Implement wither skeletons (#4563)
This commit is contained in:
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aac592f985
commit
60bcc06f43
@ -9290,6 +9290,10 @@ a_Player:OpenWindow(Window);
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{
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Notes = "",
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},
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mtWitherSkeleton =
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{
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Notes = "",
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},
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mtWolf =
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{
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Notes = "",
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@ -16686,6 +16690,10 @@ end
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{
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Notes = "A flag in the metadata of heads that indicates that the head is a zombie head.",
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},
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E_META_SPAWN_EGG_WITHER_SKELETON =
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{
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Notes = ""
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},
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E_META_SPONGE_DRY =
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{
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Notes = "A flag in the metadata of sponges that indicates that the sponge is dry.",
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@ -16790,6 +16798,10 @@ end
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{
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Notes = "Something concerning (i.e. reload) is about to happen",
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},
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mtWitherSkeleton =
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{
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Notes = ""
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},
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hMain =
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{
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Notes = "The main hand",
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@ -17049,6 +17061,7 @@ end
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"mtVillager",
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"mtWitch",
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"mtWither",
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"mtWitherSkeleton",
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"mtWolf",
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"mtZombie",
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"mtZombiePigman",
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@ -190,6 +190,14 @@ AttackRate=1.0
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MaxHealth=26
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SightDistance=25.0
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[WitherSkeleton]
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AttackDamage=5.0
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AttackRange=1.0
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AttackRate=1.0
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IsFireproof=1
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MaxHealth=20
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SightDistance=25.0
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[Wolf]
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AttackDamage=8.0
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AttackRange=1.0
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@ -1063,6 +1063,7 @@ enum ENUM_ITEM_META : short
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// See also cMonster::eType, since monster type and spawn egg meta are the same
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E_META_SPAWN_EGG_PICKUP = 1,
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E_META_SPAWN_EGG_EXPERIENCE_ORB = 2,
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E_META_SPAWN_EGG_WITHER_SKELETON = 5,
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E_META_SPAWN_EGG_LEASH_KNOT = 8,
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E_META_SPAWN_EGG_PAINTING = 9,
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E_META_SPAWN_EGG_ARROW = 10,
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@ -60,32 +60,33 @@ public:
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{
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switch (a_ItemDamage)
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{
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case E_META_SPAWN_EGG_BAT: return mtBat;
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case E_META_SPAWN_EGG_BLAZE: return mtBlaze;
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case E_META_SPAWN_EGG_CAVE_SPIDER: return mtCaveSpider;
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case E_META_SPAWN_EGG_CHICKEN: return mtChicken;
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case E_META_SPAWN_EGG_COW: return mtCow;
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case E_META_SPAWN_EGG_CREEPER: return mtCreeper;
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case E_META_SPAWN_EGG_ENDERMAN: return mtEnderman;
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case E_META_SPAWN_EGG_GHAST: return mtGhast;
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case E_META_SPAWN_EGG_GUARDIAN: return mtGuardian;
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case E_META_SPAWN_EGG_HORSE: return mtHorse;
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case E_META_SPAWN_EGG_MAGMA_CUBE: return mtMagmaCube;
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case E_META_SPAWN_EGG_MOOSHROOM: return mtMooshroom;
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case E_META_SPAWN_EGG_OCELOT: return mtOcelot;
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case E_META_SPAWN_EGG_PIG: return mtPig;
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case E_META_SPAWN_EGG_RABBIT: return mtRabbit;
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case E_META_SPAWN_EGG_SHEEP: return mtSheep;
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case E_META_SPAWN_EGG_SILVERFISH: return mtSilverfish;
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case E_META_SPAWN_EGG_SKELETON: return mtSkeleton;
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case E_META_SPAWN_EGG_SLIME: return mtSlime;
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case E_META_SPAWN_EGG_SPIDER: return mtSpider;
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case E_META_SPAWN_EGG_SQUID: return mtSquid;
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case E_META_SPAWN_EGG_VILLAGER: return mtVillager;
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case E_META_SPAWN_EGG_WITCH: return mtWitch;
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case E_META_SPAWN_EGG_WOLF: return mtWolf;
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case E_META_SPAWN_EGG_ZOMBIE: return mtZombie;
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case E_META_SPAWN_EGG_ZOMBIE_PIGMAN: return mtZombiePigman;
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case E_META_SPAWN_EGG_BAT: return mtBat;
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case E_META_SPAWN_EGG_BLAZE: return mtBlaze;
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case E_META_SPAWN_EGG_CAVE_SPIDER: return mtCaveSpider;
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case E_META_SPAWN_EGG_CHICKEN: return mtChicken;
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case E_META_SPAWN_EGG_COW: return mtCow;
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case E_META_SPAWN_EGG_CREEPER: return mtCreeper;
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case E_META_SPAWN_EGG_ENDERMAN: return mtEnderman;
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case E_META_SPAWN_EGG_GHAST: return mtGhast;
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case E_META_SPAWN_EGG_GUARDIAN: return mtGuardian;
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case E_META_SPAWN_EGG_HORSE: return mtHorse;
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case E_META_SPAWN_EGG_MAGMA_CUBE: return mtMagmaCube;
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case E_META_SPAWN_EGG_MOOSHROOM: return mtMooshroom;
