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Source for additional projects

-jsoncpp
-lua
-tolua++
-WebServer
-zlib
-iniFile

git-svn-id: http://mc-server.googlecode.com/svn/trunk@4 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
faketruth 2011-10-03 19:25:04 +00:00
parent 386d58b586
commit aafef187ef
178 changed files with 65034 additions and 0 deletions

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/*
Socket.cpp
Copyright (C) 2002-2004 René Nyffenegger
This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented; you must not
claim that you wrote the original source code. If you use this source code
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original source code.
3. This notice may not be removed or altered from any source distribution.
René Nyffenegger rene.nyffenegger@adp-gmbh.ch
*/
/*
Note on point 2:
THIS IS NOT THE ORIGINAL SOURCE1!!1!!!~!!~`1ONE!!`1
*/
#include "../source/cMCLogger.h"
#include "Socket.h"
#include <iostream>
#ifndef _WIN32
#include <cstring>
#include <sys/time.h>
#else
#define MSG_NOSIGNAL (0)
#endif
#ifdef __MAC_NA
#define MSG_NOSIGNAL (0)
#endif
using namespace std;
int Socket::nofSockets_= 0;
void Socket::Start() {
#ifdef _WIN32
if (!nofSockets_) {
WSADATA info;
if (WSAStartup(MAKEWORD(2,0), &info)) {
throw "Could not start WSA";
}
}
#endif
++nofSockets_;
}
void Socket::End() {
#ifdef _WIN32
WSACleanup();
#endif
}
Socket::Socket() : s_(0) {
Start();
// UDP: use SOCK_DGRAM instead of SOCK_STREAM
s_ = socket(AF_INET,SOCK_STREAM,0);
#ifdef _WIN32
if(s_ ==INVALID_SOCKET)
#else
if(s_ < 0)
#endif
{
throw "INVALID_SOCKET";
}
refCounter_ = new int(1);
}
Socket::Socket(SOCKET s) : s_(s) {
Start();
refCounter_ = new int(1);
};
Socket::~Socket() {
if (! --(*refCounter_)) {
Close();
delete refCounter_;
}
--nofSockets_;
if (!nofSockets_) End();
}
Socket::Socket(const Socket& o) {
refCounter_=o.refCounter_;
(*refCounter_)++;
s_ =o.s_;
nofSockets_++;
}
Socket& Socket::operator=(Socket& o) {
(*o.refCounter_)++;
refCounter_=o.refCounter_;
s_ =o.s_;
nofSockets_++;
return *this;
}
void Socket::Close() {
if( s_ )
{
closesocket(s_);
s_ = 0;
}
}
std::string Socket::ReceiveLine() {
std::string ret;
while (1) {
char r;
if (recv(s_, &r, 1, 0) <= 0 )
{
return "";
}
ret += r;
if (r == '\n') return ret;
}
}
void Socket::SendLine(std::string s) {
s += '\n';
if( send(s_,s.c_str(),s.length(),MSG_NOSIGNAL) <= 0 )
{
//printf("SendLine Socket error!! \n" );
Close();
}
}
void Socket::SendBytes(const std::string& s) {
if( send(s_,s.c_str(),s.length(), MSG_NOSIGNAL) <= 0 )
{
//printf("SendBytes Socket error!! \n" );
Close();
}
}
SocketServer::SocketServer(int port, int connections, TypeSocket type) {
sockaddr_in sa;
memset(&sa, 0, sizeof(sa));
sa.sin_family = PF_INET;
sa.sin_port = htons(port);
s_ = socket(AF_INET, SOCK_STREAM, 0);
#ifdef _WIN32
if(s_ ==INVALID_SOCKET)
#else
if(s_ < 0)
#endif
{
LOG("WebServer: INVALID_SOCKET");
}
if(type==NonBlockingSocket) {
return;
}
#ifdef _WIN32
char yes = 1;
#else
int yes = 1;
#endif
if (setsockopt(s_,SOL_SOCKET,SO_REUSEADDR,&yes,sizeof(int)) == -1) {
LOG("WebServer: setsockopt == -1");
return;
}
/* bind the socket to the internet address */
if (bind(s_, (sockaddr *)&sa, sizeof(sockaddr_in)) == SOCKET_ERROR) {
closesocket(s_);
LOG("WebServer: INVALID_SOCKET");
}
listen(s_, connections);
}
Socket* SocketServer::Accept()
{
SOCKET new_sock = accept(s_, 0, 0);
#ifdef _WIN32
if(new_sock==INVALID_SOCKET || s_ == 0)
#else
if(new_sock < 0 || s_ == 0)
#endif
{
#ifdef _WIN32
int rc = WSAGetLastError();
if(rc==WSAEWOULDBLOCK) {
return 0; // non-blocking call, no request pending
}
else
#endif
{
//throw "Invalid Socket";
return 0;
}
}
Socket* r = new Socket(new_sock);
return r;
}
SocketClient::SocketClient(const std::string& host, int port) : Socket() {
std::string error;
hostent *he;
if ((he = gethostbyname(host.c_str())) == 0) {
#ifdef _WIN32
error = strerror(errno);
#endif
throw error;
}
sockaddr_in addr;
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
addr.sin_addr = *((in_addr *)he->h_addr);
memset(&(addr.sin_zero), 0, 8);
if (::connect(s_, (sockaddr *) &addr, sizeof(sockaddr))) {
#ifdef _WIN32
error = strerror(WSAGetLastError());
#endif
throw error;
}
}
#ifndef _WIN32
struct timeval;
#endif
SocketSelect::SocketSelect(Socket const * const s1, Socket const * const s2, TypeSocket type) {
FD_ZERO(&fds_);
FD_SET(const_cast<Socket*>(s1)->s_,&fds_);
if(s2) {
FD_SET(const_cast<Socket*>(s2)->s_,&fds_);
}
#ifdef _WIN32
TIMEVAL *ptval = 0;
#else
timeval *ptval = 0;
#endif
if (select (0, &fds_, (fd_set*) 0, (fd_set*) 0, ptval) == SOCKET_ERROR)
throw "Error in select";
}
bool SocketSelect::Readable(Socket const* const s) {
if (FD_ISSET(s->s_,&fds_)) return true;
return false;
}

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/*
Socket.h
Copyright (C) 2002-2004 René Nyffenegger
This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented; you must not
claim that you wrote the original source code. If you use this source code
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original source code.
3. This notice may not be removed or altered from any source distribution.
René Nyffenegger rene.nyffenegger@adp-gmbh.ch
*/
/*
Note on point 2:
THIS IS NOT THE ORIGINAL SOURCE1!!1!!!~!!~`1ONE!!`1
*/
#ifndef SOCKET_H
#define SOCKET_H
#include "../source/MCSocket.h"
#ifdef _WIN32
#include <winsock2.h>
#endif
#include <string>
enum TypeSocket {BlockingSocket, NonBlockingSocket};
class Socket {
public:
virtual ~Socket();
Socket(const Socket&);
Socket& operator=(Socket&);
std::string ReceiveLine();
std::string ReceiveBytes();
void Close();
// The parameter of SendLine is not a const reference
// because SendLine modifes the std::string passed.
void SendLine (std::string);
// The parameter of SendBytes is a const reference
// because SendBytes does not modify the std::string passed
// (in contrast to SendLine).
void SendBytes(const std::string&);
protected:
friend class SocketServer;
friend class SocketSelect;
Socket(SOCKET s);
Socket();
SOCKET s_;
int* refCounter_;
private:
static void Start();
static void End();
static int nofSockets_;
};
class SocketClient : public Socket {
public:
SocketClient(const std::string& host, int port);
};
class SocketServer : public Socket {
public:
SocketServer(int port, int connections, TypeSocket type=BlockingSocket);
Socket* Accept();
};
// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winsock/wsapiref_2tiq.asp
class SocketSelect {
public:
SocketSelect(Socket const * const s1, Socket const * const s2=NULL, TypeSocket type=BlockingSocket);
bool Readable(Socket const * const s);
private:
fd_set fds_;
};
#endif

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/*
stdHelpers.cpp
Copyright (C) 2002-2004 René Nyffenegger
This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented; you must not
claim that you wrote the original source code. If you use this source code
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original source code.
3. This notice may not be removed or altered from any source distribution.
René Nyffenegger rene.nyffenegger@adp-gmbh.ch
*/
/*
Note on point 2:
THIS IS NOT THE ORIGINAL SOURCE1!!1!!!~!!~`1ONE!!`1
*/
#include "StdHelpers.h"
#include <algorithm>
#include <cctype>
std::string ReplaceInStr(const std::string& in, const std::string& search_for, const std::string& replace_with) {
std::string ret = in;
std::string::size_type pos = ret.find(search_for);
while (pos != std::string::npos) {
ret = ret.replace(pos, search_for.size(), replace_with);
pos = pos - search_for.size() + replace_with.size() + 1;
pos = ret.find(search_for, pos);
}
return ret;
}
// std:toupper and std::tolower are overloaded. Well...
// http://gcc.gnu.org/ml/libstdc++/2002-11/msg00180.html
char toLower_ (char c) { return std::tolower(c); }
char toUpper_ (char c) { return std::toupper(c); }
void ToUpper(std::string& s) {
std::transform(s.begin(), s.end(), s.begin(),toUpper_);
}
void ToLower(std::string& s) {
std::transform(s.begin(), s.end(), s.begin(),toLower_);
}

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/*
stdHelpers.h
Copyright (C) 2002-2005 René Nyffenegger
This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented; you must not
claim that you wrote the original source code. If you use this source code
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original source code.
3. This notice may not be removed or altered from any source distribution.
René Nyffenegger rene.nyffenegger@adp-gmbh.ch
*/
/*
Note on point 2:
THIS IS NOT THE ORIGINAL SOURCE1!!1!!!~!!~`1ONE!!`1
*/
#ifndef STDHELPERS_H__
#define STDHELPERS_H__
#include <string>
#include <sstream>
std::string ReplaceInStr(const std::string& in, const std::string& search_for, const std::string& replace_with);
void ToUpper(std::string& s);
void ToLower(std::string& s);
template <class T>
T To(std::string const& s) {
T ret;
std::stringstream stream;
stream << s;
stream >> ret;
return ret;
}
template<class T>
std::string StringFrom(T const& t) {
std::string ret;
std::stringstream stream;
stream << t;
stream >> ret;
return ret;
}
#endif

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/*
Tracer.h
Copyright (C) 2002-2004 René Nyffenegger
This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented; you must not
claim that you wrote the original source code. If you use this source code
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original source code.
3. This notice may not be removed or altered from any source distribution.
The most current version of Tracer.h can be found at
http://www.adp-gmbh.ch/cpp/common/Tracer.html
René Nyffenegger rene.nyffenegger@adp-gmbh.ch
*/
/*
Note on point 2:
THIS IS NOT THE ORIGINAL SOURCE1!!1!!!~!!~`1ONE!!`1
*/
#ifndef TRACER_H__
#define TRACER_H__
#ifdef DO_TRACE
#include <string>
#include <sstream>
#include <windows.h>
#define StartTrace(x) TraceFunc_::StartTrace_(x)
#define Trace(x) dummy_____for_trace_func______.Trace_(x)
#define Trace2(x,y) dummy_____for_trace_func______.Trace_(x,y)
#define TraceFunc(x) TraceFunc_ dummy_____for_trace_func______(x)
#define TraceFunc2(x,y) TraceFunc_ dummy_____for_trace_func______(x,y)
class TraceFunc_ {
std::string func_name_;
public:
/*
Calling TraceFunc_ indents the output until the enclosing scope ( {...} )
is left.
*/
TraceFunc_(std::string const&);
TraceFunc_(std::string const&, std::string const& something);
~TraceFunc_();
/*
Creates the trace output file named by filename.
Must be called before any other tracing function.
Use the StartTrace macro for it.
*/
static void StartTrace_(std::string const& filename);
template <class T>
void Trace_(T const& t) {
DWORD d;
std::string indent_s;
std::stringstream s;
s << t;
for (int i=0; i< indent; i++) indent_s += " ";
::WriteFile(trace_file_,indent_s.c_str(), indent_s.size(), &d, 0);
::WriteFile(trace_file_, s.str().c_str(), s.str().size() ,&d, 0);
::WriteFile(trace_file_,"\x0a",1,&d,0);
}
template <class T, class U>
void Trace_(T const& t, U const& u) {
std::string indent_s;
std::stringstream s;
s << t;
s << u;
Trace_(s.str());
}
static int indent;
/* trace_file_ is a HANDLE for the file in which the traced output goes.
The file is opened (that is, created) by calling StartTrace_.
Better yet, use the StartTrace macro
to create the file.
*/
static HANDLE trace_file_;
};
#else
#define StartTrace(x)
#define Trace(x)
#define Trace2(x,y)
#define TraceFunc(x)
#define TraceFunc2(x,y)
#endif
#endif // TRACER_H__

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/*
UrlHelper.cpp
Copyright (C) 2002-2004 René Nyffenegger
This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented; you must not
claim that you wrote the original source code. If you use this source code
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original source code.
3. This notice may not be removed or altered from any source distribution.
René Nyffenegger rene.nyffenegger@adp-gmbh.ch
*/
/*
Note on point 2:
THIS IS NOT THE ORIGINAL SOURCE1!!1!!!~!!~`1ONE!!`1
*/
#include "UrlHelper.h"
#include "Tracer.h"
#include "StdHelpers.h"
#ifdef _WIN32
#include <windows.h>
#endif
#include <sstream>
#include <iostream>
bool RemoveProtocolFromUrl(std::string const& url, std::string& protocol, std::string& rest) {
TraceFunc("RemoveProtocolFromUrl");
Trace(std::string("url='")+url+"'");
std::string::size_type pos_colon = url.find(":");
if (pos_colon == std::string::npos) {
rest = url;
return false;
}
if (url.size() < pos_colon + 2) {
rest = url;
return false;
}
if (url[pos_colon+1] != '/' ||
url[pos_colon+2] != '/') {
rest = url;
return false;
}
protocol = url.substr(0,pos_colon);
rest = url.substr(3+pos_colon); // Skipping three characters ( '://' )
return true;
}
void SplitGetReq(std::string get_req, std::string& path, std::map<std::string, std::string>& params) {
TraceFunc("SplitGetReq");
// Remove trailing newlines
if (get_req[get_req.size()-1] == '\x0d' ||
get_req[get_req.size()-1] == '\x0a')
get_req=get_req.substr(0, get_req.size()-1);
if (get_req[get_req.size()-1] == '\x0d' ||
get_req[get_req.size()-1] == '\x0a')
get_req=get_req.substr(0, get_req.size()-1);
// Remove potential Trailing HTTP/1.x
if (get_req.size() > 7) {
if (get_req.substr(get_req.size()-8, 7) == "HTTP/1.") {
get_req=get_req.substr(0, get_req.size()-9);
}
}
std::string::size_type qm = get_req.find("?");
if (qm != std::string::npos) {
std::string url_params = get_req.substr(qm+1);
path = get_req.substr(0, qm);
// Appending a '&' so that there are as many '&' as name-value pairs.
// It makes it easier to split the url for name value pairs, he he he
url_params += "&";
std::string::size_type next_amp = url_params.find("&");
while (next_amp != std::string::npos) {
std::string name_value = url_params.substr(0,next_amp);
url_params = url_params.substr(next_amp+1);
next_amp = url_params.find("&");
std::string::size_type pos_equal = name_value.find("=");
std::string nam = name_value.substr(0,pos_equal);
std::string val = name_value.substr(pos_equal+1);
std::string::size_type pos_plus;
while ( (pos_plus = val.find("+")) != std::string::npos ) {
val.replace(pos_plus, 1, " ");
}
// Replacing %xy notation
std::string::size_type pos_hex = 0;
while ( (pos_hex = val.find("%", pos_hex)) != std::string::npos ) {
std::stringstream h;
h << val.substr(pos_hex+1, 2);
h << std::hex;
int i;
h>>i;
std::stringstream f;
f << static_cast<char>(i);
std::string s;
f >> s;
val.replace(pos_hex, 3, s);
pos_hex ++;
}
params.insert(std::map<std::string,std::string>::value_type(nam, val));
}
}
else {
path = get_req;
}
}
void SplitUrl(std::string const& url, std::string& protocol, std::string& server, std::string& path) {
TraceFunc("SplitUrl");
RemoveProtocolFromUrl(url, protocol, server);
if (protocol == "http") {
std::string::size_type pos_slash = server.find("/");
if (pos_slash != std::string::npos) {
Trace("slash found");
path = server.substr(pos_slash);
server = server.substr(0, pos_slash);
}
else {
Trace("slash not found");
path = "/";
}
}
else if (protocol == "file") {
path = ReplaceInStr(server, "\\", "/");
server = "";
}
else {
std::cerr << "unknown protocol in SplitUrl: '" << protocol << "'" << std::endl;
}
}

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/*
UrlHelper.h
Copyright (C) 2002-2004 René Nyffenegger
This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented; you must not
claim that you wrote the original source code. If you use this source code
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original source code.
3. This notice may not be removed or altered from any source distribution.
René Nyffenegger rene.nyffenegger@adp-gmbh.ch
*/
/*
Note on point 2:
THIS IS NOT THE ORIGINAL SOURCE1!!1!!!~!!~`1ONE!!`1
*/
#ifndef __URL_HELPER_H__
#define __URL_HELPER_H__
#include <string>
#include <map>
void SplitUrl (std::string const& url, std::string& protocol, std::string& server, std::string& path);
bool RemoveProtocolFromUrl(std::string const& url, std::string& protocol, std::string& rest);
void SplitGetReq (std::string et_req, std::string& path, std::map<std::string, std::string>& params);
#endif

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/*
WebServer.cpp
Copyright (C) 2003-2007 René Nyffenegger
This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented; you must not
claim that you wrote the original source code. If you use this source code
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original source code.
3. This notice may not be removed or altered from any source distribution.
René Nyffenegger rene.nyffenegger@adp-gmbh.ch
Thanks to Tom Lynn who pointed out an error in this source code.
*/
/*
Note on point 2:
THIS IS NOT THE ORIGINAL SOURCE1!!1!!!~!!~`1ONE!!`1
*/
#include <ctime>
#ifdef _WIN32
#include <process.h>
#endif
#include <iostream>
#include <string>
#include <map>
#include <sstream>
#include "WebServer.h"
#include "Socket.h"
#include "UrlHelper.h"
#include "base64.h"
#include "cEvent.h"
webserver::request_func webserver::request_func_=0;
#ifdef _WIN32
unsigned webserver::Request(void* ptr_s)
#else
void* webserver::Request(void* ptr_s)
#endif
{
Socket* s = (reinterpret_cast<Socket*>(ptr_s));
std::string line = s->ReceiveLine();
if (line.empty()) {
s->Close();
delete s;
return 0;
}
http_request req;
if (line.find("GET") == 0) {
req.method_="GET";
}
else if (line.find("POST") == 0) {
req.method_="POST";
}
std::string path;
std::map<std::string, std::string> params;
size_t posStartPath = line.find_first_not_of(" ",3);
SplitGetReq(line.substr(posStartPath), path, params);
req.status_ = "202 OK";
req.s_ = s;
req.path_ = path;
req.params_ = params;
static const std::string authorization = "Authorization: Basic ";
static const std::string accept = "Accept: " ;
static const std::string accept_language = "Accept-Language: " ;
static const std::string accept_encoding = "Accept-Encoding: " ;
static const std::string user_agent = "User-Agent: " ;
while(1) {
line=s->ReceiveLine();
if (line.empty()) break;
unsigned int pos_cr_lf = line.find_first_of("\x0a\x0d");
if (pos_cr_lf == 0) break;
line = line.substr(0,pos_cr_lf);
if (line.substr(0, authorization.size()) == authorization) {
req.authentication_given_ = true;
std::string encoded = line.substr(authorization.size());
std::string decoded = base64_decode(encoded);
unsigned int pos_colon = decoded.find(":");
req.username_ = decoded.substr(0, pos_colon);
req.password_ = decoded.substr(pos_colon+1 );
}
else if (line.substr(0, accept.size()) == accept) {
req.accept_ = line.substr(accept.size());
}
else if (line.substr(0, accept_language.size()) == accept_language) {
req.accept_language_ = line.substr(accept_language.size());
}
else if (line.substr(0, accept_encoding.size()) == accept_encoding) {
req.accept_encoding_ = line.substr(accept_encoding.size());
}
else if (line.substr(0, user_agent.size()) == user_agent) {
req.user_agent_ = line.substr(user_agent.size());
}
}
request_func_(&req);
std::stringstream str_str;
str_str << req.answer_.size();
time_t ltime;
time(&ltime);
tm* gmt= gmtime(&ltime);
#ifdef _WIN32
static std::string const serverName = "MCServerWebAdmin (Windows)";
#elif __APPLE__
static std::string const serverName = "MCServerWebAdmin (MacOSX)";
#else
static std::string const serverName = "MCServerWebAdmin (Linux)";
#endif
char* asctime_remove_nl = std::asctime(gmt);
asctime_remove_nl[24] = 0;
s->SendBytes("HTTP/1.1 ");
if (! req.auth_realm_.empty() ) {
s->SendLine("401 Unauthorized");
s->SendBytes("WWW-Authenticate: Basic Realm=\"");
s->SendBytes(req.auth_realm_);
s->SendLine("\"");
}
else {
s->SendLine(req.status_);
}
s->SendLine(std::string("Date: ") + asctime_remove_nl + " GMT");
s->SendLine(std::string("Server: ") +serverName);
s->SendLine("Connection: close");
s->SendLine("Content-Type: text/html; charset=ISO-8859-1");
s->SendLine("Content-Length: " + str_str.str());
s->SendLine("");
s->SendLine(req.answer_);
s->Close();
delete s;
return 0;
}
void webserver::Stop()
{
m_bStop = true;
m_Socket->Close();
m_Event->Wait();
}
void webserver::Begin()
{
m_bStop = false;
while ( !m_bStop )
{
Socket* ptr_s=m_Socket->Accept();
if( m_bStop )
{
if( ptr_s != 0 )
{
ptr_s->Close();
delete ptr_s;
}
break;
}
// unused variable 'ret'
//_beginthreadex(0,0,Request,(void*) ptr_s,0,&ret);
// Thanks to Frank M. Hoffmann for fixing a HANDLE leak
#ifdef _WIN32
unsigned ret;
HANDLE hHandle = reinterpret_cast<HANDLE>(_beginthreadex(0,0,Request,(void*) ptr_s,0,&ret));
CloseHandle(hHandle);
#else
pthread_t* hHandle = new pthread_t;
pthread_create( hHandle, NULL, Request, ptr_s);
#endif
}
m_Event->Set();
}
webserver::webserver(unsigned int port_to_listen, request_func r) {
m_Socket = new SocketServer(port_to_listen,1);
request_func_ = r;
m_Event = new cEvent();
}
webserver::~webserver()
{
delete m_Socket;
delete m_Event;
}

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/*
WebServer.h
Copyright (C) 2003-2004 René Nyffenegger
This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented; you must not
claim that you wrote the original source code. If you use this source code
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original source code.
3. This notice may not be removed or altered from any source distribution.
René Nyffenegger rene.nyffenegger@adp-gmbh.ch
*/
/*
Note on point 2:
THIS IS NOT THE ORIGINAL SOURCE1!!1!!!~!!~`1ONE!!`1
*/
#include <string>
#include <map>
class cEvent;
class Socket;
class SocketServer;
class webserver {
public:
struct http_request {
http_request()
: s_( 0 )
, authentication_given_(false)
{}
Socket* s_;
std::string method_;
std::string path_;
std::map<std::string, std::string> params_;
std::string accept_;
std::string accept_language_;
std::string accept_encoding_;
std::string user_agent_;
/* status_: used to transmit server's error status, such as
o 202 OK
o 404 Not Found
and so on */
std::string status_;
/* auth_realm_: allows to set the basic realm for an authentication,
no need to additionally set status_ if set */
std::string auth_realm_;
std::string answer_;
/* authentication_given_ is true when the user has entered a username and password.
These can then be read from username_ and password_ */
bool authentication_given_;
std::string username_;
std::string password_;
};
typedef void (*request_func) (http_request*);
webserver(unsigned int port_to_listen, request_func);
~webserver();
void Begin();
void Stop();
private:
bool m_bStop;
#ifdef _WIN32
static unsigned __stdcall Request(void*);
#else
static void* Request(void*);
#endif
static request_func request_func_;
cEvent* m_Event;
SocketServer* m_Socket;
};

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#include "base64.h"
#include <iostream>
static const std::string base64_chars =
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz"
"0123456789+/";
static inline bool is_base64(unsigned char c) {
return (isalnum(c) || (c == '+') || (c == '/'));
}
std::string base64_encode(unsigned char const* bytes_to_encode, unsigned int in_len) {
std::string ret;
int i = 0;
int j = 0;
unsigned char char_array_3[3];
unsigned char char_array_4[4];
while (in_len--) {
char_array_3[i++] = *(bytes_to_encode++);
if (i == 3) {
char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
char_array_4[3] = char_array_3[2] & 0x3f;
for(i = 0; (i <4) ; i++)
ret += base64_chars[char_array_4[i]];
i = 0;
}
}
if (i)
{
for(j = i; j < 3; j++)
char_array_3[j] = '\0';
char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
char_array_4[3] = char_array_3[2] & 0x3f;
for (j = 0; (j < i + 1); j++)
ret += base64_chars[char_array_4[j]];
while((i++ < 3))
ret += '=';
}
return ret;
}
std::string base64_decode(std::string const& encoded_string) {
int in_len = encoded_string.size();
int i = 0;
int j = 0;
int in_ = 0;
unsigned char char_array_4[4], char_array_3[3];
std::string ret;
while (in_len-- && ( encoded_string[in_] != '=') && is_base64(encoded_string[in_])) {
char_array_4[i++] = encoded_string[in_]; in_++;
if (i ==4) {
for (i = 0; i <4; i++)
char_array_4[i] = base64_chars.find(char_array_4[i]);
char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
for (i = 0; (i < 3); i++)
ret += char_array_3[i];
i = 0;
}
}
if (i) {
for (j = i; j <4; j++)
char_array_4[j] = 0;
for (j = 0; j <4; j++)
char_array_4[j] = base64_chars.find(char_array_4[j]);
char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
for (j = 0; (j < i - 1); j++) ret += char_array_3[j];
}
return ret;
}

