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Commit Graph

33 Commits

Author SHA1 Message Date
LogicParrot
7f5757eccf Reduced unnecessary block updates 2016-04-23 00:30:00 +03:00
LogicParrot
ca6ef58b1e Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Theo Tosini
92b1a3440d
Fix clang compile error
Clang would previously fail on debug builds due to the use of an old-style cast.
2015-08-23 23:11:08 -04:00
Samuel Barney
804805d35a Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
STRWarrior
c5189aaf9c Changed default MaxThreshold value
There is now really a difference between open and dense parts
2015-04-21 16:30:18 +02:00
STRWarrior
cc67a8bde9 Calculate threshold for each column in a chunk instead for the whole chunk 2015-04-21 16:01:27 +02:00
STRWarrior
3b74107bf3 Changed Nether composition to change the threshold from a cubic noise 2015-04-20 18:03:25 +02:00
STRWarrior
fa4a85c915 Added better soulsand rims
As a finisher called SoulsandRims
2014-12-01 16:36:48 +01:00
STRWarrior
65dc452923 Fixed nether ceiling 2014-11-30 16:34:41 +01:00
Mattes D
76058e8183 Generators: Unified SeaLevel into a single variable.
It is shared between shape generators and composition generators and there's no sense in having two different values for those.
2014-11-20 15:31:03 +01:00
Mattes D
7a3b3aeb3c Gen refactor: Implemented CompositedHeiGen.
This fixes crashes in the Village generator due to the missing generator.
2014-11-13 21:28:50 +01:00
Mattes D
5fb2526e07 Generator: Shape initial refactoring.
The code compiles, but several structure generators are broken, crash on start.
2014-11-12 21:24:26 +01:00
Mattes D
449d08cb3d Merged IniFile into main MCS sources. 2014-10-23 15:15:10 +02:00
Tiger Wang
a26541a7c3 En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
Mattes D
e0cfbc4d85 Generator: Rewritten to use SharedPtrs. 2014-10-19 14:01:59 +02:00
Tiger Wang
4f5d73b770 Slight cleanup after portals 2014-07-29 20:50:30 +01:00
STRWarrior
3addd4890c Removed forgotten comment 2014-07-27 14:04:34 +02:00
STRWarrior
bfad1be567 Made nether ceiling smooth. 2014-07-27 14:03:23 +02:00
STRWarrior
fe7018bd00 Added a ceiling to disguise the bedrock above it. 2014-07-27 13:12:45 +02:00
madmaxoft
5e198c6730 Basic style fixes. 2014-07-17 22:50:58 +02:00
madmaxoft
2423fbf2ef Normalized comments.
This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-17 22:15:34 +02:00
archshift
e8143de01b Nullify deleted pointers. 2014-06-19 01:49:56 -07:00
madmaxoft
0544b96f80 docs/Generator: Added the easy Finishers. 2014-06-07 13:59:51 +02:00
madmaxoft
c9163d39f7 Implemented faster upscaling using templates.
Fixes #819.
2014-03-21 22:53:46 +01:00
STRWarrior
36c100a53e Fixed recurring pattern. 2014-01-10 16:12:45 +01:00
STRWarrior
6c75cbc8d7 Fixed chunk borders. 2014-01-09 13:30:04 +01:00
STRWarrior
d462085108 Speed-up. I got about 40 extra ch/s 2014-01-08 22:23:26 +01:00
STRWarrior
ca8421fe26 NetherGen: Now generates SoulSand. 2014-01-08 15:26:43 +01:00
madmaxoft
057821d9b7 Added new biomes to old composition generator.
Mostly placeholders only, true per-biome characteristics still need to be implemented. This is only to test the new biome generators.
2013-11-28 21:51:18 +01:00
Alexander Harkness
d925cf4def Fixed the remaining derps 2013-11-27 07:40:59 +00:00
Tiger Wang
32449f1fca Further attempts to fix compile 2013-11-25 18:29:36 +00:00
Tiger Wang
e3db69c4ae Attempt to fix compilation 2013-11-24 18:44:22 +00:00
Alexander Harkness
675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00