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cuberite-2a/source/Protocol/Protocol142.cpp
madmaxoft@gmail.com 4cebaa99f8 Refactored the world time.
Now it is stored in two values - WorldAge (only incremented, plugins cannot change) and TimeOfDay (plugins can change). Since sub-tick precision is needed in Tick(), we store it both as number of seconds (double) and number of ticks (Int64) is calculated off of that.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1022 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-01 21:38:20 +00:00

130 lines
2.3 KiB
C++

// Protocol142.cpp
// Implements the cProtocol142 class representing the release 1.4.2 protocol (#47)
#include "Globals.h"
#include "Protocol142.h"
#include "../Root.h"
#include "../Server.h"
#include "../ClientHandle.h"
#include "../../CryptoPP/randpool.h"
#include "../Item.h"
#include "ChunkDataSerializer.h"
#include "../Player.h"
#include "../Mobs/Monster.h"
#include "../UI/Window.h"
#include "../Pickup.h"
#define HANDLE_PACKET_READ(Proc, Type, Var) \
Type Var; \
{ \
if (!m_ReceivedData.Proc(Var)) \
{ \
return PARSE_INCOMPLETE; \
} \
}
typedef unsigned char Byte;
enum
{
PACKET_UPDATE_TIME = 0x04,
PACKET_PICKUP_SPAWN = 0x15,
PACKET_SOUND_PARTICLE_EFFECT = 0x3d
} ;
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cProtocol142:
cProtocol142::cProtocol142(cClientHandle * a_Client) :
super(a_Client)
{
LOGD("Created cProtocol142 at %p", this);
}
cProtocol142::~cProtocol142()
{
if (!m_DataToSend.empty())
{
LOGD("There are %d unsent bytes while deleting cProtocol142", m_DataToSend.size());
}
LOGD("Deleted cProtocol142 at %p", this);
}
int cProtocol142::ParseLogin(void)
{
// This packet seems to be back in 1.4.2, no documentation yet.
return PARSE_OK;
}
void cProtocol142::SendPickupSpawn(const cPickup & a_Pickup)
{
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_PICKUP_SPAWN);
WriteInt (a_Pickup.GetUniqueID());
WriteItem (*(a_Pickup.GetItem()));
WriteVectorI((Vector3i)(a_Pickup.GetPosition() * 32));
WriteByte ((char)(a_Pickup.GetSpeed().x * 8));
WriteByte ((char)(a_Pickup.GetSpeed().y * 8));
WriteByte ((char)(a_Pickup.GetSpeed().z * 8));
Flush();
}
void cProtocol142::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data)
{
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_SOUND_PARTICLE_EFFECT);
WriteInt (a_EffectID);
WriteInt (a_SrcX / 8);
WriteByte(a_SrcY / 8);
WriteInt (a_SrcZ / 8);
WriteInt (a_Data);
WriteBool(0);
Flush();
}
void cProtocol142::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
{
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_UPDATE_TIME);
WriteInt64(a_WorldAge);
WriteInt64(a_TimeOfDay);
Flush();
}