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MineShafts: User-settable chance of individual pieces' occurence. Staircase-only mineshafts, yay :)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1336 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2013-03-31 17:10:17 +00:00
parent f9d02b70fd
commit d441096d62
3 changed files with 35 additions and 29 deletions

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@ -326,9 +326,15 @@ void cComposableGenerator::InitStructureGens(cIniFile & a_IniFile)
}
else if (NoCaseCompare(*itr, "MineShafts") == 0)
{
int GridSize = a_IniFile.GetValueSetI("Generator", "MineShaftsGridSize", 256);
int MaxSystemSize = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxSystemSize", 128);
m_StructureGens.push_back(new cStructGenMineShafts(Seed, GridSize, MaxSystemSize, 600, 200, 200));
int GridSize = a_IniFile.GetValueSetI("Generator", "MineShaftsGridSize", 256);
int MaxSystemSize = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxSystemSize", 128);
int ChanceCorridor = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCorridor", 600);
int ChanceCrossing = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCrossing", 200);
int ChanceStaircase = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceStaircase", 200);
m_StructureGens.push_back(new cStructGenMineShafts(
Seed, GridSize, MaxSystemSize,
ChanceCorridor, ChanceCrossing, ChanceStaircase
));
}
else if (NoCaseCompare(*itr, "OreNests") == 0)
{

