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Commit Graph

33 Commits

Author SHA1 Message Date
Mattes D
9ee47e5999 Using Super. 2020-04-16 20:07:48 +00:00
peterbell10
ee84197014
Force all headers other than "Globals.h" to be included with relative paths (#4269)
Closes #4236

CMake now creates a header file in the build directory under the path "include/Globals.h" which just includes "src/Globals.h" with an absolute path. Then instead of adding "src/" to the include directories, it adds "include/".

#include "Globals.h" still works by including the build generated file and any other src-relative path will not work.
2018-08-29 01:51:25 +01:00
Lane Kolbly
7bdbfad1bb Changed int parameters to vector parameters in cCuboid and simulators (#3874) 2017-08-17 15:48:38 +02:00
peterbell10
759618b035 Remove double includes part 2 (#3890) 2017-08-03 15:34:19 +02:00
Tiger Wang
5b62c4c314 Reorganised the redstone simulator
-> Many thanks to @worktycho for the idea, and @Haxi52 for the implementation plan!
* Uses classes and inheritance now
* Speed should be improved
2015-12-18 13:17:38 +00:00
Tiger Wang
85c298d73e Cleaned up simulators 2014-10-25 21:54:00 +01:00
Tycho
f6979642e6 Use factory method to construct redstone simulator data 2014-09-28 15:36:00 +01:00
tycho
ad5d0eda9c Fixed issue with casting 2014-09-26 17:00:34 +01:00
Tycho
26a4845a99 IncrementalRedstoneSimulator now has no dependencies on cChunk 2014-09-16 20:29:31 +01:00
Tycho
0b044e1c83 Possibly decoupled IncrementalRedstoneSimulator from the rest of the server
THis wil hopefully allow for unit testing
2014-09-11 17:48:21 +01:00
STRWarrior
3a897844a0 Renamed cRedstoneManager to cRedstoneSimulator and renamed cRedstoneSimulator to cIncrementalRedstoneSimulator (Might change later). 2014-02-07 22:59:08 +01:00
STRWarrior
176664810b Implemented an easy way of adding new redstone simulators.
Also added a "noop" redstone simulator that does the same as the fluid version.
2014-02-07 22:13:55 +01:00
Tiger Wang
ed7816419d Fixed redstone simulator crash found in #570 2014-01-29 19:19:14 +00:00
andrew
9a9b51a513 Basic command block implementation 2014-01-18 15:16:47 +02:00
Tiger Wang
318c353ee4 Fixed rails powering 2014-01-11 21:32:42 +00:00
Tiger Wang
6b25ef4fa3 Fixed a door bug and reduced code
Doors wouldn't get powered by repeaters, and some blocks, like glass,
were viable middle blocks when they shouldn't have been.
2014-01-11 01:52:14 +00:00
Tiger Wang
e7fba08e6c Major refactoring of redstone
This commit is a refactoring of the redstone code, mainly the functions
handling the removal of invalid blocks from power supplier data
structures. Its aim is to improve performance and potentially reduce the
memory footprint of the data structures.

It works to reduce the amount of GetBlock()s triggered every tick.
Before, a GetBlock() was requested for every single item in the data
lists, as well as for every single redstone block in a chunk. Following
these changes, the AddBlock() event is utilised more effectively to only
update the lists when needed (a block is changed), as well as to insert
the block type (and update it when needed) alongside the coordinates
into the main redstone simulator chunkdata list.

In short, a single GetBlock() is now cached, with this cache being
updated when the simulator is awoken due to a block change.

At least, I *hope* that this is what it does :P
2014-01-10 20:31:05 +00:00
Tycho Bickerstaff
d724241407 converted commneted paramater names to the unused macro 2013-12-22 13:46:55 +00:00
Tycho Bickerstaff
94ca07cfbf Merge branch 'master' of github.com:mc-server/MCServer 2013-12-22 13:19:27 +00:00
Tiger Wang
c6314e8935 Implemented stone and wooden pressure plates 2013-12-24 15:02:55 +00:00
Tycho Bickerstaff
5034ae29b8 Piston is now warnings clean 2013-12-21 15:08:01 +00:00
Tiger Wang
432a28d935 Fixed repeaters delay, maybe
Also added basic daylight sensors, though because GetBlockSkylight
always is 15, it doesn't work.
2013-12-20 21:19:13 +00:00
Tiger Wang
09c47fabd2 Fixed bad repeater power queuing in corner case
Repeaters remain queued to power even if their original source has since
unpowered. Also functionised and cleaned up code.
2013-12-17 23:05:27 +00:00
Tiger Wang
95be80cdb5 Implemented note block playing and fixed wire
Game of Thrones music in Minecraft, here I come!
2013-12-14 16:52:22 +00:00
Tiger Wang
0aeece7fda Fixes to redstone wire and torches
+ Wires now power blocks around the block beneath
* Torches no longer power off if it is on a linked powered block
* Enhanced code, split functions, etc.
2013-12-14 02:40:54 +00:00
Tiger Wang
cd35bd2c49 Fixed pistons being viable middle block
Also an excuse to update submodules
2013-12-11 18:42:38 +00:00
Tiger Wang
1dec73be0b Added repeater delays
They DO sometimes get stuck though :P
2013-12-10 00:21:24 +00:00
Tiger Wang
1932cc38a1 Fixed trapdoors not toggling
The redstone simulator kept on resetting them.
2013-12-07 14:41:58 +00:00
Tiger Wang
455686e3ad Pistons no longer accept power through front face
This fixes #60.
2013-11-30 12:11:39 +00:00
Tiger Wang
1d69c80ad3 Implemented trapdoors, fixes #43 and #105
Also updated redstone simulator to support it
2013-11-29 22:27:08 +00:00
Tiger Wang
a6630d3239 Merged master into redstonefixes 2013-11-27 21:35:13 +00:00
Alexander Harkness
c3cd436ec3 Merge remote-tracking branch 'origin/master' into foldermove2
Conflicts:
	GNUmakefile
2013-11-24 14:37:03 +00:00
Alexander Harkness
675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00