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cuberite-2a/source/Blocks
2013-06-15 17:10:34 +00:00
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BlockBed.cpp You can only sleep when the time is day, and beds explode if the dimension is not Overworld. 2013-06-15 17:10:34 +00:00
BlockBed.h Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
BlockBrewingStand.h Cauldrons and Brewing Stands are now placeable 2012-12-29 11:49:00 +00:00
BlockCactus.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockCauldron.h Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
BlockChest.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
BlockCloth.h Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols. 2013-02-16 11:12:56 +00:00
BlockCobWeb.h Cobwebs are now washed away by water and can be broken by swords and shears, giving string. 2013-04-06 18:20:06 +00:00
BlockCrops.h Added carrots and potatoes handling, bonemealing and proper lighting. 2013-04-05 13:45:00 +00:00
BlockDeadBush.h Converted spaces to tabs 2013-06-09 16:17:03 +00:00
BlockDirt.h Fixed a few out-of-bounds reads 2013-05-09 19:06:16 +00:00
BlockDoor.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
BlockDoor.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockDropSpenser.h Implemented droppers 2013-05-26 14:39:04 +00:00
BlockEnderchest.h Added initial adventure mode support 2012-11-27 19:55:23 +00:00
BlockEntity.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
BlockFarmland.h All blockticking is now done in cBlockHandlers 2012-10-07 10:08:57 +00:00
BlockFenceGate.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
BlockFire.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockFlower.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockFlowerPot.h Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
BlockFluid.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockFurnace.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
BlockGlass.h Fixed certain blocks crashing clients when mined 2012-11-26 10:03:34 +00:00
BlockGlowstone.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockGravel.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockHandler.cpp Implemented the Hopper block handler 2013-06-12 08:22:34 +00:00
BlockHandler.h BlockArea: Finished rotation and mirroring with meta. Implemented example meta handling for vines, stairs and torches. 2013-03-26 21:06:12 +00:00
BlockHopper.h Implemented the Hopper block handler 2013-06-12 08:22:34 +00:00
BlockIce.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockLadder.h Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
BlockLeaves.h Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols. 2013-02-16 11:12:56 +00:00
BlockLever.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
BlockLever.h Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols. 2013-02-16 11:12:56 +00:00
BlockMelon.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockMushroom.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockMycelium.h Added initial adventure mode support 2012-11-27 19:55:23 +00:00
BlockNote.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockOre.h Fixed certain blocks crashing clients when mined 2012-11-26 10:03:34 +00:00
BlockPiston.cpp Fixed piston placement. 2013-01-20 09:12:56 +00:00
BlockPiston.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
BlockRail.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockRedstone.cpp Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
BlockRedstone.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockRedstoneRepeater.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
BlockRedstoneRepeater.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockRedstoneTorch.h Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
BlockSand.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockSapling.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockSign.h Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
BlockSlab.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
BlockSnow.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockStairs.h Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
BlockStems.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockStone.h Fixed drops for: Stone, Mycelium, Redstone Torch. 2012-11-24 09:50:38 +00:00
BlockSugarcane.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockTallGrass.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockTNT.h Initial implementation of explosions and TNT block 2013-04-18 02:42:45 +00:00
BlockTorch.h Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
BlockVine.h Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
BlockWood.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
BlockWorkbench.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00