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Commit Graph

3498 Commits

Author SHA1 Message Date
Alexander Harkness
e42008aa84 Merge pull request #470 from mc-server/mobileentitysaving
Preliminary mobile entity saving
2013-12-25 08:21:36 -08:00
Tiger Wang
548273c8f7 Preliminary mobile entity saving
* Fixes #252
* Alleviates #380
+ Adds mob saving
* Fixed some debug !ASSERTs
2013-12-25 16:07:52 +00:00
tonibm19
6b6b6e7498 Implemented xoft suggestion (partly)
I only get it working in first condition. It seems it's not compatible with else if...
2013-12-25 16:59:26 +01:00
Tiger Wang
1a02d94ed2 Fixed rails not updating with diagonals 2013-12-25 14:12:48 +00:00
Tiger Wang
40c2826a21 Braced up some code 2013-12-25 14:05:37 +00:00
Tiger Wang
508e505ace Used IsGamemodeCreative() function 2013-12-24 23:47:04 +00:00
tonibm19
258bb45880 BLOCKTYPE... 2013-12-24 19:31:32 +01:00
tonibm19
96c94a79a7 Fixed compilation 2013-12-24 19:25:34 +01:00
tonibm19
e3f89400d8 Implemented xoft suggestion 2013-12-24 19:13:18 +01:00
tonibm19
276f7dae5c Using BLOCKTYPE instead of int 2013-12-24 19:08:22 +01:00
tonibm19
0b49f896eb Added myself to contributors 2013-12-24 18:50:54 +01:00
tonibm19
59f8068cf4 Fixed comments 2013-12-24 18:41:49 +01:00
tonibm19
85fc1478fa Changed a little how detection works and added comments. 2013-12-24 18:37:09 +01:00
tonibm19
c06388aa4a Storing Y -1 and -2 blocks in a variable 2013-12-24 18:07:33 +01:00
Tiger Wang
9e5e415674 Merge pull request #469 from mc-server/Android_Update
Android update
2013-12-24 08:20:55 -08:00
Alexander Harkness
f2d2b4fecb Merge pull request #468 from mc-server/colourchange
Update chat colours
2013-12-24 07:55:15 -08:00
Tiger Wang
ae6cb01e56 Fixed comments in main.cpp and Player.cpp 2013-12-24 15:16:30 +00:00
Tiger Wang
c6314e8935 Implemented stone and wooden pressure plates 2013-12-24 15:02:55 +00:00
Tiger Wang
89f87f66a5 Improved knockback animation
* Critical hits now actually increase damage
* Looking down at an entity and hitting them still produces upwards
motion (as per Vanilla experience)
* Reduced force to be more realistic
2013-12-24 15:02:35 +00:00
STRWarrior
6ad0da5ce0 Removed unneeded include. 2013-12-24 14:52:19 +01:00
STRWarrior
b424877448 Fixed getting configure button going to port 0. 2013-12-24 14:44:24 +01:00
Alexander Harkness
200f37c41f removed the function def also 2013-12-24 13:26:54 +00:00
Alexander Harkness
e1d3b201bd Finally removed the function. 2013-12-24 13:25:58 +00:00
Alexander Harkness
8c6337ff20 Removed documentation for cChatColour:MakeColor() 2013-12-24 13:25:03 +00:00
STRWarrior
155f1751ce Added the list_item.xml 2013-12-24 13:48:15 +01:00
tonibm19
5e24577373 Using parenthesis 2013-12-24 12:35:40 +01:00
tonibm19
84bfffcc15 Fixed a possible crash 2013-12-24 12:23:20 +01:00
Alexander Harkness
8c91f7062a fixed compile? 2013-12-24 10:36:06 +00:00
Alexander Harkness
af6389ea7a finally removed them all? 2013-12-24 10:30:36 +00:00
Alexander Harkness
8674c6800f updated another file... 2013-12-24 10:29:18 +00:00
Alexander Harkness
b397dc438b Updated MakeColour's defenition in the header. 2013-12-24 10:24:08 +00:00
Alexander Harkness
085008ff8c Update as per xoft's instructions. 2013-12-24 10:17:44 +00:00
Alexander Harkness
be79d12966 Update chat colours
@madmaxoft, is this right? fixes #467
2013-12-24 10:14:33 +00:00
Alexander Harkness
dec59e783f Merge pull request #466 from Sxw1212/master
Fix error on MagicCarpet Disable
2013-12-24 00:03:52 -08:00
Sam Mauldin
002dd1fdd6 Add myself to CONTRIBUTORS to comply with the Apache License 2013-12-23 21:04:34 -06:00
Sam Mauldin
e593cef109 Store plugin in a local variable to fix error on disable 2013-12-23 20:58:39 -06:00
madmaxoft
5bbe72bc90 Replaced esCreeper with esMonster.
Any monster will be able to explode, and also this fixes #425.
2013-12-23 22:36:22 +01:00
Tiger Wang
1014c737a4 Improved player fall particle positions 2013-12-23 21:18:01 +00:00
STRWarrior
1bd1696ceb Just a quick update for the files you need to compile for Android. 2013-12-23 16:56:21 +01:00
Tiger Wang
76444470a4 Provides an enhancement to daylight sensors 2013-12-23 15:22:05 +00:00
tonibm19
99ade2fa12 Improved iron golem detection algorithm
- You need to make it like in vanilla
- Only used blocks are removed
2013-12-23 12:00:08 +01:00
Tiger Wang
9c796bf6b4 Clarified some code in Player.cpp 2013-12-23 09:51:41 +00:00
Tiger Wang
d8221854d2 Fixed a comment in Entity.cpp 2013-12-23 09:41:45 +00:00
Tiger Wang
003043f8ab Added some comments in main.cpp 2013-12-23 09:41:34 +00:00
tonibm19
c6946fb8c4 Some fixes (SEE DESC)
-Added missing mobs (wither, enderdragon and iron golem) to type to string list.
-Wither and iron golem can now spawn
2013-12-23 10:32:49 +01:00
tonibm19
b95ee2d230 You can now spawn iron golems.
You can spawn them like in vanilla.
2013-12-23 10:26:45 +01:00
Tiger Wang
11fbfb458d Daylight sensor sensing enhancement 2013-12-22 23:20:43 +00:00
STRWarrior
5af74fe77c Fixed bug where snowgolems could replace non-solid blocks to snow blocks. 2013-12-22 21:12:34 +01:00
Tiger Wang
48b388aa97 A fix for daylight sensors 2013-12-22 20:06:15 +00:00
Tiger Wang
b02a81678c Implemented knockback and critical hit 2013-12-22 20:04:17 +00:00