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26 Commits

Author SHA1 Message Date
peterbell10 950aeffff8
CheckBasicStyle: Check number of empty lines between functions (#4267)
Add check for number of empty lines between functions and fix the corresponding failures
2018-07-26 22:24:36 +01:00
peterbell10 360d8eade0 FastRandom rewrite (#3754) 2017-06-13 21:35:30 +02:00
mathiascode 4311f4a658 Added some blocks and items (#3503) 2017-02-14 11:13:55 +01:00
Mattes D 6e4122e551 Unified the doxy-comment format. 2015-07-31 16:49:10 +02:00
tycho dae9e5792a Made -Weverything an error. 2015-05-24 12:56:56 +01:00
Mattes D 09453619e6 Fixed DungeonRooms edges not generating sometimes. 2014-12-11 11:16:11 +01:00
STRWarrior f1177984f1 Fixed forgotten semicolon 2014-12-02 10:20:20 +01:00
STRWarrior a466986f53 Using IntNoise3DInt instead of IntNoise3D 2014-12-02 09:55:25 +01:00
STRWarrior 5db3ceb333 Suggestions by xoft
Using IntNoise3D to prevent needless floating point math
2014-12-02 09:42:49 +01:00
STRWarrior 7586069829 Using static cast for Dungeon spawners 2014-12-01 19:07:54 +01:00
STRWarrior c0b08a6c1e Dungeons spawners now spawn mobs
25% for a spider, 25% for a skeleton and 50% for a zombie spawner.
2014-12-01 17:51:20 +01:00
Mattes D 30fa6a642c DungeonRooms: Changed to work with the new shape generators. 2014-11-15 11:17:05 +01:00
Mattes D 5fb2526e07 Generator: Shape initial refactoring.
The code compiles, but several structure generators are broken, crash on start.
2014-11-12 21:24:26 +01:00
Tiger Wang a26541a7c3 En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
Mattes D e0cfbc4d85 Generator: Rewritten to use SharedPtrs. 2014-10-19 14:01:59 +02:00
STRWarrior 5ed6d280ce Reversed wrong fix for #1517. 2014-10-16 10:26:17 +02:00
STRWarrior 3f0d4fe250 Reversed the order of the loot
For some reason the rare items weren't generating at all.
Added forgotten Golden Apple
2014-10-15 22:10:14 +02:00
STRWarrior 08676128b0 Added loot to dungeons. 2014-10-15 21:15:12 +02:00
Mattes D e54c78923e DungeonRooms: Fixed an off-by-one error. 2014-08-27 20:55:28 +03:00
Mattes D e54a7dc6c4 More basic style fixes. 2014-08-27 15:21:20 +03:00
Mattes D 62e1c45ca5 DungeonRooms: Added a height probability distribution function. 2014-08-27 13:25:27 +03:00
Mattes D c6beb9760b DungeonRooms: Added the spawner in the center of the room. 2014-08-27 08:12:26 +03:00
Mattes D 0c3c136c72 DungeonRooms: Chests are never placed next to each other. 2014-08-26 17:46:14 +03:00
Mattes D a40f358064 DungeonRooms: Random pattern for floors. 2014-08-26 17:25:38 +03:00
Mattes D 2d569ce6dd DungeonRooms: Replaced explicit switch with CanBeTerraformed(). 2014-08-26 17:13:46 +03:00
Mattes D ac4d3a30ed Added initial dungeon rooms finisher. 2014-08-26 15:16:33 +03:00