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Commit Graph

12 Commits

Author SHA1 Message Date
Mattes D
365cbc6e1c
Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
Bond-009
104f9e127b Changed some int parameters to vector parameters (#3937) 2017-09-07 10:25:34 +02:00
peterbell10
360d8eade0 FastRandom rewrite (#3754) 2017-06-13 21:35:30 +02:00
Gargaj
4132ff495c Spawn chickens from eggs as babies
This actually works now with the breeding patch (would also close https://github.com/cuberite/cuberite/pull/2366)
2015-12-05 15:54:34 +01:00
Alexander Harkness
1d4c6d3fbe Destroy an ender crystal, damage a dragon when hit by an egg. 2015-11-05 16:42:42 +00:00
hallucino
9c85ed5864 Spawn baby mobs 2015-07-16 22:49:55 +02:00
Tycho
2a9664d6ca Initial convertion of a_Dt to std::chrono
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2015-01-11 21:12:26 +00:00
Mattes D
0c0c762412 Exported individual projectile classes to Lua API.
They used to be exported, but then they were moved to separate files and those werent' added to the ToLua processing list.
2014-10-21 21:25:52 +02:00
Tycho
6e7c0e33b5 Added first test to show the object can be created 2014-09-17 18:40:10 +01:00
Tiger Wang
79e558be34 Suggestions 2014-07-04 17:42:40 +01:00
Tiger Wang
33cc1f2a50 Fixed multiple issues with projectiles
* Fixed arrows not being collectable/not truly hitting a block/not
lodging into blocks/not going in far enough
* Fixed projectiles not playing their block hit animation owning to
being destroyed too quickly
2014-06-22 20:44:01 +01:00
archshift
9b0cb3fd97 Fixed projectile source filenames, indentations 2014-04-27 17:05:18 -07:00