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Commit Graph

939 Commits

Author SHA1 Message Date
andrew
cf96e69716 cMap::UpdateRadius 2014-02-15 20:06:47 +02:00
andrew
c7fb000858 EmptyMap item handler 2014-02-14 17:38:22 +02:00
andrew
5b92b877bc Send map when selected 2014-02-14 16:21:16 +02:00
andrew
32b465b8e1 IDCount Serialization 2014-02-13 21:36:24 +02:00
andrew
92e85cc960 Implementation of in-game maps 2014-02-13 17:13:09 +02:00
STRWarrior
8470841f84 Fixed #573 2014-02-12 19:07:17 +01:00
madmaxoft
a1e01ff725 cWorld:ChunkStay() accepts nils as callbacks.
Also removed leftover debug logging.
2014-02-11 15:04:35 +01:00
madmaxoft
33c84aaa4d Added cLuaState::CheckParamFunctionOrNil().
Also fixed error reporting for the two function-checking functions.
2014-02-11 15:03:35 +01:00
madmaxoft
892c7eb57f More gcc warnings fixed. 2014-02-11 11:56:29 +01:00
madmaxoft
2559aa58f4 Made cChunkStay's destructor virtual. 2014-02-11 11:46:19 +01:00
madmaxoft
7e80b04114 Fixed gcc warnings in Item.h. 2014-02-11 11:30:11 +01:00
madmaxoft
b41bb3bb44 Fixed nested plugin function calls. 2014-02-11 08:52:14 +01:00
madmaxoft
8a8997cc38 Merge branch 'master' into ChunkStay 2014-02-11 08:50:30 +01:00
madmaxoft
de7bf126db Added LuaChunkStay to Bindings sources.
This should fix *nix compilation. Also alpha-sorted the lists.
2014-02-10 23:23:04 +01:00
madmaxoft
9cebc9157c Rewritten Lua ChunkStay API into a single function, cWorld:ChunkStay().
This fixes problems with indeterminate class object lifespan (Lua-GC) and forgetting to disable it or keep it until ready.
2014-02-10 22:47:10 +01:00
madmaxoft
589a4839df cLuaState: Stack traces don't include ghost 0-th element. 2014-02-10 22:44:56 +01:00
madmaxoft
5aa1123f70 Added cPluginLua::cOperation.
This class should be used to lock-and-access the plugin's LuaState. cPluginLua::GetLuaState() is unsafe and by this commit obsolete.
2014-02-10 20:38:02 +01:00
worktycho
7ad4a86c49 Added additional parenthasies 2014-02-10 18:06:49 +00:00
Tycho
9f542ee0f8 Merge branch 'master' into boatsFix
Conflicts:
	src/Items/ItemBoat.h
2014-02-10 10:01:50 -08:00
worktycho
23f69bc093 Fixed stupid mistax in conditional
boats can't be placed if the face is not block_face_none and not block_face_YM, not if it is only not one.
2014-02-10 17:59:17 +00:00
tonibm19
75e0b38d83 Maybe fixed boat placing 2014-02-10 18:17:44 +01:00
madmaxoft
47a497fa89 First working version of cLuaChunkStay.
It works, but has random failures, probably due to threading issues.
2014-02-09 20:39:45 +01:00
madmaxoft
9455f59b11 Initial Lua cChunkStay export. 2014-02-09 18:56:16 +01:00
madmaxoft
310a25c456 cLuaState::cRef can be unbound and re-bound.
This will allow us to store Lua references as member variables in classes and initialize those later than in the constructor.
2014-02-09 18:39:22 +01:00
madmaxoft
4bcaf302b9 Added AllToLua.pkg to MSVC project files.
MSVC ignores the file when compiling and it makes it easier to open it up for editing.
2014-02-09 16:22:49 +01:00
madmaxoft
a184d59209 Merge remote-tracking branch 'origin/master' into ChunkStay 2014-02-09 09:36:42 +01:00
Tiger Wang
c68bdaf34b Fixed compile and some warnings in MSVS 2014-02-09 00:57:22 +00:00
Tiger Wang
9d1c9097e3 Merge remote-tracking branch 'origin/master' into playerimprovements
Conflicts:
	src/Root.cpp
	src/Root.h
	src/World.cpp
2014-02-09 00:14:42 +00:00
Tiger Wang
f86f066615 Merge branch 'master' into playerimprovements
Conflicts:
	MCServer/Plugins/APIDump/APIDesc.lua
2014-02-09 00:04:42 +00:00
Mattes D
d2bc39ba84 Merge pull request #656 from mc-server/ReloadGroups
The console reload command also reloads the groups.
2014-02-09 00:14:44 +01:00
STRWarrior
2a741e719c "reload" is back. 2014-02-09 00:13:25 +01:00
STRWarrior
011a334a8a Split "reload" in "reloadplugins" and "reloadgroups". 2014-02-09 00:06:37 +01:00
Tiger Wang
14b5054c95 Fixed a boat ASSERT 2014-02-08 23:02:50 +00:00
STRWarrior
645c096e2b The console reload command also reloads the groups. 2014-02-09 00:02:16 +01:00
madmaxoft
cf48968835 Moved a forgotten comment back to its place. 2014-02-08 22:35:45 +01:00
madmaxoft
df0ecc6c07 Fixed lighting thread queueing. 2014-02-08 22:33:42 +01:00
madmaxoft
7432d2f74d Fixed ChunkStay initialization. 2014-02-08 22:23:38 +01:00
madmaxoft
a4bf44858d Fixed gcc compilation. 2014-02-08 22:01:04 +01:00
madmaxoft
ea71bfa9b6 Initial ChunkStay code. 2014-02-08 21:55:21 +01:00
Mattes D
169b918222 Merge pull request #653 from mc-server/RedstoneSimulator
Improvements for the redstone simulator.
2014-02-08 14:54:00 +01:00
madmaxoft
cfd6875c86 Fixed cWorld:TryGetHeight() API. 2014-02-08 13:35:08 +01:00
STRWarrior
53475e36d5 Fixed comment. 2014-02-08 11:20:00 +01:00
STRWarrior
3a897844a0 Renamed cRedstoneManager to cRedstoneSimulator and renamed cRedstoneSimulator to cIncrementalRedstoneSimulator (Might change later). 2014-02-07 22:59:08 +01:00
STRWarrior
09a23fa114 Fixed some end of lines 2014-02-07 22:25:15 +01:00
STRWarrior
176664810b Implemented an easy way of adding new redstone simulators.
Also added a "noop" redstone simulator that does the same as the fluid version.
2014-02-07 22:13:55 +01:00
Tiger Wang
fadf3c037b Moved Gamemode setting into General root tag 2014-02-07 20:11:56 +00:00
Tiger Wang
0f36d1c122 Added sender name to PM if prefixes disabled
* Also moved the PVP setting into Mechanics
2014-02-07 20:10:12 +00:00
Tiger Wang
88a64ec40d Improved chat messaging functions
* Moved string manipulation into cClientHandle and therefore...
+ Added configuration option for prefixes.
* Cleaned up code.
* Updated documentation for API.
2014-02-07 18:58:52 +00:00
madmaxoft
e165da946e WebAdmin is stopped properly on server shutdown / restart.
Fixes #272.
2014-02-07 12:26:41 +01:00
madmaxoft
916020d6c2 Fixed wiki link in auto-generated settings.ini. 2014-02-07 12:07:22 +01:00