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208 Commits

Author SHA1 Message Date
mathiascode 02775e52c4 Minor changes (#3909) 2017-08-24 11:19:40 +02:00
Lane Kolbly af6963f40f Added check in cEntity::TickBurning for whether the entity is planning to change worlds. (#3943) 2017-08-22 15:05:13 +01:00
Bond-009 a262bacc9d Give arthropods slowness IV when hit with bane of arthropods (#3932) 2017-08-21 10:51:26 +02:00
Pablo Beltrán b18f6637b6 Fully implemented leashes (#3798) 2017-08-21 10:46:41 +02:00
Tiger Wang 72d7027861 Merge pull request #3489 from cuberite/EntityOwnership
* Changed entity ownership model to use smart pointers
2017-08-18 11:17:56 +01:00
Lane Kolbly 4dd2af27e0 Added knockback to arrows, fixed knockback enchantment handling (#3900)
* Added knockback for arrows, fixed knockback enchantment handling.
2017-08-13 12:40:23 +01:00
Tiger Wang 4ef47aed62 Changed entity ownership model to use smart pointers 2017-08-07 19:24:16 +01:00
Lane Kolbly 87af95b67c Updated armor cover calculation. (#3858)
* Updated armor damage calculation.

+ Added lua docs, added casts from float to int.

* Changed verbage in docstring and comment.
2017-07-23 10:46:38 +01:00
Lane Kolbly 647d9082b8 If entity is a player, send relmove packets. 2017-07-12 12:12:56 +02:00
Bond-009 cf22bc4e60 Players in creative and spectator aren't affected by cacti (#3824) 2017-07-02 07:39:19 +02:00
Mattes D 885d80ccdb Entity: Replaced a mutexed counter with a std::atomic. (#3773) 2017-06-15 16:06:50 +01:00
peterbell10 360d8eade0 FastRandom rewrite (#3754) 2017-06-13 21:35:30 +02:00
Pablo Beltrán 2b699dc749 Avoid pickups to sink into blocks and disappear (#3739)
* Avoid pickups to sink into blocks and disappear
2017-06-04 06:35:02 +02:00
Mattes D 0551d78dff Fixed tracer usage in Entity physics handling. (#3720) 2017-05-28 20:56:17 +02:00
Mattes D 2c3c1f1527 Tracer replacement (#3704)
* Replaced cTracer usage with cLineBlockTracer.

* Exported new cLineBlockTracer utility functions to Lua API.
2017-05-11 13:34:36 +01:00
Marvin Kopf dbdcb85346 Added a nullptr check to cEntity::IsA (#3659)
Fixes #3603
2017-04-01 23:15:08 +02:00
Bond-009 6fe863c2ad Fixed cactus detection and zombie pigman sword (#3584)
Fixes for issues #902 and #2917
2017-02-25 19:14:08 +01:00
mathiascode efc7fed05b Updated links and docs (#3488) 2016-12-19 17:08:19 +01:00
Moritz Borcherding b268db4caa Use cChunkDef::Height for Y coord comparison where applicable. 2016-09-27 14:32:20 +02:00
LogicParrot c088f7ff0a Proper respawn packets on dimension travel 2016-08-29 11:16:06 +03:00
Mattes D d1dee3c909 Fixed RasPi builds of unit tests.
On RasPi with gcc 4.8.2, the asserts wouldn't compile when tests were enabled.
Enforced the assumption that ASSERT code is generated only in Debug builds.
2016-08-04 20:47:53 +02:00
beeduck db65e11d57 Fixes for boat entities (#3265)
protocol for vehicles now properly handled, protocol for boat paddles now properly handled, boats can no longer spawn underwater, boats now properly float, boat metadata now properly broadcasted.
2016-07-18 22:10:00 +02:00
Pokechu22 a4f327118b 1.9 / 1.9.2 / 1.9.3 / 1.9.4 protocol support (#3135)
* Semistable update to 15w31a

I'm going through snapshots in a sequential order since it should make things easier, and since protocol version history is written.

* Update to 15w34b protocol

Also, fix an issue with the Entity Equipment packet from the past version.  Clients are able to connect and do stuff!

* Partially update to 15w35e

Chunk data doesn't work, but the client joins.  I'm waiting to do chunk data because chunk data has an incomplete format until 15w36d.

* Add '/blk' debug command

This command lets one see what block they are looking at, and makes figuring out what's supposed to be where in a highly broken chunk possible.