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#include <string>
std::string base64_encode(unsigned char const* , unsigned int len);
std::string base64_decode(std::string const& s);

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#include "cEvent.h"
#include "../source/cMCLogger.h"
#ifdef _WIN32
#include <Windows.h>
#else
#include <semaphore.h>
#include <errno.h>
#include <fcntl.h>
#include <stdio.h> // sprintf()
#endif
cEvent::cEvent( unsigned int a_NumEvents /* = 1 */ )
: m_NumEvents( a_NumEvents )
#ifndef _WIN32
, m_bNamed( false )
#endif
{
if( m_NumEvents < 1 ) m_NumEvents = 1;
#ifdef _WIN32
m_Handle = new HANDLE[ m_NumEvents ];
for( unsigned int i = 0; i < m_NumEvents; i++)
{
((HANDLE*)m_Handle)[i] = CreateEvent( 0, FALSE, FALSE, 0 );
}
#else
m_Handle = new sem_t*[ m_NumEvents ];
for( unsigned int i = 0; i < m_NumEvents; i++)
{
sem_t* & HandlePtr = ((sem_t**)m_Handle)[i];
HandlePtr = new sem_t;
if( sem_init( HandlePtr, 0, 0 ) )
{
LOG("WARNING cEvent: Could not create unnamed semaphore, fallback to named.");
m_bNamed = true;
delete HandlePtr; // named semaphores return their own address
char c_Str[32];
sprintf( c_Str, "cEvent%p", &HandlePtr );
HandlePtr = sem_open( c_Str, O_CREAT, 777, 0 );
if( HandlePtr == SEM_FAILED )
LOG("ERROR: Could not create Event. (%i)", errno);
else
if( sem_unlink( c_Str ) != 0 )
LOG("ERROR: Could not unlink cEvent. (%i)", errno);
}
}
#endif
}
cEvent::~cEvent()
{
#ifdef _WIN32
for( unsigned int i = 0; i < m_NumEvents; i++ )
{
CloseHandle( ((HANDLE*)m_Handle)[i] );
}
delete [] (HANDLE*)m_Handle;
#else
for( unsigned int i = 0; i < m_NumEvents; i++ )
{
if( m_bNamed )
{
sem_t* & HandlePtr = ((sem_t**)m_Handle)[i];
char c_Str[32];
sprintf( c_Str, "cEvent%p", &HandlePtr );
// LOG("Closing event: %s", c_Str );
// LOG("Sem ptr: %p", HandlePtr );
if( sem_close( HandlePtr ) != 0 )
{
LOG("ERROR: Could not close cEvent. (%i)", errno);
}
}
else
{
sem_destroy( ((sem_t**)m_Handle)[i] );
delete ((sem_t**)m_Handle)[i];
}
}
delete [] (sem_t**)m_Handle; m_Handle = 0;
#endif
}
void cEvent::Wait()
{
#ifdef _WIN32
WaitForMultipleObjects( m_NumEvents, (HANDLE*)m_Handle, true, INFINITE );
#else
for(unsigned int i = 0; i < m_NumEvents; i++)
{
if( sem_wait( ((sem_t**)m_Handle)[i] ) != 0 )
{
LOG("ERROR: Could not wait for cEvent. (%i)", errno);
}
}
#endif
}
void cEvent::Set(unsigned int a_EventNum /* = 0 */)
{
#ifdef _WIN32
SetEvent( ((HANDLE*)m_Handle)[a_EventNum] );
#else
if( sem_post( ((sem_t**)m_Handle)[a_EventNum] ) != 0 )
{
LOG("ERROR: Could not set cEvent. (%i)", errno);
}
#endif
}

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#pragma once
class cEvent
{
public:
cEvent( unsigned int a_NumEvents = 1 );
~cEvent();
void Wait();
void Set(unsigned int a_EventNum = 0);
private:
unsigned int m_NumEvents;
void* m_Handle; // HANDLE[] pointer
#ifndef _WIN32
bool m_bNamed;
#endif
};

507
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// IniFile.cpp: Implementation of the CIniFile class.
// Written by: Adam Clauss
// Email: cabadam@houston.rr.com
// You may use this class/code as you wish in your programs. Feel free to distribute it, and
// email suggested changes to me.
//
// Rewritten by: Shane Hill
// Date: 21/08/2001
// Email: Shane.Hill@dsto.defence.gov.au
// Reason: Remove dependancy on MFC. Code should compile on any
// platform.
//////////////////////////////////////////////////////////////////////
/*
!! MODIFIED BY FAKETRUTH !!
*/
// C++ Includes
#include <iostream>
#include <fstream>
#include <strstream>
using namespace std;
// C Includes
#include <stdio.h>
#include <stdarg.h>
#include <ctype.h>
// Local Includes
#include "iniFile.h"
#if defined(WIN32)
#define iniEOL endl
#else
#define iniEOL '\r' << endl
#endif
#ifndef _WIN32
#define sprintf_s(buffer, buffer_size, stringbuffer, ...) (sprintf(buffer, stringbuffer, __VA_ARGS__))
#define vsprintf_s(buffer, stringbuffer, ...) (vsprintf(buffer, stringbuffer, __VA_ARGS__))
#define sscanf_s(buffer, stringbuffer, ...) (sscanf(buffer, stringbuffer, __VA_ARGS__))
#endif
cIniFile::cIniFile( const string iniPath)
{
Path( iniPath);
caseInsensitive = true;
}
bool cIniFile::ReadFile()
{
// Normally you would use ifstream, but the SGI CC compiler has
// a few bugs with ifstream. So ... fstream used.
fstream f;
string line;
string keyname, valuename, value;
string::size_type pLeft, pRight;
f.open( path.c_str(), ios::in);
if ( f.fail())
return false;
while( getline( f, line)) {
// To be compatible with Win32, check for existence of '\r'.
// Win32 files have the '\r' and Unix files don't at the end of a line.
// Note that the '\r' will be written to INI files from
// Unix so that the created INI file can be read under Win32
// without change.
unsigned int lineLength = line.length();
if(lineLength == 0) continue;
if ( line[lineLength - 1] == '\r')
line = line.substr( 0, lineLength - 1);
if ( line.length()) {
// Check that the user hasn't opened a binary file by checking the first
// character of each line!
if ( !isprint( line[0])) {
printf( "Failing on char %d\n", line[0]);
f.close();
return false;
}
if (( pLeft = line.find_first_of(";#[=")) != string::npos) {
switch ( line[pLeft]) {
case '[':
if ((pRight = line.find_last_of("]")) != string::npos &&
pRight > pLeft) {
keyname = line.substr( pLeft + 1, pRight - pLeft - 1);
AddKeyName( keyname);
}
break;
case '=':
valuename = line.substr( 0, pLeft);
value = line.substr( pLeft + 1);
SetValue( keyname, valuename, value);
break;
case ';':
case '#':
if ( !names.size())
HeaderComment( line.substr( pLeft + 1));
else
KeyComment( keyname, line.substr( pLeft + 1));
break;
}
}
}
}
f.close();
if ( names.size())
return true;
return false;
}
bool cIniFile::WriteFile()
{
unsigned commentID, keyID, valueID;
// Normally you would use ofstream, but the SGI CC compiler has
// a few bugs with ofstream. So ... fstream used.
fstream f;
f.open( path.c_str(), ios::out);
if ( f.fail())
return false;
// Write header comments.
for ( commentID = 0; commentID < comments.size(); ++commentID)
f << ';' << comments[commentID] << iniEOL;
if ( comments.size())
f << iniEOL;
// Write keys and values.
for ( keyID = 0; keyID < keys.size(); ++keyID) {
f << '[' << names[keyID] << ']' << iniEOL;
// Comments.
for ( commentID = 0; commentID < keys[keyID].comments.size(); ++commentID)
f << ';' << keys[keyID].comments[commentID] << iniEOL;
// Values.
for ( valueID = 0; valueID < keys[keyID].names.size(); ++valueID)
f << keys[keyID].names[valueID] << '=' << keys[keyID].values[valueID] << iniEOL;
f << iniEOL;
}
f.close();
return true;
}
long cIniFile::FindKey( const string & keyname) const
{
for ( unsigned keyID = 0; keyID < names.size(); ++keyID)
if ( CheckCase( names[keyID]) == CheckCase( keyname))
return long(keyID);
return noID;
}
long cIniFile::FindValue( unsigned const keyID, const string & valuename) const
{
if ( !keys.size() || keyID >= keys.size())
return noID;
for ( unsigned valueID = 0; valueID < keys[keyID].names.size(); ++valueID)
if ( CheckCase( keys[keyID].names[valueID]) == CheckCase( valuename))
return long(valueID);
return noID;
}
unsigned cIniFile::AddKeyName( const string & keyname)
{
names.resize( names.size() + 1, keyname);
keys.resize( keys.size() + 1);
return names.size() - 1;
}
string cIniFile::KeyName( unsigned const keyID) const
{
if ( keyID < names.size())
return names[keyID];
else
return "";
}
unsigned cIniFile::NumValues( unsigned const keyID)
{
if ( keyID < keys.size())
return keys[keyID].names.size();
return 0;
}
unsigned cIniFile::NumValues( const string & keyname)
{
long keyID = FindKey( keyname);
if ( keyID == noID)
return 0;
return keys[keyID].names.size();
}
string cIniFile::ValueName( unsigned const keyID, unsigned const valueID) const
{
if ( keyID < keys.size() && valueID < keys[keyID].names.size())
return keys[keyID].names[valueID];
return "";
}
string cIniFile::ValueName( const string & keyname, unsigned const valueID) const
{
long keyID = FindKey( keyname);
if ( keyID == noID)
return "";
return ValueName( keyID, valueID);
}
bool cIniFile::SetValue( unsigned const keyID, unsigned const valueID, const string & value)
{
if ( keyID < keys.size() && valueID < keys[keyID].names.size())
keys[keyID].values[valueID] = value;
return false;
}
bool cIniFile::SetValue( const string & keyname, const string & valuename, const string & value, bool const create)
{
long keyID = FindKey( keyname);
if ( keyID == noID) {
if ( create)
keyID = long( AddKeyName( keyname));
else
return false;
}
long valueID = FindValue( unsigned(keyID), valuename);
if ( valueID == noID) {
if ( !create)
return false;
keys[keyID].names.resize( keys[keyID].names.size() + 1, valuename);
keys[keyID].values.resize( keys[keyID].values.size() + 1, value);
} else
{
if(!create)
keys[keyID].values[valueID] = value;
else
{
keys[keyID].names.resize( keys[keyID].names.size() + 1, valuename);
keys[keyID].values.resize( keys[keyID].values.size() + 1, value);
}
}
return true;
}
bool cIniFile::SetValueI( const string & keyname, const string & valuename, int const value, bool const create)
{
char svalue[MAX_VALUEDATA];
sprintf_s( svalue, MAX_VALUEDATA, "%d", value);
return SetValue( keyname, valuename, svalue, create);
}
bool cIniFile::SetValueF( const string & keyname, const string & valuename, double const value, bool const create)
{
char svalue[MAX_VALUEDATA];
sprintf_s( svalue, MAX_VALUEDATA, "%f", value);
return SetValue( keyname, valuename, svalue, create);
}
bool cIniFile::SetValueV( const string & keyname, const string & valuename, char *format, ...)
{
va_list args;
char value[MAX_VALUEDATA];
va_start( args, format);
vsprintf_s( value, format, args);
va_end( args);
return SetValue( keyname, valuename, value );
}
string cIniFile::GetValue( unsigned const keyID, unsigned const valueID, const string & defValue) const
{
if ( keyID < keys.size() && valueID < keys[keyID].names.size())
return keys[keyID].values[valueID];
return defValue;
}
string cIniFile::GetValue( const string & keyname, const string & valuename, const string & defValue) const
{
long keyID = FindKey( keyname);
if ( keyID == noID)
return defValue;
long valueID = FindValue( unsigned(keyID), valuename);
if ( valueID == noID)
return defValue;
return keys[keyID].values[valueID];
}
int cIniFile::GetValueI(const string & keyname, const string & valuename, int const defValue) const
{
char svalue[MAX_VALUEDATA];
sprintf_s( svalue, MAX_VALUEDATA, "%d", defValue);
return atoi( GetValue( keyname, valuename, svalue).c_str());
}
double cIniFile::GetValueF(const string & keyname, const string & valuename, double const defValue) const
{
char svalue[MAX_VALUEDATA];
sprintf_s( svalue, MAX_VALUEDATA, "%f", defValue);
return atof( GetValue( keyname, valuename, svalue).c_str());
}
// 16 variables may be a bit of over kill, but hey, it's only code.
unsigned cIniFile::GetValueV( const string & keyname, const string & valuename, char *format,
void *v1, void *v2, void *v3, void *v4,
void *v5, void *v6, void *v7, void *v8,
void *v9, void *v10, void *v11, void *v12,
void *v13, void *v14, void *v15, void *v16)
{
string value;
// va_list args;
unsigned nVals;
value = GetValue( keyname, valuename);
if ( !value.length())
return false;
// Why is there not vsscanf() function. Linux man pages say that there is
// but no compiler I've seen has it defined. Bummer!
//
// va_start( args, format);
// nVals = vsscanf( value.c_str(), format, args);
// va_end( args);
nVals = sscanf_s( value.c_str(), format,
v1, v2, v3, v4, v5, v6, v7, v8,
v9, v10, v11, v12, v13, v14, v15, v16);
return nVals;
}
bool cIniFile::DeleteValue( const string & keyname, const string & valuename)
{
long keyID = FindKey( keyname);
if ( keyID == noID)
return false;
long valueID = FindValue( unsigned(keyID), valuename);
if ( valueID == noID)
return false;
// This looks strange, but is neccessary.
vector<string>::iterator npos = keys[keyID].names.begin() + valueID;
vector<string>::iterator vpos = keys[keyID].values.begin() + valueID;
keys[keyID].names.erase( npos, npos + 1);
keys[keyID].values.erase( vpos, vpos + 1);
return true;
}
bool cIniFile::DeleteKey( const string & keyname)
{
long keyID = FindKey( keyname);
if ( keyID == noID)
return false;
// Now hopefully this destroys the vector lists within keys.
// Looking at <vector> source, this should be the case using the destructor.
// If not, I may have to do it explicitly. Memory leak check should tell.
// memleak_test.cpp shows that the following not required.
//keys[keyID].names.clear();
//keys[keyID].values.clear();
vector<string>::iterator npos = names.begin() + keyID;
vector<key>::iterator kpos = keys.begin() + keyID;
names.erase( npos, npos + 1);
keys.erase( kpos, kpos + 1);
return true;
}
void cIniFile::Erase()
{
// This loop not needed. The vector<> destructor seems to do
// all the work itself. memleak_test.cpp shows this.
//for ( unsigned i = 0; i < keys.size(); ++i) {
// keys[i].names.clear();
// keys[i].values.clear();
//}
names.clear();
keys.clear();
comments.clear();
}
void cIniFile::HeaderComment( const string & comment)
{
comments.resize( comments.size() + 1, comment);
}
string cIniFile::HeaderComment( unsigned const commentID) const
{
if ( commentID < comments.size())
return comments[commentID];
return "";
}
bool cIniFile::DeleteHeaderComment( unsigned commentID)
{
if ( commentID < comments.size()) {
vector<string>::iterator cpos = comments.begin() + commentID;
comments.erase( cpos, cpos + 1);
return true;
}
return false;
}
unsigned cIniFile::NumKeyComments( unsigned const keyID) const
{
if ( keyID < keys.size())
return keys[keyID].comments.size();
return 0;
}
unsigned cIniFile::NumKeyComments( const string & keyname) const
{
long keyID = FindKey( keyname);
if ( keyID == noID)
return 0;
return keys[keyID].comments.size();
}
bool cIniFile::KeyComment( unsigned const keyID, const string & comment)
{
if ( keyID < keys.size()) {
keys[keyID].comments.resize( keys[keyID].comments.size() + 1, comment);
return true;
}
return false;
}
bool cIniFile::KeyComment( const string & keyname, const string & comment)
{
long keyID = FindKey( keyname);
if ( keyID == noID)
return false;
return KeyComment( unsigned(keyID), comment);
}
string cIniFile::KeyComment( unsigned const keyID, unsigned const commentID) const
{
if ( keyID < keys.size() && commentID < keys[keyID].comments.size())
return keys[keyID].comments[commentID];
return "";
}
string cIniFile::KeyComment( const string & keyname, unsigned const commentID) const
{
long keyID = FindKey( keyname);
if ( keyID == noID)
return "";
return KeyComment( unsigned(keyID), commentID);
}
bool cIniFile::DeleteKeyComment( unsigned const keyID, unsigned const commentID)
{
if ( keyID < keys.size() && commentID < keys[keyID].comments.size()) {
vector<string>::iterator cpos = keys[keyID].comments.begin() + commentID;
keys[keyID].comments.erase( cpos, cpos + 1);
return true;
}
return false;
}
bool cIniFile::DeleteKeyComment( const string & keyname, unsigned const commentID)
{
long keyID = FindKey( keyname);
if ( keyID == noID)
return false;
return DeleteKeyComment( unsigned(keyID), commentID);
}
bool cIniFile::DeleteKeyComments( unsigned const keyID)
{
if ( keyID < keys.size()) {
keys[keyID].comments.clear();
return true;
}
return false;
}
bool cIniFile::DeleteKeyComments( const string & keyname)
{
long keyID = FindKey( keyname);
if ( keyID == noID)
return false;
return DeleteKeyComments( unsigned(keyID));
}
string cIniFile::CheckCase( string s) const
{
if ( caseInsensitive)
for ( string::size_type i = 0; i < s.length(); ++i)
s[i] = (char)tolower(s[i]);
return s;
}

184
iniFile/iniFile.h Normal file
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// IniFile.cpp: Implementation of the CIniFile class.
// Written by: Adam Clauss
// Email: cabadam@tamu.edu
// You may use this class/code as you wish in your programs. Feel free to distribute it, and
// email suggested changes to me.
//
// Rewritten by: Shane Hill
// Date: 21/08/2001
// Email: Shane.Hill@dsto.defence.gov.au
// Reason: Remove dependancy on MFC. Code should compile on any
// platform. Tested on Windows/Linux/Irix
//////////////////////////////////////////////////////////////////////
/*
!! MODIFIED BY FAKETRUTH !!
*/
#ifndef CIniFile_H
#define CIniFile_H
// C++ Includes
#include <string>
#include <vector>
// C Includes
#include <stdlib.h>
#define MAX_KEYNAME 128
#define MAX_VALUENAME 128
#define MAX_VALUEDATA 2048
class cIniFile //tolua_export
{ //tolua_export
private:
bool caseInsensitive;
std::string path;
struct key {
std::vector<std::string> names;
std::vector<std::string> values;
std::vector<std::string> comments;
};
std::vector<key> keys;
std::vector<std::string> names;
std::vector<std::string> comments;
std::string CheckCase( std::string s) const;
public:
enum errors{ noID = -1};
cIniFile( const std::string iniPath = ""); //tolua_export
virtual ~cIniFile() {}
// Sets whether or not keynames and valuenames should be case sensitive.
// The default is case insensitive.
void CaseSensitive() {caseInsensitive = false;} //tolua_export
void CaseInsensitive() {caseInsensitive = true;} //tolua_export
// Sets path of ini file to read and write from.
void Path(const std::string & newPath) {path = newPath;} //tolua_export
std::string Path() const {return path;} //tolua_export
void SetPath(const std::string & newPath) {Path( newPath);} //tolua_export
// Reads ini file specified using path.
// Returns true if successful, false otherwise.
bool ReadFile(); //tolua_export
// Writes data stored in class to ini file.
bool WriteFile(); //tolua_export
// Deletes all stored ini data.
void Erase(); //tolua_export
void Clear() {Erase();} //tolua_export
void Reset() {Erase();} //tolua_export
// Returns index of specified key, or noID if not found.
long FindKey( const std::string & keyname) const; //tolua_export
// Returns index of specified value, in the specified key, or noID if not found.
long FindValue( const unsigned keyID, const std::string & valuename) const; //tolua_export
// Returns number of keys currently in the ini.
unsigned NumKeys() const {return names.size();} //tolua_export
unsigned GetNumKeys() const {return NumKeys();} //tolua_export
// Add a key name.
unsigned AddKeyName( const std::string & keyname); //tolua_export
// Returns key names by index.
std::string KeyName( const unsigned keyID) const; //tolua_export
std::string GetKeyName( const unsigned keyID) const {return KeyName(keyID);} //tolua_export
// Returns number of values stored for specified key.
unsigned NumValues( const std::string & keyname); //tolua_export
unsigned GetNumValues( const std::string & keyname) {return NumValues( keyname);} //tolua_export
unsigned NumValues( const unsigned keyID); //tolua_export
unsigned GetNumValues( const unsigned keyID) {return NumValues( keyID);} //tolua_export
// Returns value name by index for a given keyname or keyID.
std::string ValueName( const std::string & keyname, const unsigned valueID) const; //tolua_export
std::string GetValueName( const std::string & keyname, const unsigned valueID) const { //tolua_export
return ValueName( keyname, valueID);
} //tolua_export
std::string ValueName( const unsigned keyID, const unsigned valueID) const; //tolua_export
std::string GetValueName( const unsigned keyID, const unsigned valueID) const { //tolua_export
return ValueName( keyID, valueID);
} //tolua_export
// Gets value of [keyname] valuename =.
// Overloaded to return string, int, and double.
// Returns defValue if key/value not found.
std::string GetValue( const std::string & keyname, const std::string & valuename, const std::string & defValue = "") const; //tolua_export
std::string GetValue( const unsigned keyID, const unsigned valueID, const std::string & defValue = "") const; //tolua_export
int GetValueI( const std::string & keyname, const std::string & valuename, const int defValue = 0) const; //tolua_export
bool GetValueB( const std::string & keyname, const std::string & valuename, const bool defValue = false) const { //tolua_export
return ( GetValueI( keyname, valuename, int( defValue)) > 0);
} //tolua_export
double GetValueF( const std::string & keyname, const std::string & valuename, const double defValue = 0.0) const; //tolua_export
// This is a variable length formatted GetValue routine. All these voids
// are required because there is no vsscanf() like there is a vsprintf().
// Only a maximum of 8 variable can be read.
unsigned GetValueV( const std::string & keyname, const std::string & valuename, char *format,
void *v1 = 0, void *v2 = 0, void *v3 = 0, void *v4 = 0,
void *v5 = 0, void *v6 = 0, void *v7 = 0, void *v8 = 0,
void *v9 = 0, void *v10 = 0, void *v11 = 0, void *v12 = 0,
void *v13 = 0, void *v14 = 0, void *v15 = 0, void *v16 = 0);
// Sets value of [keyname] valuename =.
// Specify the optional paramter as false (0) if you do not want it to create
// the key if it doesn't exist. Returns true if data entered, false otherwise.
// Overloaded to accept string, int, and double.
bool SetValue( const unsigned keyID, const unsigned valueID, const std::string & value); //tolua_export
bool SetValue( const std::string & keyname, const std::string & valuename, const std::string & value, const bool create = true); //tolua_export
bool SetValueI( const std::string & keyname, const std::string & valuename, const int value, const bool create = true); //tolua_export
bool SetValueB( const std::string & keyname, const std::string & valuename, const bool value, const bool create = true) { //tolua_export
return SetValueI( keyname, valuename, int(value), create);
} //tolua_export
bool SetValueF( const std::string & keyname, const std::string & valuename, const double value, const bool create = true); //tolua_export
bool SetValueV( const std::string & keyname, const std::string & valuename, char *format, ...);
// Deletes specified value.
// Returns true if value existed and deleted, false otherwise.
bool DeleteValue( const std::string & keyname, const std::string & valuename); //tolua_export
// Deletes specified key and all values contained within.
// Returns true if key existed and deleted, false otherwise.
bool DeleteKey(const std::string & keyname); //tolua_export
// Header comment functions.
// Header comments are those comments before the first key.
//
// Number of header comments.
unsigned NumHeaderComments() {return comments.size();} //tolua_export
// Add a header comment.
void HeaderComment( const std::string & comment); //tolua_export
// Return a header comment.
std::string HeaderComment( const unsigned commentID) const; //tolua_export
// Delete a header comment.
bool DeleteHeaderComment( unsigned commentID); //tolua_export
// Delete all header comments.
void DeleteHeaderComments() {comments.clear();} //tolua_export
// Key comment functions.
// Key comments are those comments within a key. Any comments
// defined within value names will be added to this list. Therefore,
// these comments will be moved to the top of the key definition when
// the CIniFile::WriteFile() is called.
//
// Number of key comments.
unsigned NumKeyComments( const unsigned keyID) const; //tolua_export
unsigned NumKeyComments( const std::string & keyname) const; //tolua_export
// Add a key comment.
bool KeyComment( const unsigned keyID, const std::string & comment); //tolua_export
bool KeyComment( const std::string & keyname, const std::string & comment); //tolua_export
// Return a key comment.
std::string KeyComment( const unsigned keyID, const unsigned commentID) const; //tolua_export
std::string KeyComment( const std::string & keyname, const unsigned commentID) const; //tolua_export
// Delete a key comment.
bool DeleteKeyComment( const unsigned keyID, const unsigned commentID); //tolua_export
bool DeleteKeyComment( const std::string & keyname, const unsigned commentID); //tolua_export
// Delete all comments for a key.
bool DeleteKeyComments( const unsigned keyID); //tolua_export
bool DeleteKeyComments( const std::string & keyname); //tolua_export
}; //tolua_export
#endif

