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Commit Graph

44 Commits

Author SHA1 Message Date
madmaxoft
5cde7d8a29 Merge branch 'pickups' of git://github.com/tigerw/MCServer into tigerw-pickups
Conflicts:
	source/BlockID.cpp
	source/Entities/Entity.cpp
2013-09-15 20:49:08 +02:00
madmaxoft
4e200df18c Merge branch 'bugfixes' of git://github.com/tigerw/MCServer into tigerw-bugfixes
Conflicts:
	source/Blocks/BlockTorch.h
2013-09-15 20:34:22 +02:00
Tiger Wang
fc3d5ff5a6 Torches work properly
Also fixed a naming inconsistency concerning quartz stairs.
2013-09-15 15:55:35 +01:00
Tiger Wang
a8cb2bd90e Removed leftover CanBePlacedOnSide 2013-09-15 12:20:13 +01:00
Tiger Wang
411f0b5fa4 Removed leftover DoesAllowBlockOnTop 2013-09-15 12:18:14 +01:00
Tiger Wang
3d7813fdb2 Pumpkin and JackOLantern support
Fixes #99
2013-09-10 22:09:31 +01:00
Tiger Wang
30ac3f5838 Added a few changes [SEE DESC]
* Revised pickup comments
* SlotArea pickup tossing now reflects Player.cpp
* Removed unneeded ItemShears comment (was working already)
* Sand and gravel pickups spawn with correct speed
2013-09-09 19:28:50 +01:00
madmaxoft
104a31e23d Merging in tigerw's changes from PR #118 2013-08-25 16:11:19 +02:00
Tiger Wang
a671e45cd5 Double slabs work *choke choke* 2013-08-23 19:38:39 +01:00
Tiger Wang
b35771ca0d Fixed broken carpet handler [SEE DESC]
Made BlockHandler pass on control to carpet handler
Declared thinggummies in carpet handler
Fixed carpet block pushback using incorrect format
2013-08-20 22:47:10 +01:00
Tiger Wang
148d4e9b80 Activator rail now uses rail handler 2013-08-20 20:15:46 +01:00
STRWarrior
83d3635e0b Added quartz stairs. 2013-08-12 02:31:02 -07:00
madmaxoft
d3c29c5a88 Piston head, when removed, removes the associated piston body, too.
Fixes FS 388
2013-08-10 08:22:53 +02:00
madmaxoft
073bcd0361 Added the Carpet block. 2013-08-05 10:43:43 +02:00
Alexander Harkness
53e22b1185 Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
madmaxoft@gmail.com
547c341325 TNT fixes.
Other blocks can be placed next to TNT.
Explosions activate nearby TNT blocks.
TNT doesn't destroy bedrock, obsidian and liquid blocks.
Server doesn't crash when a TNT (or other entity) leaves the valid Y range.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1603 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-18 08:24:34 +00:00
madmaxoft@gmail.com
007e75de9d Implemented the Hopper block handler
Hoppers can be placed properly, but won't work yet.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1583 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-12 08:22:34 +00:00
faketruth
3370773c4b Fixed 2 more tabs...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1571 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-09 16:18:18 +00:00
faketruth
3ccba12e39 Added dead bush block handler so a dead bush pickup is dropped when the sand underneath it is removed.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1569 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-09 15:16:07 +00:00
madmaxoft@gmail.com
5c3235ecdc Implemented droppers
Added a common ancestor class "DropSpenser" that has the common code for dropper and dispenser and is Lua-accessible, too. The Debuggers plugin now triggers both droppers and dispensers when rclking them with a redstone torch.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1514 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-26 14:39:04 +00:00
madmaxoft@gmail.com
1b7ea2ef82 Fixed a few possible crashes with out-of-bounds Y coords
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1413 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-27 13:23:20 +00:00
keyboard.osh@gmail.com
b75fc5f4e8 Initial implementation of explosions and TNT block
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1392 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-18 02:42:45 +00:00
madmaxoft@gmail.com
2006de2217 Cobwebs are now washed away by water and can be broken by swords and shears, giving string.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1363 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-06 18:20:06 +00:00
madmaxoft@gmail.com
d397dd263f Added carrots and potatoes handling, bonemealing and proper lighting.
FS #166

