1
0
Fork 0
cuberite-2a/src/Blocks
Tiger Wang b8752bb26e Merge pull request #2542 from Haxi52/pinkstone
Reorganised the redstone simulator
2015-12-19 21:20:56 +00:00
..
BlockAnvil.h allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
BlockBed.cpp allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
BlockBed.h allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
BlockBigFlower.h Improved maps 2015-07-14 21:46:30 +01:00
BlockBrewingStand.h Implemented brewing 2015-11-03 18:00:55 +01:00
BlockButton.h Reorganised the redstone simulator 2015-12-18 13:17:38 +00:00
BlockCactus.h * Logic for handling plant growth has been centralized into cBlockPlant, and all growable plants now inherit from it. 2015-08-19 10:48:21 -06:00
BlockCake.h allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
BlockCarpet.h Improved maps 2015-07-14 21:46:30 +01:00
BlockCauldron.h allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
BlockChest.h Improved maps 2015-07-14 21:46:30 +01:00
BlockCloth.h Improved maps 2015-07-14 21:46:30 +01:00
BlockCobWeb.h Improved maps 2015-07-14 21:46:30 +01:00
BlockCocoaPod.h Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
BlockCommandBlock.h Improved maps 2015-07-14 21:46:30 +01:00
BlockComparator.h Reorganised the redstone simulator 2015-12-18 13:17:38 +00:00
BlockCrops.h Moved variables into scope, removed unused variables and fixed variables 2015-12-17 10:48:36 +01:00
BlockDeadBush.h Improved maps 2015-07-14 21:46:30 +01:00
BlockDirt.h Adjusted height validation using cChunkDef::IsValidHeight() 2015-11-23 03:17:32 +01:00
BlockDoor.cpp allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
BlockDoor.h allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
BlockDropSpenser.h Improved maps 2015-07-14 21:46:30 +01:00
BlockEnchantmentTable.h allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
BlockEnderchest.h Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
BlockEntity.h allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
BlockFarmland.h Added HTTPS links wherever they are supported. 2015-12-19 14:30:32 +00:00
BlockFenceGate.h allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
BlockFire.h Improved maps 2015-07-14 21:46:30 +01:00
BlockFlower.h Improved maps 2015-07-14 21:46:30 +01:00
BlockFlowerPot.h Improved maps 2015-07-14 21:46:30 +01:00
BlockFluid.h * Logic for handling plant growth has been centralized into cBlockPlant, and all growable plants now inherit from it. 2015-08-19 10:48:21 -06:00
BlockFurnace.h Improved maps 2015-07-14 21:46:30 +01:00
BlockGlass.h Improved maps 2015-07-14 21:46:30 +01:00
BlockGlowstone.h Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
BlockGravel.h Fixed flint drop rates from 1/30 to 1/10 to match the wiki. 2015-09-13 23:18:21 -04:00
BlockHandler.cpp blockheight mechanism 2015-12-13 15:16:15 +01:00
BlockHandler.h blockheight mechanism 2015-12-13 15:16:15 +01:00
BlockHopper.h Strip meta from hopper on converting to pickup 2015-12-13 15:46:43 +01:00
BlockIce.h Improved maps 2015-07-14 21:46:30 +01:00
BlockLadder.h Improved maps 2015-07-14 21:46:30 +01:00
BlockLeaves.h Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
BlockLever.h Reorganised the redstone simulator 2015-12-18 13:17:38 +00:00
BlockLilypad.h Lilypads drop when not on source water. 2015-09-25 14:42:32 +02:00
BlockMelon.h Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
BlockMobHead.h Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
BlockMobSpawner.h allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
BlockMushroom.h Improved maps 2015-07-14 21:46:30 +01:00
BlockMycelium.h Improved maps 2015-07-14 21:46:30 +01:00
BlockNetherWart.h Set overgrown wart age to 3 2015-12-13 15:55:09 +02:00
BlockNetherrack.h * Logic for handling plant growth has been centralized into cBlockPlant, and all growable plants now inherit from it. 2015-08-19 10:48:21 -06:00
BlockOre.h Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
BlockPiston.cpp Refactored code to use vectors in the cPistonHandler class 2015-11-07 17:34:54 +01:00
BlockPiston.h Reorganised the redstone simulator 2015-12-18 13:17:38 +00:00
BlockPlanks.h Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
BlockPlant.h Added CircleCI for stylechecking. 2015-09-17 11:20:10 +02:00
BlockPluginInterface.h Placing a fluid from bucket calls plugin hooks. 2015-04-14 10:49:01 +02:00
BlockPortal.h Spawn baby mobs 2015-07-16 22:49:55 +02:00
BlockPressurePlate.h Improved maps 2015-07-14 21:46:30 +01:00
BlockPumpkin.h Improved maps 2015-07-14 21:46:30 +01:00
BlockQuartz.h Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
BlockRail.h Reorganised the redstone simulator 2015-12-18 13:17:38 +00:00
BlockRedstone.h Improved maps 2015-07-14 21:46:30 +01:00
BlockRedstoneLamp.h Improved maps 2015-07-14 21:46:30 +01:00
BlockRedstoneRepeater.h Reorganised the redstone simulator 2015-12-18 13:17:38 +00:00
BlockRedstoneTorch.h Improved maps 2015-07-14 21:46:30 +01:00
BlockSand.h Improved maps 2015-07-14 21:46:30 +01:00
BlockSapling.h Improved maps 2015-07-14 21:46:30 +01:00
BlockSeaLantern.h Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
BlockSideways.h Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
BlockSignPost.h Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
BlockSlab.h blockheight mechanism 2015-12-13 15:16:15 +01:00
BlockSlime.h Implemented the slime block dropping behaviour. 2015-11-07 17:23:02 +01:00
BlockSnow.h blockheight mechanism 2015-12-13 15:16:15 +01:00
BlockStairs.h blockheight mechanism 2015-12-13 15:16:15 +01:00
BlockStems.h * Logic for handling plant growth has been centralized into cBlockPlant, and all growable plants now inherit from it. 2015-08-19 10:48:21 -06:00
BlockStone.h Improved maps 2015-07-14 21:46:30 +01:00
BlockSugarcane.h * Logic for handling plant growth has been centralized into cBlockPlant, and all growable plants now inherit from it. 2015-08-19 10:48:21 -06:00
BlockTNT.h Improved maps 2015-07-14 21:46:30 +01:00
BlockTallGrass.h Improved maps 2015-07-14 21:46:30 +01:00
BlockTorch.h Improved maps 2015-07-14 21:46:30 +01:00
BlockTrapdoor.h allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
BlockTripwire.h Improved maps 2015-07-14 21:46:30 +01:00
BlockTripwireHook.h Improved maps 2015-07-14 21:46:30 +01:00
BlockVine.h Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
BlockWallSign.h Improved maps 2015-07-14 21:46:30 +01:00
BlockWorkbench.h allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
BroadcastInterface.h En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
CMakeLists.txt Added CircleCI for stylechecking. 2015-09-17 11:20:10 +02:00
ChunkInterface.cpp Reorganised the redstone simulator 2015-12-18 13:17:38 +00:00
ChunkInterface.h Reorganised the redstone simulator 2015-12-18 13:17:38 +00:00
ClearMetaOnDrop.h Fixed spaces after "template" keyword. 2014-08-28 16:44:36 +03:00
GetHandlerCompileTimeTemplate.h Fixed style 2014-09-25 15:45:39 +01:00
MetaRotator.h Fixed spaces after "template" keyword. 2014-08-28 16:44:36 +03:00
WorldInterface.h Spawn baby mobs 2015-07-16 22:49:55 +02:00