Tiger Wang
3001e23e8c
Thrown potions/enderpearls: cleanup
2021-04-12 22:35:07 +01:00
Tiger Wang
6e80f7544d
Update entity sizes
2021-04-12 22:35:07 +01:00
Nate
b2eddbed84
Teleport off of mount when throwing enderpearl ( #5179 )
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* Teleport off of mount when throwing enderpearl
* Simplify returning boolean
* Oops forgot a semicolon
* Fix code conventions in Player.h
2021-04-08 12:17:24 +02:00
Mattes D
9ee47e5999
Using Super.
2020-04-16 20:07:48 +00:00
Mattes D
365cbc6e1c
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
peterbell10
e225b7f826
Replace ItemCallbacks with lambdas ( #3993 )
2017-09-11 23:20:49 +02:00
Bond-009
104f9e127b
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
LogicParrot
49c443896d
Revert "Replace ItemCallbacks with lambdas ( #3948 )"
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This reverts commit 496c337cdf
.
2017-09-02 08:50:23 +01:00
peterbell10
496c337cdf
Replace ItemCallbacks with lambdas ( #3948 )
2017-09-01 13:04:50 +02:00
LogicParrot
ca6ef58b1e
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
tycho
77f1f58c0a
Make -Werror disabling file only
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Ad fix a load of warnings
2015-05-19 19:32:10 +01:00
Tycho
2a9664d6ca
Initial convertion of a_Dt to std::chrono
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also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2015-01-11 21:12:26 +00:00
Mattes D
0c0c762412
Exported individual projectile classes to Lua API.
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They used to be exported, but then they were moved to separate files and those werent' added to the ToLua processing list.
2014-10-21 21:25:52 +02:00
Tiger Wang
460d6bd0cb
Changed everything to callbacks
2014-07-05 22:59:22 +01:00
Tiger Wang
79e558be34
Suggestions
2014-07-04 17:42:40 +01:00
Tiger Wang
f4e3c01a71
Various fixed
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* Fixed potential invalid pointer dereferencing, fixes #1117
* Fixed ender pearls not being loaded properly
2014-07-04 16:49:24 +01:00
Tiger Wang
33cc1f2a50
Fixed multiple issues with projectiles
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* Fixed arrows not being collectable/not truly hitting a block/not
lodging into blocks/not going in far enough
* Fixed projectiles not playing their block hit animation owning to
being destroyed too quickly
2014-06-22 20:44:01 +01:00
archshift
9b0cb3fd97
Fixed projectile source filenames, indentations
2014-04-27 17:05:18 -07:00