parent
75003e1537
commit
4e82a58060
@ -861,6 +861,11 @@ void cLuaState::GetStackValue(int a_StackPos, eWeather & a_ReturnedVal)
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void cLuaState::GetStackValue(int a_StackPos, pBoundingBox & a_ReturnedVal)
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{
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if (lua_isnil(m_LuaState, a_StackPos))
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{
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a_ReturnedVal = NULL;
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return;
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}
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tolua_Error err;
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if (tolua_isusertype(m_LuaState, a_StackPos, "cBoundingBox", false, &err))
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{
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@ -874,6 +879,11 @@ void cLuaState::GetStackValue(int a_StackPos, pBoundingBox & a_ReturnedVal)
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void cLuaState::GetStackValue(int a_StackPos, pWorld & a_ReturnedVal)
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{
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if (lua_isnil(m_LuaState, a_StackPos))
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{
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a_ReturnedVal = NULL;
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return;
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}
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tolua_Error err;
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if (tolua_isusertype(m_LuaState, a_StackPos, "cWorld", false, &err))
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{
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@ -1396,10 +1406,8 @@ void cLuaState::LogStack(const char * a_Header)
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void cLuaState::LogStack(lua_State * a_LuaState, const char * a_Header)
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{
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UNUSED(a_Header); // The param seems unused when compiling for release, so the compiler warns
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// Format string consisting only of %s is used to appease the compiler
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LOGD("%s", (a_Header != NULL) ? a_Header : "Lua C API Stack contents:");
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LOG("%s", (a_Header != NULL) ? a_Header : "Lua C API Stack contents:");
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for (int i = lua_gettop(a_LuaState); i > 0; i--)
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{
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AString Value;
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@ -304,7 +304,7 @@ public:
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void ToString(int a_StackPos, AString & a_String);
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/** Logs all the elements' types on the API stack, with an optional header for the listing. */
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void LogStack(const char * a_Header);
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void LogStack(const char * a_Header = NULL);
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/** Logs all the elements' types on the API stack, with an optional header for the listing. */
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static void LogStack(lua_State * a_LuaState, const char * a_Header = NULL);
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@ -697,8 +697,12 @@ static int tolua_ForEachInBox(lua_State * tolua_S)
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Ty1 * Self = NULL;
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cBoundingBox * Box = NULL;
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L.GetStackValues(1, Self, Box);
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ASSERT(Self != NULL); // We have verified the type at the top, so we should get valid objects here
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ASSERT(Box != NULL);
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if ((Self == NULL) || (Box == NULL))
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{
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LOGWARNING("Invalid world (%p) or boundingbox (%p)", Self, Box);
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L.LogStackTrace();
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return 0;
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}
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// Create a reference for the function:
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cLuaState::cRef FnRef(L, 3);
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