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#ifndef JSON_AUTOLINK_H_INCLUDED
# define JSON_AUTOLINK_H_INCLUDED
# include "config.h"
# ifdef JSON_IN_CPPTL
# include <cpptl/cpptl_autolink.h>
# endif
# if !defined(JSON_NO_AUTOLINK) && !defined(JSON_DLL_BUILD) && !defined(JSON_IN_CPPTL)
# define CPPTL_AUTOLINK_NAME "json"
# undef CPPTL_AUTOLINK_DLL
# ifdef JSON_DLL
# define CPPTL_AUTOLINK_DLL
# endif
# include "autolink.h"
# endif
#endif // JSON_AUTOLINK_H_INCLUDED

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#ifndef JSON_CONFIG_H_INCLUDED
# define JSON_CONFIG_H_INCLUDED
/// If defined, indicates that json library is embedded in CppTL library.
//# define JSON_IN_CPPTL 1
/// If defined, indicates that json may leverage CppTL library
//# define JSON_USE_CPPTL 1
/// If defined, indicates that cpptl vector based map should be used instead of std::map
/// as Value container.
//# define JSON_USE_CPPTL_SMALLMAP 1
/// If defined, indicates that Json specific container should be used
/// (hash table & simple deque container with customizable allocator).
/// THIS FEATURE IS STILL EXPERIMENTAL!
//# define JSON_VALUE_USE_INTERNAL_MAP 1
/// Force usage of standard new/malloc based allocator instead of memory pool based allocator.
/// The memory pools allocator used optimization (initializing Value and ValueInternalLink
/// as if it was a POD) that may cause some validation tool to report errors.
/// Only has effects if JSON_VALUE_USE_INTERNAL_MAP is defined.
//# define JSON_USE_SIMPLE_INTERNAL_ALLOCATOR 1
/// If defined, indicates that Json use exception to report invalid type manipulation
/// instead of C assert macro.
# define JSON_USE_EXCEPTION 1
# ifdef JSON_IN_CPPTL
# include <cpptl/config.h>
# ifndef JSON_USE_CPPTL
# define JSON_USE_CPPTL 1
# endif
# endif
# ifdef JSON_IN_CPPTL
# define JSON_API CPPTL_API
# elif defined(JSON_DLL_BUILD)
# define JSON_API __declspec(dllexport)
# elif defined(JSON_DLL)
# define JSON_API __declspec(dllimport)
# else
# define JSON_API
# endif
#endif // JSON_CONFIG_H_INCLUDED

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#ifndef CPPTL_JSON_FEATURES_H_INCLUDED
# define CPPTL_JSON_FEATURES_H_INCLUDED
# include "forwards.h"
namespace Json {
/** \brief Configuration passed to reader and writer.
* This configuration object can be used to force the Reader or Writer
* to behave in a standard conforming way.
*/
class JSON_API Features
{
public:
/** \brief A configuration that allows all features and assumes all strings are UTF-8.
* - C & C++ comments are allowed
* - Root object can be any JSON value
* - Assumes Value strings are encoded in UTF-8
*/
static Features all();
/** \brief A configuration that is strictly compatible with the JSON specification.
* - Comments are forbidden.
* - Root object must be either an array or an object value.
* - Assumes Value strings are encoded in UTF-8
*/
static Features strictMode();
/** \brief Initialize the configuration like JsonConfig::allFeatures;
*/
Features();
/// \c true if comments are allowed. Default: \c true.
bool allowComments_;
/// \c true if root must be either an array or an object value. Default: \c false.
bool strictRoot_;
};
} // namespace Json
#endif // CPPTL_JSON_FEATURES_H_INCLUDED

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#ifndef JSON_FORWARDS_H_INCLUDED
# define JSON_FORWARDS_H_INCLUDED
# include "config.h"
namespace Json {
// writer.h
class FastWriter;
class StyledWriter;
// reader.h
class Reader;
// features.h
class Features;
// value.h
typedef int Int;
typedef unsigned int UInt;
class StaticString;
class Path;
class PathArgument;
class Value;
class ValueIteratorBase;
class ValueIterator;
class ValueConstIterator;
#ifdef JSON_VALUE_USE_INTERNAL_MAP
class ValueAllocator;
class ValueMapAllocator;
class ValueInternalLink;
class ValueInternalArray;
class ValueInternalMap;
#endif // #ifdef JSON_VALUE_USE_INTERNAL_MAP
} // namespace Json
#endif // JSON_FORWARDS_H_INCLUDED

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#ifndef JSON_JSON_H_INCLUDED
# define JSON_JSON_H_INCLUDED
# include "autolink.h"
# include "value.h"
# include "reader.h"
# include "writer.h"
# include "features.h"
#endif // JSON_JSON_H_INCLUDED

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#ifndef CPPTL_JSON_READER_H_INCLUDED
# define CPPTL_JSON_READER_H_INCLUDED
# include "features.h"
# include "value.h"
# include <deque>
# include <stack>
# include <string>
# include <iostream>
namespace Json {
/** \brief Unserialize a <a HREF="http://www.json.org">JSON</a> document into a Value.
*
*/
class JSON_API Reader
{
public:
typedef char Char;
typedef const Char *Location;
/** \brief Constructs a Reader allowing all features
* for parsing.
*/
Reader();
/** \brief Constructs a Reader allowing the specified feature set
* for parsing.
*/
Reader( const Features &features );
/** \brief Read a Value from a <a HREF="http://www.json.org">JSON</a> document.
* \param document UTF-8 encoded string containing the document to read.
* \param root [out] Contains the root value of the document if it was
* successfully parsed.
* \param collectComments \c true to collect comment and allow writing them back during
* serialization, \c false to discard comments.
* This parameter is ignored if Features::allowComments_
* is \c false.
* \return \c true if the document was successfully parsed, \c false if an error occurred.
*/
bool parse( const std::string &document,
Value &root,
bool collectComments = true );
/** \brief Read a Value from a <a HREF="http://www.json.org">JSON</a> document.
* \param document UTF-8 encoded string containing the document to read.
* \param root [out] Contains the root value of the document if it was
* successfully parsed.
* \param collectComments \c true to collect comment and allow writing them back during
* serialization, \c false to discard comments.
* This parameter is ignored if Features::allowComments_
* is \c false.
* \return \c true if the document was successfully parsed, \c false if an error occurred.
*/
bool parse( const char *beginDoc, const char *endDoc,
Value &root,
bool collectComments = true );
/// \brief Parse from input stream.
/// \see Json::operator>>(std::istream&, Json::Value&).
bool parse( std::istream &is,
Value &root,
bool collectComments = true );
/** \brief Returns a user friendly string that list errors in the parsed document.
* \return Formatted error message with the list of errors with their location in
* the parsed document. An empty string is returned if no error occurred
* during parsing.
*/
std::string getFormatedErrorMessages() const;
private:
enum TokenType
{
tokenEndOfStream = 0,
tokenObjectBegin,
tokenObjectEnd,
tokenArrayBegin,
tokenArrayEnd,
tokenString,
tokenNumber,
tokenTrue,
tokenFalse,
tokenNull,
tokenArraySeparator,
tokenMemberSeparator,
tokenComment,
tokenError
};
class Token
{
public:
TokenType type_;
Location start_;
Location end_;
};
class ErrorInfo
{
public:
Token token_;
std::string message_;
Location extra_;
};
typedef std::deque<ErrorInfo> Errors;
bool expectToken( TokenType type, Token &token, const char *message );
bool readToken( Token &token );
void skipSpaces();
bool match( Location pattern,
int patternLength );
bool readComment();
bool readCStyleComment();
bool readCppStyleComment();
bool readString();
void readNumber();
bool readValue();
bool readObject( Token &token );
bool readArray( Token &token );
bool decodeNumber( Token &token );
bool decodeString( Token &token );
bool decodeString( Token &token, std::string &decoded );
bool decodeDouble( Token &token );
bool decodeUnicodeCodePoint( Token &token,
Location &current,
Location end,
unsigned int &unicode );
bool decodeUnicodeEscapeSequence( Token &token,
Location &current,
Location end,
unsigned int &unicode );
bool addError( const std::string &message,
Token &token,
Location extra = 0 );
bool recoverFromError( TokenType skipUntilToken );
bool addErrorAndRecover( const std::string &message,
Token &token,
TokenType skipUntilToken );
void skipUntilSpace();
Value &currentValue();
Char getNextChar();
void getLocationLineAndColumn( Location location,
int &line,
int &column ) const;
std::string getLocationLineAndColumn( Location location ) const;
void addComment( Location begin,
Location end,
CommentPlacement placement );
void skipCommentTokens( Token &token );
typedef std::stack<Value *> Nodes;
Nodes nodes_;
Errors errors_;
std::string document_;
Location begin_;
Location end_;
Location current_;
Location lastValueEnd_;
Value *lastValue_;
std::string commentsBefore_;
Features features_;
bool collectComments_;
};
/** \brief Read from 'sin' into 'root'.
Always keep comments from the input JSON.
This can be used to read a file into a particular sub-object.
For example:
\code
Json::Value root;
cin >> root["dir"]["file"];
cout << root;
\endcode
Result:
\verbatim
{
"dir": {
"file": {
// The input stream JSON would be nested here.
}
}
}
\endverbatim
\throw std::exception on parse error.
\see Json::operator<<()
*/
std::istream& operator>>( std::istream&, Value& );
} // namespace Json
#endif // CPPTL_JSON_READER_H_INCLUDED

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#ifndef JSON_WRITER_H_INCLUDED
# define JSON_WRITER_H_INCLUDED
# include "value.h"
# include <vector>
# include <string>
# include <iostream>
namespace Json {
class Value;
/** \brief Abstract class for writers.
*/
class JSON_API Writer
{
public:
virtual ~Writer();
virtual std::string write( const Value &root ) = 0;
};
/** \brief Outputs a Value in <a HREF="http://www.json.org">JSON</a> format without formatting (not human friendly).
*
* The JSON document is written in a single line. It is not intended for 'human' consumption,
* but may be usefull to support feature such as RPC where bandwith is limited.
* \sa Reader, Value
*/
class JSON_API FastWriter : public Writer
{
public:
FastWriter();
virtual ~FastWriter(){}
void enableYAMLCompatibility();
public: // overridden from Writer
virtual std::string write( const Value &root );
private:
void writeValue( const Value &value );
std::string document_;
bool yamlCompatiblityEnabled_;
};
/** \brief Writes a Value in <a HREF="http://www.json.org">JSON</a> format in a human friendly way.
*
* The rules for line break and indent are as follow:
* - Object value:
* - if empty then print {} without indent and line break
* - if not empty the print '{', line break & indent, print one value per line
* and then unindent and line break and print '}'.
* - Array value:
* - if empty then print [] without indent and line break
* - if the array contains no object value, empty array or some other value types,
* and all the values fit on one lines, then print the array on a single line.
* - otherwise, it the values do not fit on one line, or the array contains
* object or non empty array, then print one value per line.
*
* If the Value have comments then they are outputed according to their #CommentPlacement.
*
* \sa Reader, Value, Value::setComment()
*/
class JSON_API StyledWriter: public Writer
{
public:
StyledWriter();
virtual ~StyledWriter(){}
public: // overridden from Writer
/** \brief Serialize a Value in <a HREF="http://www.json.org">JSON</a> format.
* \param root Value to serialize.
* \return String containing the JSON document that represents the root value.
*/
virtual std::string write( const Value &root );
private:
void writeValue( const Value &value );
void writeArrayValue( const Value &value );
bool isMultineArray( const Value &value );
void pushValue( const std::string &value );
void writeIndent();
void writeWithIndent( const std::string &value );
void indent();
void unindent();
void writeCommentBeforeValue( const Value &root );
void writeCommentAfterValueOnSameLine( const Value &root );
bool hasCommentForValue( const Value &value );
static std::string normalizeEOL( const std::string &text );
typedef std::vector<std::string> ChildValues;
ChildValues childValues_;
std::string document_;
std::string indentString_;
int rightMargin_;
int indentSize_;
bool addChildValues_;
};
/** \brief Writes a Value in <a HREF="http://www.json.org">JSON</a> format in a human friendly way,
to a stream rather than to a string.
*
* The rules for line break and indent are as follow:
* - Object value:
* - if empty then print {} without indent and line break
* - if not empty the print '{', line break & indent, print one value per line
* and then unindent and line break and print '}'.
* - Array value:
* - if empty then print [] without indent and line break
* - if the array contains no object value, empty array or some other value types,
* and all the values fit on one lines, then print the array on a single line.
* - otherwise, it the values do not fit on one line, or the array contains
* object or non empty array, then print one value per line.
*
* If the Value have comments then they are outputed according to their #CommentPlacement.
*
* \param indentation Each level will be indented by this amount extra.
* \sa Reader, Value, Value::setComment()
*/
class JSON_API StyledStreamWriter
{
public:
StyledStreamWriter( std::string indentation="\t" );
~StyledStreamWriter(){}
public:
/** \brief Serialize a Value in <a HREF="http://www.json.org">JSON</a> format.
* \param out Stream to write to. (Can be ostringstream, e.g.)
* \param root Value to serialize.
* \note There is no point in deriving from Writer, since write() should not return a value.
*/
void write( std::ostream &out, const Value &root );
private:
void writeValue( const Value &value );
void writeArrayValue( const Value &value );
bool isMultineArray( const Value &value );
void pushValue( const std::string &value );
void writeIndent();
void writeWithIndent( const std::string &value );
void indent();
void unindent();
void writeCommentBeforeValue( const Value &root );
void writeCommentAfterValueOnSameLine( const Value &root );
bool hasCommentForValue( const Value &value );
static std::string normalizeEOL( const std::string &text );
typedef std::vector<std::string> ChildValues;
ChildValues childValues_;
std::ostream* document_;
std::string indentString_;
int rightMargin_;
std::string indentation_;
bool addChildValues_;
};
std::string JSON_API valueToString( Int value );
std::string JSON_API valueToString( UInt value );
std::string JSON_API valueToString( double value );
std::string JSON_API valueToString( bool value );
std::string JSON_API valueToQuotedString( const char *value );
/// \brief Output using the StyledStreamWriter.
/// \see Json::operator>>()
std::ostream& operator<<( std::ostream&, const Value &root );
} // namespace Json
#endif // JSON_WRITER_H_INCLUDED

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#ifndef JSONCPP_BATCHALLOCATOR_H_INCLUDED
# define JSONCPP_BATCHALLOCATOR_H_INCLUDED
# include <stdlib.h>
# include <assert.h>
# ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
namespace Json {
/* Fast memory allocator.
*
* This memory allocator allocates memory for a batch of object (specified by
* the page size, the number of object in each page).
*
* It does not allow the destruction of a single object. All the allocated objects
* can be destroyed at once. The memory can be either released or reused for future
* allocation.
*
* The in-place new operator must be used to construct the object using the pointer
* returned by allocate.
*/
template<typename AllocatedType
,const unsigned int objectPerAllocation>
class BatchAllocator
{
public:
typedef AllocatedType Type;
BatchAllocator( unsigned int objectsPerPage = 255 )
: freeHead_( 0 )
, objectsPerPage_( objectsPerPage )
{
// printf( "Size: %d => %s\n", sizeof(AllocatedType), typeid(AllocatedType).name() );
assert( sizeof(AllocatedType) * objectPerAllocation >= sizeof(AllocatedType *) ); // We must be able to store a slist in the object free space.
assert( objectsPerPage >= 16 );
batches_ = allocateBatch( 0 ); // allocated a dummy page
currentBatch_ = batches_;
}
~BatchAllocator()
{
for ( BatchInfo *batch = batches_; batch; )
{
BatchInfo *nextBatch = batch->next_;
free( batch );
batch = nextBatch;
}
}
/// allocate space for an array of objectPerAllocation object.
/// @warning it is the responsability of the caller to call objects constructors.
AllocatedType *allocate()
{
if ( freeHead_ ) // returns node from free list.
{
AllocatedType *object = freeHead_;
freeHead_ = *(AllocatedType **)object;
return object;
}
if ( currentBatch_->used_ == currentBatch_->end_ )
{
currentBatch_ = currentBatch_->next_;
while ( currentBatch_ && currentBatch_->used_ == currentBatch_->end_ )
currentBatch_ = currentBatch_->next_;
if ( !currentBatch_ ) // no free batch found, allocate a new one
{
currentBatch_ = allocateBatch( objectsPerPage_ );
currentBatch_->next_ = batches_; // insert at the head of the list
batches_ = currentBatch_;
}
}
AllocatedType *allocated = currentBatch_->used_;
currentBatch_->used_ += objectPerAllocation;
return allocated;
}
/// Release the object.
/// @warning it is the responsability of the caller to actually destruct the object.
void release( AllocatedType *object )
{
assert( object != 0 );
*(AllocatedType **)object = freeHead_;
freeHead_ = object;
}
private:
struct BatchInfo
{
BatchInfo *next_;
AllocatedType *used_;
AllocatedType *end_;
AllocatedType buffer_[objectPerAllocation];
};
// disabled copy constructor and assignement operator.
BatchAllocator( const BatchAllocator & );
void operator =( const BatchAllocator &);
static BatchInfo *allocateBatch( unsigned int objectsPerPage )
{
const unsigned int mallocSize = sizeof(BatchInfo) - sizeof(AllocatedType)* objectPerAllocation
+ sizeof(AllocatedType) * objectPerAllocation * objectsPerPage;
BatchInfo *batch = static_cast<BatchInfo*>( malloc( mallocSize ) );
batch->next_ = 0;
batch->used_ = batch->buffer_;
batch->end_ = batch->buffer_ + objectsPerPage;
return batch;
}
BatchInfo *batches_;
BatchInfo *currentBatch_;
/// Head of a single linked list within the allocated space of freeed object
AllocatedType *freeHead_;
unsigned int objectsPerPage_;
};
} // namespace Json
# endif // ifndef JSONCPP_DOC_INCLUDE_IMPLEMENTATION
#endif // JSONCPP_BATCHALLOCATOR_H_INCLUDED

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// included by json_value.cpp
// everything is within Json namespace
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// class ValueInternalArray
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
ValueArrayAllocator::~ValueArrayAllocator()
{
}
// //////////////////////////////////////////////////////////////////
// class DefaultValueArrayAllocator
// //////////////////////////////////////////////////////////////////
#ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR
class DefaultValueArrayAllocator : public ValueArrayAllocator
{
public: // overridden from ValueArrayAllocator
virtual ~DefaultValueArrayAllocator()
{
}
virtual ValueInternalArray *newArray()
{
return new ValueInternalArray();
}
virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other )
{
return new ValueInternalArray( other );
}
virtual void destructArray( ValueInternalArray *array )
{
delete array;
}
virtual void reallocateArrayPageIndex( Value **&indexes,
ValueInternalArray::PageIndex &indexCount,
ValueInternalArray::PageIndex minNewIndexCount )
{
ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1;
if ( minNewIndexCount > newIndexCount )
newIndexCount = minNewIndexCount;
void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount );
if ( !newIndexes )
throw std::bad_alloc();
indexCount = newIndexCount;
indexes = static_cast<Value **>( newIndexes );
}
virtual void releaseArrayPageIndex( Value **indexes,
ValueInternalArray::PageIndex indexCount )
{
if ( indexes )
free( indexes );
}
virtual Value *allocateArrayPage()
{
return static_cast<Value *>( malloc( sizeof(Value) * ValueInternalArray::itemsPerPage ) );
}
virtual void releaseArrayPage( Value *value )
{
if ( value )
free( value );
}
};
#else // #ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR
/// @todo make this thread-safe (lock when accessign batch allocator)
class DefaultValueArrayAllocator : public ValueArrayAllocator
{
public: // overridden from ValueArrayAllocator
virtual ~DefaultValueArrayAllocator()
{
}
virtual ValueInternalArray *newArray()
{
ValueInternalArray *array = arraysAllocator_.allocate();
new (array) ValueInternalArray(); // placement new
return array;
}
virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other )
{
ValueInternalArray *array = arraysAllocator_.allocate();
new (array) ValueInternalArray( other ); // placement new
return array;
}
virtual void destructArray( ValueInternalArray *array )
{
if ( array )
{
array->~ValueInternalArray();
arraysAllocator_.release( array );
}
}
virtual void reallocateArrayPageIndex( Value **&indexes,
ValueInternalArray::PageIndex &indexCount,
ValueInternalArray::PageIndex minNewIndexCount )
{
ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1;
if ( minNewIndexCount > newIndexCount )
newIndexCount = minNewIndexCount;
void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount );
if ( !newIndexes )
throw std::bad_alloc();
indexCount = newIndexCount;
indexes = static_cast<Value **>( newIndexes );
}
virtual void releaseArrayPageIndex( Value **indexes,
ValueInternalArray::PageIndex indexCount )
{
if ( indexes )
free( indexes );
}
virtual Value *allocateArrayPage()
{
return static_cast<Value *>( pagesAllocator_.allocate() );
}
virtual void releaseArrayPage( Value *value )
{
if ( value )
pagesAllocator_.release( value );
}
private:
BatchAllocator<ValueInternalArray,1> arraysAllocator_;
BatchAllocator<Value,ValueInternalArray::itemsPerPage> pagesAllocator_;
};
#endif // #ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR
static ValueArrayAllocator *&arrayAllocator()
{
static DefaultValueArrayAllocator defaultAllocator;
static ValueArrayAllocator *arrayAllocator = &defaultAllocator;
return arrayAllocator;
}
static struct DummyArrayAllocatorInitializer {
DummyArrayAllocatorInitializer()
{
arrayAllocator(); // ensure arrayAllocator() statics are initialized before main().
}
} dummyArrayAllocatorInitializer;
// //////////////////////////////////////////////////////////////////
// class ValueInternalArray
// //////////////////////////////////////////////////////////////////
bool
ValueInternalArray::equals( const IteratorState &x,
const IteratorState &other )
{
return x.array_ == other.array_
&& x.currentItemIndex_ == other.currentItemIndex_
&& x.currentPageIndex_ == other.currentPageIndex_;
}
void
ValueInternalArray::increment( IteratorState &it )
{
JSON_ASSERT_MESSAGE( it.array_ &&
(it.currentPageIndex_ - it.array_->pages_)*itemsPerPage + it.currentItemIndex_
!= it.array_->size_,
"ValueInternalArray::increment(): moving iterator beyond end" );
++(it.currentItemIndex_);
if ( it.currentItemIndex_ == itemsPerPage )
{
it.currentItemIndex_ = 0;
++(it.currentPageIndex_);
}
}
void
ValueInternalArray::decrement( IteratorState &it )
{
JSON_ASSERT_MESSAGE( it.array_ && it.currentPageIndex_ == it.array_->pages_
&& it.currentItemIndex_ == 0,
"ValueInternalArray::decrement(): moving iterator beyond end" );
if ( it.currentItemIndex_ == 0 )
{
it.currentItemIndex_ = itemsPerPage-1;
--(it.currentPageIndex_);
}
else
{
--(it.currentItemIndex_);
}
}
Value &
ValueInternalArray::unsafeDereference( const IteratorState &it )
{
return (*(it.currentPageIndex_))[it.currentItemIndex_];
}
Value &
ValueInternalArray::dereference( const IteratorState &it )
{
JSON_ASSERT_MESSAGE( it.array_ &&
(it.currentPageIndex_ - it.array_->pages_)*itemsPerPage + it.currentItemIndex_
< it.array_->size_,
"ValueInternalArray::dereference(): dereferencing invalid iterator" );
return unsafeDereference( it );
}
void
ValueInternalArray::makeBeginIterator( IteratorState &it ) const
{
it.array_ = const_cast<ValueInternalArray *>( this );
it.currentItemIndex_ = 0;
it.currentPageIndex_ = pages_;
}
void
ValueInternalArray::makeIterator( IteratorState &it, ArrayIndex index ) const
{
it.array_ = const_cast<ValueInternalArray *>( this );
it.currentItemIndex_ = index % itemsPerPage;
it.currentPageIndex_ = pages_ + index / itemsPerPage;
}
void
ValueInternalArray::makeEndIterator( IteratorState &it ) const
{
makeIterator( it, size_ );
}
ValueInternalArray::ValueInternalArray()
: pages_( 0 )
, size_( 0 )
, pageCount_( 0 )
{
}
ValueInternalArray::ValueInternalArray( const ValueInternalArray &other )
: pages_( 0 )
, pageCount_( 0 )
, size_( other.size_ )
{
PageIndex minNewPages = other.size_ / itemsPerPage;
arrayAllocator()->reallocateArrayPageIndex( pages_, pageCount_, minNewPages );
JSON_ASSERT_MESSAGE( pageCount_ >= minNewPages,
"ValueInternalArray::reserve(): bad reallocation" );
IteratorState itOther;
other.makeBeginIterator( itOther );
Value *value;
for ( ArrayIndex index = 0; index < size_; ++index, increment(itOther) )
{
if ( index % itemsPerPage == 0 )
{
PageIndex pageIndex = index / itemsPerPage;
value = arrayAllocator()->allocateArrayPage();
pages_[pageIndex] = value;
}
new (value) Value( dereference( itOther ) );
}
}
ValueInternalArray &
ValueInternalArray::operator =( const ValueInternalArray &other )
{
ValueInternalArray temp( other );
swap( temp );
return *this;
}
ValueInternalArray::~ValueInternalArray()
{
// destroy all constructed items
IteratorState it;
IteratorState itEnd;
makeBeginIterator( it);
makeEndIterator( itEnd );
for ( ; !equals(it,itEnd); increment(it) )
{
Value *value = &dereference(it);
value->~Value();
}
// release all pages
PageIndex lastPageIndex = size_ / itemsPerPage;
for ( PageIndex pageIndex = 0; pageIndex < lastPageIndex; ++pageIndex )
arrayAllocator()->releaseArrayPage( pages_[pageIndex] );
// release pages index
arrayAllocator()->releaseArrayPageIndex( pages_, pageCount_ );
}
void
ValueInternalArray::swap( ValueInternalArray &other )
{
Value **tempPages = pages_;
pages_ = other.pages_;
other.pages_ = tempPages;
ArrayIndex tempSize = size_;
size_ = other.size_;
other.size_ = tempSize;
PageIndex tempPageCount = pageCount_;
pageCount_ = other.pageCount_;
other.pageCount_ = tempPageCount;
}
void
ValueInternalArray::clear()
{
ValueInternalArray dummy;
swap( dummy );
}
void
ValueInternalArray::resize( ArrayIndex newSize )
{
if ( newSize == 0 )
clear();
else if ( newSize < size_ )
{
IteratorState it;
IteratorState itEnd;
makeIterator( it, newSize );
makeIterator( itEnd, size_ );
for ( ; !equals(it,itEnd); increment(it) )
{
Value *value = &dereference(it);
value->~Value();
}
PageIndex pageIndex = (newSize + itemsPerPage - 1) / itemsPerPage;
PageIndex lastPageIndex = size_ / itemsPerPage;
for ( ; pageIndex < lastPageIndex; ++pageIndex )
arrayAllocator()->releaseArrayPage( pages_[pageIndex] );
size_ = newSize;
}
else if ( newSize > size_ )
resolveReference( newSize );
}
void
ValueInternalArray::makeIndexValid( ArrayIndex index )
{
// Need to enlarge page index ?
if ( index >= pageCount_ * itemsPerPage )
{
PageIndex minNewPages = (index + 1) / itemsPerPage;
arrayAllocator()->reallocateArrayPageIndex( pages_, pageCount_, minNewPages );
JSON_ASSERT_MESSAGE( pageCount_ >= minNewPages, "ValueInternalArray::reserve(): bad reallocation" );
}
// Need to allocate new pages ?
ArrayIndex nextPageIndex =
(size_ % itemsPerPage) != 0 ? size_ - (size_%itemsPerPage) + itemsPerPage
: size_;
if ( nextPageIndex <= index )
{
PageIndex pageIndex = nextPageIndex / itemsPerPage;
PageIndex pageToAllocate = (index - nextPageIndex) / itemsPerPage + 1;
for ( ; pageToAllocate-- > 0; ++pageIndex )
pages_[pageIndex] = arrayAllocator()->allocateArrayPage();
}
// Initialize all new entries
IteratorState it;
IteratorState itEnd;
makeIterator( it, size_ );
size_ = index + 1;
makeIterator( itEnd, size_ );
for ( ; !equals(it,itEnd); increment(it) )
{
Value *value = &dereference(it);
new (value) Value(); // Construct a default value using placement new
}
}
Value &
ValueInternalArray::resolveReference( ArrayIndex index )
{
if ( index >= size_ )
makeIndexValid( index );
return pages_[index/itemsPerPage][index%itemsPerPage];
}
Value *
ValueInternalArray::find( ArrayIndex index ) const
{
if ( index >= size_ )
return 0;
return &(pages_[index/itemsPerPage][index%itemsPerPage]);
}
ValueInternalArray::ArrayIndex
ValueInternalArray::size() const
{
return size_;
}
int
ValueInternalArray::distance( const IteratorState &x, const IteratorState &y )
{
return indexOf(y) - indexOf(x);
}
ValueInternalArray::ArrayIndex
ValueInternalArray::indexOf( const IteratorState &iterator )
{
if ( !iterator.array_ )
return ArrayIndex(-1);
return ArrayIndex(
(iterator.currentPageIndex_ - iterator.array_->pages_) * itemsPerPage
+ iterator.currentItemIndex_ );
}
int
ValueInternalArray::compare( const ValueInternalArray &other ) const
{
int sizeDiff( size_ - other.size_ );
if ( sizeDiff != 0 )
return sizeDiff;
for ( ArrayIndex index =0; index < size_; ++index )
{
int diff = pages_[index/itemsPerPage][index%itemsPerPage].compare(
other.pages_[index/itemsPerPage][index%itemsPerPage] );
if ( diff != 0 )
return diff;
}
return 0;
}