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case E_META_SPAWN_EGG_OCELOT: return mtOcelot;
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case E_META_SPAWN_EGG_PIG: return mtPig;
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case E_META_SPAWN_EGG_RABBIT: return mtRabbit;
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case E_META_SPAWN_EGG_SHEEP: return mtSheep;
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case E_META_SPAWN_EGG_SILVERFISH: return mtSilverfish;
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case E_META_SPAWN_EGG_SKELETON: return mtSkeleton;
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case E_META_SPAWN_EGG_SLIME: return mtSlime;
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case E_META_SPAWN_EGG_SPIDER: return mtSpider;
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case E_META_SPAWN_EGG_SQUID: return mtSquid;
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case E_META_SPAWN_EGG_VILLAGER: return mtVillager;
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case E_META_SPAWN_EGG_WITCH: return mtWitch;
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case E_META_SPAWN_EGG_WITHER_SKELETON: return mtWitherSkeleton;
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case E_META_SPAWN_EGG_WOLF: return mtWolf;
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case E_META_SPAWN_EGG_ZOMBIE: return mtZombie;
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case E_META_SPAWN_EGG_ZOMBIE_PIGMAN: return mtZombiePigman;
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}
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return mtInvalidType;
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}
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@ -287,6 +287,18 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, Vector3i a_RelPos, eMonsterType
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);
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}
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case mtWitherSkeleton:
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{
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return (
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(targetBlock == E_BLOCK_AIR) &&
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(blockAbove == E_BLOCK_AIR) &&
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(!cBlockInfo::IsTransparent(blockBelow)) &&
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(skyLight <= 7) &&
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(blockLight <= 7) &&
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(random.RandBool(0.6))
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);
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}
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case mtWolf:
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{
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return (
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@ -443,6 +455,7 @@ std::set<eMonsterType> cMobSpawner::GetAllowedMobTypes(EMCSBiome a_Biome)
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ListOfSpawnables.insert(mtBlaze);
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ListOfSpawnables.insert(mtGhast);
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ListOfSpawnables.insert(mtMagmaCube);
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ListOfSpawnables.insert(mtWitherSkeleton);
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ListOfSpawnables.insert(mtZombiePigman);
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return ListOfSpawnables;
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@ -461,7 +474,11 @@ cMonster * cMobSpawner::TryToSpawnHere(cChunk * a_Chunk, Vector3i a_RelPos, EMCS
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{
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return nullptr;
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}
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if (m_MobType == mtWolf)
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if (m_MobType == mtWitherSkeleton)
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{
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a_MaxPackSize = 5;
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}
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else if (m_MobType == mtWolf)
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{
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a_MaxPackSize = 8;
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}
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@ -33,6 +33,7 @@ SET (SRCS
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Villager.cpp
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Witch.cpp
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Wither.cpp
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WitherSkeleton.cpp
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Wolf.cpp
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Zombie.cpp
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ZombiePigman.cpp)
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@ -74,6 +75,7 @@ SET (HDRS
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Villager.h
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Witch.h
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Wither.h
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WitherSkeleton.h
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Wolf.h
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Zombie.h
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ZombiePigman.h)
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@ -26,6 +26,7 @@
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#include "Villager.h"
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#include "Witch.h"
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#include "Wither.h"
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#include "WitherSkeleton.h"
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#include "Wolf.h"
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#include "Zombie.h"
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#include "ZombiePigman.h"
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@ -37,37 +37,38 @@ static const struct
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const char * m_VanillaNameNBT;
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} g_MobTypeNames[] =
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{
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{mtBat, "bat", "Bat", "bat"},
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{mtBlaze, "blaze", "Blaze", "blaze"},
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{mtCaveSpider, "cavespider", "CaveSpider", "cave_spider"},
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{mtChicken, "chicken", "Chicken", "chicken"},
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{mtCow, "cow", "Cow", "cow"},
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{mtCreeper, "creeper", "Creeper", "creeper"},
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{mtEnderman, "enderman", "Enderman", "enderman"},
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{mtEnderDragon, "enderdragon", "EnderDragon", "ender_dragon"},
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{mtGhast, "ghast", "Ghast", "ghast"},
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{mtGiant, "giant", "Giant", "giant"},
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{mtGuardian, "guardian", "Guardian", "guardian"},
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{mtHorse, "horse", "EntityHorse", "horse"},
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{mtIronGolem, "irongolem", "VillagerGolem", "iron_golem"},
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{mtMagmaCube, "magmacube", "LavaSlime", "magma_cube"},
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{mtMooshroom, "mooshroom", "MushroomCow", "mooshroom"},
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{mtOcelot, "ocelot", "Ozelot", "ocelot"},
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{mtPig, "pig", "Pig", "pig"},
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{mtRabbit, "rabbit", "Rabbit", "rabbit"},
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{mtSheep, "sheep", "Sheep", "sheep"},
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{mtSilverfish, "silverfish", "Silverfish", "silverfish"},
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{mtSkeleton, "skeleton", "Skeleton", "skeleton"},
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{mtSlime, "slime", "Slime", "slime"},
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{mtSnowGolem, "snowgolem", "SnowMan", "snow_golem"},
