Mattes D
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2467d29a4e
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Moved all Noise-related files into a separate folder.
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2014-11-18 12:07:08 +01:00 |
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Tiger Wang
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a26541a7c3
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En masse NULL -> nullptr replace
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2014-10-22 20:12:49 -07:00 |
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Mattes D
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cf73fee7e3
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Fixed minor style issues.
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2014-10-19 18:45:42 +02:00 |
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STRWarrior
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07b5ce0c54
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Changed i variable to j
The server wasn't going over all the items before.
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2014-10-16 11:17:39 +02:00 |
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STRWarrior
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fa6f8fb38e
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The code now prevents conflicting enchantments.
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2014-10-15 15:44:52 +02:00 |
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STRWarrior
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57f8d2a55e
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Adding enchantments directly instead of first getting the name of it.
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2014-10-15 15:31:06 +02:00 |
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STRWarrior
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e4ee71868e
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Renamed the counter to 'j'
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2014-10-15 15:25:48 +02:00 |
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STRWarrior
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ff5f57514e
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Returned cFastRandom and cEnchantment:GetRandomEnchantmentFromVector to before
Added cEnchantment:GenerateEnchantmentFromVector that allows to get the same enchantments over and over.
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2014-10-15 14:44:07 +02:00 |
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STRWarrior
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e3aa6e4857
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Enchanted books generate in MineShafts chests
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2014-10-15 14:08:45 +02:00 |
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Howaner
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ef4d68adfd
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Merge branch 'master' into Inventory
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2014-07-26 13:27:27 +02:00 |
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Howaner
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51b91befbd
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Added RemoveItem() function to the player inventory.
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2014-07-18 23:11:59 +02:00 |
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Howaner
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9c32e31edf
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Items should first added to the first slot, not the latest.
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2014-07-18 01:02:25 +02:00 |
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archshift
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e8143de01b
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Nullify deleted pointers.
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2014-06-19 01:49:56 -07:00 |
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Tiger Wang
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f97ce30151
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Changed inheritance a bit
* cBlockEntityWithItems now inherits from cBlockEntityWindowOwner
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2014-02-12 22:01:22 +00:00 |
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Tiger Wang
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74645fdfaa
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Removed obsoleted functions
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2014-01-16 19:00:49 +00:00 |
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madmaxoft
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dfa81829fe
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Fixed signedness warning in cItemGrid.
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2013-12-22 15:45:45 +01:00 |
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Alexander Harkness
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675b4aa878
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
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