* Fix CRLF normalization in CheckBasicStyle.lua

Normally, this doesn't cause an issue, but when running from cygwin, it detects the CR as whitespace and creates thousands of violations for every single line.  Lua, when run on windows, will normalize automatically, but when run via cygwin, it won't.

The bug was simply that gsub was returning a replaced version, but not changing the parameter, so the replaced version was ignored.

* Update to 15w40b

This includes chunk serialization.  Fully functional chunk serialization for 1.9.

I'm not completely happy with the chunk serialization as-is (correct use of palettes would be great), but cuberite also doesn't skip sending empty chunks so this performance optimization should probably come later.  The creation of a full buffer is suboptimal, but it's the easiest way to implement this code.

* Write long-by-long rather than creating a buffer

This is a bit faster and should be equivalent.  However, the code still doesn't look too good.

* Update to 15w41a protocol

This includes the new set passengers packet, which works off of the ridden entity, not the rider.  That means, among other things, that information about the previously ridden vehicle is needed when detaching.  So a new method with that info was added.

* Update to 15w45a

* 15w51b protocol

* Update to 1.9.0 protocol

Closes #3067.  There are still a few things that need to be worked out (picking up items, effects, particles, and most importantly inventory), but in general this should work.  I'll make a few more changes tomorrow to get the rest of the protocol set up, along with 1.9.1/1.9.2 (which did make a few changes).  Chunks, however, _are_ working, along with most other parts of the game (placing/breaking blocks).

* Fix item pickup packet not working

That was a silly mistake, but at least it was an easy one.

* 1.9.2 protocol support

* Fix version info found in server list ping

Thus, the client reports that it can connect rather than saying that the server is out of date.  This required creating separate classes for 1.9.1 and 1.9.2, unfortunately.

* Fix build errors generated by clang

These didn't happen in MSVC.

* Add protocol19x.cpp and protocol19x.h to CMakeLists

* Ignore warnings in protocol19x that are ignored in protocol18x

* Document BLOCK_FACE and DIG_STATUS constants

* Fix BLOCK_FACE links and add separate section for DIG_STATUS

* Fix bat animation and object spawning

The causes of both of these are explained in #3135, but the gist is that both were typos.

* Implement Use Item packet

This means that buckets, bows, fishing rods, and several other similar items now work when not looking at a block.

* Handle DIG_STATUS_SWAP_ITEM_IN_HAND

* Add support for spawn eggs and potions

The items are transformed from the 1.9 version to the 1.8 version when reading and transformed back when sending.

* Remove spammy potion debug logging

* Fix wolf collar color metadata

The wrong type was being used, causing several clientside issues (including the screen going black).

* Fix 1.9 chunk sending in the nether

The nether and the end don't send skylight.

* Fix clang build errors

* Fix water bottles becoming mundane potions

This happened because the can become splash potion bit got set incorrectly.  Water bottles and mundane potions are only differentiated by the fact that water bottles have a metadata of 0, so setting that bit made it a mundane potion.

Also add missing break statements to the read item NBT switch, which would otherwise break items with custom names and also cause incorrect "Unimplemented NBT data when parsing!" logging.

* Copy Protocol18x as Protocol19x

Aditionally, method and class names have been swapped to clean up other diffs.  This commit is only added to make the following diffs more readable; it doesn't make any other changes (beyond class names).

* Make thrown potions use the correct appearence

This was caused by potions now using metadata.

* Add missing api doc for cSplashPotionEntity::GetItem

* Fix compile error in SplashPotionEntity.cpp

* Fix fix of cSplashPotionEntity API doc

* Temporarilly disable fall damage particles

These were causing issues in 1.9 due to the changed effect ID.

* Properly send a kick packet when connecting with an invalid version

This means that the client no longer waits on the server screen with no indication whatsoever.  However, right now the server list ping isn't implemented for unknown versions, so it'll only load "Old" on the ping.

I also added a GetVarIntSize method to cByteBuffer.  This helps clean up part of the code here (and I think it could clean up other parts), but it may make sense for it to be moved elsewhere (or declared in a different way).

* Handle server list pings from unrecognized versions

This isn't the cleanest way of writing it (it feels odd to use ProtocolRecognizer to send packets, and the addition of m_InPingForUnrecognizedVersion feels like the wrong technique), but it works and I can't think of a better way (apart from creating a full separate protocol class to handle only the ping... which would be worse).

* Use cPacketizer for the disconnect packet

This also should fix clang build errors.

