* Write into a single fmt::memory_buffer
* Use string_view instead of AString for listener callbacks
* Also collapsed vFLOG and vLOG functions into one per formatting type
* Avoid inefficient AString -> c_str() -> AString round trip
* Avoid redundant string init expressions
* Avoid unnecessary return, continue, etc.
* Add .clang-format to help with clang-tidy fix-its
* Avoid unnecessary passing by value
* Avoid unnecessary local copying
* Avoid copying in range-for loops
* Avoid over-complicated boolean expressions
* Some violations missed by my local clang-tidy
* Allow unnecessary continue statements
* Add brackets
* Another expression missed locally
* Move BindingsProcessor call into clang-tidy.sh and add space
* Fix pushd not found error
* Different grouping of CheckBlockInteractionRate
Closes#4708
This updates jsoncpp, mbedtls, TCLAP and SQLiteCpp to their latest stable release. A few additional changes were needed:
* jsoncpp deprecated Reader, FastWriter and StyledWriter which I've replaced
with some helper functions in JsonUtils.cpp
* SQLiteCpp changed how it builds with external sqlite libraries, now expecting
them to be installed. The simplest path was to remove sqlite from cuberite's
submodule and just use SQLiteCpp's internal version.
* Make puking pickups fly nicer
* Improve entity position updates
* Move determination of whether a delta is too big for a packet into the protocol handlers
+ Less jittery movement
+ Generalise CollectEntity to take any entity
If no tool was involved in the creation of a bookshelf pickup (e.g. explosion), the server would crash due to a missing nullptr check. Removed the IsTool check completely, since we don't use it elsewhere, and vanilla doesn't do such checks either.
* Further reduce instances of appearing black
* Fix packet send and get arrows to more reliably lodge in blocks clientside
* Fix hit detection failing at chunk boundaries
+ Use delegating constructors