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24 Commits

Author SHA1 Message Date
Tiger Wang 68cced73af
BlockHandler initialisation is a constant expression (#4891)
* BlockHandler initialisation is a constant expression

If we can't make it all namespaces, this is the next best I guess.

+ Tag handlers constexpr, const as needed
+ Inherit constructors
* Privatise handler functions

* More constexpr

Co-authored-by: Alexander Harkness <me@bearbin.net>
2020-09-20 13:50:52 +00:00
Mattes D 487f9a2aa9
Vector3 in Handlers (#4680)
Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
2020-04-21 22:19:22 +02:00
Mattes D 26ac146f41
More Vector3 in cBlockHandler (#4644)
* cBlockHandler.OnUpdate uses Vector3 params.

Also slightly changed how block ticking works.
2020-04-17 10:36:37 +01:00
Mattes D 221cc4ec5c
Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
Lukas Pioch 07f25253a2 Removed unneeded includes (#3902) 2017-08-06 20:57:44 +01:00
peterbell10 0d0323608d cBlockHandler: take player by ref 2017-08-01 08:21:20 +02:00
peterbell10 360d8eade0 FastRandom rewrite (#3754) 2017-06-13 21:35:30 +02:00
LogicParrot ca6ef58b1e Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
hallucino 9c85ed5864 Spawn baby mobs 2015-07-16 22:49:55 +02:00
Tiger Wang 8656e149c8 Improved maps 2015-07-14 21:46:30 +01:00
Tommy Santerre 3f6d823aa4 Correct world height validations.
Unify the way we test block above the current one (Height - 1 instead of a_RelY + 1).
Allow generation of world of flat height = 255
2015-03-19 20:32:17 -04:00
Tycho 6e7c0e33b5 Added first test to show the object can be created 2014-09-17 18:40:10 +01:00
Howaner b5ffe06f88 Code formatting fixes. 2014-08-19 22:14:37 +02:00
madmaxoft 00c524519e Fixed style: spaces after commas. 2014-07-19 14:53:41 +02:00
madmaxoft 5e198c6730 Basic style fixes. 2014-07-17 22:50:58 +02:00
madmaxoft 2423fbf2ef Normalized comments.
This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-17 22:15:34 +02:00
STRWarrior 4ca178f24a Fixed compile problem. 2014-05-10 17:09:48 +02:00
STRWarrior 7f3683cfab A portal block now chooses a number between 2000 and 0 2014-05-10 17:03:02 +02:00
STRWarrior 3b1f11bd6a Each time a portal block receives a tick it has a 1 in 500 chance of spawning a zombie pigman. 2014-05-10 16:43:06 +02:00
Tycho 8464f689ea Improved Type safety of eBlockFace
May Fix #640
2014-02-04 10:59:05 -08:00
Tycho c6304b2b4f Changed pointers to references 2014-02-01 05:06:32 -08:00
Tycho 25ec7750aa Changed signitures of Several BLockHandler Methods
Changed the signitures of the following to use interfaces:
GetPlacementBlockTypeMeta
OnPlaced
OnPlacedByPlayer
OnDestroyed
OnNeighbourChanged
NeighbourChanged
OnUse
CanBeAt
Check
2014-01-31 15:17:41 -08:00
madmaxoft 8610d45ef1 Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT). 2013-12-20 16:01:34 +01:00
Alexander Harkness 675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00