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Commit Graph

65 Commits

Author SHA1 Message Date
Mattes D
4b97569b3a ToLua now generates cLuaState::Push() and GetStackValue()
For classes exported through ToLua it generates the cLuaState::Push() and cLuaState::GetStackValue() functions, as well as the supporting forward declarations and typedefs.
Renamed virtual_method_hooks.lua to BindingsProcessor.lua since it no longer provides virtual method hooks and instead does additional processing when generating the bindings.
2015-05-12 09:20:54 +02:00
Mattes D
dd10ffb63a OnExecuteCommand hook can override the command result (crXXX). 2015-05-10 23:11:30 +02:00
Tiger Wang
9c490293b8 Merge remote-tracking branch 'origin/master' into warnings
Conflicts:
	src/Mobs/Monster.cpp
	src/Vector3.h
2015-05-10 12:16:20 +01:00
Mattes D
c13b1931ff More style checking.
Spaces around some operators are checked.
2015-05-09 12:58:54 +02:00
Tiger Wang
218010cd96 Fixed some Visual Studio warnings 2015-05-08 23:32:02 +01:00
Mattes D
fee690a3d1 Fixed inter-plugin calls.
When an inter-plugin call failed due to function not found, the server would maul the LuaState and "yield".
Fixes #1959.
2015-05-07 23:03:04 +02:00
tycho
448df85e56 Added support for additional data in the ParticleEffect Packet
Also started refactoring how broadcasts are handled
2015-05-07 03:47:46 +01:00
Mattes D
fc95501f68 Added cBlockArea:GetNonAirCropRelCoords() API function.
Fixes #1915.
2015-04-29 15:14:22 +02:00
Mattes D
a89d5f53fd Refactored ManualBindings' callbacks using templates.
This is a bit easier to read, has better error reporting and fixes a few subtle bugs.
Fixes #1889.
2015-04-23 22:20:31 +02:00
Mattes D
08624348f4 Implemented cPluginManager:DoWithPlugin(), fixed ForEachPlugin().
Both functions are exported as static.
2015-04-23 19:41:01 +02:00
Mattes D
9c5162041e cNetwork: Added UDP API. 2015-02-20 14:28:05 +01:00
Mattes D
16636ff6e2 LuaAPI: Added client TLS support for TCP links. 2015-02-12 20:05:55 +01:00
Mattes D
014b96adb3 Exported cServerHandle and cNetwork:Listen to Lua.
Also added an example to the NetworkTest plugin.
2015-02-04 08:40:52 +01:00
Mattes D
360c632e36 cNetwork: Exported the Connect() method and cTCPLink class to Lua. 2015-02-04 08:40:50 +01:00
Mattes D
e211aafaa4 Fixed type-conversion warnings. 2015-01-18 11:02:17 +01:00
Tycho
2a9664d6ca Initial convertion of a_Dt to std::chrono
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2015-01-11 21:12:26 +00:00
Tiger Wang
a26541a7c3 En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
Mattes D
7ed27c6b80 LuaState: Projectiles are pushed using their full class. 2014-10-22 16:06:32 +02:00
Mattes D
dc4185fb86 cLuaState: cEntity is pushed with specific type. 2014-10-21 12:43:06 +02:00
Mattes D
b78078a3a6 Fixed a potential crash in cEntity bindings. 2014-10-20 17:32:09 +02:00
Mattes D
d50bbf3899 cLuaState: cMonster descendants don't push their specific type.
The individual mob types aren't exported to Lua, so pushing them would crash the server.
2014-10-19 12:49:54 +02:00
Mattes D
b0a59927fb cLuaState: cBlockEntity descendants are pushed with proper class type. 2014-10-19 12:46:25 +02:00
Mattes D
ebd31ff132 LuaState: Pushing a cEntity pushes the correct class name.
This makes Lua scripts easier, as they don't need to cast values from cEntity to the specific descendant.
2014-10-19 11:46:38 +02:00
madmaxoft
4e82a58060 Fixed crash in ForEachEntityInBox API.