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// included by json_value.cpp
// everything is within Json namespace
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// class ValueInternalMap
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
/** \internal MUST be safely initialized using memset( this, 0, sizeof(ValueInternalLink) );
* This optimization is used by the fast allocator.
*/
ValueInternalLink::ValueInternalLink()
: previous_( 0 )
, next_( 0 )
{
}
ValueInternalLink::~ValueInternalLink()
{
for ( int index =0; index < itemPerLink; ++index )
{
if ( !items_[index].isItemAvailable() )
{
if ( !items_[index].isMemberNameStatic() )
free( keys_[index] );
}
else
break;
}
}
ValueMapAllocator::~ValueMapAllocator()
{
}
#ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR
class DefaultValueMapAllocator : public ValueMapAllocator
{
public: // overridden from ValueMapAllocator
virtual ValueInternalMap *newMap()
{
return new ValueInternalMap();
}
virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other )
{
return new ValueInternalMap( other );
}
virtual void destructMap( ValueInternalMap *map )
{
delete map;
}
virtual ValueInternalLink *allocateMapBuckets( unsigned int size )
{
return new ValueInternalLink[size];
}
virtual void releaseMapBuckets( ValueInternalLink *links )
{
delete [] links;
}
virtual ValueInternalLink *allocateMapLink()
{
return new ValueInternalLink();
}
virtual void releaseMapLink( ValueInternalLink *link )
{
delete link;
}
};
#else
/// @todo make this thread-safe (lock when accessign batch allocator)
class DefaultValueMapAllocator : public ValueMapAllocator
{
public: // overridden from ValueMapAllocator
virtual ValueInternalMap *newMap()
{
ValueInternalMap *map = mapsAllocator_.allocate();
new (map) ValueInternalMap(); // placement new
return map;
}
virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other )
{
ValueInternalMap *map = mapsAllocator_.allocate();
new (map) ValueInternalMap( other ); // placement new
return map;
}
virtual void destructMap( ValueInternalMap *map )
{
if ( map )
{
map->~ValueInternalMap();
mapsAllocator_.release( map );
}
}
virtual ValueInternalLink *allocateMapBuckets( unsigned int size )
{
return new ValueInternalLink[size];
}
virtual void releaseMapBuckets( ValueInternalLink *links )
{
delete [] links;
}
virtual ValueInternalLink *allocateMapLink()
{
ValueInternalLink *link = linksAllocator_.allocate();
memset( link, 0, sizeof(ValueInternalLink) );
return link;
}
virtual void releaseMapLink( ValueInternalLink *link )
{
link->~ValueInternalLink();
linksAllocator_.release( link );
}
private:
BatchAllocator<ValueInternalMap,1> mapsAllocator_;
BatchAllocator<ValueInternalLink,1> linksAllocator_;
};
#endif
static ValueMapAllocator *&mapAllocator()
{
static DefaultValueMapAllocator defaultAllocator;
static ValueMapAllocator *mapAllocator = &defaultAllocator;
return mapAllocator;
}
static struct DummyMapAllocatorInitializer {
DummyMapAllocatorInitializer()
{
mapAllocator(); // ensure mapAllocator() statics are initialized before main().
}
} dummyMapAllocatorInitializer;
// h(K) = value * K >> w ; with w = 32 & K prime w.r.t. 2^32.
/*
use linked list hash map.
buckets array is a container.
linked list element contains 6 key/values. (memory = (16+4) * 6 + 4 = 124)
value have extra state: valid, available, deleted
*/
ValueInternalMap::ValueInternalMap()
: buckets_( 0 )
, tailLink_( 0 )
, bucketsSize_( 0 )
, itemCount_( 0 )
{
}
ValueInternalMap::ValueInternalMap( const ValueInternalMap &other )
: buckets_( 0 )
, tailLink_( 0 )
, bucketsSize_( 0 )
, itemCount_( 0 )
{
reserve( other.itemCount_ );
IteratorState it;
IteratorState itEnd;
other.makeBeginIterator( it );
other.makeEndIterator( itEnd );
for ( ; !equals(it,itEnd); increment(it) )
{
bool isStatic;
const char *memberName = key( it, isStatic );
const Value &aValue = value( it );
resolveReference(memberName, isStatic) = aValue;
}
}
ValueInternalMap &
ValueInternalMap::operator =( const ValueInternalMap &other )
{
ValueInternalMap dummy( other );
swap( dummy );
return *this;
}
ValueInternalMap::~ValueInternalMap()
{
if ( buckets_ )
{
for ( BucketIndex bucketIndex =0; bucketIndex < bucketsSize_; ++bucketIndex )
{
ValueInternalLink *link = buckets_[bucketIndex].next_;
while ( link )
{
ValueInternalLink *linkToRelease = link;
link = link->next_;
mapAllocator()->releaseMapLink( linkToRelease );
}
}
mapAllocator()->releaseMapBuckets( buckets_ );
}
}
void
ValueInternalMap::swap( ValueInternalMap &other )
{
ValueInternalLink *tempBuckets = buckets_;
buckets_ = other.buckets_;
other.buckets_ = tempBuckets;
ValueInternalLink *tempTailLink = tailLink_;
tailLink_ = other.tailLink_;
other.tailLink_ = tempTailLink;
BucketIndex tempBucketsSize = bucketsSize_;
bucketsSize_ = other.bucketsSize_;
other.bucketsSize_ = tempBucketsSize;
BucketIndex tempItemCount = itemCount_;
itemCount_ = other.itemCount_;
other.itemCount_ = tempItemCount;
}
void
ValueInternalMap::clear()
{
ValueInternalMap dummy;
swap( dummy );
}
ValueInternalMap::BucketIndex
ValueInternalMap::size() const
{
return itemCount_;
}
bool
ValueInternalMap::reserveDelta( BucketIndex growth )
{
return reserve( itemCount_ + growth );
}
bool
ValueInternalMap::reserve( BucketIndex newItemCount )
{
if ( !buckets_ && newItemCount > 0 )
{
buckets_ = mapAllocator()->allocateMapBuckets( 1 );
bucketsSize_ = 1;
tailLink_ = &buckets_[0];
}
// BucketIndex idealBucketCount = (newItemCount + ValueInternalLink::itemPerLink) / ValueInternalLink::itemPerLink;
return true;
}
const Value *
ValueInternalMap::find( const char *key ) const
{
if ( !bucketsSize_ )
return 0;
HashKey hashedKey = hash( key );
BucketIndex bucketIndex = hashedKey % bucketsSize_;
for ( const ValueInternalLink *current = &buckets_[bucketIndex];
current != 0;
current = current->next_ )
{
for ( BucketIndex index=0; index < ValueInternalLink::itemPerLink; ++index )
{
if ( current->items_[index].isItemAvailable() )
return 0;
if ( strcmp( key, current->keys_[index] ) == 0 )
return &current->items_[index];
}
}
return 0;
}
Value *
ValueInternalMap::find( const char *key )
{
const ValueInternalMap *constThis = this;
return const_cast<Value *>( constThis->find( key ) );
}
Value &
ValueInternalMap::resolveReference( const char *key,
bool isStatic )
{
HashKey hashedKey = hash( key );
if ( bucketsSize_ )
{
BucketIndex bucketIndex = hashedKey % bucketsSize_;
ValueInternalLink **previous = 0;
BucketIndex index;
for ( ValueInternalLink *current = &buckets_[bucketIndex];
current != 0;
previous = &current->next_, current = current->next_ )
{
for ( index=0; index < ValueInternalLink::itemPerLink; ++index )
{
if ( current->items_[index].isItemAvailable() )
return setNewItem( key, isStatic, current, index );
if ( strcmp( key, current->keys_[index] ) == 0 )
return current->items_[index];
}
}
}
reserveDelta( 1 );
return unsafeAdd( key, isStatic, hashedKey );
}
void
ValueInternalMap::remove( const char *key )
{
HashKey hashedKey = hash( key );
if ( !bucketsSize_ )
return;
BucketIndex bucketIndex = hashedKey % bucketsSize_;
for ( ValueInternalLink *link = &buckets_[bucketIndex];
link != 0;
link = link->next_ )
{
BucketIndex index;
for ( index =0; index < ValueInternalLink::itemPerLink; ++index )
{
if ( link->items_[index].isItemAvailable() )
return;
if ( strcmp( key, link->keys_[index] ) == 0 )
{
doActualRemove( link, index, bucketIndex );
return;
}
}
}
}
void
ValueInternalMap::doActualRemove( ValueInternalLink *link,
BucketIndex index,
BucketIndex bucketIndex )
{
// find last item of the bucket and swap it with the 'removed' one.
// set removed items flags to 'available'.
// if last page only contains 'available' items, then desallocate it (it's empty)
ValueInternalLink *&lastLink = getLastLinkInBucket( index );
BucketIndex lastItemIndex = 1; // a link can never be empty, so start at 1
for ( ;
lastItemIndex < ValueInternalLink::itemPerLink;
++lastItemIndex ) // may be optimized with dicotomic search
{
if ( lastLink->items_[lastItemIndex].isItemAvailable() )
break;
}
BucketIndex lastUsedIndex = lastItemIndex - 1;
Value *valueToDelete = &link->items_[index];
Value *valueToPreserve = &lastLink->items_[lastUsedIndex];
if ( valueToDelete != valueToPreserve )
valueToDelete->swap( *valueToPreserve );
if ( lastUsedIndex == 0 ) // page is now empty
{ // remove it from bucket linked list and delete it.
ValueInternalLink *linkPreviousToLast = lastLink->previous_;
if ( linkPreviousToLast != 0 ) // can not deleted bucket link.
{
mapAllocator()->releaseMapLink( lastLink );
linkPreviousToLast->next_ = 0;
lastLink = linkPreviousToLast;
}
}
else
{
Value dummy;
valueToPreserve->swap( dummy ); // restore deleted to default Value.
valueToPreserve->setItemUsed( false );
}
--itemCount_;
}
ValueInternalLink *&
ValueInternalMap::getLastLinkInBucket( BucketIndex bucketIndex )
{
if ( bucketIndex == bucketsSize_ - 1 )
return tailLink_;
ValueInternalLink *&previous = buckets_[bucketIndex+1].previous_;
if ( !previous )
previous = &buckets_[bucketIndex];
return previous;
}
Value &
ValueInternalMap::setNewItem( const char *key,
bool isStatic,
ValueInternalLink *link,
BucketIndex index )
{
char *duplicatedKey = valueAllocator()->makeMemberName( key );
++itemCount_;
link->keys_[index] = duplicatedKey;
link->items_[index].setItemUsed();
link->items_[index].setMemberNameIsStatic( isStatic );
return link->items_[index]; // items already default constructed.
}
Value &
ValueInternalMap::unsafeAdd( const char *key,
bool isStatic,
HashKey hashedKey )
{
JSON_ASSERT_MESSAGE( bucketsSize_ > 0, "ValueInternalMap::unsafeAdd(): internal logic error." );
BucketIndex bucketIndex = hashedKey % bucketsSize_;
ValueInternalLink *&previousLink = getLastLinkInBucket( bucketIndex );
ValueInternalLink *link = previousLink;
BucketIndex index;
for ( index =0; index < ValueInternalLink::itemPerLink; ++index )
{
if ( link->items_[index].isItemAvailable() )
break;
}
if ( index == ValueInternalLink::itemPerLink ) // need to add a new page
{
ValueInternalLink *newLink = mapAllocator()->allocateMapLink();
index = 0;
link->next_ = newLink;
previousLink = newLink;
link = newLink;
}
return setNewItem( key, isStatic, link, index );
}
ValueInternalMap::HashKey
ValueInternalMap::hash( const char *key ) const
{
HashKey hash = 0;
while ( *key )
hash += *key++ * 37;
return hash;
}
int
ValueInternalMap::compare( const ValueInternalMap &other ) const
{
int sizeDiff( itemCount_ - other.itemCount_ );
if ( sizeDiff != 0 )
return sizeDiff;
// Strict order guaranty is required. Compare all keys FIRST, then compare values.
IteratorState it;
IteratorState itEnd;
makeBeginIterator( it );
makeEndIterator( itEnd );
for ( ; !equals(it,itEnd); increment(it) )
{
if ( !other.find( key( it ) ) )
return 1;
}
// All keys are equals, let's compare values
makeBeginIterator( it );
for ( ; !equals(it,itEnd); increment(it) )
{
const Value *otherValue = other.find( key( it ) );
int valueDiff = value(it).compare( *otherValue );
if ( valueDiff != 0 )
return valueDiff;
}
return 0;
}
void
ValueInternalMap::makeBeginIterator( IteratorState &it ) const
{
it.map_ = const_cast<ValueInternalMap *>( this );
it.bucketIndex_ = 0;
it.itemIndex_ = 0;
it.link_ = buckets_;
}
void
ValueInternalMap::makeEndIterator( IteratorState &it ) const
{
it.map_ = const_cast<ValueInternalMap *>( this );
it.bucketIndex_ = bucketsSize_;
it.itemIndex_ = 0;
it.link_ = 0;
}
bool
ValueInternalMap::equals( const IteratorState &x, const IteratorState &other )
{
return x.map_ == other.map_
&& x.bucketIndex_ == other.bucketIndex_
&& x.link_ == other.link_
&& x.itemIndex_ == other.itemIndex_;
}
void
ValueInternalMap::incrementBucket( IteratorState &iterator )
{
++iterator.bucketIndex_;
JSON_ASSERT_MESSAGE( iterator.bucketIndex_ <= iterator.map_->bucketsSize_,
"ValueInternalMap::increment(): attempting to iterate beyond end." );
if ( iterator.bucketIndex_ == iterator.map_->bucketsSize_ )
iterator.link_ = 0;
else
iterator.link_ = &(iterator.map_->buckets_[iterator.bucketIndex_]);
iterator.itemIndex_ = 0;
}
void
ValueInternalMap::increment( IteratorState &iterator )
{
JSON_ASSERT_MESSAGE( iterator.map_, "Attempting to iterator using invalid iterator." );
++iterator.itemIndex_;
if ( iterator.itemIndex_ == ValueInternalLink::itemPerLink )
{
JSON_ASSERT_MESSAGE( iterator.link_ != 0,
"ValueInternalMap::increment(): attempting to iterate beyond end." );
iterator.link_ = iterator.link_->next_;
if ( iterator.link_ == 0 )
incrementBucket( iterator );
}
else if ( iterator.link_->items_[iterator.itemIndex_].isItemAvailable() )
{
incrementBucket( iterator );
}
}
void
ValueInternalMap::decrement( IteratorState &iterator )
{
if ( iterator.itemIndex_ == 0 )
{
JSON_ASSERT_MESSAGE( iterator.map_, "Attempting to iterate using invalid iterator." );
if ( iterator.link_ == &iterator.map_->buckets_[iterator.bucketIndex_] )
{
JSON_ASSERT_MESSAGE( iterator.bucketIndex_ > 0, "Attempting to iterate beyond beginning." );
--(iterator.bucketIndex_);
}
iterator.link_ = iterator.link_->previous_;
iterator.itemIndex_ = ValueInternalLink::itemPerLink - 1;
}
}
const char *
ValueInternalMap::key( const IteratorState &iterator )
{
JSON_ASSERT_MESSAGE( iterator.link_, "Attempting to iterate using invalid iterator." );
return iterator.link_->keys_[iterator.itemIndex_];
}
const char *
ValueInternalMap::key( const IteratorState &iterator, bool &isStatic )
{
JSON_ASSERT_MESSAGE( iterator.link_, "Attempting to iterate using invalid iterator." );
isStatic = iterator.link_->items_[iterator.itemIndex_].isMemberNameStatic();
return iterator.link_->keys_[iterator.itemIndex_];
}
Value &
ValueInternalMap::value( const IteratorState &iterator )
{
JSON_ASSERT_MESSAGE( iterator.link_, "Attempting to iterate using invalid iterator." );
return iterator.link_->items_[iterator.itemIndex_];
}
int
ValueInternalMap::distance( const IteratorState &x, const IteratorState &y )
{
int offset = 0;
IteratorState it = x;
while ( !equals( it, y ) )
increment( it );
return offset;
}

