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10 Commits

Author SHA1 Message Date
x12xx12x 3ff57559e3
ItemHandler initialisation is a constant expression (#5344)
* Transition to non-pointer item handler
* That is my destructor - I decide when I leave this world
* I declare your destruction private and you final
2021-12-01 23:31:10 +00:00
Mattes D 9ee47e5999 Using Super. 2020-04-16 20:07:48 +00:00
Alexander Harkness 2b9474f171
Remove switch statements from cItemFoodHandler (#4610)
* Remove switch statements from cItemFoodHandler

* Alpha-sort and add comment

* Relocate golden apple handler
2020-04-04 15:13:41 +00:00
Mat 49dd645aa6
Don't remove items twice (#4524)
* Don't remove items twice
2020-03-22 12:17:04 +02:00
Alexander Harkness b4aa19f329
Item durability loss now depends on the item used. (#4123)
Armour durability also no longer changes when it
is used to break blocks or attack mobs.

Fixes #4119
2018-01-05 11:28:06 +00:00
LogicParrot ca6ef58b1e Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Howaner 0fdb177208 Fixed potion removing in creative mode. 2014-08-30 12:46:26 +02:00
archshift 3766ac96d7 ItemHandler: changed IsDrinkable() to take a short argument 2014-06-17 11:39:20 -07:00
archshift 2185c72c2c Implemented drinkable potions, noeffect entity effect,
Clears entity effects on death
2014-06-17 11:39:20 -07:00
archshift 1eb04a48ee Implemented milk, added documentation to Pawn.h 2014-06-17 11:39:19 -07:00