Fixes #1511.
2014-10-06 13:48:44 +02:00
madmaxoft
014a55a15a LuaState: Fixed class value-getting off the stack. 2014-09-03 23:05:22 +02:00
madmaxoft
a51c1e0b73 Added cWorld::ForEachEntityInBox() 2014-09-03 17:00:26 +02:00
Mattes D
51df169ad5 cLuaState: Fixed Vector3<> names pushed to Lua. 2014-08-22 10:33:15 +02:00
madmaxoft
00c524519e Fixed style: spaces after commas. 2014-07-19 14:53:41 +02:00
madmaxoft
2423fbf2ef Normalized comments.
This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-17 22:15:34 +02:00
madmaxoft
2dbed03cbc Changed OnWeatherChanging hook to always read the returned weather.
Ref.: http://forum.mc-server.org/showthread.php?tid=1512
2014-07-03 17:49:21 +02:00
madmaxoft
d92520016d Fixed OnProjectileHitBlock bindings.
Also sorted the various cLuaState::Push() functions.
2014-06-03 19:29:23 +02:00
Tycho
b449ad8613 Merge branch 'MacFixes'
Conflicts:
	src/DeadlockDetect.cpp
	src/World.cpp
2014-04-02 06:54:57 -07:00
STRWarrior
a6ef40cb6e Fixed error when the hook gets called. 2014-03-29 15:43:03 +01:00
Samuel Barney
eb3cc729d4 More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future.
Also had to undefine TOLUA_TEMPLATE_BIND a couple of times.
2014-03-25 11:15:05 -06:00
madmaxoft
964647a900 Made pushing plain pointer to Lua a valid operation, with a warning.
This is used for exotic explosions, and the NORETURNDEBUG macro caused MSVC warnings across the entire cLuaState class (MSVC marked ALL Push() function overloads as non-returning)
2014-03-20 09:16:47 +01:00
madmaxoft
74b7f51b89 Errors in Lua don't include the error handler in the stack trace.
Fixes #817.
2014-03-19 22:55:47 +01:00
Tycho
d904e89712 Merge branch 'Werror' into warnings
Conflicts:
	src/Globals.h
2014-03-12 10:12:13 -07:00
madmaxoft
5d7df54e35 Fixed Lua string return values.
Fixes #773.
2014-03-12 14:11:28 +01:00
madmaxoft
0c15fdf7b0 Moved Lua API registering into a separate function.
This will allow us to use Lua as lite-config files as well, should we want to.
2014-03-12 13:05:28 +01:00
Tycho
16b27c4b7a Fixed a load of format string errors 2014-03-11 14:16:08 -07:00
Tycho
b480148116 Fixed warnings 2014-03-07 10:26:07 -08:00
madmaxoft
ecfe17b096 cLuaState: Made public the GetStackValue() functions. 2014-03-04 21:55:24 +01:00
andrew
68b75f7b7a Manually exported g_Block tables 2014-03-02 11:12:29 +02:00
madmaxoft
aaddc98b46 Attempted fix for several GCC warnings. 2014-02-26 21:37:38 +01:00
madmaxoft
865ae82114 Add Lua plugin path to package.path and .cpath.
Fixes #693.
2014-02-17 23:12:46 +01:00
madmaxoft
33c84aaa4d Added cLuaState::CheckParamFunctionOrNil().
Also fixed error reporting for the two function-checking functions.
2014-02-11 15:03:35 +01:00
madmaxoft
b41bb3bb44 Fixed nested plugin function calls. 2014-02-11 08:52:14 +01:00
madmaxoft
589a4839df cLuaState: Stack traces don't include ghost 0-th element. 2014-02-10 22:44:56 +01:00
madmaxoft
310a25c456 cLuaState::cRef can be unbound and re-bound.
This will allow us to store Lua references as member variables in classes and initialize those later than in the constructor.
2014-02-09 18:39:22 +01:00
madmaxoft
010e64be11 Removed a useless check in cLuaState. 2014-02-04 22:24:03 +01:00