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{mtSpider, "spider", "Spider", "spider"},
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{mtSquid, "squid", "Squid", "squid"},
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{mtVillager, "villager", "Villager", "villager"},
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{mtWitch, "witch", "Witch", "witch"},
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{mtWither, "wither", "WitherBoss", "wither"},
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{mtWolf, "wolf", "Wolf", "wolf"},
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{mtZombie, "zombie", "Zombie", "zombie"},
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{mtZombiePigman, "zombiepigman", "PigZombie", "zombie_pigman"},
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{mtBat, "bat", "Bat", "bat"},
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{mtBlaze, "blaze", "Blaze", "blaze"},
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{mtCaveSpider, "cavespider", "CaveSpider", "cave_spider"},
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{mtChicken, "chicken", "Chicken", "chicken"},
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{mtCow, "cow", "Cow", "cow"},
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{mtCreeper, "creeper", "Creeper", "creeper"},
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{mtEnderman, "enderman", "Enderman", "enderman"},
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{mtEnderDragon, "enderdragon", "EnderDragon", "ender_dragon"},
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{mtGhast, "ghast", "Ghast", "ghast"},
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{mtGiant, "giant", "Giant", "giant"},
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{mtGuardian, "guardian", "Guardian", "guardian"},
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{mtHorse, "horse", "EntityHorse", "horse"},
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{mtIronGolem, "irongolem", "VillagerGolem", "iron_golem"},
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{mtMagmaCube, "magmacube", "LavaSlime", "magma_cube"},
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{mtMooshroom, "mooshroom", "MushroomCow", "mooshroom"},
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{mtOcelot, "ocelot", "Ozelot", "ocelot"},
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{mtPig, "pig", "Pig", "pig"},
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{mtRabbit, "rabbit", "Rabbit", "rabbit"},
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{mtSheep, "sheep", "Sheep", "sheep"},
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{mtSilverfish, "silverfish", "Silverfish", "silverfish"},
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{mtSkeleton, "skeleton", "Skeleton", "skeleton"},
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{mtSlime, "slime", "Slime", "slime"},
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{mtSnowGolem, "snowgolem", "SnowMan", "snow_golem"},
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{mtSpider, "spider", "Spider", "spider"},
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{mtSquid, "squid", "Squid", "squid"},
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{mtVillager, "villager", "Villager", "villager"},
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{mtWitch, "witch", "Witch", "witch"},
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{mtWither, "wither", "WitherBoss", "wither"},
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{mtWitherSkeleton, "witherskeleton", "WitherSkeleton", "wither_skeleton"},
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{mtWolf, "wolf", "Wolf", "wolf"},
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{mtZombie, "zombie", "Zombie", "zombie"},
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{mtZombiePigman, "zombiepigman", "PigZombie", "zombie_pigman"},
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} ;
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@ -658,6 +659,7 @@ void cMonster::KilledBy(TakeDamageInfo & a_TDI)
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case mtSkeleton:
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case mtSpider:
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case mtWitch:
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case mtWitherSkeleton:
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case mtZombie:
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case mtZombiePigman:
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case mtSlime:
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@ -1044,37 +1046,38 @@ cMonster::eFamily cMonster::FamilyFromType(eMonsterType a_Type)
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switch (a_Type)
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{
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case mtBat: return mfAmbient;
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case mtBlaze: return mfHostile;
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case mtCaveSpider: return mfHostile;
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case mtChicken: return mfPassive;
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case mtCow: return mfPassive;
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case mtCreeper: return mfHostile;
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case mtEnderDragon: return mfNoSpawn;
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case mtEnderman: return mfHostile;
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case mtGhast: return mfHostile;
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case mtGiant: return mfNoSpawn;
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case mtGuardian: return mfWater; // Just because they have special spawning conditions. If Watertemples have been added, this needs to be edited!
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case mtHorse: return mfPassive;
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case mtIronGolem: return mfPassive;
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case mtMagmaCube: return mfHostile;
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case mtMooshroom: return mfHostile;
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case mtOcelot: return mfPassive;
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case mtPig: return mfPassive;
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case mtRabbit: return mfPassive;
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case mtSheep: return mfPassive;
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case mtSilverfish: return mfHostile;
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case mtSkeleton: return mfHostile;
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case mtSlime: return mfHostile;
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case mtSnowGolem: return mfNoSpawn;
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case mtSpider: return mfHostile;
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case mtSquid: return mfWater;
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case mtVillager: return mfPassive;
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case mtWitch: return mfHostile;
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case mtWither: return mfNoSpawn;
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case mtWolf: return mfHostile;
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case mtZombie: return mfHostile;
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case mtZombiePigman: return mfHostile;
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case mtBat: return mfAmbient;
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case mtBlaze: return mfHostile;
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case mtCaveSpider: return mfHostile;
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case mtChicken: return mfPassive;
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case mtCow: return mfPassive;
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case mtCreeper: return mfHostile;
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case mtEnderDragon: return mfNoSpawn;
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case mtEnderman: return mfHostile;
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case mtGhast: return mfHostile;
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case mtGiant: return mfNoSpawn;
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case mtGuardian: return mfWater; // Just because they have special spawning conditions. If Watertemples have been added, this needs to be edited!