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@ -0,0 +1,885 @@
#include <json/reader.h>
#include <json/value.h>
#include <utility>
#include <cstdio>
#include <cassert>
#include <cstring>
#include <iostream>
#include <stdexcept>
#if _MSC_VER >= 1400 // VC++ 8.0
#pragma warning( disable : 4996 ) // disable warning about strdup being deprecated.
#endif
namespace Json {
// Implementation of class Features
// ////////////////////////////////
Features::Features()
: allowComments_( true )
, strictRoot_( false )
{
}
Features
Features::all()
{
return Features();
}
Features
Features::strictMode()
{
Features features;
features.allowComments_ = false;
features.strictRoot_ = true;
return features;
}
// Implementation of class Reader
// ////////////////////////////////
static inline bool
in( Reader::Char c, Reader::Char c1, Reader::Char c2, Reader::Char c3, Reader::Char c4 )
{
return c == c1 || c == c2 || c == c3 || c == c4;
}
static inline bool
in( Reader::Char c, Reader::Char c1, Reader::Char c2, Reader::Char c3, Reader::Char c4, Reader::Char c5 )
{
return c == c1 || c == c2 || c == c3 || c == c4 || c == c5;
}
static bool
containsNewLine( Reader::Location begin,
Reader::Location end )
{
for ( ;begin < end; ++begin )
if ( *begin == '\n' || *begin == '\r' )
return true;
return false;
}
static std::string codePointToUTF8(unsigned int cp)
{
std::string result;
// based on description from http://en.wikipedia.org/wiki/UTF-8
if (cp <= 0x7f)
{
result.resize(1);
result[0] = static_cast<char>(cp);
}
else if (cp <= 0x7FF)
{
result.resize(2);
result[1] = static_cast<char>(0x80 | (0x3f & cp));
result[0] = static_cast<char>(0xC0 | (0x1f & (cp >> 6)));
}
else if (cp <= 0xFFFF)
{
result.resize(3);
result[2] = static_cast<char>(0x80 | (0x3f & cp));
result[1] = 0x80 | static_cast<char>((0x3f & (cp >> 6)));
result[0] = 0xE0 | static_cast<char>((0xf & (cp >> 12)));
}
else if (cp <= 0x10FFFF)
{
result.resize(4);
result[3] = static_cast<char>(0x80 | (0x3f & cp));
result[2] = static_cast<char>(0x80 | (0x3f & (cp >> 6)));
result[1] = static_cast<char>(0x80 | (0x3f & (cp >> 12)));
result[0] = static_cast<char>(0xF0 | (0x7 & (cp >> 18)));
}
return result;
}
// Class Reader
// //////////////////////////////////////////////////////////////////
Reader::Reader()
: features_( Features::all() )
{
}
Reader::Reader( const Features &features )
: features_( features )
{
}
bool
Reader::parse( const std::string &document,
Value &root,
bool collectComments )
{
document_ = document;
const char *begin = document_.c_str();
const char *end = begin + document_.length();
return parse( begin, end, root, collectComments );
}
bool
Reader::parse( std::istream& sin,
Value &root,
bool collectComments )
{
//std::istream_iterator<char> begin(sin);
//std::istream_iterator<char> end;
// Those would allow streamed input from a file, if parse() were a
// template function.
// Since std::string is reference-counted, this at least does not
// create an extra copy.
std::string doc;
std::getline(sin, doc, (char)EOF);
return parse( doc, root, collectComments );
}
bool
Reader::parse( const char *beginDoc, const char *endDoc,
Value &root,
bool collectComments )
{
if ( !features_.allowComments_ )
{
collectComments = false;
}
begin_ = beginDoc;
end_ = endDoc;
collectComments_ = collectComments;
current_ = begin_;
lastValueEnd_ = 0;
lastValue_ = 0;
commentsBefore_ = "";
errors_.clear();
while ( !nodes_.empty() )
nodes_.pop();
nodes_.push( &root );
bool successful = readValue();
Token token;
skipCommentTokens( token );
if ( collectComments_ && !commentsBefore_.empty() )
root.setComment( commentsBefore_, commentAfter );
if ( features_.strictRoot_ )
{
if ( !root.isArray() && !root.isObject() )
{
// Set error location to start of doc, ideally should be first token found in doc
token.type_ = tokenError;
token.start_ = beginDoc;
token.end_ = endDoc;
addError( "A valid JSON document must be either an array or an object value.",
token );
return false;
}
}
return successful;
}
bool
Reader::readValue()
{
Token token;
skipCommentTokens( token );
bool successful = true;
if ( collectComments_ && !commentsBefore_.empty() )
{
currentValue().setComment( commentsBefore_, commentBefore );
commentsBefore_ = "";
}
switch ( token.type_ )
{
case tokenObjectBegin:
successful = readObject( token );
break;
case tokenArrayBegin:
successful = readArray( token );
break;
case tokenNumber:
successful = decodeNumber( token );
break;
case tokenString:
successful = decodeString( token );
break;
case tokenTrue:
currentValue() = true;
break;
case tokenFalse:
currentValue() = false;
break;
case tokenNull:
currentValue() = Value();
break;
default:
return addError( "Syntax error: value, object or array expected.", token );
}
if ( collectComments_ )
{
lastValueEnd_ = current_;
lastValue_ = &currentValue();
}
return successful;
}
void
Reader::skipCommentTokens( Token &token )
{
if ( features_.allowComments_ )
{
do
{
readToken( token );
}
while ( token.type_ == tokenComment );
}
else
{
readToken( token );
}
}
bool
Reader::expectToken( TokenType type, Token &token, const char *message )
{
readToken( token );
if ( token.type_ != type )
return addError( message, token );
return true;
}
bool
Reader::readToken( Token &token )
{
skipSpaces();
token.start_ = current_;
Char c = getNextChar();
bool ok = true;
switch ( c )
{
case '{':
token.type_ = tokenObjectBegin;
break;
case '}':
token.type_ = tokenObjectEnd;
break;
case '[':
token.type_ = tokenArrayBegin;
break;
case ']':
token.type_ = tokenArrayEnd;
break;
case '"':
token.type_ = tokenString;
ok = readString();
break;
case '/':
token.type_ = tokenComment;
ok = readComment();
break;
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
case '-':
token.type_ = tokenNumber;
readNumber();
break;
case 't':
token.type_ = tokenTrue;
ok = match( "rue", 3 );
break;
case 'f':
token.type_ = tokenFalse;
ok = match( "alse", 4 );
break;
case 'n':
token.type_ = tokenNull;
ok = match( "ull", 3 );
break;
case ',':
token.type_ = tokenArraySeparator;
break;
case ':':
token.type_ = tokenMemberSeparator;
break;
case 0:
token.type_ = tokenEndOfStream;
break;
default:
ok = false;
break;
}
if ( !ok )
token.type_ = tokenError;
token.end_ = current_;
return true;
}
void
Reader::skipSpaces()
{
while ( current_ != end_ )
{
Char c = *current_;
if ( c == ' ' || c == '\t' || c == '\r' || c == '\n' )
++current_;
else
break;
}
}
bool
Reader::match( Location pattern,
int patternLength )
{
if ( end_ - current_ < patternLength )
return false;
int index = patternLength;
while ( index-- )
if ( current_[index] != pattern[index] )
return false;
current_ += patternLength;
return true;
}
bool
Reader::readComment()
{
Location commentBegin = current_ - 1;
Char c = getNextChar();
bool successful = false;
if ( c == '*' )
successful = readCStyleComment();
else if ( c == '/' )
successful = readCppStyleComment();
if ( !successful )
return false;
if ( collectComments_ )
{
CommentPlacement placement = commentBefore;
if ( lastValueEnd_ && !containsNewLine( lastValueEnd_, commentBegin ) )
{
if ( c != '*' || !containsNewLine( commentBegin, current_ ) )
placement = commentAfterOnSameLine;
}
addComment( commentBegin, current_, placement );
}
return true;
}
void
Reader::addComment( Location begin,
Location end,
CommentPlacement placement )
{
assert( collectComments_ );
if ( placement == commentAfterOnSameLine )
{
assert( lastValue_ != 0 );
lastValue_->setComment( std::string( begin, end ), placement );
}
else
{
if ( !commentsBefore_.empty() )
commentsBefore_ += "\n";
commentsBefore_ += std::string( begin, end );
}
}
bool
Reader::readCStyleComment()
{
while ( current_ != end_ )
{
Char c = getNextChar();
if ( c == '*' && *current_ == '/' )
break;
}
return getNextChar() == '/';
}
bool
Reader::readCppStyleComment()
{
while ( current_ != end_ )
{
Char c = getNextChar();
if ( c == '\r' || c == '\n' )
break;
}
return true;
}
void
Reader::readNumber()
{
while ( current_ != end_ )
{
if ( !(*current_ >= '0' && *current_ <= '9') &&
!in( *current_, '.', 'e', 'E', '+', '-' ) )
break;
++current_;
}
}
bool
Reader::readString()
{
Char c = 0;
while ( current_ != end_ )
{
c = getNextChar();
if ( c == '\\' )
getNextChar();
else if ( c == '"' )
break;
}
return c == '"';
}
bool
Reader::readObject( Token &tokenStart )
{
Token tokenName;
std::string name;
currentValue() = Value( objectValue );
while ( readToken( tokenName ) )
{
bool initialTokenOk = true;
while ( tokenName.type_ == tokenComment && initialTokenOk )
initialTokenOk = readToken( tokenName );
if ( !initialTokenOk )
break;
if ( tokenName.type_ == tokenObjectEnd && name.empty() ) // empty object
return true;
if ( tokenName.type_ != tokenString )
break;
name = "";
if ( !decodeString( tokenName, name ) )
return recoverFromError( tokenObjectEnd );
Token colon;
if ( !readToken( colon ) || colon.type_ != tokenMemberSeparator )
{
return addErrorAndRecover( "Missing ':' after object member name",
colon,
tokenObjectEnd );
}
Value &value = currentValue()[ name ];
nodes_.push( &value );
bool ok = readValue();
nodes_.pop();
if ( !ok ) // error already set
return recoverFromError( tokenObjectEnd );
Token comma;
if ( !readToken( comma )
|| ( comma.type_ != tokenObjectEnd &&
comma.type_ != tokenArraySeparator &&
comma.type_ != tokenComment ) )
{
return addErrorAndRecover( "Missing ',' or '}' in object declaration",
comma,
tokenObjectEnd );
}
bool finalizeTokenOk = true;
while ( comma.type_ == tokenComment &&
finalizeTokenOk )
finalizeTokenOk = readToken( comma );
if ( comma.type_ == tokenObjectEnd )
return true;
}
return addErrorAndRecover( "Missing '}' or object member name",
tokenName,
tokenObjectEnd );
}
bool
Reader::readArray( Token &tokenStart )
{
currentValue() = Value( arrayValue );
skipSpaces();
if ( *current_ == ']' ) // empty array
{
Token endArray;
readToken( endArray );
return true;
}
int index = 0;
while ( true )
{
Value &value = currentValue()[ index++ ];
nodes_.push( &value );
bool ok = readValue();
nodes_.pop();
if ( !ok ) // error already set
return recoverFromError( tokenArrayEnd );
Token token;
// Accept Comment after last item in the array.
ok = readToken( token );
while ( token.type_ == tokenComment && ok )
{
ok = readToken( token );
}
bool badTokenType = ( token.type_ == tokenArraySeparator &&
token.type_ == tokenArrayEnd );
if ( !ok || badTokenType )
{
return addErrorAndRecover( "Missing ',' or ']' in array declaration",
token,
tokenArrayEnd );
}
if ( token.type_ == tokenArrayEnd )
break;
}
return true;
}
bool
Reader::decodeNumber( Token &token )
{
bool isDouble = false;
for ( Location inspect = token.start_; inspect != token.end_; ++inspect )
{
isDouble = isDouble
|| in( *inspect, '.', 'e', 'E', '+' )
|| ( *inspect == '-' && inspect != token.start_ );
}
if ( isDouble )
return decodeDouble( token );
Location current = token.start_;
bool isNegative = *current == '-';
if ( isNegative )
++current;
Value::UInt threshold = (isNegative ? Value::UInt(-Value::minInt)
: Value::maxUInt) / 10;
Value::UInt value = 0;
while ( current < token.end_ )
{
Char c = *current++;
if ( c < '0' || c > '9' )
return addError( "'" + std::string( token.start_, token.end_ ) + "' is not a number.", token );
if ( value >= threshold )
return decodeDouble( token );
value = value * 10 + Value::UInt(c - '0');
}
if ( isNegative )
currentValue() = -Value::Int( value );
else if ( value <= Value::UInt(Value::maxInt) )
currentValue() = Value::Int( value );
else
currentValue() = value;
return true;
}
bool
Reader::decodeDouble( Token &token )
{
double value = 0;
const int bufferSize = 32;
int count;
int length = int(token.end_ - token.start_);
if ( length <= bufferSize )
{
Char buffer[bufferSize];
memcpy( buffer, token.start_, length );
buffer[length] = 0;
count = sscanf( buffer, "%lf", &value );
}
else
{
std::string buffer( token.start_, token.end_ );
count = sscanf( buffer.c_str(), "%lf", &value );
}
if ( count != 1 )
return addError( "'" + std::string( token.start_, token.end_ ) + "' is not a number.", token );
currentValue() = value;
return true;
}
bool
Reader::decodeString( Token &token )
{
std::string decoded;
if ( !decodeString( token, decoded ) )
return false;
currentValue() = decoded;
return true;
}
bool
Reader::decodeString( Token &token, std::string &decoded )
{
decoded.reserve( token.end_ - token.start_ - 2 );
Location current = token.start_ + 1; // skip '"'
Location end = token.end_ - 1; // do not include '"'
while ( current != end )
{
Char c = *current++;
if ( c == '"' )
break;
else if ( c == '\\' )
{
if ( current == end )
return addError( "Empty escape sequence in string", token, current );
Char escape = *current++;
switch ( escape )
{
case '"': decoded += '"'; break;
case '/': decoded += '/'; break;
case '\\': decoded += '\\'; break;
case 'b': decoded += '\b'; break;
case 'f': decoded += '\f'; break;
case 'n': decoded += '\n'; break;
case 'r': decoded += '\r'; break;
case 't': decoded += '\t'; break;
case 'u':
{
unsigned int unicode;
if ( !decodeUnicodeCodePoint( token, current, end, unicode ) )
return false;
decoded += codePointToUTF8(unicode);
}
break;
default:
return addError( "Bad escape sequence in string", token, current );
}
}
else
{
decoded += c;
}
}
return true;
}
bool
Reader::decodeUnicodeCodePoint( Token &token,
Location &current,
Location end,
unsigned int &unicode )
{
if ( !decodeUnicodeEscapeSequence( token, current, end, unicode ) )
return false;
if (unicode >= 0xD800 && unicode <= 0xDBFF)
{
// surrogate pairs
if (end - current < 6)
return addError( "additional six characters expected to parse unicode surrogate pair.", token, current );
unsigned int surrogatePair;
if (*(current++) == '\\' && *(current++)== 'u')
{
if (decodeUnicodeEscapeSequence( token, current, end, surrogatePair ))
{
unicode = 0x10000 + ((unicode & 0x3FF) << 10) + (surrogatePair & 0x3FF);
}
else
return false;
}
else
return addError( "expecting another \\u token to begin the second half of a unicode surrogate pair", token, current );
}
return true;
}
bool
Reader::decodeUnicodeEscapeSequence( Token &token,
Location &current,
Location end,
unsigned int &unicode )
{
if ( end - current < 4 )
return addError( "Bad unicode escape sequence in string: four digits expected.", token, current );
unicode = 0;
for ( int index =0; index < 4; ++index )
{
Char c = *current++;
unicode *= 16;
if ( c >= '0' && c <= '9' )
unicode += c - '0';
else if ( c >= 'a' && c <= 'f' )
unicode += c - 'a' + 10;
else if ( c >= 'A' && c <= 'F' )
unicode += c - 'A' + 10;
else
return addError( "Bad unicode escape sequence in string: hexadecimal digit expected.", token, current );
}
return true;
}
bool
Reader::addError( const std::string &message,
Token &token,
Location extra )
{
ErrorInfo info;
info.token_ = token;
info.message_ = message;
info.extra_ = extra;
errors_.push_back( info );
return false;
}
bool
Reader::recoverFromError( TokenType skipUntilToken )
{
int errorCount = int(errors_.size());
Token skip;
while ( true )
{
if ( !readToken(skip) )
errors_.resize( errorCount ); // discard errors caused by recovery
if ( skip.type_ == skipUntilToken || skip.type_ == tokenEndOfStream )
break;
}
errors_.resize( errorCount );
return false;
}
bool
Reader::addErrorAndRecover( const std::string &message,
Token &token,
TokenType skipUntilToken )
{
addError( message, token );
return recoverFromError( skipUntilToken );
}
Value &
Reader::currentValue()
{
return *(nodes_.top());
}
Reader::Char
Reader::getNextChar()
{
if ( current_ == end_ )
return 0;
return *current_++;
}
void
Reader::getLocationLineAndColumn( Location location,
int &line,
int &column ) const
{
Location current = begin_;
Location lastLineStart = current;
line = 0;
while ( current < location && current != end_ )
{
Char c = *current++;
if ( c == '\r' )
{
if ( *current == '\n' )
++current;
lastLineStart = current;
++line;
}
else if ( c == '\n' )
{
lastLineStart = current;
++line;
}
}
// column & line start at 1
column = int(location - lastLineStart) + 1;
++line;
}
std::string
Reader::getLocationLineAndColumn( Location location ) const
{
int line, column;
getLocationLineAndColumn( location, line, column );
char buffer[18+16+16+1];
sprintf( buffer, "Line %d, Column %d", line, column );
return buffer;
}
std::string
Reader::getFormatedErrorMessages() const
{
std::string formattedMessage;
for ( Errors::const_iterator itError = errors_.begin();
itError != errors_.end();
++itError )
{
const ErrorInfo &error = *itError;
formattedMessage += "* " + getLocationLineAndColumn( error.token_.start_ ) + "\n";
formattedMessage += " " + error.message_ + "\n";
if ( error.extra_ )
formattedMessage += "See " + getLocationLineAndColumn( error.extra_ ) + " for detail.\n";
}
return formattedMessage;
}
std::istream& operator>>( std::istream &sin, Value &root )
{
Json::Reader reader;
bool ok = reader.parse(sin, root, true);
//JSON_ASSERT( ok );
if (!ok) throw std::runtime_error(reader.getFormatedErrorMessages());
return sin;
}
} // namespace Json

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// included by json_value.cpp
// everything is within Json namespace
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// class ValueIteratorBase
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
ValueIteratorBase::ValueIteratorBase()
#ifndef JSON_VALUE_USE_INTERNAL_MAP
: current_()
, isNull_( true )
{
}
#else
: isArray_( true )
, isNull_( true )
{
iterator_.array_ = ValueInternalArray::IteratorState();
}
#endif
#ifndef JSON_VALUE_USE_INTERNAL_MAP
ValueIteratorBase::ValueIteratorBase( const Value::ObjectValues::iterator &current )
: current_( current )
, isNull_( false )
{
}
#else
ValueIteratorBase::ValueIteratorBase( const ValueInternalArray::IteratorState &state )
: isArray_( true )
{
iterator_.array_ = state;
}
ValueIteratorBase::ValueIteratorBase( const ValueInternalMap::IteratorState &state )
: isArray_( false )
{
iterator_.map_ = state;
}
#endif
Value &
ValueIteratorBase::deref() const
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
return current_->second;
#else
if ( isArray_ )
return ValueInternalArray::dereference( iterator_.array_ );
return ValueInternalMap::value( iterator_.map_ );
#endif
}
void
ValueIteratorBase::increment()
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
++current_;
#else
if ( isArray_ )
ValueInternalArray::increment( iterator_.array_ );
ValueInternalMap::increment( iterator_.map_ );
#endif
}
void
ValueIteratorBase::decrement()
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
--current_;
#else
if ( isArray_ )
ValueInternalArray::decrement( iterator_.array_ );
ValueInternalMap::decrement( iterator_.map_ );
#endif
}
ValueIteratorBase::difference_type
ValueIteratorBase::computeDistance( const SelfType &other ) const
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
# ifdef JSON_USE_CPPTL_SMALLMAP
return current_ - other.current_;
# else
// Iterator for null value are initialized using the default
// constructor, which initialize current_ to the default
// std::map::iterator. As begin() and end() are two instance
// of the default std::map::iterator, they can not be compared.
// To allow this, we handle this comparison specifically.
if ( isNull_ && other.isNull_ )
{
return 0;
}
// Usage of std::distance is not portable (does not compile with Sun Studio 12 RogueWave STL,
// which is the one used by default).
// Using a portable hand-made version for non random iterator instead:
// return difference_type( std::distance( current_, other.current_ ) );
difference_type myDistance = 0;
for ( Value::ObjectValues::iterator it = current_; it != other.current_; ++it )
{
++myDistance;
}
return myDistance;
# endif
#else
if ( isArray_ )
return ValueInternalArray::distance( iterator_.array_, other.iterator_.array_ );
return ValueInternalMap::distance( iterator_.map_, other.iterator_.map_ );
#endif
}
bool
ValueIteratorBase::isEqual( const SelfType &other ) const
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
if ( isNull_ )
{
return other.isNull_;
}
return current_ == other.current_;
#else
if ( isArray_ )
return ValueInternalArray::equals( iterator_.array_, other.iterator_.array_ );
return ValueInternalMap::equals( iterator_.map_, other.iterator_.map_ );
#endif
}
void
ValueIteratorBase::copy( const SelfType &other )
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
current_ = other.current_;
#else
if ( isArray_ )
iterator_.array_ = other.iterator_.array_;
iterator_.map_ = other.iterator_.map_;
#endif
}
Value
ValueIteratorBase::key() const
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
const Value::CZString czstring = (*current_).first;
if ( czstring.c_str() )
{
if ( czstring.isStaticString() )
return Value( StaticString( czstring.c_str() ) );
return Value( czstring.c_str() );
}
return Value( czstring.index() );
#else
if ( isArray_ )
return Value( ValueInternalArray::indexOf( iterator_.array_ ) );
bool isStatic;
const char *memberName = ValueInternalMap::key( iterator_.map_, isStatic );
if ( isStatic )
return Value( StaticString( memberName ) );
return Value( memberName );
#endif
}
UInt
ValueIteratorBase::index() const
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
const Value::CZString czstring = (*current_).first;
if ( !czstring.c_str() )
return czstring.index();
return Value::UInt( -1 );
#else
if ( isArray_ )
return Value::UInt( ValueInternalArray::indexOf( iterator_.array_ ) );
return Value::UInt( -1 );
#endif
}
const char *
ValueIteratorBase::memberName() const
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
const char *name = (*current_).first.c_str();
return name ? name : "";
#else
if ( !isArray_ )
return ValueInternalMap::key( iterator_.map_ );
return "";
#endif
}
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// class ValueConstIterator
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
ValueConstIterator::ValueConstIterator()
{
}
#ifndef JSON_VALUE_USE_INTERNAL_MAP
ValueConstIterator::ValueConstIterator( const Value::ObjectValues::iterator &current )
: ValueIteratorBase( current )
{
}
#else
ValueConstIterator::ValueConstIterator( const ValueInternalArray::IteratorState &state )
: ValueIteratorBase( state )
{
}
ValueConstIterator::ValueConstIterator( const ValueInternalMap::IteratorState &state )
: ValueIteratorBase( state )
{
}
#endif
ValueConstIterator &
ValueConstIterator::operator =( const ValueIteratorBase &other )
{
copy( other );
return *this;
}
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// class ValueIterator
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
ValueIterator::ValueIterator()
{
}
#ifndef JSON_VALUE_USE_INTERNAL_MAP
ValueIterator::ValueIterator( const Value::ObjectValues::iterator &current )
: ValueIteratorBase( current )
{
}
#else
ValueIterator::ValueIterator( const ValueInternalArray::IteratorState &state )
: ValueIteratorBase( state )
{
}
ValueIterator::ValueIterator( const ValueInternalMap::IteratorState &state )
: ValueIteratorBase( state )
{
}
#endif
ValueIterator::ValueIterator( const ValueConstIterator &other )
: ValueIteratorBase( other )
{
}
ValueIterator::ValueIterator( const ValueIterator &other )
: ValueIteratorBase( other )
{
}
ValueIterator &
ValueIterator::operator =( const SelfType &other )
{
copy( other );
return *this;
}

