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Commit Graph

12 Commits

Author SHA1 Message Date
peterbell10
a56cfd1f42 Remove smart pointer macros 2017-07-21 14:41:51 +01:00
Lukas Pioch
e35ac1bfb9 Clang 5.0 fixes
- Added override keyword
- Removed inherited member variables
2017-05-21 12:19:06 +02:00
Mattes D
187abe3f5e Gen: Moved PiecePool into a separate file.
Also rewritten the PieceGenerator to use std::unique_ptr.
2017-05-04 09:49:30 +02:00
LogicParrot
ca6ef58b1e Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Mattes D
b8fbba5eb9 Added PieceStructures generator. 2015-12-01 10:35:07 +01:00
Mattes D
e06dd8f20e Added basic support for loading village prefabs from files. 2015-06-20 15:37:41 +02:00
Mattes D
ae16689420 PrefabPiecePool: Added loading from cubeset file. 2015-06-18 23:32:43 +02:00
madmaxoft
b56033d541 Merge remote-tracking branch 'origin/master' into VillageGen 2014-05-29 09:14:47 +02:00
madmaxoft
d29b242674 Fixed a memory leak in cPrefabPiecePool.
The pool pieces weren't freed upon pool destruction.
2014-05-28 16:33:10 +02:00
madmaxoft
ff99373237 cPieceGenerator chooses starting pieces based on weights.
Fixes #1033.
2014-05-27 22:05:50 +02:00
madmaxoft
564261cfd9 cNetherFortGen uses cGridStructGen.
WIP, this doesn't work properly yet.
2014-05-07 22:34:06 +02:00
madmaxoft
da5db2ddf9 Initial cPrefabPiecePool refactoring.
Ref.: #986.
2014-05-07 11:01:30 +02:00