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case mtHorse: return mfPassive;
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case mtIronGolem: return mfPassive;
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case mtMagmaCube: return mfHostile;
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case mtMooshroom: return mfHostile;
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case mtOcelot: return mfPassive;
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case mtPig: return mfPassive;
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case mtRabbit: return mfPassive;
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case mtSheep: return mfPassive;
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case mtSilverfish: return mfHostile;
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case mtSkeleton: return mfHostile;
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case mtSlime: return mfHostile;
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case mtSnowGolem: return mfNoSpawn;
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case mtSpider: return mfHostile;
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case mtSquid: return mfWater;
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case mtVillager: return mfPassive;
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case mtWitch: return mfHostile;
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case mtWither: return mfNoSpawn;
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case mtWitherSkeleton: return mfHostile;
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case mtWolf: return mfHostile;
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case mtZombie: return mfHostile;
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case mtZombiePigman: return mfHostile;
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default:
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{
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@ -1173,11 +1176,6 @@ std::unique_ptr<cMonster> cMonster::NewMonsterFromType(eMonsterType a_MobType)
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{
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return cpp14::make_unique<cSlime>(1 << Random.RandInt(2)); // Size 1, 2 or 4
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}
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case mtSkeleton:
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{
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// TODO: Actual detection of spawning in Nether
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return cpp14::make_unique<cSkeleton>(false);
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}
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case mtVillager:
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{
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int VillagerType = Random.RandInt(6);
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@ -1206,32 +1204,34 @@ std::unique_ptr<cMonster> cMonster::NewMonsterFromType(eMonsterType a_MobType)
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return cpp14::make_unique<cHorse>(HorseType, HorseColor, HorseStyle, HorseTameTimes);
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}
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case mtBat: return cpp14::make_unique<cBat>();
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case mtBlaze: return cpp14::make_unique<cBlaze>();
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case mtCaveSpider: return cpp14::make_unique<cCaveSpider>();
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case mtChicken: return cpp14::make_unique<cChicken>();
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case mtCow: return cpp14::make_unique<cCow>();
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case mtCreeper: return cpp14::make_unique < cCreeper>();
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case mtEnderDragon: return cpp14::make_unique<cEnderDragon>();
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case mtEnderman: return cpp14::make_unique<cEnderman>();
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case mtGhast: return cpp14::make_unique<cGhast>();
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case mtGiant: return cpp14::make_unique<cGiant>();
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case mtGuardian: return cpp14::make_unique<cGuardian>();
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case mtIronGolem: return cpp14::make_unique<cIronGolem>();
|
||||
case mtMooshroom: return cpp14::make_unique<cMooshroom>();
|
||||
case mtOcelot: return cpp14::make_unique<cOcelot>();
|
||||
case mtPig: return cpp14::make_unique<cPig>();
|
||||
case mtRabbit: return cpp14::make_unique<cRabbit>();
|
||||
case mtSheep: return cpp14::make_unique<cSheep>();
|
||||
case mtSilverfish: return cpp14::make_unique<cSilverfish>();
|
||||
case mtSnowGolem: return cpp14::make_unique<cSnowGolem>();
|
||||
case mtSpider: return cpp14::make_unique<cSpider>();
|
||||
