Tiger Wang
125df19477
Do not fake a tool when converting to pickups ( #5170 )
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* When the cause of destruction was world-induced (CanBeAt check failed) there is no tool. Pass the nullptr directly to ConvertToPickups and let it handle it.
* Fixes #4795
- Remove unused a_Digger parameter to ConvertToPickups.
2021-03-28 14:41:34 +01:00
peterbell10
a9031b6bae
Fix cmake not adding Werror on clang, and _lots_ of warnings ( #4963 )
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* Fix cmake not adding Werror on clang, and _lots_ of warnings
* WIP: Build fixes
* Cannot make intermediate blockhandler instance
* Tiger's changes
* Fix BitIndex check
* Handle invalid NextState values in cMultiVersionProtocol
Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2020-10-05 10:27:14 +00:00
Tiger Wang
c53a0ba5f6
Unify block entity pickup conversion
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- Removed normal BlockHandler knowledge of block entities during conversion
+ Added cBlockEntity::ConvertToPickups that handles it
2020-09-25 09:07:01 +00:00
Tiger Wang
68cced73af
BlockHandler initialisation is a constant expression ( #4891 )
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* BlockHandler initialisation is a constant expression
If we can't make it all namespaces, this is the next best I guess.
+ Tag handlers constexpr, const as needed
+ Inherit constructors
* Privatise handler functions
* More constexpr
Co-authored-by: Alexander Harkness <me@bearbin.net>
2020-09-20 13:50:52 +00:00
Mattes D
487f9a2aa9
Vector3 in Handlers ( #4680 )
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Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
2020-04-21 22:19:22 +02:00
Mattes D
26ac146f41
More Vector3 in cBlockHandler ( #4644 )
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* cBlockHandler.OnUpdate uses Vector3 params.
Also slightly changed how block ticking works.
2020-04-17 10:36:37 +01:00
Mattes D
221cc4ec5c
Refactored block-to-pickup conversion. ( #4417 )
2019-10-16 10:06:34 +02:00
Lukas Pioch
07f25253a2
Removed unneeded includes ( #3902 )
2017-08-06 20:57:44 +01:00
peterbell10
0d0323608d
cBlockHandler: take player by ref
2017-08-01 08:21:20 +02:00
peterbell10
360d8eade0
FastRandom rewrite ( #3754 )
2017-06-13 21:35:30 +02:00
LogicParrot
ca6ef58b1e
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
hallucino
9c85ed5864
Spawn baby mobs
2015-07-16 22:49:55 +02:00
Tiger Wang
8656e149c8
Improved maps
2015-07-14 21:46:30 +01:00
Tommy Santerre
3f6d823aa4
Correct world height validations.
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Unify the way we test block above the current one (Height - 1 instead of a_RelY + 1).
Allow generation of world of flat height = 255
2015-03-19 20:32:17 -04:00
Tycho
6e7c0e33b5
Added first test to show the object can be created
2014-09-17 18:40:10 +01:00
Howaner
b5ffe06f88
Code formatting fixes.
2014-08-19 22:14:37 +02:00
madmaxoft
00c524519e
Fixed style: spaces after commas.
2014-07-19 14:53:41 +02:00
madmaxoft
5e198c6730
Basic style fixes.
2014-07-17 22:50:58 +02:00
madmaxoft
2423fbf2ef
Normalized comments.
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This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-17 22:15:34 +02:00
STRWarrior
4ca178f24a
Fixed compile problem.
2014-05-10 17:09:48 +02:00
STRWarrior
7f3683cfab
A portal block now chooses a number between 2000 and 0
2014-05-10 17:03:02 +02:00
STRWarrior
3b1f11bd6a
Each time a portal block receives a tick it has a 1 in 500 chance of spawning a zombie pigman.
2014-05-10 16:43:06 +02:00
Tycho
8464f689ea
Improved Type safety of eBlockFace
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May Fix #640
2014-02-04 10:59:05 -08:00
Tycho
c6304b2b4f
Changed pointers to references
2014-02-01 05:06:32 -08:00
Tycho
25ec7750aa
Changed signitures of Several BLockHandler Methods
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Changed the signitures of the following to use interfaces:
GetPlacementBlockTypeMeta
OnPlaced
OnPlacedByPlayer
OnDestroyed
OnNeighbourChanged
NeighbourChanged
OnUse
CanBeAt
Check
2014-01-31 15:17:41 -08:00
madmaxoft
8610d45ef1
Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).
2013-12-20 16:01:34 +01:00
Alexander Harkness
675b4aa878
Moved source to src
2013-11-24 14:19:41 +00:00