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@ -219,18 +219,18 @@ protected:
class cStructGenMineShafts::cMineShaftSystem
{
public:
int m_BlockX, m_BlockZ; ///< The pivot point on which the system is generated
int m_MaxSystemSize; ///< Maximum size of a system (initialized from cStructGenMineShafts::m_MaxSystemSize)
int m_MaxRecursion; ///< Maximum recursion level (initialized from cStructGenMineShafts::m_MaxRecursion)
int m_ChanceCorridor; ///< Chance (out of 1000) of the next branch object being the corridor
int m_ChanceCrossing; ///< Chance (out of 1000) of the next branch object being the crossing
int m_ChanceStaircase; ///< Chance (out of 1000) of the next branch object being the staircase
cMineShafts m_MineShafts; ///< List of cMineShaft descendants that comprise this system
int m_BlockX, m_BlockZ; ///< The pivot point on which the system is generated
int m_MaxSystemSize; ///< Maximum size of a system (initialized from cStructGenMineShafts::m_MaxSystemSize)
int m_MaxRecursion; ///< Maximum recursion level (initialized from cStructGenMineShafts::m_MaxRecursion)
int m_ProbLevelCorridor; ///< Probability level of a branch object being the corridor
int m_ProbLevelCrossing; ///< Probability level of a branch object being the crossing, minus Corridor
int m_ProbLevelStaircase; ///< Probability level of a branch object being the staircase, minus Crossing
cMineShafts m_MineShafts; ///< List of cMineShaft descendants that comprise this system
/// Creates and generates the entire system
cMineShaftSystem(
int a_BlockX, int a_BlockZ, int a_MaxSystemSize, cNoise & a_Noise,
int a_ChanceCorridor, int a_ChanceCrossing, int a_ChanceStaircase
int a_ProbLevelCorridor, int a_ProbLevelCrossing, int a_ProbLevelStaircase
);
~cMineShaftSystem();
@ -260,15 +260,15 @@ public:
cStructGenMineShafts::cMineShaftSystem::cMineShaftSystem(
int a_BlockX, int a_BlockZ, int a_MaxSystemSize, cNoise & a_Noise,
int a_ChanceCorridor, int a_ChanceCrossing, int a_ChanceStaircase
int a_ProbLevelCorridor, int a_ProbLevelCrossing, int a_ProbLevelStaircase
) :
m_BlockX(a_BlockX),
m_BlockZ(a_BlockZ),
m_MaxSystemSize(a_MaxSystemSize),
m_MaxRecursion(8), // TODO: settable
m_ChanceCorridor(a_ChanceCorridor),
m_ChanceCrossing(a_ChanceCrossing),
m_ChanceStaircase(a_ChanceStaircase)
m_ProbLevelCorridor(a_ProbLevelCorridor),
m_ProbLevelCrossing(a_ProbLevelCrossing),
m_ProbLevelStaircase(a_ProbLevelStaircase + 1)
{
m_MineShafts.reserve(100);
@ -323,16 +323,16 @@ void cStructGenMineShafts::cMineShaftSystem::AppendBranch(
}
cMineShaft * Next = NULL;
int rnd = (a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + a_RecursionLevel * 16, a_PivotZ) / 13) % 1000;
if (rnd < m_ChanceCorridor)
int rnd = (a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + a_RecursionLevel * 16, a_PivotZ) / 13) % m_ProbLevelStaircase;
if (rnd < m_ProbLevelCorridor)
{
Next = cMineShaftCorridor::CreateAndFit(*this, a_PivotX, a_PivotY, a_PivotZ, a_Direction, a_Noise);
}
else if (rnd < m_ChanceCrossing)
else if (rnd < m_ProbLevelCrossing)
{
Next = cMineShaftCrossing::CreateAndFit(*this, a_PivotX, a_PivotY, a_PivotZ, a_Direction, a_Noise);
}
else if (rnd < m_ChanceStaircase)
else
{
Next = cMineShaftStaircase::CreateAndFit(*this, a_PivotX, a_PivotY, a_PivotZ, a_Direction, a_Noise);
}
@ -1003,9 +1003,9 @@ cStructGenMineShafts::cStructGenMineShafts(
m_Noise(a_Seed),
m_GridSize(a_GridSize),
m_MaxSystemSize(a_MaxSystemSize),
m_ChanceCorridor(a_ChanceCorridor),
m_ChanceCrossing(a_ChanceCorridor + a_ChanceCrossing),
m_ChanceStaircase(a_ChanceCorridor + a_ChanceCrossing + a_ChanceStaircase)
m_ProbLevelCorridor(std::max(0, a_ChanceCorridor)),
m_ProbLevelCrossing(std::max(0, a_ChanceCorridor + a_ChanceCrossing)),
m_ProbLevelStaircase(std::max(0, a_ChanceCorridor + a_ChanceCrossing + a_ChanceStaircase))
{
}
@ -1093,7 +1093,7 @@ void cStructGenMineShafts::GetMineShaftSystemsForChunk(
} // for itr - a_Mineshafts
if (!Found)
{
a_MineShafts.push_back(new cMineShaftSystem(RealX, RealZ, m_MaxSystemSize, m_Noise, m_ChanceCorridor, m_ChanceCrossing, m_ChanceStaircase));
a_MineShafts.push_back(new cMineShaftSystem(RealX, RealZ, m_MaxSystemSize, m_Noise, m_ProbLevelCorridor, m_ProbLevelCrossing, m_ProbLevelStaircase));
}
} // for z
} // for x

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@ -37,12 +37,12 @@ protected:
typedef std::list<cMineShaftSystem *> cMineShaftSystems;
cNoise m_Noise;
int m_GridSize; ///< Average spacing of the systems
int m_MaxSystemSize; ///< Maximum blcok size of a mineshaft system
int m_ChanceCorridor; ///< Chance (out of 1000) of a branch object being the corridor
int m_ChanceCrossing; ///< Chance (out of 1000) of a branch object being the crossing
int m_ChanceStaircase; ///< Chance (out of 1000) of a branch object being the staircase
cMineShaftSystems m_Cache; ///< Cache of the most recently used systems. MoveToFront used.
int m_GridSize; ///< Average spacing of the systems
int m_MaxSystemSize; ///< Maximum blcok size of a mineshaft system
int m_ProbLevelCorridor; ///< Probability level of a branch object being the corridor
int m_ProbLevelCrossing; ///< Probability level of a branch object being the crossing, minus Corridor
int m_ProbLevelStaircase; ///< Probability level of a branch object being the staircase, minus Crossing
cMineShaftSystems m_Cache; ///< Cache of the most recently used systems. MoveToFront used.
/// Clears everything from the cache
void ClearCache(void);