case mtSquid: return cpp14::make_unique<cSquid>();
|
||||
case mtWitch: return cpp14::make_unique<cWitch>();
|
||||
case mtWither: return cpp14::make_unique<cWither>();
|
||||
case mtWolf: return cpp14::make_unique<cWolf>();
|
||||
case mtZombie: return cpp14::make_unique<cZombie>(false); // TODO: Infected zombie parameter
|
||||
case mtZombiePigman: return cpp14::make_unique<cZombiePigman>();
|
||||
case mtBat: return cpp14::make_unique<cBat>();
|
||||
case mtBlaze: return cpp14::make_unique<cBlaze>();
|
||||
case mtCaveSpider: return cpp14::make_unique<cCaveSpider>();
|
||||
case mtChicken: return cpp14::make_unique<cChicken>();
|
||||
case mtCow: return cpp14::make_unique<cCow>();
|
||||
case mtCreeper: return cpp14::make_unique<cCreeper>();
|
||||
case mtEnderDragon: return cpp14::make_unique<cEnderDragon>();
|
||||
case mtEnderman: return cpp14::make_unique<cEnderman>();
|
||||
case mtGhast: return cpp14::make_unique<cGhast>();
|
||||
case mtGiant: return cpp14::make_unique<cGiant>();
|
||||
case mtGuardian: return cpp14::make_unique<cGuardian>();
|
||||
case mtIronGolem: return cpp14::make_unique<cIronGolem>();
|
||||
case mtMooshroom: return cpp14::make_unique<cMooshroom>();
|
||||
case mtOcelot: return cpp14::make_unique<cOcelot>();
|
||||
case mtPig: return cpp14::make_unique<cPig>();
|
||||
case mtRabbit: return cpp14::make_unique<cRabbit>();
|
||||
case mtSheep: return cpp14::make_unique<cSheep>();
|
||||
case mtSilverfish: return cpp14::make_unique<cSilverfish>();
|
||||
case mtSkeleton: return cpp14::make_unique<cSkeleton>();
|
||||
case mtSnowGolem: return cpp14::make_unique<cSnowGolem>();
|
||||
case mtSpider: return cpp14::make_unique<cSpider>();
|
||||
case mtSquid: return cpp14::make_unique<cSquid>();
|
||||
case mtWitch: return cpp14::make_unique<cWitch>();
|
||||
case mtWither: return cpp14::make_unique<cWither>();
|
||||
case mtWitherSkeleton: return cpp14::make_unique<cWitherSkeleton>();
|
||||
case mtWolf: return cpp14::make_unique<cWolf>();
|
||||
case mtZombie: return cpp14::make_unique<cZombie>(false); // TODO: Infected zombie parameter
|
||||
case mtZombiePigman: return cpp14::make_unique<cZombiePigman>();
|
||||
default:
|
||||
{
|
||||
ASSERT(!"Unhandled mob type whilst trying to spawn mob!");
|
||||
|
@ -39,6 +39,7 @@ enum eMonsterType
|
||||
mtVillager,
|
||||
mtWitch,
|
||||
mtWither,
|
||||
mtWitherSkeleton,
|
||||
mtWolf,
|
||||
mtZombie,
|
||||
mtZombiePigman,
|
||||
|
@ -9,9 +9,8 @@
|
||||
|
||||
|
||||
|
||||
cSkeleton::cSkeleton(bool IsWither) :
|
||||
super("Skeleton", mtSkeleton, "entity.skeleton.hurt", "entity.skeleton.death", "entity.skeleton.ambient", 0.6, 1.8),
|
||||
m_bIsWither(IsWither)
|
||||
cSkeleton::cSkeleton(void) :
|
||||
super("Skeleton", mtSkeleton, "entity.skeleton.hurt", "entity.skeleton.death", "entity.skeleton.ambient", 0.6, 1.8)
|
||||
{
|
||||
}
|
||||
|
||||
@ -26,18 +25,8 @@ void cSkeleton::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
{
|
||||
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
}
|
||||
if (IsWither())
|
||||
{
|
||||
AddRandomUncommonDropItem(a_Drops, 33.0f, E_ITEM_COAL);
|
||||
cItems RareDrops;
|
||||
RareDrops.Add(cItem(E_ITEM_HEAD, 1, 1));
|
||||
AddRandomRareDropItem(a_Drops, RareDrops, LootingLevel);
|
||||
}
|
||||
else
|
||||
{
|
||||
AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_ARROW);
|
||||
AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_ARROW);
|
||||
|
||||
}
|
||||
AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_BONE);
|
||||
AddRandomArmorDropItem(a_Drops, LootingLevel);
|
||||
AddRandomWeaponDropItem(a_Drops, LootingLevel);
|
||||
|
@ -13,7 +13,7 @@ class cSkeleton :
|
||||
typedef cAggressiveMonster super;
|
||||
|
||||
public:
|
||||
cSkeleton(bool IsWither);
|
||||
cSkeleton(void);
|
||||
|
||||
CLASS_PROTODEF(cSkeleton)
|
||||
|
||||
@ -23,12 +23,6 @@ public:
|
||||
|
||||
virtual bool IsUndead(void) override { return true; }
|
||||
|
||||
bool IsWither(void) const { return m_bIsWither; }
|
||||
|
||||
private:
|
||||
|
||||
bool m_bIsWither;
|
||||
|
||||
} ;
|
||||
|
||||
|
||||
|
62
src/Mobs/WitherSkeleton.cpp
Normal file
62
src/Mobs/WitherSkeleton.cpp
Normal file
@ -0,0 +1,62 @@
|
||||
|
||||
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
|
||||
|
||||
#include "WitherSkeleton.h"
|
||||
#include "../World.h"
|
||||
#include "../ClientHandle.h"
|
||||
|
||||
|
||||
|
||||
|
||||
cWitherSkeleton::cWitherSkeleton(void) :
|
||||
super("WitherSkeleton", mtWitherSkeleton, "entity.wither_skeleton.hurt", "entity.wither_skeleton.death", "entity.wither_skeleton.ambient", 0.7, 2.4)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
bool cWitherSkeleton::Attack(std::chrono::milliseconds a_Dt)
|
||||
{
|
||||
if (GetTarget() == nullptr)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
GetTarget()->AddEntityEffect(cEntityEffect::effWither, 200, 0);
|
||||
return super::Attack(a_Dt);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cWitherSkeleton::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
{
|
||||
unsigned int LootingLevel = 0;
