Mattes D
af200dfaae
Changed cLuaWindow callbacks to use cLuaState::cCallback.
2016-03-17 19:29:03 +01:00
Mattes D
eb044e140e
Changed plugin hook registrations to use cLuaState::cCallback.
2016-03-17 19:29:01 +01:00
Mattes D
3aa7656823
Added cLuaState::cCallback for representing (resettable) Lua callbacks.
2016-03-17 19:29:00 +01:00
LogicParrot
ca6ef58b1e
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Mattes D
122d824a8a
Added a Json parser and serializer to Lua API.
2015-12-24 14:00:31 +01:00
Lukas Pioch
50a908fdc9
Fixes for clang-3.7
2015-12-19 22:43:37 +01:00
Mattes D
086c8b1834
Revised the explosion-related Lua API and docs.
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Fixes #2746 .
2015-12-18 12:40:34 +01:00
Mattes D
b8fbba5eb9
Added PieceStructures generator.
2015-12-01 10:35:07 +01:00
Mattes D
1c8e60f91a
Added LuaState tracker and memory stats logging.
2015-09-28 21:30:31 +02:00
Mattes D
5614056640
Made Lua API check strings strictly.
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Previously nil was accepted as a string in cLuaState::CheckParamString(), now it's reported as an error.
2015-09-28 14:53:50 +02:00
Mattes D
ad57ce5f99
Extended and fixed the cFile API.
2015-09-26 22:54:18 +02:00
Lukas Pioch
e56aa4032d
Maked it compileable for clang-3.7
2015-09-25 17:09:19 +02:00
Tiger Wang
5751ba0c1c
Use container-based infrastructure for Travis
2015-08-20 16:15:55 +01:00
Samuel Barney
804805d35a
Silenced and fixed many warning messages across multiple files.
2015-07-29 09:49:30 -06:00
Mattes D
e06dd8f20e
Added basic support for loading village prefabs from files.
2015-06-20 15:37:41 +02:00
Mattes D
c6012a95bd
LuaState: Added support for config-style usage.
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Globals and table values can be queried from the Lua state easily.
Use perfect forwarding.
2015-06-17 17:13:45 +02:00
tycho
480052c058
Added LuaState support for all integral types
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All so added error handling for out of range values
2015-05-19 17:09:05 +01:00
Mattes D
1240c76cb4
Lua: Break into ZBS debugger on API errors.
2015-05-16 16:19:18 +02:00
Mattes D
15771e4759
Moved cWorld manual bindings out into a separate file.
2015-05-13 11:30:57 +02:00
Mattes D
4b97569b3a
ToLua now generates cLuaState::Push() and GetStackValue()
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For classes exported through ToLua it generates the cLuaState::Push() and cLuaState::GetStackValue() functions, as well as the supporting forward declarations and typedefs.
Renamed virtual_method_hooks.lua to BindingsProcessor.lua since it no longer provides virtual method hooks and instead does additional processing when generating the bindings.
2015-05-12 09:20:54 +02:00
Mattes D
dd10ffb63a
OnExecuteCommand hook can override the command result (crXXX).
2015-05-10 23:11:30 +02:00
Tiger Wang
9c490293b8
Merge remote-tracking branch 'origin/master' into warnings
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Conflicts:
src/Mobs/Monster.cpp
src/Vector3.h
2015-05-10 12:16:20 +01:00
Mattes D
c13b1931ff
More style checking.
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Spaces around some operators are checked.
2015-05-09 12:58:54 +02:00
Tiger Wang
218010cd96
Fixed some Visual Studio warnings
2015-05-08 23:32:02 +01:00
Mattes D
fee690a3d1
Fixed inter-plugin calls.
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When an inter-plugin call failed due to function not found, the server would maul the LuaState and "yield".
Fixes #1959 .
2015-05-07 23:03:04 +02:00
tycho
448df85e56
Added support for additional data in the ParticleEffect Packet
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Also started refactoring how broadcasts are handled
2015-05-07 03:47:46 +01:00
Mattes D
fc95501f68
Added cBlockArea:GetNonAirCropRelCoords() API function.
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Fixes #1915 .
2015-04-29 15:14:22 +02:00
Mattes D
a89d5f53fd
Refactored ManualBindings' callbacks using templates.
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This is a bit easier to read, has better error reporting and fixes a few subtle bugs.
Fixes #1889 .
2015-04-23 22:20:31 +02:00
Mattes D
08624348f4
Implemented cPluginManager:DoWithPlugin(), fixed ForEachPlugin().
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Both functions are exported as static.
2015-04-23 19:41:01 +02:00
Mattes D
9c5162041e
cNetwork: Added UDP API.
2015-02-20 14:28:05 +01:00
Mattes D
16636ff6e2
LuaAPI: Added client TLS support for TCP links.
2015-02-12 20:05:55 +01:00
Mattes D
014b96adb3
Exported cServerHandle and cNetwork:Listen to Lua.
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Also added an example to the NetworkTest plugin.
2015-02-04 08:40:52 +01:00
Mattes D
360c632e36
cNetwork: Exported the Connect() method and cTCPLink class to Lua.
2015-02-04 08:40:50 +01:00
Mattes D
e211aafaa4
Fixed type-conversion warnings.
2015-01-18 11:02:17 +01:00
Tycho
2a9664d6ca
Initial convertion of a_Dt to std::chrono
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also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2015-01-11 21:12:26 +00:00
Tiger Wang
a26541a7c3
En masse NULL -> nullptr replace
2014-10-22 20:12:49 -07:00
Mattes D
7ed27c6b80
LuaState: Projectiles are pushed using their full class.
2014-10-22 16:06:32 +02:00
Mattes D
dc4185fb86
cLuaState: cEntity is pushed with specific type.
2014-10-21 12:43:06 +02:00
Mattes D
b78078a3a6
Fixed a potential crash in cEntity bindings.
2014-10-20 17:32:09 +02:00
Mattes D
d50bbf3899
cLuaState: cMonster descendants don't push their specific type.
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The individual mob types aren't exported to Lua, so pushing them would crash the server.
2014-10-19 12:49:54 +02:00
Mattes D
b0a59927fb
cLuaState: cBlockEntity descendants are pushed with proper class type.
2014-10-19 12:46:25 +02:00
Mattes D
ebd31ff132
LuaState: Pushing a cEntity pushes the correct class name.
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This makes Lua scripts easier, as they don't need to cast values from cEntity to the specific descendant.
2014-10-19 11:46:38 +02:00
madmaxoft
4e82a58060
Fixed crash in ForEachEntityInBox API.
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Fixes #1511 .
2014-10-06 13:48:44 +02:00
madmaxoft
014a55a15a
LuaState: Fixed class value-getting off the stack.
2014-09-03 23:05:22 +02:00
madmaxoft
a51c1e0b73
Added cWorld::ForEachEntityInBox()
2014-09-03 17:00:26 +02:00
Mattes D
51df169ad5
cLuaState: Fixed Vector3<> names pushed to Lua.
2014-08-22 10:33:15 +02:00
madmaxoft
00c524519e
Fixed style: spaces after commas.
2014-07-19 14:53:41 +02:00
madmaxoft
2423fbf2ef
Normalized comments.
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This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-17 22:15:34 +02:00
madmaxoft
2dbed03cbc
Changed OnWeatherChanging hook to always read the returned weather.
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Ref.: http://forum.mc-server.org/showthread.php?tid=1512
2014-07-03 17:49:21 +02:00
madmaxoft
d92520016d
Fixed OnProjectileHitBlock bindings.
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Also sorted the various cLuaState::Push() functions.
2014-06-03 19:29:23 +02:00