madmaxoft
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625c5f86de
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Fixed cPickup's constructor's parameter naming.
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2013-10-24 15:05:23 +02:00 |
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madmaxoft
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eca6955a2d
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Cleanup in cPlayer.
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2013-10-24 12:24:40 +02:00 |
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madmaxoft
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d359c5a2fe
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Unified cPlayer's Heal() function with cEntity's.
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2013-10-24 12:24:39 +02:00 |
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Alexander Harkness
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54f5f71c9a
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Merge pull request #286 from tigerw/pickupdelay
Pickups now have collection delay when vomited
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2013-10-23 23:36:25 -07:00 |
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Tiger Wang
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4d2c810c64
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Pickups now have collection delay when vomited
Implements FS#394.
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2013-10-24 00:30:20 +01:00 |
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madmaxoft
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88db43e8d3
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Fixed cLuaWindow's binding.
No longer exporting multiple inheritance.
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2013-10-23 13:31:04 +02:00 |
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madmaxoft
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b8a2793228
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Fixed bindings for cHopperEntity:GetOutputBlockPos().
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2013-10-23 12:09:11 +02:00 |
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madmaxoft
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90bea6a914
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Fixed cDropSpenserEntity bindings generating an extra var.
Caused by inadvertently exporting multiple-inheritance from a class that is not Lua-exported.
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2013-10-23 11:17:16 +02:00 |
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madmaxoft
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730195c47e
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Exported cHopperEntity to API.
This allows hoppers to be created by plugins during chunk generation.
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2013-10-23 11:12:04 +02:00 |
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madmaxoft
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d3db97301b
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Removed cRoot:m_PrimaryServerVersion from Lua API.
We have the accessor methods for it.
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2013-10-23 11:06:39 +02:00 |
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madmaxoft
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0152a6ffb4
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Temporary fix for world not locking chunkmap in TickMobs.
Reported as #283; this is a hotfix only.
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2013-10-22 18:30:26 +02:00 |
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madmaxoft
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4cf0862c12
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Fixed an assert in cMonster
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2013-10-22 17:54:23 +02:00 |
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madmaxoft
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76ed2f441a
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Implemented UnboundedRel BlockLight and SkyLight.
Also unified the various UnboundedRel operations to use the same underlying structure.
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2013-10-22 17:54:09 +02:00 |
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madmaxoft
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3a95aad523
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Added ASSERTs to all ChunkDef operations.
This should avoid errors such as #276.
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2013-10-21 21:38:31 +02:00 |
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madmaxoft
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5174d9cbd6
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Fixed GetHTMLEscapedString() binding, removed obsolete memory function from API.
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2013-10-21 13:22:47 +02:00 |
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madmaxoft
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b6741865f2
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Fixed memory leak in cMobFamilyCollecter.
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2013-10-20 14:16:21 +02:00 |
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madmaxoft
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d8576a7953
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Reimplemented cMonster::FamilyFromType() as a simple switch (duh!)
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2013-10-20 14:15:55 +02:00 |
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madmaxoft
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6075f7cecd
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Fixed memory leaks in cMobCensus, moved GetSpawnRate() to cMonster.
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2013-10-20 14:00:45 +02:00 |
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madmaxoft
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71d06e3015
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Fixed binary search in StringToMobType().
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2013-10-20 13:42:59 +02:00 |
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madmaxoft
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d16d0a7ab7
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Fixed memory leaks in cMobSpawner.
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2013-10-20 13:33:23 +02:00 |
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madmaxoft
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848d061de1
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Moved all MobTypesManager functions to cMonster.
This removes some of the memory leaks and is more logical in structure. Also the functions are exported to Lua.
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2013-10-20 13:25:56 +02:00 |
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madmaxoft
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359918127b
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Rewritten MobTypesManager not to leak memory.
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2013-10-20 13:10:21 +02:00 |
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madmaxoft
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34928378b8
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Fixed loading allowed mobs in world.
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2013-10-20 10:23:30 +02:00 |
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madmaxoft
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0258213d24
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Merge branch 'htmlescape'.
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2013-10-20 09:14:30 +02:00 |
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Alexander Harkness
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3272b45bc5
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Added a string reserve.
