868cd94ee9
* Rename ChunkData Creatable test * Add missing Y-check in RedstoneWireHandler * Remove ChunkDef.h dependency in Scoreboard * Prepare ChunkData for BlockState storage + Split chunk block, meta, block & sky light storage + Load the height map from disk - Reduce duplicated code in ChunkData - Remove saving MCSBiomes, there aren't any - Remove the allocation pool, ref #4315, #3864 * fixed build * fixed test * fixed the debug compile Co-authored-by: 12xx12 <44411062+12xx12@users.noreply.github.com> |
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.. | ||
CMakeLists.txt | ||
CommandBlockHandler.h | ||
DaylightSensorHandler.h | ||
DoorHandler.h | ||
DropSpenserHandler.h | ||
ForEachSourceCallback.cpp | ||
ForEachSourceCallback.h | ||
HopperHandler.h | ||
IncrementalRedstoneSimulator.cpp | ||
IncrementalRedstoneSimulator.h | ||
NoteBlockHandler.h | ||
ObserverHandler.h | ||
PistonHandler.h | ||
PoweredRailHandler.h | ||
PressurePlateHandler.h | ||
RedstoneBlockHandler.h | ||
RedstoneComparatorHandler.h | ||
RedstoneDataHelper.h | ||
RedstoneHandler.cpp | ||
RedstoneHandler.h | ||
RedstoneLampHandler.h | ||
RedstoneRepeaterHandler.h | ||
RedstoneSimulatorChunkData.h | ||
RedstoneToggleHandler.h | ||
RedstoneTorchHandler.h | ||
RedstoneWireHandler.h | ||
SmallGateHandler.h | ||
TNTHandler.h | ||
TrappedChestHandler.h | ||
TripwireHookHandler.h |