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Commit Graph

5200 Commits

Author SHA1 Message Date
madmaxoft
21e5690811 ProtoProxy: Fixed weird gcc compilation errors. 2014-04-14 18:50:44 +02:00
madmaxoft
449afa850e ProtoProxy: Added 1.7.9 compatibility. 2014-04-14 18:24:44 +02:00
daniel0916
55224d25ef Removed Debug Message 2014-04-14 16:48:14 +02:00
daniel0916
0ba0e39db4 Added/Modified last things for Enchanting System 2014-04-14 16:46:59 +02:00
daniel0916
a51a099c81 Blocked enchanting a item twice 2014-04-14 13:39:44 +02:00
daniel0916
fb26d2ba87 Fixed Bookshelf Checking
Code by LO1ZB
2014-04-14 11:56:50 +02:00
daniel0916
856e900bf8 Bug fixes 2014-04-14 11:48:12 +02:00
daniel0916
fce9ea65c3 Fixed invisibility enchantments 2014-04-13 22:15:10 +02:00
daniel0916
2618569e01 Fixed mistake 2014-04-13 17:09:18 +02:00
daniel0916
d258be678a Fixed Error? 2014-04-13 16:15:57 +02:00
daniel0916
3733ee2c0e Code Update 2014-04-13 15:32:15 +02:00
daniel0916
9dc4617e8d Fixed mistake 2014-04-13 13:53:10 +02:00
daniel0916
c88464e62a Fixed Server Crash 2014-04-13 13:36:03 +02:00
daniel0916
1429d2f1b1 Some Fixes 2014-04-13 13:33:47 +02:00
daniel0916
b506a74076 Added Yggdrasil Authentication System
Code by Howaner.  Fixes/Changes by me.
2014-04-13 13:04:56 +02:00
madmaxoft
34cf058b02 ChunkStay must be disabled while being deleted.
Fixes #758.
2014-04-12 22:35:04 +02:00
madmaxoft
75b7244f05 Fixed chunkstays not being removed on auto-delete.
Fixes #837.
2014-04-12 22:15:09 +02:00
daniel0916
2689a63e9c Merge remote-tracking branch 'upstream/master' into Enchanting 2014-04-12 19:55:37 +02:00
madmaxoft
83b25d085c Updated the NetherFort prefabs to current Gallery contents.
Code exported from the Gallery server by the GalExport plugin.
2014-04-12 19:36:50 +02:00
daniel0916
dd1f8fb1f5 Fixed Bookshelves Checking (not completly) 2014-04-12 18:52:17 +02:00
daniel0916
e6e702e7fd Added complete Enchanting System
http://minecraft.gamepedia.com/Enchantment_mechanics
2014-04-12 14:58:46 +02:00
Tiger Wang
c0c47d33c5 Entities handle chunks properly again
* Entities properly handle chunks
* Changed EntityStatus enums to be less shouty
2014-04-12 13:16:48 +01:00
Tiger Wang
b3f6afefe9 Simplified pickup speed randomisation 2014-04-12 13:14:35 +01:00
STRWarrior
433bd530f3 Some tweaks
GetPyramidLevel returns 0 when no layers were found, 1 for one layer etc.
Auto adjust the minY and/or maxY to 0 if the beacon is low.
2014-04-12 00:35:13 +02:00
STRWarrior
eb4dd23775 Removed debug message. 2014-04-12 00:21:37 +02:00
STRWarrior
e19556ebf6 Simplefied GetPyramidLevel 2014-04-12 00:13:16 +02:00
STRWarrior
875c2557c3 Implemented the skeleton code for the beacon.
There is no handling for the GUI. It can now check how big the pyramid is under the beacon.
2014-04-12 00:01:15 +02:00
madmaxoft
f44a291da8 Fixed issues with 64-bit MSVC compilation. 2014-04-11 13:09:19 +02:00
Tycho
01546020fc Replaced all the .data() calls so the code compiles in VS2008 2014-04-10 12:12:36 -07:00
madmaxoft
22d56d1a3f Fixed enchantment parsing.
Fixes #880. Enchantment parsing now reports in detail which value failed to parse
2014-04-10 19:09:37 +02:00
madmaxoft
8c7d0f5304 InfoReg uses cCompositeChat for subcommand lists.
Also fixed an issue with console commands.
2014-04-10 19:09:37 +02:00
Mattes D
b45e8a8bd9 Merge pull request #878 from mc-server/mobexp
@axisd Changes
2014-04-10 17:23:32 +02:00
Alexander Harkness
9ad87f670b Fixed GitHuB WebEdit fail. 2014-04-10 15:52:00 +01:00
Alexander Harkness
2d02ff1df8 Update Monster.cpp 2014-04-10 15:50:43 +01:00
Mattes D
e08a31daf5 Merge pull request #871 from worktycho/worldstorage
Removed check for enqueuing a chunk that is already enqueued to be loaded
2014-04-08 19:55:50 +02:00
Tiger Wang
c3fcc5b132 cRedstoneSimulator.cpp style improvements 2014-04-08 18:49:53 +01:00
Alexander Harkness
ea17441e8a Merge pull request #872 from worktycho/bugfix
Fixed missing - that caused all neighbour lookups to go to the chunkmap
2014-04-08 17:03:20 +01:00
Tycho
18793ca568 Fixed missing - that caused all neighbour lookups to go to the chunkmap 2014-04-08 08:59:50 -07:00
Tycho
10e72a122c Removed check for enqueuing a chunk that is already enqueued to be loaded
This remaval is safe as cWorldStorage checks for duplicate chunks when dequeuing
and removes an expensive iteration whilst holding the queue lock
2014-04-08 08:43:28 -07:00
Alexander Harkness
5f5bdaca65 Merge pull request #870 from wiseoldman95/patch-1
Comments: Inverted Z axis.
2014-04-08 16:09:11 +01:00
wiseoldman95
6a0c122dfb Uppercased Z
Minor, no code changed.
2014-04-08 17:59:42 +03:00
wiseoldman95
fb90afd651 Comments: Inverted Z axis.
-Comments fix, No code has been changed.
-Inverted the Z axis in the comments and changed all dependent comments accordingly.
-Added NORTH/SOUTH/EAST/WEST in addition to LEFT/RIGHT/UP/DOWN.
2014-04-08 17:55:03 +03:00
Alexander Harkness
c388b84267 Merge pull request #869 from wiseoldman95/patch-1
Added comments regarding latching and orientation
2014-04-08 15:15:39 +01:00
wiseoldman95
506f5def04 Added comments regarding latching and orientation
No real code was changed.
2014-04-08 17:14:23 +03:00
Alexander Harkness
4d32f41b8b Fixed the thing properly. 2014-04-08 14:48:24 +01:00
Alexander Harkness
8d251601cf Merge pull request #862 from mc-server/redstonefix
Fixed #859
2014-04-08 07:37:26 +01:00
Tiger Wang
f13cf1a021 Maybe speed improvements?
* Use a single index to determine from when to begin copying data
* Use heightmap to determine first nonair block
2014-04-07 20:57:14 +01:00
daniel0916
427924fbb0 Modified comment 2014-04-07 20:41:47 +02:00
daniel0916
1dfd2b1c5f Fixed Errors 2014-04-07 20:25:30 +02:00
Alexander Harkness
20a12beec3 Merge pull request #865 from wiseoldman95/patch-2
Redstone simulator - cleaning up repeater lock code
2014-04-07 19:20:37 +01:00