9b97d63f8f
* Alpha-sort cChestEntity * Chests: use SendUpdateBlockEntity * Pathfinder: fix out of range Y * 1.13: correct weather packet ID * Chests: fix neighbour scanner + Add OnAddToWorld and overload to scan neighbours there, instead of in the constructor/OnUse. This fixes hoppers accessing newly loaded double chests and seeing a null m_Neighbour, thus thinking its a single chest. * Fix typo in cross coords computation. * Simplify hopper logic. * Block entities: ASSERT that type is correct If you match the block type first before calling DoWithBlockEntity, the corresponding block entity must either be empty or correspond to the block type. * Chunk: fix some forgotten PendingSendBE cleanup + Add cleanup in SetAllData, WriteBlockArea - Remove RemoveBlockEntity (used once), HasBlockEntity (not used) * Replace MakeIndex with MakeIndexNoCheck * Remove extraneous MarkDirty in hopper & chests |
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.. | ||
CMakeLists.txt | ||
EnchantmentSerializer.cpp | ||
EnchantmentSerializer.h | ||
FastNBT.cpp | ||
FastNBT.h | ||
FireworksSerializer.cpp | ||
FireworksSerializer.h | ||
MapSerializer.cpp | ||
MapSerializer.h | ||
NamespaceSerializer.cpp | ||
NamespaceSerializer.h | ||
NBTChunkSerializer.cpp | ||
NBTChunkSerializer.h | ||
SchematicFileSerializer.cpp | ||
SchematicFileSerializer.h | ||
ScoreboardSerializer.cpp | ||
ScoreboardSerializer.h | ||
StatSerializer.cpp | ||
StatSerializer.h | ||
WorldStorage.cpp | ||
WorldStorage.h | ||
WSSAnvil.cpp | ||
WSSAnvil.h |