..
BioGen.cpp
Fixed rounding error in MultiStepMap BioGen, introduced in rev 1289.
2013-03-24 16:07:51 +00:00
BioGen.h
Fixed rounding error in MultiStepMap BioGen, introduced in rev 1289.
2013-03-24 16:07:51 +00:00
Caves.cpp
Re-tweaked WormNestCaves for more reasonable cave sizes
2013-03-22 21:49:33 +00:00
Caves.h
Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)
2013-03-17 17:55:03 +00:00
ChunkDesc.cpp
cChunkDesc: Added the RandomFillRelCuboid() function
2013-03-31 19:05:41 +00:00
ChunkDesc.h
cChunkDesc: Added the RandomFillRelCuboid() function
2013-03-31 19:05:41 +00:00
ChunkGenerator.cpp
The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.
2013-03-19 08:32:02 +00:00
ChunkGenerator.h
Prepared cChunkDesc for further API extension; used it as the sole container for generated chunk data, including entities / block entities.
2013-02-08 16:01:44 +00:00
CompoGen.cpp
The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.
2013-03-19 08:32:02 +00:00
CompoGen.h
Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)
2013-03-17 17:55:03 +00:00
ComposableGenerator.cpp
MineShafts: User-settable chance of individual pieces' occurence. Staircase-only mineshafts, yay :)
2013-03-31 17:10:17 +00:00
ComposableGenerator.h
Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)
2013-03-17 17:55:03 +00:00
FinishGen.cpp
The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.
2013-03-19 08:32:02 +00:00
FinishGen.h
The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.
2013-03-19 08:32:02 +00:00
HeiGen.cpp
HeiGenBiomal: added a fast but ugly-looking optimization, disabled by default.
2013-03-20 20:41:19 +00:00
HeiGen.h
Merged the usable portion of the "gens" branch.
2013-01-25 10:12:29 +00:00
MineShafts.cpp
Mineshafts: Added a (nonworking) mob spawner in cobweb spider nests.
2013-04-06 17:03:28 +00:00
MineShafts.h
MineShafts: User-settable chance of individual pieces' occurence. Staircase-only mineshafts, yay :)
2013-03-31 17:10:17 +00:00
Ravines.cpp
Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)
2013-03-17 17:55:03 +00:00
Ravines.h
Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)
2013-03-17 17:55:03 +00:00
StructGen.cpp
Lakes: added a limiter, better height distribution
2013-03-19 10:14:57 +00:00
StructGen.h
Lakes: added a limiter, better height distribution
2013-03-19 10:14:57 +00:00
Trees.cpp
Trees: fixed a glitch in large jungle trees' leaves (1 column was missing)
2013-03-19 07:54:56 +00:00
Trees.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00