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2013-10-19 21:30:54 +01:00 |
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Alexander Harkness
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5ba998174a
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Fixed compile error. silly parentheses creeping in.
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2013-10-19 21:21:44 +01:00 |
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Alexander Harkness
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0677872d88
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Changed the code according to xoft's suggestions.
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2013-10-19 21:13:47 +01:00 |
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Alexander Harkness
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f7c9230106
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Fixed general failings with everything. Fixes #211.
My editor fixed some extra tabs in globals.
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2013-10-19 17:37:47 +01:00 |
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Alexander Harkness
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9701a7fb84
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Added a HTML escaping function to cWebAdmin.
Apparently my editor fixed some failed tabs too.
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2013-10-19 17:17:33 +01:00 |
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madmaxoft
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ca538d5323
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Adapted code style.
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2013-10-18 20:02:53 +02:00 |
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madmaxoft
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24aad485b9
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StringToItem() recognizes "ItemName:Dmg" strings.
This allows commands such as "/i woodenshovel:40"
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2013-10-18 18:13:20 +02:00 |
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madmaxoft
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546dbf3c53
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Fixed item-breaking.
This fixes #232.
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2013-10-18 18:01:19 +02:00 |
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madmaxoft
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5d4fa298d3
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Fixed indentation and re-styled conditions.
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2013-10-18 16:34:01 +02:00 |
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Mattes D
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2a9997881c
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Merge pull request #259 from tonibm19/patch-2
Fixed horse saddle
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2013-10-18 07:29:23 -07:00 |
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madmaxoft
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e6bb025a9f
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Fixed webadmin logging.
This fixes #262.
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2013-10-18 12:50:50 +02:00 |
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Mattes D
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8bba2b02a1
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Merge pull request #253 from SamJBarney/master
Merge of Mob Spawning code by mgueydan
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2013-10-18 03:41:43 -07:00 |
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tonibm19
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2c187e53b7
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Moved lines
don't know if I did well
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2013-10-17 21:28:45 +02:00 |
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tonibm19
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90c39c55a9
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More fixes
- You can only tame horses with nothing at hand
- Fixed rearing
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2013-10-17 18:41:52 +02:00 |
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tonibm19
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137ed5a556
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Improved horse saddling [SEE DESC]
Now it checks if horse is already saddled, and if it's, you don't lose the saddle. Also, if the horse isn't tammed, you can't saddle it.
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2013-10-16 19:50:59 +02:00 |
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madmaxoft
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6a1149cf46
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Fixed compilation errors.
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2013-10-16 15:15:51 +02:00 |
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tonibm19
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2f8a0a8a3a
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Added extra line
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2013-10-15 21:26:43 +02:00 |
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tonibm19
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4ee2632d4f
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Fixed saddle horse
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2013-10-15 21:25:33 +02:00 |
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tonibm19
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400cab0b86
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Fixed a big fail.I did
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2013-10-15 18:17:17 +02:00 |
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tonibm19
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06b7e09e70
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Added extra line (yes, again)
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2013-10-15 17:32:15 +02:00 |
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tonibm19
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fbba2e79eb
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Added basic milk code.
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2013-10-15 17:31:26 +02:00 |
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tonibm19
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7d4c0582a8
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Added extra line
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2013-10-15 17:11:42 +02:00 |
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tonibm19
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8147ccd13b
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Added horse saddling
It uses pig code, sorry if it don't works, i'm a noob, but it should work.
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2013-10-15 17:09:43 +02:00 |
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Sofapriester
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173e8684a5
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Update BlockID.cpp
Added g_BlockIsTorchPlaceable[E_BLOCK_STONE_BRICKS] = true;
-> this should fix Issue #254
-> Please check if ok
Thx
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2013-10-15 00:46:32 +02:00 |
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Samuel Barney
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02baff6629
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Removed reading default values from settings.ini for worlds.
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2013-10-14 15:32:40 -06:00 |
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Samuel Barney
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210cd4eb50
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General fixes to get the new Monster spawning code working.
Also wrote in some code to use the default settings for monsters located in settings.ini
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2013-10-14 11:12:12 -06:00 |
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