madmaxoft
8828ac75a2
The VS2008 nightbuild uses CMake.
2014-01-13 21:20:06 +01:00
madmaxoft
5407cec41c
Removed shutdown() from socket closing.
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It's not there for Windows and everything seems fine, the client doesn't shutdown either, so why should we be polite.
Fixes #537 .
2014-01-13 20:54:58 +01:00
madmaxoft
ada54b79d7
Added handshake processing to protocol 1.7.
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This fixes #495
2014-01-13 20:32:15 +01:00
madmaxoft
9af16c3f28
ProtoProxy: Fixed login kick packet direction.
2014-01-13 20:31:08 +01:00
madmaxoft
7e59296157
Generating the bindings outputs a message at the end.
2014-01-13 19:57:19 +01:00
madmaxoft
74ddd03a9f
APIDump: Added OnPluginMessage.lua file to Decoda project.
2014-01-13 19:48:07 +01:00
madmaxoft
448ac3ef14
APIDump: Added missing bits of documentation.
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The recent changes didn't document some of the new API functions.
2014-01-13 19:45:15 +01:00
madmaxoft
55e92f056d
APIDump: Documented the plugin messaging hook and function.
2014-01-13 19:21:57 +01:00
Mattes D
252def339d
Merge pull request #536 from worktycho/nativearch
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Added -march=native to linux targets
2014-01-13 10:19:59 -08:00
Tycho
9c669e9217
Added -march=native to linux targets
2014-01-13 10:13:09 -08:00
madmaxoft
332c1c59eb
cCreeper is no longer available in API.
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Has been replaced by cMonster.
2014-01-13 17:25:16 +01:00
madmaxoft
0a3fae7c35
CMake: Removed leftover debugging output.
2014-01-13 17:22:01 +01:00
madmaxoft
89e641071e
CMake: Added resources to windows projects.
2014-01-13 17:15:34 +01:00
madmaxoft
b9eb38a17f
Added a generic .user file for MSVC.
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This brings in the default debugging settings for the MSVC project, when generated by CMake.
2014-01-13 16:49:49 +01:00
madmaxoft
caea934d37
CMake: Lua DLL is built in the correct folder.
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Also removed SCL warnings from MSVC builds.
2014-01-13 10:59:37 +01:00
madmaxoft
118b7a121b
Moved the win resources into a separate subfolder.
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This will allow us to use them in CMake builds.
2014-01-12 17:57:29 +01:00
madmaxoft
2ca06cc213
CMake generates Bindings when not existant (win)
2014-01-12 17:20:29 +01:00
Alexander Harkness
273db55bdf
Merge pull request #529 from mc-server/derpstonerefactor
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Major refactoring of redstone
2014-01-12 04:38:41 -08:00
Mattes D
83bdbafaa3
Merge pull request #533 from mc-server/CmakeMultiConfig
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Cmake multi config
2014-01-12 01:14:24 -08:00
madmaxoft
50956d55ae
Ignore Win32 .idb files.
2014-01-12 10:10:20 +01:00
madmaxoft
180b9b9099
Merge branch master into CmakeMultiConfig.
2014-01-12 10:04:16 +01:00
madmaxoft
328b2db252
Disabled a useless MSVC warning in Bindings.cpp.
2014-01-12 08:43:13 +01:00
Mattes D
751c53ecc6
Merge pull request #532 from mc-server/LuaStateErrorHandler
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Lua state error handler
2014-01-11 23:33:29 -08:00
Mattes D
1ec9eb564c
Merge pull request #526 from mc-server/IniFileFix
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Fixed cIniFile's SetValue().
2014-01-11 23:32:54 -08:00
madmaxoft
023ba17688
Lua errors display stack trace.
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Fixes #418 .
2014-01-11 23:10:40 +01:00
madmaxoft
b2b7e45757
Removed internal methods from public cLuaState interface.
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PushFunction(), CallFunction() and GetReturn() are not to be called independently, but rather only by using the Call() templated overrides.
Push() needs to be left in the public part, it is used for pushing results in the ManualBindings.
Preparation for #418 .
2014-01-11 22:51:10 +01:00
Tiger Wang
318c353ee4
Fixed rails powering
2014-01-11 21:32:42 +00:00
madmaxoft
acfebab027
Removed an unused file.
