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274 Commits

Author SHA1 Message Date
Tiger Wang 53231bebd6 Added extra awesomeness to TNT
+ TNT now has a chance of flinging FallingBlock entities around
* Improved TNT damage
* Improved TNT spawning visuals
* Possible fix for 'SetSwimState failure' messages in debug
2014-03-05 22:12:48 +00:00
andrew d73cdba1f6 g_BlockXXX => cBlockInfo::XXX 2014-03-01 21:34:19 +02:00
Tycho 8ba6f73169 Fixed most of the reordering warnings 2014-02-05 09:43:49 -08:00
Tiger Wang b89419f603 Creative players take Plugin damage 2014-02-02 12:47:17 +00:00
Tiger Wang fd7fc7e59e All mobs now drown (fixes #54)
* Implemented mob drowning
* Iron Golems and squids are excluded
2014-01-24 23:58:51 +00:00
Tiger Wang 2ce26574ef Removed unused ReferenceManager 2014-01-24 19:46:45 +00:00
madmaxoft b02940209d Fixed crash with failed entity-loading.
This should fix issues reported in:
http://forum.mc-server.org/showthread.php?tid=1328
http://forum.mc-server.org/showthread.php?tid=1308
2014-01-24 09:57:12 +01:00
madmaxoft ed1d336614 Merge remote-tracking branch 'origin/customnames' 2014-01-17 10:44:23 +01:00
madmaxoft de4ac55398 Disabled excessive entity-related logging in Debug mode. 2014-01-16 20:31:06 +01:00
Tiger Wang 74645fdfaa Removed obsoleted functions 2014-01-16 19:00:49 +00:00
Tiger Wang a66e154b90 Final improvements to Minecarts
* Fixed curved rails being a little broken
+ Implemented detector rails
+ Implemented block collisions on rails
* Fixed snapping to rail
- Removed minecart physics conditions in Entity.cpp as minecarts use
their own simulator when on rails

Fixes #148 and #217; partially implemented #215.

This is Cave Johnson, and we're done here.
2014-01-13 22:37:09 +00:00
Tiger Wang edefa27a48 Detaching improvements
* Players now search for an area around themselves to teleport to when
detaching from something
2014-01-12 23:23:36 +00:00
Tiger Wang ec6c510bd4 Multiple enhancements and fixes to minecarts
+ They are destroyed instantly by creative mode
* Physics is much improved
+ Basic implementation of powered rails
2014-01-12 13:28:37 +00:00
Tiger Wang 89f87f66a5 Improved knockback animation
* Critical hits now actually increase damage
* Looking down at an entity and hitting them still produces upwards
motion (as per Vanilla experience)
* Reduced force to be more realistic
2013-12-24 15:02:35 +00:00
Tiger Wang d8221854d2 Fixed a comment in Entity.cpp 2013-12-23 09:41:45 +00:00
Tiger Wang b02a81678c Implemented knockback and critical hit 2013-12-22 20:04:17 +00:00
madmaxoft 8570d08eb4 More reordering fixes. 2013-12-20 17:11:51 +01:00
madmaxoft d6de11da07 Sorted a few constructors to remove warnings. 2013-12-20 16:39:20 +01:00
madmaxoft 8610d45ef1 Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT). 2013-12-20 16:01:34 +01:00
STRWarrior 459d636948 Added HandleSpeedFromAttachee so an entity can override the function. 2013-12-16 18:02:33 +01:00
madmaxoft 3712ee7b11 Fixed angle normalization typo. 2013-12-08 18:54:04 +01:00
madmaxoft 6785bb7c16 Fixed normalizing large angles. 2013-12-08 13:08:56 +01:00
madmaxoft 044fd237b6 Moved bindings-related to a Bindings subfolder.
Ref.: #407
2013-12-08 12:17:54 +01:00
Alexander Harkness 675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00