..
BlockEntities
Dispensers spawn fire if it has Flint and steel.
2013-06-22 10:03:41 +00:00
Blocks
TNT fixes.
2013-06-18 08:24:34 +00:00
Generating
Added the End height and composition generators.
2013-06-22 18:41:08 +00:00
Items
Updated the stacking (Patch contributed by Stephen304)
2013-06-20 18:29:34 +00:00
LuaExpat
Added Expat and LuaExpat, XML parsing now available in the API.
2013-04-09 13:43:24 +00:00
md5
Mobs
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
OSSupport
Added a basic RCON protocol
2013-06-27 15:14:20 +00:00
Protocol
More TNT fixes.
2013-06-18 19:09:51 +00:00
Simulator
Made redstone lamps turn on when powered and turn off when not powered.
2013-06-22 11:45:41 +00:00
SQLite
Added SQLite and LuaSQLite, Lua plugins can now use SQLite.
2013-04-07 19:28:32 +00:00
squirrelbindings
UI
Rewritten furnaces
2013-06-16 20:24:07 +00:00
WorldStorage
Furnaces light up visually when they're cooking
2013-06-20 11:41:44 +00:00
AllToLua.bat
AllToLua.pkg
Rewritten furnaces
2013-06-16 20:24:07 +00:00
AllToLua.sh
Authenticator.cpp
Authenticator.h
Bindings.cpp
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
Bindings.h
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
BlockArea.cpp
Explosions don't produce warnings in cBlockArea; fixed logging in cBlockArea
2013-06-21 21:19:02 +00:00
BlockArea.h
cBlockArea: Fixed type / meta copypasta errors in mirroring and rotation code
2013-03-26 19:27:14 +00:00
BlockID.cpp
Added the End height and composition generators.
2013-06-22 18:41:08 +00:00
BlockID.h
Added the End height and composition generators.
2013-06-22 18:41:08 +00:00
ByteBuffer.cpp
ByteBuffer.h
ChatColor.cpp
ChatColor.h
Chunk.cpp
Unified the way mobs are spawned (egg vs natural). Fixed deadlocks in mob moving. Fixed mob destroying code.
2013-06-25 06:36:59 +00:00
Chunk.h
Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it.
2013-06-13 07:36:43 +00:00
Chunk.inl.h
ChunkDef.h
ChunkDesc: Added heightmap verification (DEBUG-only), not used yet
2013-05-05 11:42:09 +00:00
ChunkMap.cpp
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
ChunkMap.h
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
ChunkSender.cpp
Fixed previous commit
2013-05-28 20:36:35 +00:00
ChunkSender.h
Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
2013-04-13 21:02:10 +00:00
ClientHandle.cpp
Fixed crouch-placing unplaceable items (FS #399 )
2013-06-29 15:45:46 +00:00
ClientHandle.h
Added a crude limiter for explosions sent to client.
2013-06-18 19:32:31 +00:00
CommandOutput.cpp
Advanced RCON: Command output is sent to the RCON client.
2013-06-29 15:30:05 +00:00
CommandOutput.h
Advanced RCON: Command output is sent to the RCON client.
2013-06-29 15:30:05 +00:00
CraftingRecipes.cpp
Replaced MIN / MAX with std::min and std::max
2013-05-07 19:59:17 +00:00
CraftingRecipes.h
Cuboid.cpp
cCuboid: Added the IsCompletelyInside() function
2013-03-31 18:22:55 +00:00
Cuboid.h
cCuboid: Added the IsCompletelyInside() function
2013-03-31 18:22:55 +00:00
Defines.h
Implemented the Hopper block handler
2013-06-12 08:22:34 +00:00
Doors.h
Enchantments.cpp
Fixed cItem::IsStackableWith()
2013-06-04 11:59:20 +00:00
Enchantments.h
Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers
2013-06-04 19:22:14 +00:00
Endianness.h
Entity.cpp
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
Entity.h
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
FallingBlock.cpp
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
FallingBlock.h
Fixed entity chunking.
2013-05-19 11:49:01 +00:00
FurnaceRecipe.cpp
Rewritten furnaces
2013-06-16 20:24:07 +00:00
FurnaceRecipe.h
Rewritten furnaces
2013-06-16 20:24:07 +00:00
Globals.cpp
Globals.h
Group.cpp
Group.h
GroupManager.cpp
GroupManager.h
Inventory.cpp
Refactored cInventory to use cItemGrid for the actual Storage
2013-05-24 07:30:39 +00:00
Inventory.h
Slight cleanup in the cInventory / cItemGrid API
2013-05-24 09:16:09 +00:00
Item.cpp
cItem: Added useful utility functions
2013-06-16 14:12:25 +00:00
Item.h
cItem: Added useful utility functions
2013-06-16 14:12:25 +00:00
ItemGrid.cpp
Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it.
