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Commit Graph

7 Commits

Author SHA1 Message Date
Mattes D
af4a21ea06 Fixed deadlock when moving players to other worlds.
Fixes #1039, fixes #851
2014-06-08 21:58:30 +02:00
archshift
b768e54ce8 Fixed mob hitbox sizes, removed TODOs
Measured bat and blaze in vanilla, updated values.
Cavespiders are, in fact, passive in the day.
2014-06-07 00:40:01 -07:00
archshift
9b0cb3fd97 Fixed projectile source filenames, indentations 2014-04-27 17:05:18 -07:00
archshift
de7eaa5735 Moved cFireChargeEntity out of ProjectileEntity.h 2014-04-26 17:35:31 -07:00
Samuel Barney
eb3cc729d4 More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future.
Also had to undefine TOLUA_TEMPLATE_BIND a couple of times.
2014-03-25 11:15:05 -06:00
TheJumper
2cc597372a Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Alexander Harkness
675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00