|
||||
if (a_Killer != nullptr)
|
||||
{
|
||||
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
}
|
||||
AddRandomUncommonDropItem(a_Drops, 33.0f, E_ITEM_COAL);
|
||||
AddRandomUncommonDropItem(a_Drops, 8.5f, E_ITEM_STONE_SWORD, GetRandomProvider().RandInt<short>(50));
|
||||
|
||||
cItems RareDrops;
|
||||
RareDrops.Add(cItem(E_ITEM_HEAD, 1, 1));
|
||||
AddRandomRareDropItem(a_Drops, RareDrops, LootingLevel);
|
||||
|
||||
AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_BONE);
|
||||
AddRandomArmorDropItem(a_Drops, LootingLevel);
|
||||
AddRandomWeaponDropItem(a_Drops, LootingLevel);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cWitherSkeleton::SpawnOn(cClientHandle & a_ClientHandle)
|
||||
{
|
||||
super::SpawnOn(a_ClientHandle);
|
||||
a_ClientHandle.SendEntityEquipment(*this, 0, cItem(E_ITEM_STONE_SWORD));
|
||||
}
|
28
src/Mobs/WitherSkeleton.h
Normal file
28
src/Mobs/WitherSkeleton.h
Normal file
@ -0,0 +1,28 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "AggressiveMonster.h"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class cWitherSkeleton :
|
||||
public cAggressiveMonster
|
||||
{
|
||||
typedef cAggressiveMonster super;
|
||||
|
||||
public:
|
||||
cWitherSkeleton(void);
|
||||
|
||||
CLASS_PROTODEF(cWitherSkeleton)
|
||||
|
||||
virtual bool Attack(std::chrono::milliseconds a_Dt) override;
|
||||
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
|
||||
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
|
||||
|
||||
} ;
|
||||
|
||||
|
||||
|
||||
|
@ -889,15 +889,6 @@ void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
|
||||
break;
|
||||
} // case mtSheep
|
||||
|
||||
case mtSkeleton:
|
||||
{
|
||||
auto & Skeleton = static_cast<const cSkeleton &>(a_Mob);
|
||||
a_Pkt.WriteBEUInt8(SKELETON_TYPE);
|
||||
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
||||
a_Pkt.WriteVarInt32(Skeleton.IsWither() ? 1 : 0);
|
||||
break;
|
||||
} // case mtSkeleton
|
||||
|
||||
case mtSlime:
|
||||
{
|
||||
auto & Slime = static_cast<const cSlime &>(a_Mob);
|
||||
@ -940,6 +931,14 @@ void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
|
||||
break;
|
||||
} // case mtWither
|
||||
|
||||
case mtWitherSkeleton:
|
||||
{
|
||||
a_Pkt.WriteBEUInt8(SKELETON_TYPE);
|
||||
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
||||
a_Pkt.WriteVarInt32(1); // Is wither skeleton
|
||||
break;
|
||||
} // case mtWitherSkeleton
|
||||
|
||||
case mtWolf:
|
||||
{
|
||||
auto & Wolf = static_cast<const cWolf &>(a_Mob);
|
||||
|
@ -573,6 +573,7 @@ UInt32 cProtocol_1_11_0::GetProtocolMobType(eMonsterType a_MobType)
|
||||
case mtVillager: return 120;
|
||||
case mtWitch: return 66;
|
||||
case mtWither: return 64;
|
||||
case mtWitherSkeleton: return 5;
|
||||
case mtWolf: return 95;
|
||||
case mtZombie: return 54;
|
||||
case mtZombiePigman: return 57;
|
||||
@ -1094,17 +1095,6 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
|
||||
break;
|
||||
} // case mtSheep
|
||||
|
||||
case mtSkeleton:
|
||||
{
|
||||
// XXX Skeletons are separate entities; all skeletons are currently treated as regular ones
|
||||
|
||||
// auto & Skeleton = static_cast<const cSkeleton &>(a_Mob);
|
||||
// a_Pkt.WriteBEUInt8(SKELETON_TYPE);
|
||||
// a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
||||
// a_Pkt.WriteVarInt32(Skeleton.IsWither() ? 1 : 0);
|
||||
break;
|
||||
} // case mtSkeleton
|
||||
|
||||
case mtSlime:
|
||||
{
|
||||
auto & Slime = static_cast<const cSlime &>(a_Mob);
|
||||
|
@ -815,17 +815,6 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo
|
||||
break;
|
||||
} // case mtSheep
|
||||
|
||||
case mtSkeleton:
|
||||
{
|
||||
// XXX Skeletons are separate entities; all skeletons are currently treated as regular ones
|
||||
|
||||
// auto & Skeleton = static_cast<const cSkeleton &>(a_Mob);
|
||||
// a_Pkt.WriteBEUInt8(SKELETON_TYPE);
|
||||
// a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
||||
// a_Pkt.WriteVarInt32(Skeleton.IsWither() ? 1 : 0);
|
||||
break;
|
||||
} // case mtSkeleton
|
||||
|
||||
case mtSlime:
|
||||
{
|
||||
auto & Slime = static_cast<const cSlime &>(a_Mob);
|
||||
@ -954,7 +943,9 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo
|
||||
|
||||
case mtGiant:
|
||||
case mtSilverfish:
|
||||
case mtSkeleton:
|
||||
case mtSquid:
|
||||
case mtWitherSkeleton:
|
||||
{
|
||||
// Mobs with no extra fields
|
||||
break;
|
||||
|
@ -430,6 +430,7 @@ UInt32 cProtocol_1_13::GetProtocolMobType(eMonsterType a_MobType)
|
||||
case mtVillager: return 79;
|
||||
case mtWitch: return 82;
|
||||
case mtWither: return 83;
|
||||
case mtWitherSkeleton: return 84;
|
||||
case mtWolf: return 86;
|
||||
case mtZombie: return 87;
|
||||
case mtZombiePigman: return 53;
|
||||
|
@ -1862,6 +1862,7 @@ UInt32 cProtocol_1_8_0::GetProtocolMobType(eMonsterType a_MobType)
|
||||
case mtVillager: return 120;
|
||||
case mtWitch: return 66;
|
||||
case mtWither: return 64;
|
||||
case mtWitherSkeleton: return 51;
|
||||
case mtWolf: return 95;
|
||||
case mtZombie: return 54;
|
||||
case mtZombiePigman: return 57;
