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cuberite-2a/source
madmaxoft@gmail.com 37276a4430 Rewritten entity-on-fire management ("forever on fire" bugs)
Fixes FS #297 and part of FS #403.
Added sizes to all entities.
Moved all damage-related functions from cPawn to cEntity
API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords()

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-01 10:39:56 +00:00
..
BlockEntities Dispensers spawn fire if it has Flint and steel. 2013-06-22 10:03:41 +00:00
Blocks TNT fixes. 2013-06-18 08:24:34 +00:00
Generating Added the End height and composition generators. 2013-06-22 18:41:08 +00:00
Items Updated the stacking (Patch contributed by Stephen304) 2013-06-20 18:29:34 +00:00
LuaExpat Added Expat and LuaExpat, XML parsing now available in the API. 2013-04-09 13:43:24 +00:00
md5
Mobs Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
OSSupport Added a basic RCON protocol 2013-06-27 15:14:20 +00:00
Protocol More TNT fixes. 2013-06-18 19:09:51 +00:00
Simulator Made redstone lamps turn on when powered and turn off when not powered. 2013-06-22 11:45:41 +00:00
SQLite Added SQLite and LuaSQLite, Lua plugins can now use SQLite. 2013-04-07 19:28:32 +00:00
squirrelbindings
UI Rewritten furnaces 2013-06-16 20:24:07 +00:00
WorldStorage Furnaces light up visually when they're cooking 2013-06-20 11:41:44 +00:00
AllToLua.bat
AllToLua.pkg Rewritten furnaces 2013-06-16 20:24:07 +00:00
AllToLua.sh
Authenticator.cpp
Authenticator.h
Bindings.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Bindings.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
BlockArea.cpp Explosions don't produce warnings in cBlockArea; fixed logging in cBlockArea 2013-06-21 21:19:02 +00:00
BlockArea.h cBlockArea: Fixed type / meta copypasta errors in mirroring and rotation code 2013-03-26 19:27:14 +00:00
BlockID.cpp Added the End height and composition generators. 2013-06-22 18:41:08 +00:00
BlockID.h Added the End height and composition generators. 2013-06-22 18:41:08 +00:00
ByteBuffer.cpp
ByteBuffer.h
ChatColor.cpp
ChatColor.h
Chunk.cpp Unified the way mobs are spawned (egg vs natural). Fixed deadlocks in mob moving. Fixed mob destroying code. 2013-06-25 06:36:59 +00:00
Chunk.h Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it. 2013-06-13 07:36:43 +00:00
Chunk.inl.h
ChunkDef.h ChunkDesc: Added heightmap verification (DEBUG-only), not used yet 2013-05-05 11:42:09 +00:00
ChunkMap.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
ChunkMap.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
ChunkSender.cpp Fixed previous commit 2013-05-28 20:36:35 +00:00
ChunkSender.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
ClientHandle.cpp Fixed crouch-placing unplaceable items (FS #399) 2013-06-29 15:45:46 +00:00
ClientHandle.h Added a crude limiter for explosions sent to client. 2013-06-18 19:32:31 +00:00
CommandOutput.cpp Advanced RCON: Command output is sent to the RCON client. 2013-06-29 15:30:05 +00:00
CommandOutput.h Advanced RCON: Command output is sent to the RCON client. 2013-06-29 15:30:05 +00:00
CraftingRecipes.cpp Replaced MIN / MAX with std::min and std::max 2013-05-07 19:59:17 +00:00
CraftingRecipes.h
Cuboid.cpp cCuboid: Added the IsCompletelyInside() function 2013-03-31 18:22:55 +00:00
Cuboid.h cCuboid: Added the IsCompletelyInside() function 2013-03-31 18:22:55 +00:00
Defines.h Implemented the Hopper block handler 2013-06-12 08:22:34 +00:00
Doors.h
Enchantments.cpp Fixed cItem::IsStackableWith() 2013-06-04 11:59:20 +00:00
Enchantments.h Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
Endianness.h
Entity.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Entity.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
FallingBlock.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
FallingBlock.h Fixed entity chunking. 2013-05-19 11:49:01 +00:00
FurnaceRecipe.cpp Rewritten furnaces 2013-06-16 20:24:07 +00:00
FurnaceRecipe.h Rewritten furnaces 2013-06-16 20:24:07 +00:00
Globals.cpp
Globals.h
Group.cpp
Group.h
GroupManager.cpp
GroupManager.h
Inventory.cpp Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
Inventory.h Slight cleanup in the cInventory / cItemGrid API 2013-05-24 09:16:09 +00:00
Item.cpp cItem: Added useful utility functions 2013-06-16 14:12:25 +00:00
Item.h cItem: Added useful utility functions 2013-06-16 14:12:25 +00:00
ItemGrid.cpp Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it. 2013-06-13 07:36:43 +00:00
