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Commit Graph

1341 Commits

Author SHA1 Message Date
madmaxoft
ae9334bd93 Merge pull request #49 from mc-server/RemoveSquirrel
Remove squirrel
2013-08-08 03:14:47 -07:00
James Ravenscroft
864bdd2626 Made comments more readable by adding space between // and text content. Added /// doxygen syntax comments to declarations 2013-08-08 11:01:45 +01:00
James Ravenscroft
9a6442a206 Fixed the formatting issues in player cpp files 2013-08-08 10:57:36 +01:00
James Ravenscroft
e6c33b0256 Made player drowning implementation 2013-08-08 10:32:34 +01:00
madmaxoft
3f4abe8c95 Addeed OnSpawningEntity, OnSpawnedEntity, OnSpawningMonster, OnSpawnedMonster hooks.
As requested in FS 418.
2013-08-08 09:13:13 +02:00
madmaxoft
09ebda4d10 Removed Squirrel.
This compiles under Windows, but is untested in Linux.
2013-08-07 22:39:40 +02:00
madmaxoft
3d027a8928 Merge pull request #48 from mc-server/BlockTracing
Block tracing
2013-08-07 06:46:43 -07:00
madmaxoft
58a76a90dc Added cLineBlockTracer to the API 2013-08-07 14:34:00 +02:00
madmaxoft
10b8ee7441 Plugin: Fixed plugin name in the cLuaState's subsystem 2013-08-07 14:33:16 +02:00
madmaxoft
29b9fb0a8b LuaScript: removed unused code 2013-08-07 14:32:40 +02:00
madmaxoft
9b839aa32e cLuaState has reference management, param checking and a fixed destructor.
References are now managed as RAII objects, cLuaState::cRef.
Destructor now calls correct function, either Close() or Detach(), based on the owned-ness of the lua_State *.
2013-08-07 14:26:18 +02:00
tonibm19
d48ff88e07 Now zombies spawn in Overworld during night 2013-08-06 21:38:32 +02:00
madmaxoft
c55fabb5ad cLuaScript now uses cLuaState 2013-08-06 19:28:09 +02:00
madmaxoft
0281b1db6e Fixed compilation in ManualBindings 2013-08-06 19:27:48 +02:00
madmaxoft
4034136922 cLuaState is used for pushing splits in ManualBindings 2013-08-06 17:17:26 +02:00
madmaxoft
2030bd47c8 cLuaState now tracks the function name and number of args 2013-08-06 08:59:54 +02:00
madmaxoft
2151bb8f5b cLuaState can now contain a detached LuaState, too.
This will be useful for cases when we get a lua_State * from the outside and are asked to perform operations on it.
2013-08-06 08:01:00 +02:00
madmaxoft
c0066e7260 Merge branch 'master' into BlockTracing 2013-08-05 16:02:41 +02:00
madmaxoft
73fcd7ad1c Exported the cWorld:TryGetHeight() function 2013-08-05 15:54:10 +02:00
madmaxoft
d83e4369d3 Exported cWorld:DoWithEntityByID() to Lua API 2013-08-05 15:41:24 +02:00
madmaxoft
3b418c7695 Alpha-sorted the manual bindings' functions. 2013-08-05 15:26:43 +02:00
madmaxoft
ca5561c395 cIniFile now reads .example.ini if not requested not to.
As specified in #44, when the .ini file cannot be opened, a .example.ini is tried, and if it succeeds, it is written as .ini. This makes it easy to provide ini file templates.
2013-08-05 15:24:23 +02:00
madmaxoft
073bcd0361 Added the Carpet block. 2013-08-05 10:43:43 +02:00
madmaxoft
71bb41ee86 LuaState refactoring: initial part.
The cLuaState class is a wrapper for the lua_State * and for the common functions on it. The cPlugin_NewLua has been rewritten to use it instead of the raw pointer. Part of #33
2013-08-04 23:11:25 +02:00
madmaxoft
e21ed58d5f cWorld: Added a self-test for LineBlockTracer, disabled by an #ifdef. 2013-08-04 16:08:09 +02:00
madmaxoft
654714e7bc LineBlockTracer: Fixed initial errors 2013-08-04 16:07:15 +02:00
madmaxoft
6af81c66e9 cItem: Removed a warning emitted when creating an item from air 2013-08-04 16:06:28 +02:00
madmaxoft
5fe7008966 First attempt at implementing a cLineBlockTracer class
Not yet tested, will probably have lots of bugs, if it is at all usable.
