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Julian Laubstein 07adddb810 Merge pull request from cuberite/ln
Adjusted in help messages for consistency
2015-11-23 02:48:35 +01:00
Android Update strings.xml 2014-10-11 16:14:20 +02:00
docs Added cubeset file format docs. 2015-06-19 16:16:03 +02:00
Install Added brewing.txt to list of files packed with the windows build. 2015-11-10 16:04:48 +01:00
lib Ignore MSVC build artefacts in submodularised libraries. 2015-11-05 11:32:00 +01:00
Server Changed server favicon to more commonly used one 2015-11-03 23:13:17 +01:00
src Added dash to helpstring output 2015-11-23 02:12:19 +01:00
tests Fixed and improved restarting 2015-08-20 16:15:23 +01:00
Tools Improved types of utf 16 strings 2015-10-02 17:26:53 +02:00
.gitignore APIDump: Added an apicheck command. 2015-09-27 13:57:07 +02:00
.gitmodules Added ignore=dirty to new submodules 2015-11-05 19:35:42 +01:00
.travis.yml Use .travis.yml to whitelist coverity_scan for push builds. 2015-11-08 21:20:55 +00:00
app.yml Update app.yml 2015-08-15 20:26:22 +02:00
appveyor.yml Let appveyor decide what OS to use 2015-09-29 20:53:16 +02:00
CIbuild.sh Removed the BasicStyleCheck from Travis builds. 2015-10-02 17:43:31 +02:00
circle.yml Added CircleCI for stylechecking. 2015-09-17 11:20:10 +02:00
cloc-exclude.txt Update cloc-exclude.txt 2013-12-21 10:01:05 +00:00
CMakeLists.txt Outsourced all libraries into submodules 2015-11-04 23:25:00 +01:00
compile.sh compile.sh is now sh-compatible. (Unix, etc.) 2015-11-21 18:59:02 +02:00
COMPILING.md Fixed some markdown. 2015-11-15 16:31:53 +00:00
CONTRIBUTING.md Fixed typos, and improved contributing file. 2015-11-15 12:08:32 +00:00
CONTRIBUTORS Edited contributors. 2015-11-15 16:27:59 +00:00
CoverityModel.cpp Update CoverityModel.cpp 2014-04-27 13:03:34 -07:00
Doxyfile DoxyFile: Updated after all the folder renaming. 2014-03-01 14:24:20 +01:00
easyinstall.sh Fixed help text again, another part had changed. 2015-10-31 22:25:21 +00:00
GETTING-STARTED.md Fixed typo in getting-started. 2015-11-15 11:22:06 +00:00
LICENSE Update LICENSE 2015-06-11 17:33:37 +01:00
README.md compile.sh is now sh-compatible. (Unix, etc.) 2015-11-21 18:59:02 +02:00
SetFlags.cmake Fix musl + clang 3.6 compile error 2015-11-19 21:32:13 +00:00
stats.cmd Marked stats.cmd as executable so it can be run on linux 2013-12-21 11:04:21 +00:00
uploadCoverage.sh Renamed output directory to Server 2015-09-05 22:01:21 +02:00

Cuberite Build Status Coverity Scan Build Status

Cuberite is a Minecraft-compatible multiplayer game server that is written in C++ and designed to be efficient with memory and CPU, as well as having a flexible Lua Plugin API. Cuberite is compatible with the vanilla Minecraft client.

Cuberite can run on Windows, *nix and Android operating systems. This includes Android phones and tablets as well as Raspberry Pis.

We currently support Release 1.7 and 1.8 (not beta) Minecraft protocol versions.

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Installation

There are several ways to obtain Cuberite.

Binaries

  • The easiest method is downloading for Windows or Linux from the Project site.
  • You can use the EasyInstall script for Linux, which automatically downloads the correct binary. The script is described below.
  • You can also obtain a binary from the buildserver archive.
The EasyInstall script

This Linux script will download the correct binary from the project site.

sh -c "$(wget -O - https://raw.githubusercontent.com/cuberite/cuberite/master/easyinstall.sh)"

Compiling

  • You can compile automatically for Linux with the compile.sh script. The script is described below.
  • You can also compile manually.

Compiling may provide better performance performance (1.5-3x as fast) and it supports more operating systems. See the COMPILING.md file for more details.

The compile.sh script

This script downloads the source code and compiles it. The script is smart enough to notify you of missing dependencies and instructing you on how to install them. The script doesn't work for Windows.

sh -c "$(wget -O - https://raw.githubusercontent.com/cuberite/cuberite/master/compile.sh)"

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Contributing

Cuberite is licensed under the Apache License V2, and we welcome anybody to fork and submit a Pull Request back with their changes, and if you want to join as a permanent member we can add you to the team.

Check out the CONTRIBUTING.md file for more details.

Other Stuff

For other stuff, including plugins and discussion, check out the forums and Plugin API.

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