|
||||
@ -3714,14 +3715,6 @@ void cProtocol_1_8_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M
|
||||
break;
|
||||
} // case mtRabbit
|
||||
|
||||
case mtSkeleton:
|
||||
{
|
||||
auto & Skeleton = static_cast<const cSkeleton &>(a_Mob);
|
||||
a_Pkt.WriteBEUInt8(0x0d);
|
||||
a_Pkt.WriteBEUInt8(Skeleton.IsWither() ? 1 : 0);
|
||||
break;
|
||||
} // case mtSkeleton
|
||||
|
||||
case mtSlime:
|
||||
{
|
||||
auto & Slime = static_cast<const cSlime &>(a_Mob);
|
||||
@ -3758,6 +3751,13 @@ void cProtocol_1_8_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M
|
||||
break;
|
||||
} // case mtWither
|
||||
|
||||
case mtWitherSkeleton:
|
||||
{
|
||||
a_Pkt.WriteBEUInt8(0x0d);
|
||||
a_Pkt.WriteBEUInt8(1); // Is wither skeleton
|
||||
break;
|
||||
} // case mtWitherSkeleton
|
||||
|
||||
case mtWolf:
|
||||
{
|
||||
auto & Wolf = static_cast<const cWolf &>(a_Mob);
|
||||
|
@ -1918,6 +1918,7 @@ UInt32 cProtocol_1_9_0::GetProtocolMobType(eMonsterType a_MobType)
|
||||
case mtVillager: return 120;
|
||||
case mtWitch: return 66;
|
||||
case mtWither: return 64;
|
||||
case mtWitherSkeleton: return 51;
|
||||
case mtWolf: return 95;
|
||||
case mtZombie: return 54;
|
||||
case mtZombiePigman: return 57;
|
||||
@ -4201,15 +4202,6 @@ void cProtocol_1_9_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M
|
||||
break;
|
||||
} // case mtSheep
|
||||
|
||||
case mtSkeleton:
|
||||
{
|
||||
auto & Skeleton = static_cast<const cSkeleton &>(a_Mob);
|
||||
a_Pkt.WriteBEUInt8(11); // Index 11: Type
|
||||
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
||||
a_Pkt.WriteVarInt32(Skeleton.IsWither() ? 1 : 0);
|
||||
break;
|
||||
} // case mtSkeleton
|
||||
|
||||
case mtSlime:
|
||||
{
|
||||
auto & Slime = static_cast<const cSlime &>(a_Mob);
|
||||
@ -4252,6 +4244,14 @@ void cProtocol_1_9_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M
|
||||
break;
|
||||
} // case mtWither
|
||||
|
||||
case mtWitherSkeleton:
|
||||
{
|
||||
a_Pkt.WriteBEUInt8(11); // Index 11: Type
|
||||
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
||||
a_Pkt.WriteVarInt32(1); // Is wither skeleton
|
||||
break;
|
||||
} // case mtWitherSkeleton
|
||||
|
||||
case mtWolf:
|
||||
{
|
||||
auto & Wolf = static_cast<const cWolf &>(a_Mob);
|
||||
|
@ -895,7 +895,7 @@ void cWorld::InitializeAndLoadMobSpawningValues(cIniFile & a_IniFile)
|
||||
switch (m_Dimension)
|
||||
{
|
||||
case dimOverworld: DefaultMonsters = "bat, cavespider, chicken, cow, creeper, guardian, horse, mooshroom, ocelot, pig, rabbit, sheep, silverfish, skeleton, slime, spider, squid, wolf, zombie"; break; // TODO Re-add Enderman when bugs are fixed
|
||||
case dimNether: DefaultMonsters = "blaze, ghast, magmacube, skeleton, zombiepigman"; break;
|
||||
case dimNether: DefaultMonsters = "blaze, ghast, magmacube, witherskeleton, zombiepigman"; break;
|
||||
case dimEnd: DefaultMonsters = ""; break; // TODO Re-add Enderman when bugs are fixed
|
||||
case dimNotSet: ASSERT(!"Dimension not set"); break;
|
||||
}
|
||||
|
@ -710,37 +710,38 @@ public:
|
||||
const char * EntityClass = nullptr;
|
||||
switch (a_Monster->GetMobType())
|
||||
{
|
||||
case mtBat: EntityClass = "Bat"; break;
|
||||
case mtBlaze: EntityClass = "Blaze"; break;
|
||||
case mtCaveSpider: EntityClass = "CaveSpider"; break;
|
||||
case mtChicken: EntityClass = "Chicken"; break;
|
||||
case mtCow: EntityClass = "Cow"; break;
|
||||
case mtCreeper: EntityClass = "Creeper"; break;
|
||||
case mtEnderDragon: EntityClass = "EnderDragon"; break;
|
||||
case mtEnderman: EntityClass = "Enderman"; break;
|
||||
case mtGhast: EntityClass = "Ghast"; break;
|
||||
case mtGiant: EntityClass = "Giant"; break;
|
||||
case mtGuardian: EntityClass = "Guardian"; break;
|
||||
case mtHorse: EntityClass = "Horse"; break;
|
||||
case mtIronGolem: EntityClass = "VillagerGolem"; break;
|
||||
case mtMagmaCube: EntityClass = "LavaSlime"; break;
|
||||
case mtMooshroom: EntityClass = "MushroomCow"; break;
|
||||
case mtOcelot: EntityClass = "Ozelot"; break;
|
||||
case mtPig: EntityClass = "Pig"; break;
|
||||
case mtRabbit: EntityClass = "Rabbit"; break;
|
||||
case mtSheep: EntityClass = "Sheep"; break;
|
||||
case mtSilverfish: EntityClass = "Silverfish"; break;
|
||||
case mtSkeleton: EntityClass = "Skeleton"; break;
|
||||
case mtSlime: EntityClass = "Slime"; break;
|
||||
case mtSnowGolem: EntityClass = "SnowMan"; break;
|
||||
case mtSpider: EntityClass = "Spider"; break;
|
||||
case mtSquid: EntityClass = "Squid"; break;
|
||||
case mtVillager: EntityClass = "Villager"; break;
|
||||
case mtWitch: EntityClass = "Witch"; break;
|
||||
case mtWither: EntityClass = "WitherBoss"; break;
|
||||
case mtWolf: EntityClass = "Wolf"; break;
|
||||
case mtZombie: EntityClass = "Zombie"; break;
|
||||
case mtZombiePigman: EntityClass = "PigZombie"; break;
|
||||
case mtBat: EntityClass = "Bat"; break;
|
||||
case mtBlaze: EntityClass = "Blaze"; break;
|
||||
case mtCaveSpider: EntityClass = "CaveSpider"; break;
|
||||
case mtChicken: EntityClass = "Chicken"; break;
|
||||