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@ -0,0 +1,829 @@
#include <json/writer.h>
#include <utility>
#include <assert.h>
#include <stdio.h>
#include <string.h>
#include <iostream>
#include <sstream>
#include <iomanip>
#if _MSC_VER >= 1400 // VC++ 8.0
#pragma warning( disable : 4996 ) // disable warning about strdup being deprecated.
#endif
namespace Json {
static bool isControlCharacter(char ch)
{
return ch > 0 && ch <= 0x1F;
}
static bool containsControlCharacter( const char* str )
{
while ( *str )
{
if ( isControlCharacter( *(str++) ) )
return true;
}
return false;
}
static void uintToString( unsigned int value,
char *&current )
{
*--current = 0;
do
{
*--current = (value % 10) + '0';
value /= 10;
}
while ( value != 0 );
}
std::string valueToString( Int value )
{
char buffer[32];
char *current = buffer + sizeof(buffer);
bool isNegative = value < 0;
if ( isNegative )
value = -value;
uintToString( UInt(value), current );
if ( isNegative )
*--current = '-';
assert( current >= buffer );
return current;
}
std::string valueToString( UInt value )
{
char buffer[32];
char *current = buffer + sizeof(buffer);
uintToString( value, current );
assert( current >= buffer );
return current;
}
std::string valueToString( double value )
{
char buffer[32];
#if defined(_MSC_VER) && defined(__STDC_SECURE_LIB__) // Use secure version with visual studio 2005 to avoid warning.
sprintf_s(buffer, sizeof(buffer), "%#.16g", value);
#else
sprintf(buffer, "%#.16g", value);
#endif
char* ch = buffer + strlen(buffer) - 1;
if (*ch != '0') return buffer; // nothing to truncate, so save time
while(ch > buffer && *ch == '0'){
--ch;
}
char* last_nonzero = ch;
while(ch >= buffer){
switch(*ch){
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
--ch;
continue;
case '.':
// Truncate zeroes to save bytes in output, but keep one.
*(last_nonzero+2) = '\0';
return buffer;
default:
return buffer;
}
}
return buffer;
}
std::string valueToString( bool value )
{
return value ? "true" : "false";
}
std::string valueToQuotedString( const char *value )
{
// Not sure how to handle unicode...
if (strpbrk(value, "\"\\\b\f\n\r\t") == NULL && !containsControlCharacter( value ))
return std::string("\"") + value + "\"";
// We have to walk value and escape any special characters.
// Appending to std::string is not efficient, but this should be rare.
// (Note: forward slashes are *not* rare, but I am not escaping them.)
unsigned maxsize = strlen(value)*2 + 3; // allescaped+quotes+NULL
std::string result;
result.reserve(maxsize); // to avoid lots of mallocs
result += "\"";
for (const char* c=value; *c != 0; ++c)
{
switch(*c)
{
case '\"':
result += "\\\"";
break;
case '\\':
result += "\\\\";
break;
case '\b':
result += "\\b";
break;
case '\f':
result += "\\f";
break;
case '\n':
result += "\\n";
break;
case '\r':
result += "\\r";
break;
case '\t':
result += "\\t";
break;
//case '/':
// Even though \/ is considered a legal escape in JSON, a bare
// slash is also legal, so I see no reason to escape it.
// (I hope I am not misunderstanding something.
// blep notes: actually escaping \/ may be useful in javascript to avoid </
// sequence.
// Should add a flag to allow this compatibility mode and prevent this
// sequence from occurring.
default:
if ( isControlCharacter( *c ) )
{
std::ostringstream oss;
oss << "\\u" << std::hex << std::uppercase << std::setfill('0') << std::setw(4) << static_cast<int>(*c);
result += oss.str();
}
else
{
result += *c;
}
break;
}
}
result += "\"";
return result;
}
// Class Writer
// //////////////////////////////////////////////////////////////////
Writer::~Writer()
{
}
// Class FastWriter
// //////////////////////////////////////////////////////////////////
FastWriter::FastWriter()
: yamlCompatiblityEnabled_( false )
{
}
void
FastWriter::enableYAMLCompatibility()
{
yamlCompatiblityEnabled_ = true;
}
std::string
FastWriter::write( const Value &root )
{
document_ = "";
writeValue( root );
document_ += "\n";
return document_;
}
void
FastWriter::writeValue( const Value &value )
{
switch ( value.type() )
{
case nullValue:
document_ += "null";
break;
case intValue:
document_ += valueToString( value.asInt() );
break;
case uintValue:
document_ += valueToString( value.asUInt() );
break;
case realValue:
document_ += valueToString( value.asDouble() );
break;
case stringValue:
document_ += valueToQuotedString( value.asCString() );
break;
case booleanValue:
document_ += valueToString( value.asBool() );
break;
case arrayValue:
{
document_ += "[";
int size = value.size();
for ( int index =0; index < size; ++index )
{
if ( index > 0 )
document_ += ",";
writeValue( value[index] );
}
document_ += "]";
}
break;
case objectValue:
{
Value::Members members( value.getMemberNames() );
document_ += "{";
for ( Value::Members::iterator it = members.begin();
it != members.end();
++it )
{
const std::string &name = *it;
if ( it != members.begin() )
document_ += ",";
document_ += valueToQuotedString( name.c_str() );
document_ += yamlCompatiblityEnabled_ ? ": "
: ":";
writeValue( value[name] );
}
document_ += "}";
}
break;
}
}
// Class StyledWriter
// //////////////////////////////////////////////////////////////////
StyledWriter::StyledWriter()
: rightMargin_( 74 )
, indentSize_( 3 )
{
}
std::string
StyledWriter::write( const Value &root )
{
document_ = "";
addChildValues_ = false;
indentString_ = "";
writeCommentBeforeValue( root );
writeValue( root );
writeCommentAfterValueOnSameLine( root );
document_ += "\n";
return document_;
}
void
StyledWriter::writeValue( const Value &value )
{
switch ( value.type() )
{
case nullValue:
pushValue( "null" );
break;
case intValue:
pushValue( valueToString( value.asInt() ) );
break;
case uintValue:
pushValue( valueToString( value.asUInt() ) );
break;
case realValue:
pushValue( valueToString( value.asDouble() ) );
break;
case stringValue:
pushValue( valueToQuotedString( value.asCString() ) );
break;
case booleanValue:
pushValue( valueToString( value.asBool() ) );
break;
case arrayValue:
writeArrayValue( value);
break;
case objectValue:
{
Value::Members members( value.getMemberNames() );
if ( members.empty() )
pushValue( "{}" );
else
{
writeWithIndent( "{" );
indent();
Value::Members::iterator it = members.begin();
while ( true )
{
const std::string &name = *it;
const Value &childValue = value[name];
writeCommentBeforeValue( childValue );
writeWithIndent( valueToQuotedString( name.c_str() ) );
document_ += " : ";
writeValue( childValue );
if ( ++it == members.end() )
{
writeCommentAfterValueOnSameLine( childValue );
break;
}
document_ += ",";
writeCommentAfterValueOnSameLine( childValue );
}
unindent();
writeWithIndent( "}" );
}
}
break;
}
}
void
StyledWriter::writeArrayValue( const Value &value )
{
unsigned size = value.size();
if ( size == 0 )
pushValue( "[]" );
else
{
bool isArrayMultiLine = isMultineArray( value );
if ( isArrayMultiLine )
{
writeWithIndent( "[" );
indent();
bool hasChildValue = !childValues_.empty();
unsigned index =0;
while ( true )
{
const Value &childValue = value[index];
writeCommentBeforeValue( childValue );
if ( hasChildValue )
writeWithIndent( childValues_[index] );
else
{
writeIndent();
writeValue( childValue );
}
if ( ++index == size )
{
writeCommentAfterValueOnSameLine( childValue );
break;
}
document_ += ",";
writeCommentAfterValueOnSameLine( childValue );
}
unindent();
writeWithIndent( "]" );
}
else // output on a single line
{
assert( childValues_.size() == size );
document_ += "[ ";
for ( unsigned index =0; index < size; ++index )
{
if ( index > 0 )
document_ += ", ";
document_ += childValues_[index];
}
document_ += " ]";
}
}
}
bool
StyledWriter::isMultineArray( const Value &value )
{
int size = value.size();
bool isMultiLine = size*3 >= rightMargin_ ;
childValues_.clear();
for ( int index =0; index < size && !isMultiLine; ++index )
{
const Value &childValue = value[index];
isMultiLine = isMultiLine ||
( (childValue.isArray() || childValue.isObject()) &&
childValue.size() > 0 );
}
if ( !isMultiLine ) // check if line length > max line length
{
childValues_.reserve( size );
addChildValues_ = true;
int lineLength = 4 + (size-1)*2; // '[ ' + ', '*n + ' ]'
for ( int index =0; index < size && !isMultiLine; ++index )
{
writeValue( value[index] );
lineLength += int( childValues_[index].length() );
isMultiLine = isMultiLine && hasCommentForValue( value[index] );
}
addChildValues_ = false;
isMultiLine = isMultiLine || lineLength >= rightMargin_;
}
return isMultiLine;
}
void
StyledWriter::pushValue( const std::string &value )
{
if ( addChildValues_ )
childValues_.push_back( value );
else
document_ += value;
}
void
StyledWriter::writeIndent()
{
if ( !document_.empty() )
{
char last = document_[document_.length()-1];
if ( last == ' ' ) // already indented
return;
if ( last != '\n' ) // Comments may add new-line
document_ += '\n';
}
document_ += indentString_;
}
void
StyledWriter::writeWithIndent( const std::string &value )
{
writeIndent();
document_ += value;
}
void
StyledWriter::indent()
{
indentString_ += std::string( indentSize_, ' ' );
}
void
StyledWriter::unindent()
{
assert( int(indentString_.size()) >= indentSize_ );
indentString_.resize( indentString_.size() - indentSize_ );
}
void
StyledWriter::writeCommentBeforeValue( const Value &root )
{
if ( !root.hasComment( commentBefore ) )
return;
document_ += normalizeEOL( root.getComment( commentBefore ) );
document_ += "\n";
}
void
StyledWriter::writeCommentAfterValueOnSameLine( const Value &root )
{
if ( root.hasComment( commentAfterOnSameLine ) )
document_ += " " + normalizeEOL( root.getComment( commentAfterOnSameLine ) );
if ( root.hasComment( commentAfter ) )
{
document_ += "\n";
document_ += normalizeEOL( root.getComment( commentAfter ) );
document_ += "\n";
}
}
bool
StyledWriter::hasCommentForValue( const Value &value )
{
return value.hasComment( commentBefore )
|| value.hasComment( commentAfterOnSameLine )
|| value.hasComment( commentAfter );
}
std::string
StyledWriter::normalizeEOL( const std::string &text )
{
std::string normalized;
normalized.reserve( text.length() );
const char *begin = text.c_str();
const char *end = begin + text.length();
const char *current = begin;
while ( current != end )
{
char c = *current++;
if ( c == '\r' ) // mac or dos EOL
{
if ( *current == '\n' ) // convert dos EOL
++current;
normalized += '\n';
}
else // handle unix EOL & other char
normalized += c;
}
return normalized;
}
// Class StyledStreamWriter
// //////////////////////////////////////////////////////////////////
StyledStreamWriter::StyledStreamWriter( std::string indentation )
: document_(NULL)
, rightMargin_( 74 )
, indentation_( indentation )
{
}
void
StyledStreamWriter::write( std::ostream &out, const Value &root )
{
document_ = &out;
addChildValues_ = false;
indentString_ = "";
writeCommentBeforeValue( root );
writeValue( root );
writeCommentAfterValueOnSameLine( root );
*document_ << "\n";
document_ = NULL; // Forget the stream, for safety.
}
void
StyledStreamWriter::writeValue( const Value &value )
{
switch ( value.type() )
{
case nullValue:
pushValue( "null" );
break;
case intValue:
pushValue( valueToString( value.asInt() ) );
break;
case uintValue:
pushValue( valueToString( value.asUInt() ) );
break;
case realValue:
pushValue( valueToString( value.asDouble() ) );
break;
case stringValue:
pushValue( valueToQuotedString( value.asCString() ) );
break;
case booleanValue:
pushValue( valueToString( value.asBool() ) );
break;
case arrayValue:
writeArrayValue( value);
break;
case objectValue:
{
Value::Members members( value.getMemberNames() );
if ( members.empty() )
pushValue( "{}" );
else
{
writeWithIndent( "{" );
indent();
Value::Members::iterator it = members.begin();
while ( true )
{
const std::string &name = *it;
const Value &childValue = value[name];
writeCommentBeforeValue( childValue );
writeWithIndent( valueToQuotedString( name.c_str() ) );
*document_ << " : ";
writeValue( childValue );
if ( ++it == members.end() )
{
writeCommentAfterValueOnSameLine( childValue );
break;
}
*document_ << ",";
writeCommentAfterValueOnSameLine( childValue );
}
unindent();
writeWithIndent( "}" );
}
}
break;
}
}
void
StyledStreamWriter::writeArrayValue( const Value &value )
{
unsigned size = value.size();
if ( size == 0 )
pushValue( "[]" );
else
{
bool isArrayMultiLine = isMultineArray( value );
if ( isArrayMultiLine )
{
writeWithIndent( "[" );
indent();
bool hasChildValue = !childValues_.empty();
unsigned index =0;
while ( true )
{
const Value &childValue = value[index];
writeCommentBeforeValue( childValue );
if ( hasChildValue )
writeWithIndent( childValues_[index] );
else
{
writeIndent();
writeValue( childValue );
}
if ( ++index == size )
{
writeCommentAfterValueOnSameLine( childValue );
break;
}
*document_ << ",";
writeCommentAfterValueOnSameLine( childValue );
}
unindent();
writeWithIndent( "]" );
}
else // output on a single line
{
assert( childValues_.size() == size );
*document_ << "[ ";
for ( unsigned index =0; index < size; ++index )
{
if ( index > 0 )
*document_ << ", ";
*document_ << childValues_[index];
}
*document_ << " ]";
}
}
}
bool
StyledStreamWriter::isMultineArray( const Value &value )
{
int size = value.size();
bool isMultiLine = size*3 >= rightMargin_ ;
childValues_.clear();
for ( int index =0; index < size && !isMultiLine; ++index )
{
const Value &childValue = value[index];
isMultiLine = isMultiLine ||
( (childValue.isArray() || childValue.isObject()) &&
childValue.size() > 0 );
}
if ( !isMultiLine ) // check if line length > max line length
{
childValues_.reserve( size );
addChildValues_ = true;
int lineLength = 4 + (size-1)*2; // '[ ' + ', '*n + ' ]'
for ( int index =0; index < size && !isMultiLine; ++index )
{
writeValue( value[index] );
lineLength += int( childValues_[index].length() );
isMultiLine = isMultiLine && hasCommentForValue( value[index] );
}
addChildValues_ = false;
isMultiLine = isMultiLine || lineLength >= rightMargin_;
}
return isMultiLine;
}
void
StyledStreamWriter::pushValue( const std::string &value )
{
if ( addChildValues_ )
childValues_.push_back( value );
else
*document_ << value;
}
void
StyledStreamWriter::writeIndent()
{
/*
Some comments in this method would have been nice. ;-)
if ( !document_.empty() )
{
char last = document_[document_.length()-1];
if ( last == ' ' ) // already indented
return;
if ( last != '\n' ) // Comments may add new-line
*document_ << '\n';
}
*/
*document_ << '\n' << indentString_;
}
void
StyledStreamWriter::writeWithIndent( const std::string &value )
{
writeIndent();
*document_ << value;
}
void
StyledStreamWriter::indent()
{
indentString_ += indentation_;
}
void
StyledStreamWriter::unindent()
{
assert( indentString_.size() >= indentation_.size() );
indentString_.resize( indentString_.size() - indentation_.size() );
}
void
StyledStreamWriter::writeCommentBeforeValue( const Value &root )
{
if ( !root.hasComment( commentBefore ) )
return;
*document_ << normalizeEOL( root.getComment( commentBefore ) );
*document_ << "\n";
}
void
StyledStreamWriter::writeCommentAfterValueOnSameLine( const Value &root )
{
if ( root.hasComment( commentAfterOnSameLine ) )
*document_ << " " + normalizeEOL( root.getComment( commentAfterOnSameLine ) );
if ( root.hasComment( commentAfter ) )
{
*document_ << "\n";
*document_ << normalizeEOL( root.getComment( commentAfter ) );
*document_ << "\n";
}
}
bool
StyledStreamWriter::hasCommentForValue( const Value &value )
{
return value.hasComment( commentBefore )
|| value.hasComment( commentAfterOnSameLine )
|| value.hasComment( commentAfter );
}
std::string
StyledStreamWriter::normalizeEOL( const std::string &text )
{
std::string normalized;
normalized.reserve( text.length() );
const char *begin = text.c_str();
const char *end = begin + text.length();
const char *current = begin;
while ( current != end )
{
char c = *current++;
if ( c == '\r' ) // mac or dos EOL
{
if ( *current == '\n' ) // convert dos EOL
++current;
normalized += '\n';
}
else // handle unix EOL & other char
normalized += c;
}
return normalized;
}
std::ostream& operator<<( std::ostream &sout, const Value &root )
{
Json::StyledStreamWriter writer;
writer.write(sout, root);
return sout;
}
} // namespace Json

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@ -0,0 +1,8 @@
Import( 'env buildLibrary' )
buildLibrary( env, Split( """
json_reader.cpp
json_value.cpp
json_writer.cpp
""" ),
'json' )

34
lua-5.1.4/COPYRIGHT Normal file
View File

@ -0,0 +1,34 @@
Lua License
-----------
Lua is licensed under the terms of the MIT license reproduced below.
This means that Lua is free software and can be used for both academic
and commercial purposes at absolutely no cost.
For details and rationale, see http://www.lua.org/license.html .
===============================================================================
Copyright (C) 1994-2008 Lua.org, PUC-Rio.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
===============================================================================
(end of COPYRIGHT)

183
lua-5.1.4/HISTORY Normal file
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HISTORY for Lua 5.1
* Changes from version 5.0 to 5.1
-------------------------------
Language:
+ new module system.
+ new semantics for control variables of fors.
+ new semantics for setn/getn.
+ new syntax/semantics for varargs.
+ new long strings and comments.
+ new `mod' operator (`%')
+ new length operator #t
+ metatables for all types
API:
+ new functions: lua_createtable, lua_get(set)field, lua_push(to)integer.
+ user supplies memory allocator (lua_open becomes lua_newstate).
+ luaopen_* functions must be called through Lua.
Implementation:
+ new configuration scheme via luaconf.h.
+ incremental garbage collection.
+ better handling of end-of-line in the lexer.
+ fully reentrant parser (new Lua function `load')
+ better support for 64-bit machines.
+ native loadlib support for Mac OS X.
+ standard distribution in only one library (lualib.a merged into lua.a)
* Changes from version 4.0 to 5.0
-------------------------------
Language:
+ lexical scoping.
+ Lua coroutines.
+ standard libraries now packaged in tables.
+ tags replaced by metatables and tag methods replaced by metamethods,
stored in metatables.
+ proper tail calls.
+ each function can have its own global table, which can be shared.
+ new __newindex metamethod, called when we insert a new key into a table.
+ new block comments: --[[ ... ]].
+ new generic for.
+ new weak tables.
+ new boolean type.
+ new syntax "local function".
+ (f()) returns the first value returned by f.
+ {f()} fills a table with all values returned by f.
+ \n ignored in [[\n .
+ fixed and-or priorities.
+ more general syntax for function definition (e.g. function a.x.y:f()...end).
+ more general syntax for function calls (e.g. (print or write)(9)).
+ new functions (time/date, tmpfile, unpack, require, load*, etc.).
API:
+ chunks are loaded by using lua_load; new luaL_loadfile and luaL_loadbuffer.
+ introduced lightweight userdata, a simple "void*" without a metatable.
+ new error handling protocol: the core no longer prints error messages;
all errors are reported to the caller on the stack.
+ new lua_atpanic for host cleanup.
+ new, signal-safe, hook scheme.
Implementation:
+ new license: MIT.
+ new, faster, register-based virtual machine.
+ support for external multithreading and coroutines.
+ new and consistent error message format.
+ the core no longer needs "stdio.h" for anything (except for a single
use of sprintf to convert numbers to strings).
+ lua.c now runs the environment variable LUA_INIT, if present. It can
be "@filename", to run a file, or the chunk itself.
+ support for user extensions in lua.c.
sample implementation given for command line editing.
+ new dynamic loading library, active by default on several platforms.
+ safe garbage-collector metamethods.
+ precompiled bytecodes checked for integrity (secure binary dostring).
+ strings are fully aligned.
+ position capture in string.find.
+ read('*l') can read lines with embedded zeros.
* Changes from version 3.2 to 4.0
-------------------------------
Language:
+ new "break" and "for" statements (both numerical and for tables).
+ uniform treatment of globals: globals are now stored in a Lua table.
+ improved error messages.
+ no more '$debug': full speed *and* full debug information.
+ new read form: read(N) for next N bytes.
+ general read patterns now deprecated.
(still available with -DCOMPAT_READPATTERNS.)
+ all return values are passed as arguments for the last function
(old semantics still available with -DLUA_COMPAT_ARGRET)
+ garbage collection tag methods for tables now deprecated.
+ there is now only one tag method for order.
API:
+ New API: fully re-entrant, simpler, and more efficient.
+ New debug API.
Implementation:
+ faster than ever: cleaner virtual machine and new hashing algorithm.
+ non-recursive garbage-collector algorithm.
+ reduced memory usage for programs with many strings.
+ improved treatment for memory allocation errors.
+ improved support for 16-bit machines (we hope).
+ code now compiles unmodified as both ANSI C and C++.
+ numbers in bases other than 10 are converted using strtoul.
+ new -f option in Lua to support #! scripts.
+ luac can now combine text and binaries.
* Changes from version 3.1 to 3.2
-------------------------------
+ redirected all output in Lua's core to _ERRORMESSAGE and _ALERT.
+ increased limit on the number of constants and globals per function
(from 2^16 to 2^24).
+ debugging info (lua_debug and hooks) moved into lua_state and new API
functions provided to get and set this info.
+ new debug lib gives full debugging access within Lua.
+ new table functions "foreachi", "sort", "tinsert", "tremove", "getn".
+ new io functions "flush", "seek".
* Changes from version 3.0 to 3.1
-------------------------------
+ NEW FEATURE: anonymous functions with closures (via "upvalues").
+ new syntax:
- local variables in chunks.
- better scope control with DO block END.
- constructors can now be also written: { record-part; list-part }.
- more general syntax for function calls and lvalues, e.g.:
f(x).y=1
o:f(x,y):g(z)
f"string" is sugar for f("string")
+ strings may now contain arbitrary binary data (e.g., embedded zeros).
+ major code re-organization and clean-up; reduced module interdependecies.
+ no arbitrary limits on the total number of constants and globals.
+ support for multiple global contexts.
+ better syntax error messages.
+ new traversal functions "foreach" and "foreachvar".
+ the default for numbers is now double.
changing it to use floats or longs is easy.
+ complete debug information stored in pre-compiled chunks.
+ sample interpreter now prompts user when run interactively, and also
handles control-C interruptions gracefully.
* Changes from version 2.5 to 3.0
-------------------------------
+ NEW CONCEPT: "tag methods".
Tag methods replace fallbacks as the meta-mechanism for extending the
semantics of Lua. Whereas fallbacks had a global nature, tag methods
work on objects having the same tag (e.g., groups of tables).
Existing code that uses fallbacks should work without change.
+ new, general syntax for constructors {[exp] = exp, ... }.
+ support for handling variable number of arguments in functions (varargs).
+ support for conditional compilation ($if ... $else ... $end).
+ cleaner semantics in API simplifies host code.
+ better support for writing libraries (auxlib.h).
+ better type checking and error messages in the standard library.
+ luac can now also undump.
* Changes from version 2.4 to 2.5
-------------------------------
+ io and string libraries are now based on pattern matching;
the old libraries are still available for compatibility
+ dofile and dostring can now return values (via return statement)
+ better support for 16- and 64-bit machines
+ expanded documentation, with more examples
* Changes from version 2.2 to 2.4
-------------------------------
+ external compiler creates portable binary files that can be loaded faster
+ interface for debugging and profiling
+ new "getglobal" fallback
+ new functions for handling references to Lua objects
+ new functions in standard lib
+ only one copy of each string is stored
+ expanded documentation, with more examples
* Changes from version 2.1 to 2.2
-------------------------------
+ functions now may be declared with any "lvalue" as a name
+ garbage collection of functions
+ support for pipes
* Changes from version 1.1 to 2.1
-------------------------------
+ object-oriented support
+ fallbacks
+ simplified syntax for tables
+ many internal improvements
(end of HISTORY)

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INSTALL for Lua 5.1
* Building Lua
------------
Lua is built in the src directory, but the build process can be
controlled from the top-level Makefile.
Building Lua on Unix systems should be very easy. First do "make" and
see if your platform is listed. If so, just do "make xxx", where xxx
is your platform name. The platforms currently supported are:
aix ansi bsd freebsd generic linux macosx mingw posix solaris
If your platform is not listed, try the closest one or posix, generic,
ansi, in this order.
See below for customization instructions and for instructions on how
to build with other Windows compilers.
If you want to check that Lua has been built correctly, do "make test"
after building Lua. Also, have a look at the example programs in test.
* Installing Lua
--------------
Once you have built Lua, you may want to install it in an official
place in your system. In this case, do "make install". The official
place and the way to install files are defined in Makefile. You must
have the right permissions to install files.
If you want to build and install Lua in one step, do "make xxx install",
where xxx is your platform name.
If you want to install Lua locally, then do "make local". This will
create directories bin, include, lib, man, and install Lua there as
follows:
bin: lua luac
include: lua.h luaconf.h lualib.h lauxlib.h lua.hpp
lib: liblua.a
man/man1: lua.1 luac.1
These are the only directories you need for development.
There are man pages for lua and luac, in both nroff and html, and a
reference manual in html in doc, some sample code in test, and some
useful stuff in etc. You don't need these directories for development.
If you want to install Lua locally, but in some other directory, do
"make install INSTALL_TOP=xxx", where xxx is your chosen directory.
See below for instructions for Windows and other systems.
* Customization
-------------
Three things can be customized by editing a file:
- Where and how to install Lua -- edit Makefile.
- How to build Lua -- edit src/Makefile.
- Lua features -- edit src/luaconf.h.
You don't actually need to edit the Makefiles because you may set the
relevant variables when invoking make.
On the other hand, if you need to select some Lua features, you'll need
to edit src/luaconf.h. The edited file will be the one installed, and
it will be used by any Lua clients that you build, to ensure consistency.
We strongly recommend that you enable dynamic loading. This is done
automatically for all platforms listed above that have this feature
(and also Windows). See src/luaconf.h and also src/Makefile.
* Building Lua on Windows and other systems
-----------------------------------------
If you're not using the usual Unix tools, then the instructions for
building Lua depend on the compiler you use. You'll need to create
projects (or whatever your compiler uses) for building the library,
the interpreter, and the compiler, as follows:
library: lapi.c lcode.c ldebug.c ldo.c ldump.c lfunc.c lgc.c llex.c
lmem.c lobject.c lopcodes.c lparser.c lstate.c lstring.c
ltable.c ltm.c lundump.c lvm.c lzio.c
lauxlib.c lbaselib.c ldblib.c liolib.c lmathlib.c loslib.c
ltablib.c lstrlib.c loadlib.c linit.c
interpreter: library, lua.c
compiler: library, luac.c print.c
If you use Visual Studio .NET, you can use etc/luavs.bat in its
"Command Prompt".
If all you want is to build the Lua interpreter, you may put all .c files
in a single project, except for luac.c and print.c. Or just use etc/all.c.
To use Lua as a library in your own programs, you'll need to know how to
create and use libraries with your compiler.
As mentioned above, you may edit luaconf.h to select some features before
building Lua.
(end of INSTALL)

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# makefile for installing Lua
# see INSTALL for installation instructions
# see src/Makefile and src/luaconf.h for further customization
# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
# Your platform. See PLATS for possible values.
PLAT= none
# Where to install. The installation starts in the src and doc directories,
# so take care if INSTALL_TOP is not an absolute path.
INSTALL_TOP= /usr/local
INSTALL_BIN= $(INSTALL_TOP)/bin
INSTALL_INC= $(INSTALL_TOP)/include
INSTALL_LIB= $(INSTALL_TOP)/lib
INSTALL_MAN= $(INSTALL_TOP)/man/man1
#
# You probably want to make INSTALL_LMOD and INSTALL_CMOD consistent with
# LUA_ROOT, LUA_LDIR, and LUA_CDIR in luaconf.h (and also with etc/lua.pc).
INSTALL_LMOD= $(INSTALL_TOP)/share/lua/$V
INSTALL_CMOD= $(INSTALL_TOP)/lib/lua/$V
# How to install. If your install program does not support "-p", then you
# may have to run ranlib on the installed liblua.a (do "make ranlib").
INSTALL= install -p
INSTALL_EXEC= $(INSTALL) -m 0755
INSTALL_DATA= $(INSTALL) -m 0644
#
# If you don't have install you can use cp instead.
# INSTALL= cp -p
# INSTALL_EXEC= $(INSTALL)
# INSTALL_DATA= $(INSTALL)
# Utilities.
MKDIR= mkdir -p
RANLIB= ranlib
# == END OF USER SETTINGS. NO NEED TO CHANGE ANYTHING BELOW THIS LINE =========
# Convenience platforms targets.
PLATS= aix ansi bsd freebsd generic linux macosx mingw posix solaris
# What to install.
TO_BIN= lua luac
TO_INC= lua.h luaconf.h lualib.h lauxlib.h ../etc/lua.hpp
TO_LIB= liblua.a
TO_MAN= lua.1 luac.1
# Lua version and release.
V= 5.1
R= 5.1.4
all: $(PLAT)
$(PLATS) clean:
cd src && $(MAKE) $@
test: dummy
src/lua test/hello.lua
install: dummy
cd src && $(MKDIR) $(INSTALL_BIN) $(INSTALL_INC) $(INSTALL_LIB) $(INSTALL_MAN) $(INSTALL_LMOD) $(INSTALL_CMOD)
cd src && $(INSTALL_EXEC) $(TO_BIN) $(INSTALL_BIN)
cd src && $(INSTALL_DATA) $(TO_INC) $(INSTALL_INC)
cd src && $(INSTALL_DATA) $(TO_LIB) $(INSTALL_LIB)
cd doc && $(INSTALL_DATA) $(TO_MAN) $(INSTALL_MAN)
ranlib:
cd src && cd $(INSTALL_LIB) && $(RANLIB) $(TO_LIB)
local:
$(MAKE) install INSTALL_TOP=..
none:
@echo "Please do"
@echo " make PLATFORM"
@echo "where PLATFORM is one of these:"
@echo " $(PLATS)"
@echo "See INSTALL for complete instructions."
# make may get confused with test/ and INSTALL in a case-insensitive OS
dummy:
# echo config parameters
echo:
@echo ""
@echo "These are the parameters currently set in src/Makefile to build Lua $R:"
@echo ""
@cd src && $(MAKE) -s echo
@echo ""
@echo "These are the parameters currently set in Makefile to install Lua $R:"
@echo ""
@echo "PLAT = $(PLAT)"
@echo "INSTALL_TOP = $(INSTALL_TOP)"
@echo "INSTALL_BIN = $(INSTALL_BIN)"
@echo "INSTALL_INC = $(INSTALL_INC)"
@echo "INSTALL_LIB = $(INSTALL_LIB)"
@echo "INSTALL_MAN = $(INSTALL_MAN)"
@echo "INSTALL_LMOD = $(INSTALL_LMOD)"
@echo "INSTALL_CMOD = $(INSTALL_CMOD)"
@echo "INSTALL_EXEC = $(INSTALL_EXEC)"
@echo "INSTALL_DATA = $(INSTALL_DATA)"
@echo ""
@echo "See also src/luaconf.h ."
@echo ""
# echo private config parameters
pecho:
@echo "V = $(V)"
@echo "R = $(R)"
@echo "TO_BIN = $(TO_BIN)"
@echo "TO_INC = $(TO_INC)"
@echo "TO_LIB = $(TO_LIB)"
@echo "TO_MAN = $(TO_MAN)"
# echo config parameters as Lua code
# uncomment the last sed expression if you want nil instead of empty strings
lecho:
@echo "-- installation parameters for Lua $R"
@echo "VERSION = '$V'"
@echo "RELEASE = '$R'"
@$(MAKE) echo | grep = | sed -e 's/= /= "/' -e 's/$$/"/' #-e 's/""/nil/'
@echo "-- EOF"
# list targets that do not create files (but not all makes understand .PHONY)
.PHONY: all $(PLATS) clean test install local none dummy echo pecho lecho
# (end of Makefile)

