.. |
AggressiveMonster.cpp
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Simplified Attack() tracing
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2014-02-12 21:53:21 +00:00 |
AggressiveMonster.h
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Fixed #627
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2014-02-11 22:09:56 +00:00 |
Bat.cpp
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Unified Vector classes
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2014-03-11 16:02:25 +02:00 |
Bat.h
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
Blaze.cpp
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More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future.
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2014-03-25 11:15:05 -06:00 |
Blaze.h
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More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future.
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2014-03-25 11:15:05 -06:00 |
CaveSpider.cpp
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Fixed class capitalization for the cave spider.
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2014-04-24 12:18:17 -07:00 |
CaveSpider.h
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Fixed class capitalization for the cave spider.
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2014-04-24 12:18:17 -07:00 |
Chicken.cpp
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Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
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2014-02-23 19:50:51 +01:00 |
Chicken.h
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Rewritten code.
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2014-01-29 19:15:26 +01:00 |
CMakeLists.txt
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Cmake generated projects for IDEs include headers in project files.
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2014-04-25 09:56:15 -07:00 |
Cow.cpp
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Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
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2014-02-23 19:50:51 +01:00 |
Cow.h
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Rewritten code.
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2014-01-29 19:15:26 +01:00 |
Creeper.cpp
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Creeper fixes
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2014-03-02 14:35:03 +01:00 |
Creeper.h
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Creeper fixes
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2014-03-02 14:35:03 +01:00 |
EnderDragon.cpp
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
EnderDragon.h
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
Enderman.cpp
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Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
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2014-02-23 19:50:51 +01:00 |
Enderman.h
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
Ghast.cpp
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Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
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2014-02-23 19:50:51 +01:00 |
Ghast.h
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
Giant.cpp
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Merge remote-tracking branch 'origin/master' into foldermove2
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2013-11-24 14:37:03 +00:00 |
Giant.h
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
Horse.cpp
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Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
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2014-02-23 19:50:51 +01:00 |
Horse.h
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
IncludeAllMonsters.h
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Fixed references to renamed files.
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2014-04-23 15:25:10 -07:00 |
IronGolem.cpp
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Fixed Formatting, added compiler warning suppressing methods, fixed comments
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2014-02-24 15:38:38 +01:00 |
IronGolem.h
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All mobs now drown (fixes #54)
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2014-01-24 23:58:51 +00:00 |
MagmaCube.cpp
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Fixed references to renamed files.
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2014-04-23 15:25:10 -07:00 |
MagmaCube.h
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Rename mob source files to fit CamelCase.
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2014-04-23 15:22:49 -07:00 |
Monster.cpp
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Fixed class capitalization for the cave spider.
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2014-04-24 12:18:17 -07:00 |
Monster.h
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Added new AI rules
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2014-04-17 18:50:25 +01:00 |
Mooshroom.cpp
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added mooshroom to cow conversion
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2014-02-27 22:04:48 +01:00 |
Mooshroom.h
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Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
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2014-02-23 19:50:51 +01:00 |
Ocelot.h
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
PassiveAggressiveMonster.cpp
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Changed a condition to IsGameMode
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2014-01-24 21:54:20 +00:00 |
PassiveAggressiveMonster.h
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
PassiveMonster.cpp
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Did what xoft said
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2014-01-29 20:02:41 +01:00 |
PassiveMonster.h
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Did what xoft said
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2014-01-29 20:02:41 +01:00 |
Pig.cpp
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Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
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2014-02-23 19:50:51 +01:00 |
Pig.h
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Rewritten code.
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2014-01-29 19:15:26 +01:00 |
Sheep.cpp
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Merge remote-tracking branch 'origin/master' into fixes
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2014-04-18 21:44:58 +02:00 |
Sheep.h
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Rewritten code.
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2014-01-29 19:15:26 +01:00 |
Silverfish.h
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
Skeleton.cpp
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More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future.
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2014-03-25 11:15:05 -06:00 |
Skeleton.h
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
Slime.cpp
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Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
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2014-02-23 19:50:51 +01:00 |
Slime.h
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
SnowGolem.cpp
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g_BlockXXX => cBlockInfo::XXX
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2014-03-01 21:34:19 +02:00 |
SnowGolem.h
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Snow golems die in hot biomes and leave a snow trail.
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2013-12-22 20:40:07 +01:00 |
Spider.cpp
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Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
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2014-02-23 19:50:51 +01:00 |
Spider.h
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
Squid.cpp
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Unified Vector classes
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2014-03-11 16:02:25 +02:00 |
Squid.h
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All mobs now drown (fixes #54)
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2014-01-24 23:58:51 +00:00 |
Villager.cpp
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Entities handle chunks properly again
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2014-04-12 13:16:48 +01:00 |
Villager.h
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Minor fixes
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2014-03-25 09:10:55 +02:00 |
Witch.cpp
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Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
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2014-02-23 19:50:51 +01:00 |
Witch.h
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Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
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2014-02-23 19:50:51 +01:00 |
Wither.cpp
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Fixed clang compilation
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2014-03-25 11:40:54 +02:00 |
Wither.h
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Fixed wither summoning
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2014-03-25 11:13:27 +02:00 |
Wolf.cpp
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Entities handle chunks properly again
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2014-04-12 13:16:48 +01:00 |
Wolf.h
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Did some static analysis, fixed some bugs and optimized a lot of code
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2014-04-18 21:09:44 +02:00 |
Zombie.cpp
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Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
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2014-02-23 19:50:51 +01:00 |
Zombie.h
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Sorted a few constructors to remove warnings.
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2013-12-20 16:39:20 +01:00 |
ZombiePigman.cpp
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Fixed references to renamed files.
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2014-04-23 15:25:10 -07:00 |
ZombiePigman.h
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Rename mob source files to fit CamelCase.
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2014-04-23 15:22:49 -07:00 |