case mtCow: EntityClass = "Cow"; break;
|
||||
case mtCreeper: EntityClass = "Creeper"; break;
|
||||
case mtEnderDragon: EntityClass = "EnderDragon"; break;
|
||||
case mtEnderman: EntityClass = "Enderman"; break;
|
||||
case mtGhast: EntityClass = "Ghast"; break;
|
||||
case mtGiant: EntityClass = "Giant"; break;
|
||||
case mtGuardian: EntityClass = "Guardian"; break;
|
||||
case mtHorse: EntityClass = "Horse"; break;
|
||||
case mtIronGolem: EntityClass = "VillagerGolem"; break;
|
||||
case mtMagmaCube: EntityClass = "LavaSlime"; break;
|
||||
case mtMooshroom: EntityClass = "MushroomCow"; break;
|
||||
case mtOcelot: EntityClass = "Ozelot"; break;
|
||||
case mtPig: EntityClass = "Pig"; break;
|
||||
case mtRabbit: EntityClass = "Rabbit"; break;
|
||||
case mtSheep: EntityClass = "Sheep"; break;
|
||||
case mtSilverfish: EntityClass = "Silverfish"; break;
|
||||
case mtSkeleton: EntityClass = "Skeleton"; break;
|
||||
case mtSlime: EntityClass = "Slime"; break;
|
||||
case mtSnowGolem: EntityClass = "SnowMan"; break;
|
||||
case mtSpider: EntityClass = "Spider"; break;
|
||||
case mtSquid: EntityClass = "Squid"; break;
|
||||
case mtVillager: EntityClass = "Villager"; break;
|
||||
case mtWitch: EntityClass = "Witch"; break;
|
||||
case mtWither: EntityClass = "WitherBoss"; break;
|
||||
case mtWitherSkeleton: EntityClass = "WitherSkeleton"; break;
|
||||
case mtWolf: EntityClass = "Wolf"; break;
|
||||
case mtZombie: EntityClass = "Zombie"; break;
|
||||
case mtZombiePigman: EntityClass = "PigZombie"; break;
|
||||
default:
|
||||
{
|
||||
ASSERT(!"Unhandled monster type");
|
||||
@ -869,11 +870,6 @@ public:
|
||||
mWriter.AddInt("Size", static_cast<const cSlime *>(a_Monster)->GetSize());
|
||||
break;
|
||||
}
|
||||
case mtSkeleton:
|
||||
{
|
||||
mWriter.AddByte("SkeletonType", (static_cast<const cSkeleton *>(a_Monster)->IsWither() ? 1 : 0));
|
||||
break;
|
||||
}
|
||||
case mtVillager:
|
||||
{
|
||||
const cVillager *Villager = static_cast<const cVillager *>(a_Monster);
|
||||
@ -927,10 +923,12 @@ public:
|
||||
case mtIronGolem:
|
||||
case mtMooshroom:
|
||||
case mtSilverfish:
|
||||
case mtSkeleton:
|
||||
case mtSnowGolem:
|
||||
case mtSpider:
|
||||
case mtSquid:
|
||||
case mtWitch:
|
||||
case mtWitherSkeleton:
|
||||
{
|
||||
// Other mobs have no special tags.
|
||||
break;
|
||||
|
@ -1560,6 +1560,8 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a
|
||||
{ "minecraft:witch", &cWSSAnvil::LoadWitchFromNBT },
|
||||
{ "WitherBoss", &cWSSAnvil::LoadWitherFromNBT },
|
||||
{ "minecraft:wither", &cWSSAnvil::LoadWitherFromNBT },
|
||||
{ "WitherSkeleton", &cWSSAnvil::LoadWitherSkeletonFromNBT },
|
||||
{ "minecraft:wither_skeleton", &cWSSAnvil::LoadWitherSkeletonFromNBT },
|
||||
{ "Wolf", &cWSSAnvil::LoadWolfFromNBT },
|
||||
{ "minecraft:wolf", &cWSSAnvil::LoadWolfFromNBT },
|
||||
{ "Zombie", &cWSSAnvil::LoadZombieFromNBT },
|
||||
@ -2660,15 +2662,20 @@ void cWSSAnvil::LoadSilverfishFromNBT(cEntityList & a_Entities, const cParsedNBT
|
||||
|
||||
void cWSSAnvil::LoadSkeletonFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
|
||||
{
|
||||
// Wither skeleton is a separate mob in Minecraft 1.11+, but we need this to
|
||||
// load them from older worlds where wither skeletons were only a skeleton with a flag
|
||||
int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "SkeletonType");
|
||||
if (TypeIdx < 0)
|
||||
|
||||
std::unique_ptr<cMonster> Monster;
|
||||
if ((TypeIdx > 0) && (a_NBT.GetByte(TypeIdx) == 1))
|
||||
{
|
||||
return;
|
||||
Monster = cpp14::make_unique<cWitherSkeleton>();
|
||||
}
|
||||
else
|
||||
{
|
||||
Monster = cpp14::make_unique<cSkeleton>();
|
||||
}
|
||||
|
||||
bool Type = ((a_NBT.GetByte(TypeIdx) == 1) ? true : false);
|
||||
|
||||
std::unique_ptr<cSkeleton> Monster = cpp14::make_unique<cSkeleton>(Type);
|
||||
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
|
||||
{
|
||||
return;
|
||||
@ -2863,6 +2870,26 @@ void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a
|
||||
|
||||
|
||||
|
||||
void cWSSAnvil::LoadWitherSkeletonFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
|
||||
{
|
||||
auto Monster = cpp14::make_unique<cWitherSkeleton>();
|
||||
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
a_Entities.emplace_back(std::move(Monster));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
|
||||
{
|
||||
std::unique_ptr<cWolf> Monster = cpp14::make_unique<cWolf>();
|
||||
|
@ -228,6 +228,7 @@ protected:
|
||||
void LoadVillagerFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
|
||||
void LoadWitchFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
|
||||
void LoadWitherFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
|
||||
void LoadWitherSkeletonFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
|
||||
void LoadWolfFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
|
||||
void LoadZombieFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
|
||||
void LoadPigZombieFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
|
||||
|
Loading…
Reference in New Issue
Block a user