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1359 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-05 13:45:00 +00:00
madmaxoft@gmail.com
8090c13cde Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
Also fixed vines' placement.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1278 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-15 20:18:11 +00:00
madmaxoft@gmail.com
2588f5a605 Simulators now have direct access to the cChunk object in the WakeUp() call
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1227 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-28 07:42:45 +00:00
madmaxoft@gmail.com
32ee4aaf1e Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1218 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-16 11:12:56 +00:00
madmaxoft@gmail.com
1a127f5510 Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups.
Note that cItems is used in the function signature but not yet exported in the API, TODO!

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1176 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-27 02:00:33 +00:00
madmaxoft@gmail.com
43e6840719 Merged branch "branches/hooks" into "trunk".
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1139 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-12 04:46:01 +00:00
luksor111@gmail.com
4561b2c22f Cauldrons and Brewing Stands are now placeable
Cauldrons can be filled with water and used to fill bottles

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1116 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-29 11:49:00 +00:00
luksor111@gmail.com
ffcfa7c89b Added flower pots
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1107 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-27 01:01:16 +00:00
luksor111@gmail.com
a10c4774f5 Implemented double doors
Implemented fence gate
Updated g_BlockTransparent[]
Doors can now only be opened by right clicking
Doors will now drop when not supported by block

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1080 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-19 09:29:53 +00:00
madmaxoft@gmail.com
b1777fa867 Levers (patch contributed by Keyboard)
http://forum.mc-server.org/showthread.php?tid=649

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1075 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-16 05:52:45 +00:00
luksor111@gmail.com
8ca150b700 Added initial adventure mode support
Added missing Emerald crafting recipe
You get more fall damage when jumping
Torch no longer protects players from fall damage
Fixed Ender Chest drops

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1070 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-27 19:55:23 +00:00
luksor111@gmail.com
eb7131bd12 Fixed certain blocks crashing clients when mined
Fixed rail duplication glitch
Fixed fall damage calculation
Glass no longer drops glass

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1068 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-26 10:03:34 +00:00
luksor111@gmail.com
c24905426c Implemented rail placement mechanics.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1065 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-25 13:50:20 +00:00
luksor111@gmail.com
eed6f9bb7b Fixed drops for: Stone, Mycelium, Redstone Torch.
Fixed item usage for Jukeboxes and Spawn eggs in survival.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1064 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-24 09:50:38 +00:00
madmaxoft@gmail.com
3f9e876d70 Added jukeboxes (patch contributed by Luksor)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@994 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-21 07:46:28 +00:00
madmaxoft@gmail.com
41a38e8d90 Floody fluid simulator now dries up correctly, too.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@964 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-14 18:30:16 +00:00
madmaxoft@gmail.com
7b42204b24 All blockticking is now done in cBlockHandlers
git-svn-id: http://mc-server.googlecode.com/svn/trunk@942 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-07 10:08:57 +00:00
madmaxoft@gmail.com
ea2ed2c918 Moved blockticking into blockhandler classes.
Also slightly refactored the variable / argument names (BlockID is deprecated, use BlockType instead)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@921 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-03 08:52:11 +00:00
madmaxoft@gmail.com
85164fab8e Slight refactoring of BlockHandlers - dropping unneeded virtual functions
( http://forum.mc-server.org/showthread.php?tid=434&pid=4734#pid4734 )

git-svn-id: http://mc-server.googlecode.com/svn/trunk@917 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-01 21:08:15 +00:00
faketruth
673fdcd768 Added some missing block enums
Spruce, birch and jungle wood stairs now orient correctly

git-svn-id: http://mc-server.googlecode.com/svn/trunk@916 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-30 19:07:03 +00:00
madmaxoft@gmail.com
4df23d19b7 Unified folder name-casing
git-svn-id: http://mc-server.googlecode.com/svn/trunk@902 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-29 13:59:32 +00:00