Mattes D
6492aa000b
Merge pull request #909 from jfhumann/fixes
...
Bug fixes and optimizations.
We need to visit the API functions and check that they return only those values expected. `cWorld::CreateProjectile()` seems affected, too, by the same issue of ToLua returning extra values. In the cleanest form, these functions will need moving to ManualBindings.cpp
2014-04-22 13:34:32 +02:00
Mattes D
9f58046b5b
Allow 1.6.4 Forge clients to log in.
...
Fixes #913 .
2014-04-21 08:22:25 +02:00
jfhumann
013da806ec
Did some static analysis, fixed some bugs and optimized a lot of code
2014-04-18 21:09:44 +02:00
madmaxoft
95fb90eaa6
Fixed 1.6.4 client crash on composite chat messages.
2014-04-06 22:28:41 +02:00
madmaxoft
4be894f060
More Clang warning fixes in the protocols.
2014-04-04 11:47:46 +02:00
madmaxoft
64d9390069
Rewritten player speeds to be relative unit-less.
...
Value of 1 means "default speed", 2 means "double the speed", 0.5 means "half the speed". This allows for easier plugins and is more future-proof.
2014-03-20 15:45:42 +01:00
Jan-Fabian Humann
f74ee8fb51
Adjusted style of switch/case
2014-03-09 10:55:06 +01:00
Jan-Fabian Humann
72f9c8b069
Changed if-else to switch-case
2014-03-08 19:26:32 +01:00
Jan-Fabian Humann
66970fe943
Split cClientHandle::HandleEntityAction() into three seperate functions HandleEntityCrouch, HandleEntityLeaveBed and HandleEntitySprinting.
2014-03-08 17:55:53 +01:00
Alexander Harkness
675b4aa878
Moved source to src
2013-11-24 14:19:41 +00:00