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README for Lua 5.1
See INSTALL for installation instructions.
See HISTORY for a summary of changes since the last released version.
* What is Lua?
------------
Lua is a powerful, light-weight programming language designed for extending
applications. Lua is also frequently used as a general-purpose, stand-alone
language. Lua is free software.
For complete information, visit Lua's web site at http://www.lua.org/ .
For an executive summary, see http://www.lua.org/about.html .
Lua has been used in many different projects around the world.
For a short list, see http://www.lua.org/uses.html .
* Availability
------------
Lua is freely available for both academic and commercial purposes.
See COPYRIGHT and http://www.lua.org/license.html for details.
Lua can be downloaded at http://www.lua.org/download.html .
* Installation
------------
Lua is implemented in pure ANSI C, and compiles unmodified in all known
platforms that have an ANSI C compiler. In most Unix-like platforms, simply
do "make" with a suitable target. See INSTALL for detailed instructions.
* Origin
------
Lua is developed at Lua.org, a laboratory of the Department of Computer
Science of PUC-Rio (the Pontifical Catholic University of Rio de Janeiro
in Brazil).
For more information about the authors, see http://www.lua.org/authors.html .
(end of README)

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# makefile for building Lua
# see ../INSTALL for installation instructions
# see ../Makefile and luaconf.h for further customization
# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
# Your platform. See PLATS for possible values.
PLAT= none
CC= gcc
CFLAGS= -O2 -Wall $(MYCFLAGS)
AR= ar rcu
RANLIB= ranlib
RM= rm -f
LIBS= -lm $(MYLIBS)
MYCFLAGS=
MYLDFLAGS=
MYLIBS=
# == END OF USER SETTINGS. NO NEED TO CHANGE ANYTHING BELOW THIS LINE =========
PLATS= aix ansi bsd freebsd generic linux macosx mingw posix solaris
LUA_A= liblua.a
CORE_O= lapi.o lcode.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex.o lmem.o \
lobject.o lopcodes.o lparser.o lstate.o lstring.o ltable.o ltm.o \
lundump.o lvm.o lzio.o
LIB_O= lauxlib.o lbaselib.o ldblib.o liolib.o lmathlib.o loslib.o ltablib.o \
lstrlib.o loadlib.o linit.o
LUA_T= lua
LUA_O= lua.o
LUAC_T= luac
LUAC_O= luac.o print.o
ALL_O= $(CORE_O) $(LIB_O) $(LUA_O) $(LUAC_O)
ALL_T= $(LUA_A) $(LUA_T) $(LUAC_T)
ALL_A= $(LUA_A)
default: $(PLAT)
all: $(ALL_T)
o: $(ALL_O)
a: $(ALL_A)
$(LUA_A): $(CORE_O) $(LIB_O)
$(AR) $@ $?
$(RANLIB) $@
$(LUA_T): $(LUA_O) $(LUA_A)
$(CC) -o $@ $(MYLDFLAGS) $(LUA_O) $(LUA_A) $(LIBS)
$(LUAC_T): $(LUAC_O) $(LUA_A)
$(CC) -o $@ $(MYLDFLAGS) $(LUAC_O) $(LUA_A) $(LIBS)
clean:
$(RM) $(ALL_T) $(ALL_O)
depend:
@$(CC) $(CFLAGS) -MM l*.c print.c
echo:
@echo "PLAT = $(PLAT)"
@echo "CC = $(CC)"
@echo "CFLAGS = $(CFLAGS)"
@echo "AR = $(AR)"
@echo "RANLIB = $(RANLIB)"
@echo "RM = $(RM)"
@echo "MYCFLAGS = $(MYCFLAGS)"
@echo "MYLDFLAGS = $(MYLDFLAGS)"
@echo "MYLIBS = $(MYLIBS)"
# convenience targets for popular platforms
none:
@echo "Please choose a platform:"
@echo " $(PLATS)"
aix:
$(MAKE) all CC="xlc" CFLAGS="-O2 -DLUA_USE_POSIX -DLUA_USE_DLOPEN" MYLIBS="-ldl" MYLDFLAGS="-brtl -bexpall"
ansi:
$(MAKE) all MYCFLAGS=-DLUA_ANSI
bsd:
$(MAKE) all MYCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN" MYLIBS="-Wl,-E"
freebsd:
$(MAKE) all MYCFLAGS="-DLUA_USE_LINUX" MYLIBS="-Wl,-E -lreadline"
generic:
$(MAKE) all MYCFLAGS=
linux:
$(MAKE) all MYCFLAGS=-DLUA_USE_LINUX MYLIBS="-Wl,-E -ldl -lreadline -lhistory -lncurses"
macosx:
$(MAKE) all MYCFLAGS=-DLUA_USE_LINUX MYLIBS="-lreadline"
# use this on Mac OS X 10.3-
# $(MAKE) all MYCFLAGS=-DLUA_USE_MACOSX
mingw:
$(MAKE) "LUA_A=lua51.dll" "LUA_T=lua.exe" \
"AR=$(CC) -shared -o" "RANLIB=strip --strip-unneeded" \
"MYCFLAGS=-DLUA_BUILD_AS_DLL" "MYLIBS=" "MYLDFLAGS=-s" lua.exe
$(MAKE) "LUAC_T=luac.exe" luac.exe
posix:
$(MAKE) all MYCFLAGS=-DLUA_USE_POSIX
solaris:
$(MAKE) all MYCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN" MYLIBS="-ldl"
# list targets that do not create files (but not all makes understand .PHONY)
.PHONY: all $(PLATS) default o a clean depend echo none
# DO NOT DELETE
lapi.o: lapi.c lua.h luaconf.h lapi.h lobject.h llimits.h ldebug.h \
lstate.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lstring.h ltable.h \
lundump.h lvm.h
lauxlib.o: lauxlib.c lua.h luaconf.h lauxlib.h
lbaselib.o: lbaselib.c lua.h luaconf.h lauxlib.h lualib.h
lcode.o: lcode.c lua.h luaconf.h lcode.h llex.h lobject.h llimits.h \
lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h ldo.h lgc.h \
ltable.h
ldblib.o: ldblib.c lua.h luaconf.h lauxlib.h lualib.h
ldebug.o: ldebug.c lua.h luaconf.h lapi.h lobject.h llimits.h lcode.h \
llex.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h ldo.h \
lfunc.h lstring.h lgc.h ltable.h lvm.h
ldo.o: ldo.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h ltm.h \
lzio.h lmem.h ldo.h lfunc.h lgc.h lopcodes.h lparser.h lstring.h \
ltable.h lundump.h lvm.h
ldump.o: ldump.c lua.h luaconf.h lobject.h llimits.h lstate.h ltm.h \
lzio.h lmem.h lundump.h
lfunc.o: lfunc.c lua.h luaconf.h lfunc.h lobject.h llimits.h lgc.h lmem.h \
lstate.h ltm.h lzio.h
lgc.o: lgc.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h ltm.h \
lzio.h lmem.h ldo.h lfunc.h lgc.h lstring.h ltable.h
linit.o: linit.c lua.h luaconf.h lualib.h lauxlib.h
liolib.o: liolib.c lua.h luaconf.h lauxlib.h lualib.h
llex.o: llex.c lua.h luaconf.h ldo.h lobject.h llimits.h lstate.h ltm.h \
lzio.h lmem.h llex.h lparser.h lstring.h lgc.h ltable.h
lmathlib.o: lmathlib.c lua.h luaconf.h lauxlib.h lualib.h
lmem.o: lmem.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h \
ltm.h lzio.h lmem.h ldo.h
loadlib.o: loadlib.c lua.h luaconf.h lauxlib.h lualib.h
lobject.o: lobject.c lua.h luaconf.h ldo.h lobject.h llimits.h lstate.h \
ltm.h lzio.h lmem.h lstring.h lgc.h lvm.h
lopcodes.o: lopcodes.c lopcodes.h llimits.h lua.h luaconf.h
loslib.o: loslib.c lua.h luaconf.h lauxlib.h lualib.h
lparser.o: lparser.c lua.h luaconf.h lcode.h llex.h lobject.h llimits.h \
lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h ldo.h \
lfunc.h lstring.h lgc.h ltable.h
lstate.o: lstate.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h \
ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h llex.h lstring.h ltable.h
lstring.o: lstring.c lua.h luaconf.h lmem.h llimits.h lobject.h lstate.h \
ltm.h lzio.h lstring.h lgc.h
lstrlib.o: lstrlib.c lua.h luaconf.h lauxlib.h lualib.h
ltable.o: ltable.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h \
ltm.h lzio.h lmem.h ldo.h lgc.h ltable.h
ltablib.o: ltablib.c lua.h luaconf.h lauxlib.h lualib.h
ltm.o: ltm.c lua.h luaconf.h lobject.h llimits.h lstate.h ltm.h lzio.h \
lmem.h lstring.h lgc.h ltable.h
lua.o: lua.c lua.h luaconf.h lauxlib.h lualib.h
luac.o: luac.c lua.h luaconf.h lauxlib.h ldo.h lobject.h llimits.h \
lstate.h ltm.h lzio.h lmem.h lfunc.h lopcodes.h lstring.h lgc.h \
lundump.h
lundump.o: lundump.c lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lstring.h lgc.h lundump.h
lvm.o: lvm.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h ltm.h \
lzio.h lmem.h ldo.h lfunc.h lgc.h lopcodes.h lstring.h ltable.h lvm.h
lzio.o: lzio.c lua.h luaconf.h llimits.h lmem.h lstate.h lobject.h ltm.h \
lzio.h
print.o: print.c ldebug.h lstate.h lua.h luaconf.h lobject.h llimits.h \
ltm.h lzio.h lmem.h lopcodes.h lundump.h
# (end of Makefile)

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/*
** $Id: lapi.h,v 2.2.1.1 2007/12/27 13:02:25 roberto Exp $
** Auxiliary functions from Lua API
** See Copyright Notice in lua.h
*/
#ifndef lapi_h
#define lapi_h
#include "lobject.h"
LUAI_FUNC void luaA_pushobject (lua_State *L, const TValue *o);
#endif

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/*
** $Id: lauxlib.c,v 1.159.1.3 2008/01/21 13:20:51 roberto Exp $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <errno.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
/* This file uses only the official API of Lua.
** Any function declared here could be written as an application function.
*/
#define lauxlib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#define FREELIST_REF 0 /* free list of references */
/* convert a stack index to positive */
#define abs_index(L, i) ((i) > 0 || (i) <= LUA_REGISTRYINDEX ? (i) : \
lua_gettop(L) + (i) + 1)
/*
** {======================================================
** Error-report functions
** =======================================================
*/
LUALIB_API int luaL_argerror (lua_State *L, int narg, const char *extramsg) {
lua_Debug ar;
if (!lua_getstack(L, 0, &ar)) /* no stack frame? */
return luaL_error(L, "bad argument #%d (%s)", narg, extramsg);
lua_getinfo(L, "n", &ar);
if (strcmp(ar.namewhat, "method") == 0) {
narg--; /* do not count `self' */
if (narg == 0) /* error is in the self argument itself? */
return luaL_error(L, "calling " LUA_QS " on bad self (%s)",
ar.name, extramsg);
}
if (ar.name == NULL)
ar.name = "?";
return luaL_error(L, "bad argument #%d to " LUA_QS " (%s)",
narg, ar.name, extramsg);
}
LUALIB_API int luaL_typerror (lua_State *L, int narg, const char *tname) {
const char *msg = lua_pushfstring(L, "%s expected, got %s",
tname, luaL_typename(L, narg));
return luaL_argerror(L, narg, msg);
}
static void tag_error (lua_State *L, int narg, int tag) {
luaL_typerror(L, narg, lua_typename(L, tag));
}
LUALIB_API void luaL_where (lua_State *L, int level) {
lua_Debug ar;
if (lua_getstack(L, level, &ar)) { /* check function at level */
lua_getinfo(L, "Sl", &ar); /* get info about it */
if (ar.currentline > 0) { /* is there info? */
lua_pushfstring(L, "%s:%d: ", ar.short_src, ar.currentline);
return;
}
}
lua_pushliteral(L, ""); /* else, no information available... */
}
LUALIB_API int luaL_error (lua_State *L, const char *fmt, ...) {
va_list argp;
va_start(argp, fmt);
luaL_where(L, 1);
lua_pushvfstring(L, fmt, argp);
va_end(argp);
lua_concat(L, 2);
return lua_error(L);
}
/* }====================================================== */
LUALIB_API int luaL_checkoption (lua_State *L, int narg, const char *def,
const char *const lst[]) {
const char *name = (def) ? luaL_optstring(L, narg, def) :
luaL_checkstring(L, narg);
int i;
for (i=0; lst[i]; i++)
if (strcmp(lst[i], name) == 0)
return i;
return luaL_argerror(L, narg,
lua_pushfstring(L, "invalid option " LUA_QS, name));
}
LUALIB_API int luaL_newmetatable (lua_State *L, const char *tname) {
lua_getfield(L, LUA_REGISTRYINDEX, tname); /* get registry.name */
if (!lua_isnil(L, -1)) /* name already in use? */
return 0; /* leave previous value on top, but return 0 */
lua_pop(L, 1);
lua_newtable(L); /* create metatable */
lua_pushvalue(L, -1);
lua_setfield(L, LUA_REGISTRYINDEX, tname); /* registry.name = metatable */
return 1;
}
LUALIB_API void *luaL_checkudata (lua_State *L, int ud, const char *tname) {
void *p = lua_touserdata(L, ud);
if (p != NULL) { /* value is a userdata? */
if (lua_getmetatable(L, ud)) { /* does it have a metatable? */
lua_getfield(L, LUA_REGISTRYINDEX, tname); /* get correct metatable */
if (lua_rawequal(L, -1, -2)) { /* does it have the correct mt? */
lua_pop(L, 2); /* remove both metatables */
return p;
}
}
}
luaL_typerror(L, ud, tname); /* else error */
return NULL; /* to avoid warnings */
}
LUALIB_API void luaL_checkstack (lua_State *L, int space, const char *mes) {
if (!lua_checkstack(L, space))
luaL_error(L, "stack overflow (%s)", mes);
}
LUALIB_API void luaL_checktype (lua_State *L, int narg, int t) {
if (lua_type(L, narg) != t)
tag_error(L, narg, t);
}
LUALIB_API void luaL_checkany (lua_State *L, int narg) {
if (lua_type(L, narg) == LUA_TNONE)
luaL_argerror(L, narg, "value expected");
}
LUALIB_API const char *luaL_checklstring (lua_State *L, int narg, size_t *len) {
const char *s = lua_tolstring(L, narg, len);
if (!s) tag_error(L, narg, LUA_TSTRING);
return s;
}
LUALIB_API const char *luaL_optlstring (lua_State *L, int narg,
const char *def, size_t *len) {
if (lua_isnoneornil(L, narg)) {
if (len)
*len = (def ? strlen(def) : 0);
return def;
}
else return luaL_checklstring(L, narg, len);
}
LUALIB_API lua_Number luaL_checknumber (lua_State *L, int narg) {
lua_Number d = lua_tonumber(L, narg);
if (d == 0 && !lua_isnumber(L, narg)) /* avoid extra test when d is not 0 */
tag_error(L, narg, LUA_TNUMBER);
return d;
}
LUALIB_API lua_Number luaL_optnumber (lua_State *L, int narg, lua_Number def) {
return luaL_opt(L, luaL_checknumber, narg, def);
}
LUALIB_API lua_Integer luaL_checkinteger (lua_State *L, int narg) {
lua_Integer d = lua_tointeger(L, narg);
if (d == 0 && !lua_isnumber(L, narg)) /* avoid extra test when d is not 0 */
tag_error(L, narg, LUA_TNUMBER);
return d;
}
LUALIB_API lua_Integer luaL_optinteger (lua_State *L, int narg,
lua_Integer def) {
return luaL_opt(L, luaL_checkinteger, narg, def);
}
LUALIB_API int luaL_getmetafield (lua_State *L, int obj, const char *event) {
if (!lua_getmetatable(L, obj)) /* no metatable? */
return 0;
lua_pushstring(L, event);
lua_rawget(L, -2);
if (lua_isnil(L, -1)) {
lua_pop(L, 2); /* remove metatable and metafield */
return 0;
}
else {
lua_remove(L, -2); /* remove only metatable */
return 1;
}
}
LUALIB_API int luaL_callmeta (lua_State *L, int obj, const char *event) {
obj = abs_index(L, obj);
if (!luaL_getmetafield(L, obj, event)) /* no metafield? */
return 0;
lua_pushvalue(L, obj);
lua_call(L, 1, 1);
return 1;
}
LUALIB_API void (luaL_register) (lua_State *L, const char *libname,
const luaL_Reg *l) {
luaI_openlib(L, libname, l, 0);
}
static int libsize (const luaL_Reg *l) {
int size = 0;
for (; l->name; l++) size++;
return size;
}
LUALIB_API void luaI_openlib (lua_State *L, const char *libname,
const luaL_Reg *l, int nup) {
if (libname) {
int size = libsize(l);
/* check whether lib already exists */
luaL_findtable(L, LUA_REGISTRYINDEX, "_LOADED", 1);
lua_getfield(L, -1, libname); /* get _LOADED[libname] */
if (!lua_istable(L, -1)) { /* not found? */
lua_pop(L, 1); /* remove previous result */
/* try global variable (and create one if it does not exist) */
if (luaL_findtable(L, LUA_GLOBALSINDEX, libname, size) != NULL)
luaL_error(L, "name conflict for module " LUA_QS, libname);
lua_pushvalue(L, -1);
lua_setfield(L, -3, libname); /* _LOADED[libname] = new table */
}
lua_remove(L, -2); /* remove _LOADED table */
lua_insert(L, -(nup+1)); /* move library table to below upvalues */
}
for (; l->name; l++) {
int i;
for (i=0; i<nup; i++) /* copy upvalues to the top */
lua_pushvalue(L, -nup);
lua_pushcclosure(L, l->func, nup);
lua_setfield(L, -(nup+2), l->name);
}
lua_pop(L, nup); /* remove upvalues */
}
/*
** {======================================================
** getn-setn: size for arrays
** =======================================================
*/
#if defined(LUA_COMPAT_GETN)
static int checkint (lua_State *L, int topop) {
int n = (lua_type(L, -1) == LUA_TNUMBER) ? lua_tointeger(L, -1) : -1;
lua_pop(L, topop);
return n;
}
static void getsizes (lua_State *L) {
lua_getfield(L, LUA_REGISTRYINDEX, "LUA_SIZES");
if (lua_isnil(L, -1)) { /* no `size' table? */
lua_pop(L, 1); /* remove nil */
lua_newtable(L); /* create it */
lua_pushvalue(L, -1); /* `size' will be its own metatable */
lua_setmetatable(L, -2);
lua_pushliteral(L, "kv");
lua_setfield(L, -2, "__mode"); /* metatable(N).__mode = "kv" */
lua_pushvalue(L, -1);
lua_setfield(L, LUA_REGISTRYINDEX, "LUA_SIZES"); /* store in register */
}
}
LUALIB_API void luaL_setn (lua_State *L, int t, int n) {
t = abs_index(L, t);
lua_pushliteral(L, "n");
lua_rawget(L, t);
if (checkint(L, 1) >= 0) { /* is there a numeric field `n'? */
lua_pushliteral(L, "n"); /* use it */
lua_pushinteger(L, n);
lua_rawset(L, t);
}
else { /* use `sizes' */
getsizes(L);
lua_pushvalue(L, t);
lua_pushinteger(L, n);
lua_rawset(L, -3); /* sizes[t] = n */
lua_pop(L, 1); /* remove `sizes' */
}
}
LUALIB_API int luaL_getn (lua_State *L, int t) {
int n;
t = abs_index(L, t);
lua_pushliteral(L, "n"); /* try t.n */
lua_rawget(L, t);
if ((n = checkint(L, 1)) >= 0) return n;
getsizes(L); /* else try sizes[t] */
lua_pushvalue(L, t);
lua_rawget(L, -2);
if ((n = checkint(L, 2)) >= 0) return n;
return (int)lua_objlen(L, t);
}
#endif
/* }====================================================== */
LUALIB_API const char *luaL_gsub (lua_State *L, const char *s, const char *p,
const char *r) {
const char *wild;
size_t l = strlen(p);
luaL_Buffer b;
luaL_buffinit(L, &b);
while ((wild = strstr(s, p)) != NULL) {
luaL_addlstring(&b, s, wild - s); /* push prefix */
luaL_addstring(&b, r); /* push replacement in place of pattern */
s = wild + l; /* continue after `p' */
}
luaL_addstring(&b, s); /* push last suffix */
luaL_pushresult(&b);
return lua_tostring(L, -1);
}
LUALIB_API const char *luaL_findtable (lua_State *L, int idx,
const char *fname, int szhint) {
const char *e;
lua_pushvalue(L, idx);
do {
e = strchr(fname, '.');
if (e == NULL) e = fname + strlen(fname);
lua_pushlstring(L, fname, e - fname);
lua_rawget(L, -2);
if (lua_isnil(L, -1)) { /* no such field? */
lua_pop(L, 1); /* remove this nil */
lua_createtable(L, 0, (*e == '.' ? 1 : szhint)); /* new table for field */
lua_pushlstring(L, fname, e - fname);
lua_pushvalue(L, -2);
lua_settable(L, -4); /* set new table into field */
}
else if (!lua_istable(L, -1)) { /* field has a non-table value? */
lua_pop(L, 2); /* remove table and value */
return fname; /* return problematic part of the name */
}
lua_remove(L, -2); /* remove previous table */
fname = e + 1;
} while (*e == '.');
return NULL;
}
/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/
#define bufflen(B) ((B)->p - (B)->buffer)
#define bufffree(B) ((size_t)(LUAL_BUFFERSIZE - bufflen(B)))
#define LIMIT (LUA_MINSTACK/2)
static int emptybuffer (luaL_Buffer *B) {
size_t l = bufflen(B);
if (l == 0) return 0; /* put nothing on stack */
else {
lua_pushlstring(B->L, B->buffer, l);
B->p = B->buffer;
B->lvl++;
return 1;
}
}
static void adjuststack (luaL_Buffer *B) {
if (B->lvl > 1) {
lua_State *L = B->L;
int toget = 1; /* number of levels to concat */
size_t toplen = lua_strlen(L, -1);
do {
size_t l = lua_strlen(L, -(toget+1));
if (B->lvl - toget + 1 >= LIMIT || toplen > l) {
toplen += l;
toget++;
}
else break;
} while (toget < B->lvl);
lua_concat(L, toget);
B->lvl = B->lvl - toget + 1;
}
}
LUALIB_API char *luaL_prepbuffer (luaL_Buffer *B) {
if (emptybuffer(B))
adjuststack(B);
return B->buffer;
}
LUALIB_API void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l) {
while (l--)
luaL_addchar(B, *s++);
}
LUALIB_API void luaL_addstring (luaL_Buffer *B, const char *s) {
luaL_addlstring(B, s, strlen(s));
}
LUALIB_API void luaL_pushresult (luaL_Buffer *B) {
emptybuffer(B);
lua_concat(B->L, B->lvl);
B->lvl = 1;
}
LUALIB_API void luaL_addvalue (luaL_Buffer *B) {
lua_State *L = B->L;
size_t vl;
const char *s = lua_tolstring(L, -1, &vl);
if (vl <= bufffree(B)) { /* fit into buffer? */
memcpy(B->p, s, vl); /* put it there */
B->p += vl;
lua_pop(L, 1); /* remove from stack */
}
else {
if (emptybuffer(B))
lua_insert(L, -2); /* put buffer before new value */
B->lvl++; /* add new value into B stack */
adjuststack(B);
}
}
LUALIB_API void luaL_buffinit (lua_State *L, luaL_Buffer *B) {
B->L = L;
B->p = B->buffer;
B->lvl = 0;
}
/* }====================================================== */
LUALIB_API int luaL_ref (lua_State *L, int t) {
int ref;
t = abs_index(L, t);
if (lua_isnil(L, -1)) {
lua_pop(L, 1); /* remove from stack */
return LUA_REFNIL; /* `nil' has a unique fixed reference */
}
lua_rawgeti(L, t, FREELIST_REF); /* get first free element */
ref = (int)lua_tointeger(L, -1); /* ref = t[FREELIST_REF] */
lua_pop(L, 1); /* remove it from stack */
if (ref != 0) { /* any free element? */
lua_rawgeti(L, t, ref); /* remove it from list */
lua_rawseti(L, t, FREELIST_REF); /* (t[FREELIST_REF] = t[ref]) */
}
else { /* no free elements */
ref = (int)lua_objlen(L, t);
ref++; /* create new reference */
}
lua_rawseti(L, t, ref);
return ref;
}
LUALIB_API void luaL_unref (lua_State *L, int t, int ref) {
if (ref >= 0) {
t = abs_index(L, t);
lua_rawgeti(L, t, FREELIST_REF);
lua_rawseti(L, t, ref); /* t[ref] = t[FREELIST_REF] */
lua_pushinteger(L, ref);
lua_rawseti(L, t, FREELIST_REF); /* t[FREELIST_REF] = ref */
}
}
/*
** {======================================================
** Load functions
** =======================================================
*/
typedef struct LoadF {
int extraline;
FILE *f;
char buff[LUAL_BUFFERSIZE];
} LoadF;
static const char *getF (lua_State *L, void *ud, size_t *size) {
LoadF *lf = (LoadF *)ud;
(void)L;
if (lf->extraline) {
lf->extraline = 0;
*size = 1;
return "\n";
}
if (feof(lf->f)) return NULL;
*size = fread(lf->buff, 1, sizeof(lf->buff), lf->f);
return (*size > 0) ? lf->buff : NULL;
}
static int errfile (lua_State *L, const char *what, int fnameindex) {
const char *serr = strerror(errno);
const char *filename = lua_tostring(L, fnameindex) + 1;
lua_pushfstring(L, "cannot %s %s: %s", what, filename, serr);
lua_remove(L, fnameindex);
return LUA_ERRFILE;
}
LUALIB_API int luaL_loadfile (lua_State *L, const char *filename) {
LoadF lf;
int status, readstatus;
int c;
int fnameindex = lua_gettop(L) + 1; /* index of filename on the stack */
lf.extraline = 0;
if (filename == NULL) {
lua_pushliteral(L, "=stdin");
lf.f = stdin;
}
else {
lua_pushfstring(L, "@%s", filename);
lf.f = fopen(filename, "r");
if (lf.f == NULL) return errfile(L, "open", fnameindex);
}
c = getc(lf.f);
if (c == '#') { /* Unix exec. file? */
lf.extraline = 1;
while ((c = getc(lf.f)) != EOF && c != '\n') ; /* skip first line */
if (c == '\n') c = getc(lf.f);
}
if (c == LUA_SIGNATURE[0] && filename) { /* binary file? */
lf.f = freopen(filename, "rb", lf.f); /* reopen in binary mode */
if (lf.f == NULL) return errfile(L, "reopen", fnameindex);
/* skip eventual `#!...' */
while ((c = getc(lf.f)) != EOF && c != LUA_SIGNATURE[0]) ;
lf.extraline = 0;
}
ungetc(c, lf.f);
status = lua_load(L, getF, &lf, lua_tostring(L, -1));
readstatus = ferror(lf.f);
if (filename) fclose(lf.f); /* close file (even in case of errors) */
if (readstatus) {
lua_settop(L, fnameindex); /* ignore results from `lua_load' */
return errfile(L, "read", fnameindex);
}
lua_remove(L, fnameindex);
return status;
}
typedef struct LoadS {
const char *s;
size_t size;
} LoadS;
static const char *getS (lua_State *L, void *ud, size_t *size) {
LoadS *ls = (LoadS *)ud;
(void)L;
if (ls->size == 0) return NULL;
*size = ls->size;
ls->size = 0;
return ls->s;
}
LUALIB_API int luaL_loadbuffer (lua_State *L, const char *buff, size_t size,
const char *name) {
LoadS ls;
ls.s = buff;
ls.size = size;
return lua_load(L, getS, &ls, name);
}
LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s) {
return luaL_loadbuffer(L, s, strlen(s), s);
}
/* }====================================================== */
static void *l_alloc (void *ud, void *ptr, size_t osize, size_t nsize) {
(void)ud;
(void)osize;
if (nsize == 0) {
free(ptr);
return NULL;
}
else
return realloc(ptr, nsize);
}
static int panic (lua_State *L) {
(void)L; /* to avoid warnings */
fprintf(stderr, "PANIC: unprotected error in call to Lua API (%s)\n",
lua_tostring(L, -1));
return 0;
}
LUALIB_API lua_State *luaL_newstate (void) {
lua_State *L = lua_newstate(l_alloc, NULL);
if (L) lua_atpanic(L, &panic);
return L;
}

