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cuberite-2a/src/Mobs/Skeleton.h

31 lines
462 B
C++

#pragma once
#include "AggressiveMonster.h"
class cSkeleton :
public cAggressiveMonster
{
typedef cAggressiveMonster super;
public:
cSkeleton(void);
CLASS_PROTODEF(cSkeleton)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
virtual bool Attack(std::chrono::milliseconds a_Dt) override;
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
virtual bool IsUndead(void) override { return true; }
} ;