* Add 1.9.3 / 1.9.4 support

* Fix incorrect indentation in APIDesc
2016-05-14 20:12:42 +01:00
LogicParrot 250e50c01e Fix issues below y = 0 2016-04-18 21:58:57 +03:00
LogicParrot 9e796f4e62 MoveToWorld defaults to spawnpoint 2016-03-30 11:42:06 +03:00
LogicParrot 83459d0d89 Proper entity destruction in non-ticking chunks 2016-02-19 07:05:22 +02:00
LogicParrot 3efdfca61d remove cWorld::createAndInitializeWorld 2016-02-08 12:17:10 +02:00
LogicParrot 4aade202e0 cMonster::m_Target safety across worlds 2016-02-03 22:50:17 +02:00
LogicParrot a5403c8976 Merge pull request #2941 from LogicParrot/chunkBug2
[Attempt 2] Fixed cChunk::m_Entities corruption upon world travel
2016-02-03 20:19:11 +02:00
LogicParrot 07b7fd4ad3 Fixed cChunk::m_Entities corruption upon world travel 2016-02-02 17:55:00 +02:00
Marvin Kopf a1c48f4853 Fix cPawn pushing
cPawn instances can no longer push an entity they are attached to. cEntity now has a IsAttachedTo method.
2016-02-02 14:57:20 +01:00
Mathias 89f3dec7ac Updated old forum links 2016-01-31 02:25:03 +02:00
LogicParrot 439b3304f4 Improved tamed wolf pack cooperation and projectile reactions 2016-01-22 21:16:27 +02:00
LogicParrot 8c12227687 Fix crash when tamed wolf is hit by arrows 2016-01-16 16:37:37 +02:00
Lukas Pioch d620dcdd08 Moved variables into scope, removed unused variables and fixed variables 2015-12-17 10:48:36 +01:00
Gargaj 66e6589883 blockheight mechanism 2015-12-13 15:16:15 +01:00
samoatesgames 19ea5d5423 Improved spawn location calculations.
- Supports Overworld and Nether spawns.
 - Supports spawning under objects, but still above ground (e.g. under the leaves of a tree).
 - Protects against spawning in oceans.
 - Protects against spawning in water.
 - Uses a radial search about the origin, rather than a linear.
 - Correctly calculates Nether spawn on spawn world generation (fixes: cuberite#2548)
 - Fixes a bug in CheckPlayerSpawnPoint() where the X offset was used in both the X and Z coords (BLOCKTYPE BlockType = GetBlock(a_PosX + Coords[i].x, a_PosY, a_PosZ + Coords[i].x);)
2015-11-13 15:08:16 +00:00
Gargaj a9579c4f06 Fix being set on fire while directly being under lava
Right now you will be on fire if there is a block of lava right above you, even if it doesn't pour down.
2015-11-04 18:00:29 +01:00
bibo38 73b8be0fef Implemented the FireResistence potion effects.
This not only provides fire resistence, but also prevents blaze fireballs.
See #2556
2015-10-31 23:06:10 +01:00
Tiger Wang de2cce9b79 Fixed food drain bugs 2015-08-20 16:26:42 +01:00
Mattes D 6e4122e551 Unified the doxy-comment format. 2015-07-31 16:49:10 +02:00
Samuel Barney 804805d35a Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
Lane Kolbly 9d620a20a0 Work on NetherPortalScanner. Setup portal scanner to reset PortalCooldown. Changed where player is spawned. Added a_InitSpawn flag to CreateAndInitializeWorld. 2015-06-13 16:09:43 -05:00
Nounours Heureux d79f601d5a Added HOOK_KILLED 2015-06-13 10:00:31 +02:00
Lane Kolbly 73b6a44d5f Implemented nether portal scanning code. 2015-06-09 18:23:57 -05:00
tycho 1577a080ee Merge branch 'master' into PreventNewWarnings 2015-05-23 11:31:03 +01:00
Lukas Pioch bc838e5bd2 Renamed hook HOOK_ENTITY_CHANGE_WORLD 2015-05-21 12:27:54 +02:00
tycho 77f1f58c0a Make -Werror disabling file only
Ad fix a load of warnings
2015-05-19 19:32:10 +01:00
Lukas Pioch 4d4d1e9c69 Added hooks HOOK_ENTITY_CHANGE_WORLD and HOOK_ENTITY_CHANGED_WORLD
Fixes #1435.
2015-05-18 22:29:39 +02:00
Mattes D c13b1931ff More style checking.
Spaces around some operators are checked.
2015-05-09 12:58:54 +02:00