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/*
** $Id: lauxlib.h,v 1.88.1.1 2007/12/27 13:02:25 roberto Exp $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
#ifndef lauxlib_h
#define lauxlib_h
#include <stddef.h>
#include <stdio.h>
#include "lua.h"
#if defined(LUA_COMPAT_GETN)
LUALIB_API int (luaL_getn) (lua_State *L, int t);
LUALIB_API void (luaL_setn) (lua_State *L, int t, int n);
#else
#define luaL_getn(L,i) ((int)lua_objlen(L, i))
#define luaL_setn(L,i,j) ((void)0) /* no op! */
#endif
#if defined(LUA_COMPAT_OPENLIB)
#define luaI_openlib luaL_openlib
#endif
/* extra error code for `luaL_load' */
#define LUA_ERRFILE (LUA_ERRERR+1)
typedef struct luaL_Reg {
const char *name;
lua_CFunction func;
} luaL_Reg;
LUALIB_API void (luaI_openlib) (lua_State *L, const char *libname,
const luaL_Reg *l, int nup);
LUALIB_API void (luaL_register) (lua_State *L, const char *libname,
const luaL_Reg *l);
LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
LUALIB_API int (luaL_typerror) (lua_State *L, int narg, const char *tname);
LUALIB_API int (luaL_argerror) (lua_State *L, int numarg, const char *extramsg);
LUALIB_API const char *(luaL_checklstring) (lua_State *L, int numArg,
size_t *l);
LUALIB_API const char *(luaL_optlstring) (lua_State *L, int numArg,
const char *def, size_t *l);
LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int numArg);
LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int nArg, lua_Number def);
LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int numArg);
LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int nArg,
lua_Integer def);
LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
LUALIB_API void (luaL_checktype) (lua_State *L, int narg, int t);
LUALIB_API void (luaL_checkany) (lua_State *L, int narg);
LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void (luaL_where) (lua_State *L, int lvl);
LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
LUALIB_API int (luaL_checkoption) (lua_State *L, int narg, const char *def,
const char *const lst[]);
LUALIB_API int (luaL_ref) (lua_State *L, int t);
LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
LUALIB_API int (luaL_loadfile) (lua_State *L, const char *filename);
LUALIB_API int (luaL_loadbuffer) (lua_State *L, const char *buff, size_t sz,
const char *name);
LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
LUALIB_API lua_State *(luaL_newstate) (void);
LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p,
const char *r);
LUALIB_API const char *(luaL_findtable) (lua_State *L, int idx,
const char *fname, int szhint);
/*
** ===============================================================
** some useful macros
** ===============================================================
*/
#define luaL_argcheck(L, cond,numarg,extramsg) \
((void)((cond) || luaL_argerror(L, (numarg), (extramsg))))
#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
#define luaL_dofile(L, fn) \
(luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_dostring(L, s) \
(luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/
typedef struct luaL_Buffer {
char *p; /* current position in buffer */
int lvl; /* number of strings in the stack (level) */
lua_State *L;
char buffer[LUAL_BUFFERSIZE];
} luaL_Buffer;
#define luaL_addchar(B,c) \
((void)((B)->p < ((B)->buffer+LUAL_BUFFERSIZE) || luaL_prepbuffer(B)), \
(*(B)->p++ = (char)(c)))
/* compatibility only */
#define luaL_putchar(B,c) luaL_addchar(B,c)
#define luaL_addsize(B,n) ((B)->p += (n))
LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
LUALIB_API char *(luaL_prepbuffer) (luaL_Buffer *B);
LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
/* }====================================================== */
/* compatibility with ref system */
/* pre-defined references */
#define LUA_NOREF (-2)
#define LUA_REFNIL (-1)
#define lua_ref(L,lock) ((lock) ? luaL_ref(L, LUA_REGISTRYINDEX) : \
(lua_pushstring(L, "unlocked references are obsolete"), lua_error(L), 0))
#define lua_unref(L,ref) luaL_unref(L, LUA_REGISTRYINDEX, (ref))
#define lua_getref(L,ref) lua_rawgeti(L, LUA_REGISTRYINDEX, (ref))
#define luaL_reg luaL_Reg
#endif

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@ -0,0 +1,653 @@
/*
** $Id: lbaselib.c,v 1.191.1.6 2008/02/14 16:46:22 roberto Exp $
** Basic library
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define lbaselib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** If your system does not support `stdout', you can just remove this function.
** If you need, you can define your own `print' function, following this
** model but changing `fputs' to put the strings at a proper place
** (a console window or a log file, for instance).
*/
static int luaB_print (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int i;
lua_getglobal(L, "tostring");
for (i=1; i<=n; i++) {
const char *s;
lua_pushvalue(L, -1); /* function to be called */
lua_pushvalue(L, i); /* value to print */
lua_call(L, 1, 1);
s = lua_tostring(L, -1); /* get result */
if (s == NULL)
return luaL_error(L, LUA_QL("tostring") " must return a string to "
LUA_QL("print"));
if (i>1) fputs("\t", stdout);
fputs(s, stdout);
lua_pop(L, 1); /* pop result */
}
fputs("\n", stdout);
return 0;
}
static int luaB_tonumber (lua_State *L) {
int base = luaL_optint(L, 2, 10);
if (base == 10) { /* standard conversion */
luaL_checkany(L, 1);
if (lua_isnumber(L, 1)) {
lua_pushnumber(L, lua_tonumber(L, 1));
return 1;
}
}
else {
const char *s1 = luaL_checkstring(L, 1);
char *s2;
unsigned long n;
luaL_argcheck(L, 2 <= base && base <= 36, 2, "base out of range");
n = strtoul(s1, &s2, base);
if (s1 != s2) { /* at least one valid digit? */
while (isspace((unsigned char)(*s2))) s2++; /* skip trailing spaces */
if (*s2 == '\0') { /* no invalid trailing characters? */
lua_pushnumber(L, (lua_Number)n);
return 1;
}
}
}
lua_pushnil(L); /* else not a number */
return 1;
}
static int luaB_error (lua_State *L) {
int level = luaL_optint(L, 2, 1);
lua_settop(L, 1);
if (lua_isstring(L, 1) && level > 0) { /* add extra information? */
luaL_where(L, level);
lua_pushvalue(L, 1);
lua_concat(L, 2);
}
return lua_error(L);
}
static int luaB_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_getmetatable(L, 1)) {
lua_pushnil(L);
return 1; /* no metatable */
}
luaL_getmetafield(L, 1, "__metatable");
return 1; /* returns either __metatable field (if present) or metatable */
}
static int luaB_setmetatable (lua_State *L) {
int t = lua_type(L, 2);
luaL_checktype(L, 1, LUA_TTABLE);
luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2,
"nil or table expected");
if (luaL_getmetafield(L, 1, "__metatable"))
luaL_error(L, "cannot change a protected metatable");
lua_settop(L, 2);
lua_setmetatable(L, 1);
return 1;
}
static void getfunc (lua_State *L, int opt) {
if (lua_isfunction(L, 1)) lua_pushvalue(L, 1);
else {
lua_Debug ar;
int level = opt ? luaL_optint(L, 1, 1) : luaL_checkint(L, 1);
luaL_argcheck(L, level >= 0, 1, "level must be non-negative");
if (lua_getstack(L, level, &ar) == 0)
luaL_argerror(L, 1, "invalid level");
lua_getinfo(L, "f", &ar);
if (lua_isnil(L, -1))
luaL_error(L, "no function environment for tail call at level %d",
level);
}
}
static int luaB_getfenv (lua_State *L) {
getfunc(L, 1);
if (lua_iscfunction(L, -1)) /* is a C function? */
lua_pushvalue(L, LUA_GLOBALSINDEX); /* return the thread's global env. */
else
lua_getfenv(L, -1);
return 1;
}
static int luaB_setfenv (lua_State *L) {
luaL_checktype(L, 2, LUA_TTABLE);
getfunc(L, 0);
lua_pushvalue(L, 2);
if (lua_isnumber(L, 1) && lua_tonumber(L, 1) == 0) {
/* change environment of current thread */
lua_pushthread(L);
lua_insert(L, -2);
lua_setfenv(L, -2);
return 0;
}
else if (lua_iscfunction(L, -2) || lua_setfenv(L, -2) == 0)
luaL_error(L,
LUA_QL("setfenv") " cannot change environment of given object");
return 1;
}
static int luaB_rawequal (lua_State *L) {
luaL_checkany(L, 1);
luaL_checkany(L, 2);
lua_pushboolean(L, lua_rawequal(L, 1, 2));
return 1;
}
static int luaB_rawget (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
lua_settop(L, 2);
lua_rawget(L, 1);
return 1;
}
static int luaB_rawset (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
luaL_checkany(L, 3);
lua_settop(L, 3);
lua_rawset(L, 1);
return 1;
}
static int luaB_gcinfo (lua_State *L) {
lua_pushinteger(L, lua_getgccount(L));
return 1;
}
static int luaB_collectgarbage (lua_State *L) {
static const char *const opts[] = {"stop", "restart", "collect",
"count", "step", "setpause", "setstepmul", NULL};
static const int optsnum[] = {LUA_GCSTOP, LUA_GCRESTART, LUA_GCCOLLECT,
LUA_GCCOUNT, LUA_GCSTEP, LUA_GCSETPAUSE, LUA_GCSETSTEPMUL};
int o = luaL_checkoption(L, 1, "collect", opts);
int ex = luaL_optint(L, 2, 0);
int res = lua_gc(L, optsnum[o], ex);
switch (optsnum[o]) {
case LUA_GCCOUNT: {
int b = lua_gc(L, LUA_GCCOUNTB, 0);
lua_pushnumber(L, res + ((lua_Number)b/1024));
return 1;
}
case LUA_GCSTEP: {
lua_pushboolean(L, res);
return 1;
}
default: {
lua_pushnumber(L, res);
return 1;
}
}
}
static int luaB_type (lua_State *L) {
luaL_checkany(L, 1);
lua_pushstring(L, luaL_typename(L, 1));
return 1;
}
static int luaB_next (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_settop(L, 2); /* create a 2nd argument if there isn't one */
if (lua_next(L, 1))
return 2;
else {
lua_pushnil(L);
return 1;
}
}
static int luaB_pairs (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_pushvalue(L, lua_upvalueindex(1)); /* return generator, */
lua_pushvalue(L, 1); /* state, */
lua_pushnil(L); /* and initial value */
return 3;
}
static int ipairsaux (lua_State *L) {
int i = luaL_checkint(L, 2);
luaL_checktype(L, 1, LUA_TTABLE);
i++; /* next value */
lua_pushinteger(L, i);
lua_rawgeti(L, 1, i);
return (lua_isnil(L, -1)) ? 0 : 2;
}
static int luaB_ipairs (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_pushvalue(L, lua_upvalueindex(1)); /* return generator, */
lua_pushvalue(L, 1); /* state, */
lua_pushinteger(L, 0); /* and initial value */
return 3;
}
static int load_aux (lua_State *L, int status) {
if (status == 0) /* OK? */
return 1;
else {
lua_pushnil(L);
lua_insert(L, -2); /* put before error message */
return 2; /* return nil plus error message */
}
}
static int luaB_loadstring (lua_State *L) {
size_t l;
const char *s = luaL_checklstring(L, 1, &l);
const char *chunkname = luaL_optstring(L, 2, s);
return load_aux(L, luaL_loadbuffer(L, s, l, chunkname));
}
static int luaB_loadfile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
return load_aux(L, luaL_loadfile(L, fname));
}
/*
** Reader for generic `load' function: `lua_load' uses the
** stack for internal stuff, so the reader cannot change the
** stack top. Instead, it keeps its resulting string in a
** reserved slot inside the stack.
*/
static const char *generic_reader (lua_State *L, void *ud, size_t *size) {
(void)ud; /* to avoid warnings */
luaL_checkstack(L, 2, "too many nested functions");
lua_pushvalue(L, 1); /* get function */
lua_call(L, 0, 1); /* call it */
if (lua_isnil(L, -1)) {
*size = 0;
return NULL;
}
else if (lua_isstring(L, -1)) {
lua_replace(L, 3); /* save string in a reserved stack slot */
return lua_tolstring(L, 3, size);
}
else luaL_error(L, "reader function must return a string");
return NULL; /* to avoid warnings */
}
static int luaB_load (lua_State *L) {
int status;
const char *cname = luaL_optstring(L, 2, "=(load)");
luaL_checktype(L, 1, LUA_TFUNCTION);
lua_settop(L, 3); /* function, eventual name, plus one reserved slot */
status = lua_load(L, generic_reader, NULL, cname);
return load_aux(L, status);
}
static int luaB_dofile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
int n = lua_gettop(L);
if (luaL_loadfile(L, fname) != 0) lua_error(L);
lua_call(L, 0, LUA_MULTRET);
return lua_gettop(L) - n;
}
static int luaB_assert (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_toboolean(L, 1))
return luaL_error(L, "%s", luaL_optstring(L, 2, "assertion failed!"));
return lua_gettop(L);
}
static int luaB_unpack (lua_State *L) {
int i, e, n;
luaL_checktype(L, 1, LUA_TTABLE);
i = luaL_optint(L, 2, 1);
e = luaL_opt(L, luaL_checkint, 3, luaL_getn(L, 1));
if (i > e) return 0; /* empty range */
n = e - i + 1; /* number of elements */
if (n <= 0 || !lua_checkstack(L, n)) /* n <= 0 means arith. overflow */
return luaL_error(L, "too many results to unpack");
lua_rawgeti(L, 1, i); /* push arg[i] (avoiding overflow problems) */
while (i++ < e) /* push arg[i + 1...e] */
lua_rawgeti(L, 1, i);
return n;
}
static int luaB_select (lua_State *L) {
int n = lua_gettop(L);
if (lua_type(L, 1) == LUA_TSTRING && *lua_tostring(L, 1) == '#') {
lua_pushinteger(L, n-1);
return 1;
}
else {
int i = luaL_checkint(L, 1);
if (i < 0) i = n + i;
else if (i > n) i = n;
luaL_argcheck(L, 1 <= i, 1, "index out of range");
return n - i;
}
}
static int luaB_pcall (lua_State *L) {
int status;
luaL_checkany(L, 1);
status = lua_pcall(L, lua_gettop(L) - 1, LUA_MULTRET, 0);
lua_pushboolean(L, (status == 0));
lua_insert(L, 1);
return lua_gettop(L); /* return status + all results */
}
static int luaB_xpcall (lua_State *L) {
int status;
luaL_checkany(L, 2);
lua_settop(L, 2);
lua_insert(L, 1); /* put error function under function to be called */
status = lua_pcall(L, 0, LUA_MULTRET, 1);
lua_pushboolean(L, (status == 0));
lua_replace(L, 1);
return lua_gettop(L); /* return status + all results */
}
static int luaB_tostring (lua_State *L) {
luaL_checkany(L, 1);
if (luaL_callmeta(L, 1, "__tostring")) /* is there a metafield? */
return 1; /* use its value */
switch (lua_type(L, 1)) {
case LUA_TNUMBER:
lua_pushstring(L, lua_tostring(L, 1));
break;
case LUA_TSTRING:
lua_pushvalue(L, 1);
break;
case LUA_TBOOLEAN:
lua_pushstring(L, (lua_toboolean(L, 1) ? "true" : "false"));
break;
case LUA_TNIL:
lua_pushliteral(L, "nil");
break;
default:
lua_pushfstring(L, "%s: %p", luaL_typename(L, 1), lua_topointer(L, 1));
break;
}
return 1;
}
static int luaB_newproxy (lua_State *L) {
lua_settop(L, 1);
lua_newuserdata(L, 0); /* create proxy */
if (lua_toboolean(L, 1) == 0)
return 1; /* no metatable */
else if (lua_isboolean(L, 1)) {
lua_newtable(L); /* create a new metatable `m' ... */
lua_pushvalue(L, -1); /* ... and mark `m' as a valid metatable */
lua_pushboolean(L, 1);
lua_rawset(L, lua_upvalueindex(1)); /* weaktable[m] = true */
}
else {
int validproxy = 0; /* to check if weaktable[metatable(u)] == true */
if (lua_getmetatable(L, 1)) {
lua_rawget(L, lua_upvalueindex(1));
validproxy = lua_toboolean(L, -1);
lua_pop(L, 1); /* remove value */
}
luaL_argcheck(L, validproxy, 1, "boolean or proxy expected");
lua_getmetatable(L, 1); /* metatable is valid; get it */
}
lua_setmetatable(L, 2);
return 1;
}
static const luaL_Reg base_funcs[] = {
{"assert", luaB_assert},
{"collectgarbage", luaB_collectgarbage},
{"dofile", luaB_dofile},
{"error", luaB_error},
{"gcinfo", luaB_gcinfo},
{"getfenv", luaB_getfenv},
{"getmetatable", luaB_getmetatable},
{"loadfile", luaB_loadfile},
{"load", luaB_load},
{"loadstring", luaB_loadstring},
{"next", luaB_next},
{"pcall", luaB_pcall},
{"print", luaB_print},
{"rawequal", luaB_rawequal},
{"rawget", luaB_rawget},
{"rawset", luaB_rawset},
{"select", luaB_select},
{"setfenv", luaB_setfenv},
{"setmetatable", luaB_setmetatable},
{"tonumber", luaB_tonumber},
{"tostring", luaB_tostring},
{"type", luaB_type},
{"unpack", luaB_unpack},
{"xpcall", luaB_xpcall},
{NULL, NULL}
};
/*
** {======================================================
** Coroutine library
** =======================================================
*/
#define CO_RUN 0 /* running */
#define CO_SUS 1 /* suspended */
#define CO_NOR 2 /* 'normal' (it resumed another coroutine) */
#define CO_DEAD 3
static const char *const statnames[] =
{"running", "suspended", "normal", "dead"};
static int costatus (lua_State *L, lua_State *co) {
if (L == co) return CO_RUN;
switch (lua_status(co)) {
case LUA_YIELD:
return CO_SUS;
case 0: {
lua_Debug ar;
if (lua_getstack(co, 0, &ar) > 0) /* does it have frames? */
return CO_NOR; /* it is running */
else if (lua_gettop(co) == 0)
return CO_DEAD;
else
return CO_SUS; /* initial state */
}
default: /* some error occured */
return CO_DEAD;
}
}
static int luaB_costatus (lua_State *L) {
lua_State *co = lua_tothread(L, 1);
luaL_argcheck(L, co, 1, "coroutine expected");
lua_pushstring(L, statnames[costatus(L, co)]);
return 1;
}
static int auxresume (lua_State *L, lua_State *co, int narg) {
int status = costatus(L, co);
if (!lua_checkstack(co, narg))
luaL_error(L, "too many arguments to resume");
if (status != CO_SUS) {
lua_pushfstring(L, "cannot resume %s coroutine", statnames[status]);
return -1; /* error flag */
}
lua_xmove(L, co, narg);
lua_setlevel(L, co);
status = lua_resume(co, narg);
if (status == 0 || status == LUA_YIELD) {
int nres = lua_gettop(co);
if (!lua_checkstack(L, nres + 1))
luaL_error(L, "too many results to resume");
lua_xmove(co, L, nres); /* move yielded values */
return nres;
}
else {
lua_xmove(co, L, 1); /* move error message */
return -1; /* error flag */
}
}
static int luaB_coresume (lua_State *L) {
lua_State *co = lua_tothread(L, 1);
int r;
luaL_argcheck(L, co, 1, "coroutine expected");
r = auxresume(L, co, lua_gettop(L) - 1);
if (r < 0) {
lua_pushboolean(L, 0);
lua_insert(L, -2);
return 2; /* return false + error message */
}
else {
lua_pushboolean(L, 1);
lua_insert(L, -(r + 1));
return r + 1; /* return true + `resume' returns */
}
}
static int luaB_auxwrap (lua_State *L) {
lua_State *co = lua_tothread(L, lua_upvalueindex(1));
int r = auxresume(L, co, lua_gettop(L));
if (r < 0) {
if (lua_isstring(L, -1)) { /* error object is a string? */
luaL_where(L, 1); /* add extra info */
lua_insert(L, -2);
lua_concat(L, 2);
}
lua_error(L); /* propagate error */
}
return r;