2014-01-11 21:22:40 +01:00
Mattes D
498fb5b675
Merge pull request #527 from derouinw/biomessplit
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Biomessplit
2014-01-11 12:20:41 -08:00
madmaxoft
2634261a28
Removed unused variables.
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The Lua API calls had no side-effects, either.
2014-01-11 20:29:56 +01:00
madmaxoft
7fa5217aad
Fixed the warning in CryptoPP.
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It was getting on my nerves too much, decided to actually fix their code.
2014-01-11 20:27:07 +01:00
Mattes D
5417f7bd2d
Merge pull request #530 from mc-server/GeneratorDecouple
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Decoupled cChunkGenerator from cWorld and cRoot.
2014-01-11 11:26:09 -08:00
madmaxoft
7739238d3d
Fixed reading the files.
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Duplicate values were ignored.
2014-01-11 20:10:50 +01:00
madmaxoft
2e0fcbdcb7
Documented the cIniFile:AddValue* functions.
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Now the documentation really matches the implementation.
2014-01-11 16:50:52 +01:00
madmaxoft
a332a5dc73
IniFile: Split SetValue() into AddValue() and SetValue().
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Each function does what one would assume - AddValue adds a new value, SetValue overwrites existing value (creates a new one if not exists, if instructed to do so).
2014-01-11 16:44:28 +01:00
Mattes D
7a55f91be2
Merge pull request #531 from xdot/master
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Fixed glowstone drop count
2014-01-11 06:52:48 -08:00
Tiger Wang
ff57381631
Did some stuff with the vectors
2014-01-11 14:26:18 +00:00
madmaxoft
37025fca77
Merge branch 'master' into IniFileFix
2014-01-11 13:03:51 +01:00
andrew
05e22dccf2
Fixed glowstone drop count
2014-01-11 11:38:34 +02:00
Tiger Wang
6b25ef4fa3
Fixed a door bug and reduced code
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Doors wouldn't get powered by repeaters, and some blocks, like glass,
were viable middle blocks when they shouldn't have been.
2014-01-11 01:52:14 +00:00
Tiger Wang
b068b73ad9
Renamed g_TorchPlaceable...
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...to g_FullyOccupiesVoxel, as recommended by @bearbin
2014-01-11 01:51:24 +00:00
Bill Derouin
af89794d76
Globals.h needs to be first include
2014-01-10 15:50:52 -06:00
Tiger Wang
d5b38402ed
Fixed doors, fixes #453
2014-01-10 21:35:41 +00:00
madmaxoft
cea997426b
Decoupled cChunkGenerator from cWorld and cRoot.
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Now the chunk generator can be used by other projects without depending on the two hugest structures in MCS.
2014-01-10 22:22:54 +01:00
Tiger Wang
e7fba08e6c
Major refactoring of redstone
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This commit is a refactoring of the redstone code, mainly the functions
handling the removal of invalid blocks from power supplier data
structures. Its aim is to improve performance and potentially reduce the
memory footprint of the data structures.
It works to reduce the amount of GetBlock()s triggered every tick.
Before, a GetBlock() was requested for every single item in the data
lists, as well as for every single redstone block in a chunk. Following
these changes, the AddBlock() event is utilised more effectively to only
update the lists when needed (a block is changed), as well as to insert
the block type (and update it when needed) alongside the coordinates
into the main redstone simulator chunkdata list.
In short, a single GetBlock() is now cached, with this cache being
updated when the simulator is awoken due to a block change.
At least, I *hope* that this is what it does :P
2014-01-10 20:31:05 +00:00
Bill Derouin
fe48f62575
Include Biome enum in ChunkDef
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Can't forward declare an enum
2014-01-10 10:30:56 -06:00
Mattes D
e213769216
Merge pull request #522 from mc-server/LuaDlFix
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Lua dl fix
2014-01-10 08:27:43 -08:00
Bill Derouin
ee74411024
Added newlines at ends of files
2014-01-10 10:10:24 -06:00
madmaxoft
712e6e0bb2
Fixed generator adding values to ini file.
2014-01-10 16:34:09 +01:00
Bill Derouin
0a72390587
Added files to VC2013 project file
2014-01-10 09:33:48 -06:00