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cPacket_13.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_13.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_AddToInventory.cpp
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Fixes:
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2011-12-22 16:30:40 +00:00 |
cPacket_AddToInventory.h
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- Crafting fixed in 1.0.0
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2011-12-21 20:42:34 +00:00 |
cPacket_ArmAnim.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_ArmAnim.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_BlockAction.cpp
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Pistons now generate noise and animate when moving.
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2011-11-07 05:49:18 +00:00 |
cPacket_BlockAction.h
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Added three new packets and cleaned up cPacket_Thunderbolt.cpp... cPacket_BlockAction, cPacket_Explosion, and cPacket_SoundEffect.
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2011-11-07 01:41:54 +00:00 |
cPacket_BlockChange.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_BlockChange.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_BlockDig.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_BlockDig.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_BlockPlace.cpp
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- Crafting fixed in 1.0.0
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2011-12-21 20:42:34 +00:00 |
cPacket_BlockPlace.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_Chat.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_Chat.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_CollectItem.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_CollectItem.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_CreateInventoryAction.cpp
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- Crafting fixed in 1.0.0
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2011-12-21 20:42:34 +00:00 |
cPacket_CreateInventoryAction.h
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- Crafting fixed in 1.0.0
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2011-12-21 20:42:34 +00:00 |
cPacket_DestroyEntity.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_DestroyEntity.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_Disconnect.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_Disconnect.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_EntityEquipment.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_EntityEquipment.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_EntityLook.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_EntityLook.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_EntityStatus.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_EntityStatus.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_Explosion.cpp
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Added three new packets and cleaned up cPacket_Thunderbolt.cpp... cPacket_BlockAction, cPacket_Explosion, and cPacket_SoundEffect.
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2011-11-07 01:41:54 +00:00 |
cPacket_Explosion.h
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Added three new packets and cleaned up cPacket_Thunderbolt.cpp... cPacket_BlockAction, cPacket_Explosion, and cPacket_SoundEffect.
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2011-11-07 01:41:54 +00:00 |
cPacket_Flying.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_Flying.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_Handshake.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_Handshake.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_InventoryProgressBar.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_InventoryProgressBar.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_InventorySlot.cpp
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- Crafting fixed in 1.0.0
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2011-12-21 20:42:34 +00:00 |
cPacket_InventorySlot.h
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- Crafting fixed in 1.0.0
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2011-12-21 20:42:34 +00:00 |
cPacket_ItemData.cpp
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Fixes:
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2011-12-22 16:30:40 +00:00 |
cPacket_ItemData.h
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Missed a class in r94 ;) Sorry guys :D
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2011-12-21 21:05:18 +00:00 |
cPacket_ItemSwitch.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_ItemSwitch.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_KeepAlive.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_KeepAlive.h
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- Added basic ping handling.
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2011-12-27 18:39:06 +00:00 |
cPacket_Login.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_Login.h
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Made several recomended changes. Gamemode is now world based. Need to add it to player.
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2011-10-26 20:52:19 +00:00 |
cPacket_MapChunk.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_MapChunk.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_Metadata.cpp
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- Implemented Drops from Burning animals
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2011-12-28 02:10:05 +00:00 |
cPacket_Metadata.h
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- Implemented Drops from Burning animals
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2011-12-28 02:10:05 +00:00 |
cPacket_MultiBlock.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_MultiBlock.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_NamedEntitySpawn.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_NamedEntitySpawn.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_NewInvalidState.cpp
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Added New/Invaid State and Thunderbolt packets. For testing purposes it now rains whenever a player opens a workbench and stops when they pen a chest. The rain start/stop in only sent to the sole clientopening the items.
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2011-11-02 20:40:39 +00:00 |
cPacket_NewInvalidState.h
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Added New/Invaid State and Thunderbolt packets. For testing purposes it now rains whenever a player opens a workbench and stops when they pen a chest. The rain start/stop in only sent to the sole clientopening the items.
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2011-11-02 20:40:39 +00:00 |
cPacket_PickupSpawn.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_PickupSpawn.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_Ping.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_PlayerListItem.cpp
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Fixed PLI end white, made random mistake late night when I couldn't remember how I did it before
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2011-12-28 15:21:38 +00:00 |
cPacket_PlayerListItem.h
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- Cleaned up PLI Packet and its creation/sending and fixed bug of player not being removed on scoreboard (forgot to send color in the removal packet)
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2011-12-26 02:35:49 +00:00 |
cPacket_PlayerLook.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_PlayerLook.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_PlayerMoveLook.cpp
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Fixed some redstone items and a bug that prevented floats from client to server packets reading correctly on 64 bit linux.
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2011-11-03 17:42:24 +00:00 |
cPacket_PlayerMoveLook.h
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Fixed some redstone items and a bug that prevented floats from client to server packets reading correctly on 64 bit linux.
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2011-11-03 17:42:24 +00:00 |
cPacket_PlayerPosition.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_PlayerPosition.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_PreChunk.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_PreChunk.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_RelativeEntityMove.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_RelativeEntityMove.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_RelativeEntityMoveLook.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_RelativeEntityMoveLook.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_Respawn.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_Respawn.h
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Made several recomended changes. Gamemode is now world based. Need to add it to player.
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2011-10-26 20:52:19 +00:00 |
cPacket_SoundEffect.cpp
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Added three new packets and cleaned up cPacket_Thunderbolt.cpp... cPacket_BlockAction, cPacket_Explosion, and cPacket_SoundEffect.
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2011-11-07 01:41:54 +00:00 |
cPacket_SoundEffect.h
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Added three new packets and cleaned up cPacket_Thunderbolt.cpp... cPacket_BlockAction, cPacket_Explosion, and cPacket_SoundEffect.
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2011-11-07 01:41:54 +00:00 |
cPacket_SpawnMob.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_SpawnMob.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_TeleportEntity.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_TeleportEntity.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_Thunderbolt.cpp
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Added three new packets and cleaned up cPacket_Thunderbolt.cpp... cPacket_BlockAction, cPacket_Explosion, and cPacket_SoundEffect.
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2011-11-07 01:41:54 +00:00 |
cPacket_Thunderbolt.h
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Updated the thunderbolt packet. Lightning and rain can be tested with a workbench and a chest. >:)
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2011-11-03 00:42:53 +00:00 |
cPacket_TimeUpdate.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_TimeUpdate.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_UpdateHealth.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_UpdateHealth.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_UpdateSign.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_UpdateSign.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_UseEntity.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_UseEntity.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_WholeInventory.cpp
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Fixes:
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2011-12-22 16:30:40 +00:00 |
cPacket_WholeInventory.h
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- Crafting fixed in 1.0.0
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2011-12-21 20:42:34 +00:00 |
cPacket_WindowClick.cpp
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- Crafting fixed in 1.0.0
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2011-12-21 20:42:34 +00:00 |
cPacket_WindowClick.h
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- Crafting fixed in 1.0.0
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2011-12-21 20:42:34 +00:00 |
cPacket_WindowClose.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_WindowClose.h
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- Make Color was using 2 extra characters which took 2 characters off the 16 max (including color codes) for scoreboard display
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2011-12-26 01:07:35 +00:00 |
cPacket_WindowOpen.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket_WindowOpen.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPacket.cpp
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Compiles for linux
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2011-10-21 21:25:29 +00:00 |
cPacket.h
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Made several recomended changes. Gamemode is now world based. Need to add it to player.
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2011-10-26 20:52:19 +00:00 |