peterbell10
d3c1c626f5
Deal with covered switches consistently ( #4161 )
...
* Fixes a number of "<function>: not all control paths return a value" warnings on MSVC.
* Introduces the UNREACHABLE global macro and uses it instead of conditionally compiled switch defaults.
* Move cNBTParseErrorCategory from FastNBT.h into FastNBT.cpp to prevent bad calls to message()
2018-02-04 23:07:12 +00:00
peterbell10
0d0323608d
cBlockHandler: take player by ref
2017-08-01 08:21:20 +02:00
Samuel Barney
804805d35a
Silenced and fixed many warning messages across multiple files.
2015-07-29 09:49:30 -06:00
Tiger Wang
8656e149c8
Improved maps
2015-07-14 21:46:30 +01:00
Mattes D
48c153bf53
Fixed warnings in MSVC.
...
It complained about undefined return values or using uninitialized variables.
2015-06-02 12:51:43 +02:00
tycho
fa4fb75e03
Fixed compile and a few more warnings
2015-05-19 12:28:31 +01:00
Howaner
b5ffe06f88
Code formatting fixes.
2014-08-19 22:14:37 +02:00
madmaxoft
5e198c6730
Basic style fixes.
2014-07-17 22:50:58 +02:00
madmaxoft
2423fbf2ef
Normalized comments.
...
This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-17 22:15:34 +02:00
Tycho
8464f689ea
Improved Type safety of eBlockFace
...
May Fix #640
2014-02-04 10:59:05 -08:00
STRWarrior
70e48960ac
Named the different quartz block.
2014-02-03 22:30:32 +01:00
STRWarrior
347488a9a2
Fixed some issues.
...
Meta wasn't set if the block wasn't a pillar.
Fixed typo.
2014-02-03 20:34:05 +01:00
STRWarrior
0c29c52ff3
Renamed cBlockQuartsHandler to cBlockQuartzHandler. Fixed not being able to place normal quartz blocks.
2014-02-03 20:22:45 +01:00
STRWarrior
5ba46ebc21
This renames the cBlockWoodHandler to cBlockSidewaysHandler, and implements a new cBlockQuartzHandler to handle the quartz pillars.
2014-02-03 20:08:38 +01:00