2013-06-13 07:36:43 +00:00
ItemGrid.h
cItemGrid: Added IsSlotEmpty() functions
2013-06-13 06:13:56 +00:00
LeakFinder.cpp
Fixed underflow issue in LeakFinder.cpp
2013-03-25 00:07:50 +00:00
LeakFinder.h
Added auto-kill-with-dump to LeakFinder if the allocated memory grows over 1 GiB.
2013-03-23 19:04:39 +00:00
LightingThread.cpp
Fixed a few out-of-bounds reads
2013-05-09 19:06:16 +00:00
LightingThread.h
LinearInterpolation.cpp
Added generic LinearInterpolation in 1D, 2D and 3D.
2013-05-11 21:08:20 +00:00
LinearInterpolation.h
Added generic LinearInterpolation in 1D, 2D and 3D.
2013-05-11 21:08:20 +00:00
LinearUpscale.h
Fixed 2D linear upscale to compile on Linux, added a test for it.
2013-05-15 15:55:04 +00:00
Log.cpp
Added base Code::Blocks project (WIP, still doesn't compile) and fixed some source errors with MinGW.
2013-05-25 14:59:41 +00:00
Log.h
lua5.1.dll
LuaFunctions.h
LuaWindow.cpp
LuaWindow: Fixed memory leaks with unclosed windows
2013-06-02 21:59:25 +00:00
LuaWindow.h
LuaWindow: Fixed memory leaks with unclosed windows
2013-06-02 21:59:25 +00:00
main.cpp
Added base Code::Blocks project (WIP, still doesn't compile) and fixed some source errors with MinGW.
2013-05-25 14:59:41 +00:00
ManualBindings.cpp
Added cWorld::SetSignLines(), re-exported to Lua manually to avoid ghost return values
2013-06-12 07:14:06 +00:00
ManualBindings.h
Matrix4f.cpp
Matrix4f.h
MCLogger.cpp
MCLogger.h
MemoryLeak.h
MersenneTwister.h
Minecart.cpp
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
Minecart.h
Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
2013-04-13 21:02:10 +00:00
MonsterConfig.cpp
MonsterConfig.h
Noise.cpp
Moved noise debugging into the Noise.* files
2013-05-15 17:09:38 +00:00
Noise.h
Moved noise debugging into the Noise.* files
2013-05-15 17:09:38 +00:00
Pawn.cpp
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
Pawn.h
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
Pickup.cpp
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
Pickup.h
Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs.
2013-04-22 07:18:03 +00:00
Piston.cpp
Piston.h
Player.cpp
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
Player.h
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
Plugin_NewLua.cpp
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
Plugin_NewLua.h
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
Plugin_Squirrel.cpp
Plugin_Squirrel.h
Plugin.cpp
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
Plugin.h
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
PluginManager.cpp
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
PluginManager.h
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
ProbabDistrib.cpp
ProbabDistrib.h
RCONServer.cpp
Advanced RCON: Command output is sent to the RCON client.
2013-06-29 15:30:05 +00:00
RCONServer.h
Advanced RCON: Command output is sent to the RCON client.
2013-06-29 15:30:05 +00:00
ReferenceManager.cpp
ReferenceManager.h
Root.cpp
Advanced RCON: Command output is sent to the RCON client.
2013-06-29 15:30:05 +00:00
Root.h
Advanced RCON: Command output is sent to the RCON client.
2013-06-29 15:30:05 +00:00
Server.cpp
Advanced RCON: Command output is sent to the RCON client.
2013-06-29 15:30:05 +00:00
Server.h
Advanced RCON: Command output is sent to the RCON client.
2013-06-29 15:30:05 +00:00
SquirrelCommandBinder.cpp
SquirrelCommandBinder.h
StackWalker.cpp
StackWalker.h
StringCompression.cpp
Enchantments: API and sending to client
2013-06-02 10:40:20 +00:00
StringCompression.h
Enchantments: API and sending to client
2013-06-02 10:40:20 +00:00
StringMap.cpp
StringMap.h
StringUtils.cpp
Advanced RCON: Command output is sent to the RCON client.
2013-06-29 15:30:05 +00:00
StringUtils.h
StringUtils: Fixed StringSplit to work with multiple delimiters
2013-05-01 17:02:09 +00:00
TNTEntity.cpp
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
TNTEntity.h
More TNT fixes.
2013-06-18 19:09:51 +00:00
tolua_base.h
tolua++.exe
tolua++.h
Tracer.cpp
Tracer: removed the "start and end in the same block" warning, it is a normal condition.
2013-04-06 16:12:52 +00:00
Tracer.h
Vector3d.cpp
Vector3d.h
Vector3f.cpp
Vector3f.h
Vector3i.cpp
Vector3i.h
Fixed Linux compilation, slight code cleanup
2013-04-19 08:21:39 +00:00
virtual_method_hooks.lua
WebAdmin.cpp
WebAdmin.h
WebPlugin.cpp
WebPlugin.h
World.cpp
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
World.h
Rewritten entity-on-fire management ("forever on fire" bugs)
2013-07-01 10:39:56 +00:00
XMLParser.h
Added Expat and LuaExpat, XML parsing now available in the API.
2013-04-09 13:43:24 +00:00