Fixed some issues.
Meta wasn't set if the block wasn't a pillar. Fixed typo.
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0c29c52ff3
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@ -27,6 +27,7 @@ public:
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NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage);
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if (Meta != 0x2) // Check if the block is a pillar block.
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{
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a_BlockMeta = Meta;
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return true;
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}
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@ -59,7 +60,7 @@ public:
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default:
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{
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ASSERT(!"Unhandled block face!");
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return a_QuartzMeta; // No idea, give a special meta (all sides the sa)
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return a_QuartzMeta; // No idea, give a special meta (all sides the same)
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}
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}
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}
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