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Commit Graph

76 Commits

Author SHA1 Message Date
Tiger Wang
bfa8aaf41b Merge branch 'master' into portals
Conflicts:
	src/ClientHandle.cpp
	src/Entities/Player.cpp
	src/Entities/Player.h
	src/Protocol/Protocol125.cpp
	src/Protocol/Protocol17x.cpp
2014-06-10 20:51:22 +01:00
madmaxoft
ec40c7c83a Added RainbowRoads finisher generator. 2014-06-07 13:59:50 +02:00
Tiger Wang
86e5273cd1 Merge remote-tracking branch 'origin/master' into portals 2014-06-04 13:14:38 +01:00
Tiger Wang
8bff3e5af2 Implemented end and nether portals 2014-05-31 22:28:51 +01:00
madmaxoft
7672ca7eef Added an initial version of the underwater base generator. 2014-05-31 22:06:14 +02:00
madmaxoft
6aa7df367f Villages have min and max density setting.
Also made roads use 3+9 scheme, instead of 3+5, for the house connectors.

Fixes #1020.
2014-05-22 21:47:56 +02:00
madmaxoft
56f7ad2cd9 Changed village generator defaults to more reasonable values. 2014-05-15 10:44:08 +02:00
madmaxoft
f5fdbdaf29 VillageGen rewritten using BFSPieceGenerator.
Piece composition is not good yet, the buildings aren't height-adjusted and the road pieces will need special processing. This is mainly for adjusting the per-piece params.
2014-05-15 00:14:06 +02:00
madmaxoft
76f0d167b1 NetherFortGen: Added several more prefabs.
Also extended the defauls MaxDepth value to 12.
2014-03-28 23:39:40 +01:00
madmaxoft
5b7215ec24 Initial NetherFortGen import.
Simple fortresses of 2 different rooms will generate.
2014-03-28 16:42:32 +01:00
madmaxoft
0e985293b5 A working POCPiece generator. 2014-03-09 22:04:29 +01:00
madmaxoft
2f85c9648b Unified StructureGens and FinisherGens.
Now they are all Finishers. Fixes #398.
2014-03-01 20:59:41 +01:00
madmaxoft
e68521deac Alpha-sorted the finishers. 2014-01-18 17:03:43 +01:00
madmaxoft
896f1a26ec Merged branch 'NetherFinish'. 2014-01-18 17:03:31 +01:00
STRWarrior
ca27f87272 Renamed cFinishGenNetherSprinkleFoliage to cFinishGenNetherClumpFoliage. Fixed typo's 2014-01-18 14:16:07 +01:00
madmaxoft
cea997426b Decoupled cChunkGenerator from cWorld and cRoot.
Now the chunk generator can be used by other projects without depending on the two hugest structures in MCS.
2014-01-10 22:22:54 +01:00
madmaxoft
712e6e0bb2 Fixed generator adding values to ini file. 2014-01-10 16:34:09 +01:00
STRWarrior
82a06725bd Added cFinishGenNetherSprinkleFoliage. 2014-01-10 16:31:45 +01:00
madmaxoft
bd17662412 Composition generator creating moved to a separate function.
Also it forces the defaults into the INI file.
2014-01-09 10:35:51 +01:00
madmaxoft
1ef20e858f Height generator creating moved info HeiGen.cpp.
The generator also explicitly sets the default back into the INI file.
2014-01-09 10:21:26 +01:00
madmaxoft
c0a6c2b533 Moved BiomeGen creation from INI file data to BioGen.cpp.
This way it can be shared between MCServer and BiomeVisualiser.
2013-11-28 20:15:52 +01:00
Alexander Harkness
d925cf4def Fixed the remaining derps 2013-11-27 07:40:59 +00:00
Tiger Wang
2ef9cf700d Hopefully fixed last of the Linux compile errors 2013-11-26 22:50:33 +00:00
Tiger Wang
32449f1fca Further attempts to fix compile 2013-11-25 18:29:36 +00:00
Tiger Wang
e3db69c4ae Attempt to fix compilation 2013-11-24 18:44:22 +00:00
Alexander Harkness
675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00