2013-08-04 13:25:48 +02:00
madmaxoft
37850433d2 Improved logging coloring performance on Windows. 2013-08-04 08:56:20 +02:00
madmaxoft
106308796d Merge branch 'master' into BlockTracing 2013-08-03 20:45:08 +02:00
madmaxoft
4f26f11dc7 Added cWorld::DoWithChunk() function.
This will be used by the blocktracers to gain direct access to chunk data.
2013-08-03 20:26:50 +02:00
madmaxoft
b688ba9be8 Removed the unused BlockY parameter from cChunkDef::BlockToChunk() 2013-08-03 20:05:07 +02:00
Alexander Harkness
3255c29e7a Removed some stuff again. 2013-08-03 18:36:04 +01:00
Alexander Harkness
e585600e41 Revert "Rm'd startup credits & mv'd to README"
This reverts commit 2383977fe7.
2013-08-03 18:29:49 +01:00
Tiger Wang
e3ddfbc566 Commented out groups spam
Further reduces chance of error message burying.
2013-08-03 17:49:38 +01:00
Tiger Wang
2383977fe7 Rm'd startup credits & mv'd to README
Removed as I feel it serves no purpose other than spam console and bury real error messages from plugins, etc. This is especially the case with running under screen, which makes it very difficult to scroll up or down.
2013-08-03 17:45:24 +01:00
Tiger Wang
ff91a3317d Updated inbuilt commands description
Did this to meet help format standards.
2013-08-03 17:24:06 +01:00
madmaxoft
13c5a7864e AllToLua now resets the git status for the files.
This should auto-fix merge conflicts when they occur on the Bindings.cpp / Bindings.h files.
http://forum.mc-server.org/showthread.php?tid=1200&pid=9315#pid9315
2013-08-02 09:25:12 +02:00
madmaxoft
edb299db09 Shift+clicking won't combine different item metas.
Fixes FS 424.
2013-08-02 09:12:16 +02:00
bearbin
86ca755bc2 Merge pull request #35 from mc-server/foodstuffs
Add the new food items.
2013-08-01 23:56:10 -07:00
bearbin
1d233bdc68 Alpha-sort the foodstuffs. 2013-08-02 07:54:30 +01:00
bearbin
7642fdd194 Add the new food items.
Enchanted golden apples are not required, as they are a meta value and provide the same nourishment as plain golden apples.
2013-08-02 07:46:30 +01:00
madmaxoft
3531bdb60b Implemented OnPlayerRightClickingEntity() hook
Fixes FS 425
2013-08-02 08:44:06 +02:00
madmaxoft
f481865c35 New players get full health
Fixes #28.
2013-08-01 09:51:25 +02:00
madmaxoft
86831056dc ClientHandle: alpha-sorted the HandleXXX functions declarations 2013-08-01 09:46:01 +02:00
madmaxoft
3683601b8b Merge branch 'tabcompletion' 2013-08-01 09:36:33 +02:00
madmaxoft
e8a907d89e Implemented the actual tab completion for commands and playernames.
Each command is reported only if the player has the permission to use it.
2013-07-31 11:16:11 +02:00
madmaxoft
e9f18f8b4f Tab completion packet is handled and sent.
This only handles the network comm and the overall design logic, the actual completion is not yet implemented, only dummy values are returned for now.
2013-07-30 22:48:59 +02:00
madmaxoft
fedb803acb Fixed inverted sanity check in SetGameMode()
Fixes #22.
2013-07-30 14:48:18 +02:00
madmaxoft
9efcd5b82f Added the "Edit Sign" packet sent to the client placing a sign.
Fixes issue #20. The 1.6.2 client wouldn't open the sign editor UI unless it receives a special packet
2013-07-29 21:42:05 +02:00