ItemGrid.h cItemGrid: Added IsSlotEmpty() functions 2013-06-13 06:13:56 +00:00
LeakFinder.cpp Fixed underflow issue in LeakFinder.cpp 2013-03-25 00:07:50 +00:00
LeakFinder.h Added auto-kill-with-dump to LeakFinder if the allocated memory grows over 1 GiB. 2013-03-23 19:04:39 +00:00
LightingThread.cpp Fixed a few out-of-bounds reads 2013-05-09 19:06:16 +00:00
LightingThread.h
LinearInterpolation.cpp Added generic LinearInterpolation in 1D, 2D and 3D. 2013-05-11 21:08:20 +00:00
LinearInterpolation.h Added generic LinearInterpolation in 1D, 2D and 3D. 2013-05-11 21:08:20 +00:00
LinearUpscale.h Fixed 2D linear upscale to compile on Linux, added a test for it. 2013-05-15 15:55:04 +00:00
Log.cpp Added base Code::Blocks project (WIP, still doesn't compile) and fixed some source errors with MinGW. 2013-05-25 14:59:41 +00:00
Log.h
lua5.1.dll
LuaFunctions.h
LuaWindow.cpp LuaWindow: Fixed memory leaks with unclosed windows 2013-06-02 21:59:25 +00:00
LuaWindow.h LuaWindow: Fixed memory leaks with unclosed windows 2013-06-02 21:59:25 +00:00
main.cpp Added base Code::Blocks project (WIP, still doesn't compile) and fixed some source errors with MinGW. 2013-05-25 14:59:41 +00:00
ManualBindings.cpp Added cWorld::SetSignLines(), re-exported to Lua manually to avoid ghost return values 2013-06-12 07:14:06 +00:00
ManualBindings.h
Matrix4f.cpp
Matrix4f.h
MCLogger.cpp
MCLogger.h
MemoryLeak.h
MersenneTwister.h
Minecart.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Minecart.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
MonsterConfig.cpp
MonsterConfig.h
Noise.cpp Moved noise debugging into the Noise.* files 2013-05-15 17:09:38 +00:00
Noise.h Moved noise debugging into the Noise.* files 2013-05-15 17:09:38 +00:00
Pawn.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Pawn.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Pickup.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Pickup.h Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs. 2013-04-22 07:18:03 +00:00
Piston.cpp
Piston.h
Player.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Player.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Plugin_NewLua.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Plugin_NewLua.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Plugin_Squirrel.cpp
Plugin_Squirrel.h
Plugin.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Plugin.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
PluginManager.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
PluginManager.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
ProbabDistrib.cpp
ProbabDistrib.h
RCONServer.cpp Advanced RCON: Command output is sent to the RCON client. 2013-06-29 15:30:05 +00:00
RCONServer.h Advanced RCON: Command output is sent to the RCON client. 2013-06-29 15:30:05 +00:00
ReferenceManager.cpp
ReferenceManager.h
Root.cpp Advanced RCON: Command output is sent to the RCON client. 2013-06-29 15:30:05 +00:00
Root.h Advanced RCON: Command output is sent to the RCON client. 2013-06-29 15:30:05 +00:00
Server.cpp Advanced RCON: Command output is sent to the RCON client. 2013-06-29 15:30:05 +00:00
Server.h Advanced RCON: Command output is sent to the RCON client. 2013-06-29 15:30:05 +00:00
SquirrelCommandBinder.cpp
SquirrelCommandBinder.h
StackWalker.cpp
StackWalker.h
StringCompression.cpp Enchantments: API and sending to client 2013-06-02 10:40:20 +00:00
StringCompression.h Enchantments: API and sending to client 2013-06-02 10:40:20 +00:00
StringMap.cpp
StringMap.h
StringUtils.cpp Advanced RCON: Command output is sent to the RCON client. 2013-06-29 15:30:05 +00:00
StringUtils.h StringUtils: Fixed StringSplit to work with multiple delimiters 2013-05-01 17:02:09 +00:00
TNTEntity.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
TNTEntity.h More TNT fixes. 2013-06-18 19:09:51 +00:00
tolua_base.h
tolua++.exe
tolua++.h
Tracer.cpp Tracer: removed the "start and end in the same block" warning, it is a normal condition. 2013-04-06 16:12:52 +00:00
Tracer.h
Vector3d.cpp
Vector3d.h
Vector3f.cpp
Vector3f.h
Vector3i.cpp
Vector3i.h Fixed Linux compilation, slight code cleanup 2013-04-19 08:21:39 +00:00
virtual_method_hooks.lua
WebAdmin.cpp
WebAdmin.h
WebPlugin.cpp
WebPlugin.h
World.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
World.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
XMLParser.h Added Expat and LuaExpat, XML parsing now available in the API. 2013-04-09 13:43:24 +00:00