Some emplace_back replacements (#5149)
* replace push_back with emplace_back when a new object was created in the function call
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vendored
@ -107,7 +107,7 @@ ReleaseProfile/
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*.dir/
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CPackConfig.cmake
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CPackSourceConfig.cmake
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cmake-build-debug
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cmake-build-*
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# APIDump-generated status files:
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Server/cuberite_api.lua
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@ -88,7 +88,7 @@ void cLuaChunkStay::AddChunkCoord(cLuaState & L, int a_Index)
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}
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} // for itr - m_Chunks[]
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m_Chunks.push_back(cChunkCoords(ChunkX, ChunkZ));
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m_Chunks.emplace_back(ChunkX, ChunkZ);
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}
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@ -1329,7 +1329,7 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT
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)
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)
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{
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m_PendingSendBlocks.push_back(sSetBlock(m_PosX, m_PosZ, a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta));
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m_PendingSendBlocks.emplace_back(m_PosX, m_PosZ, a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta);
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}
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m_BlockData.SetMeta({ a_RelX, a_RelY, a_RelZ }, a_BlockMeta);
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@ -1375,7 +1375,7 @@ void cChunk::SendBlockTo(int a_RelX, int a_RelY, int a_RelZ, cClientHandle * a_C
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if (a_Client == nullptr)
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{
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// Queue the block for all clients in the chunk (will be sent in Tick())
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m_PendingSendBlocks.push_back(sSetBlock(m_PosX, m_PosZ, a_RelX, a_RelY, a_RelZ, GetBlock(a_RelX, a_RelY, a_RelZ), GetMeta(a_RelX, a_RelY, a_RelZ)));
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m_PendingSendBlocks.emplace_back(m_PosX, m_PosZ, a_RelX, a_RelY, a_RelZ, GetBlock(a_RelX, a_RelY, a_RelZ), GetMeta(a_RelX, a_RelY, a_RelZ));
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return;
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}
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@ -381,7 +381,7 @@ public:
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{
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m_BlockData.SetMeta(a_RelPos, a_Meta);
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MarkDirty();
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m_PendingSendBlocks.push_back(sSetBlock(m_PosX, m_PosZ, a_RelPos.x, a_RelPos.y, a_RelPos.z, GetBlock(a_RelPos), a_Meta));
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m_PendingSendBlocks.emplace_back(m_PosX, m_PosZ, a_RelPos.x, a_RelPos.y, a_RelPos.z, GetBlock(a_RelPos), a_Meta);
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}
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/** Light alterations based on time */
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@ -85,7 +85,7 @@ void cChunkGeneratorThread::QueueGenerateChunk(
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{
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LOGWARN("WARNING: Adding chunk %s to generation queue; Queue is too big! (%zu)", a_Coords.ToString().c_str(), m_Queue.size());
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}
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m_Queue.push_back(QueueItem{a_Coords, a_ForceRegeneration, a_Callback});
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m_Queue.emplace_back(a_Coords, a_ForceRegeneration, a_Callback);
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}
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m_Event.Set();
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@ -51,7 +51,7 @@ void cChunkStay::Add(int a_ChunkX, int a_ChunkZ)
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return;
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}
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} // for itr - Chunks[]
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m_Chunks.push_back(cChunkCoords(a_ChunkX, a_ChunkZ));
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m_Chunks.emplace_back(a_ChunkX, a_ChunkZ);
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}
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@ -72,7 +72,7 @@ bool cDeadlockDetect::Start(int a_IntervalSec)
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void cDeadlockDetect::TrackCriticalSection(cCriticalSection & a_CS, const AString & a_Name)
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{
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cCSLock lock(m_CS);
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m_TrackedCriticalSections.emplace_back(std::make_pair(&a_CS, a_Name));
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m_TrackedCriticalSections.emplace_back(&a_CS, a_Name);
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}
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@ -84,7 +84,7 @@ void cItemFrame::GetDrops(cItems & a_Items, cEntity * a_Killer)
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{
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if ((a_Killer != nullptr) && a_Killer->IsPlayer() && !static_cast<cPlayer *>(a_Killer)->IsGameModeCreative())
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{
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a_Items.push_back(cItem(E_ITEM_ITEM_FRAME));
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a_Items.emplace_back(E_ITEM_ITEM_FRAME);
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}
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}
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@ -95,7 +95,7 @@ void cLeashKnot::GetDrops(cItems & a_Items, cEntity * a_Killer)
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{
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if ((a_Killer != nullptr) && a_Killer->IsPlayer() && !static_cast<cPlayer *>(a_Killer)->IsGameModeCreative())
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{
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a_Items.push_back(cItem(E_ITEM_LEASH));
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a_Items.emplace_back(E_ITEM_LEASH);
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}
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}
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@ -34,7 +34,7 @@ void cPainting::GetDrops(cItems & a_Items, cEntity * a_Killer)
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{
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if ((a_Killer != nullptr) && a_Killer->IsPlayer() && !static_cast<cPlayer *>(a_Killer)->IsGameModeCreative())
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{
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a_Items.push_back(cItem(E_ITEM_PAINTING));
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a_Items.emplace_back(E_ITEM_PAINTING);
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}
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}
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@ -145,7 +145,7 @@ cBioGenMulticache::cBioGenMulticache(const cBiomeGenPtr & a_BioGenToCache, size_
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m_Caches.reserve(a_NumSubCaches);
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for (size_t i = 0; i < a_NumSubCaches; i++)
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{
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m_Caches.push_back(cBiomeGenPtr(new cBioGenCache(a_BioGenToCache, a_SubCacheSize)));
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m_Caches.emplace_back(new cBioGenCache(a_BioGenToCache, a_SubCacheSize));
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}
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}
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@ -163,8 +163,8 @@ cCaveTunnel::cCaveTunnel(
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cNoise & a_Noise
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)
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{
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m_Points.push_back(cCaveDefPoint(a_BlockStartX, a_BlockStartY, a_BlockStartZ, a_StartRadius));
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m_Points.push_back(cCaveDefPoint(a_BlockEndX, a_BlockEndY, a_BlockEndZ, a_EndRadius));
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m_Points.emplace_back(a_BlockStartX, a_BlockStartY, a_BlockStartZ, a_StartRadius);
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m_Points.emplace_back(a_BlockEndX, a_BlockEndY, a_BlockEndZ, a_EndRadius);
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if ((a_BlockStartY <= 0) && (a_BlockEndY <= 0))
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{
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@ -216,7 +216,7 @@ void cCaveTunnel::Randomize(cNoise & a_Noise)
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int y = (itr->m_BlockY + PrevY) / 2 + (Random % (len / 2 + 1) - len / 4);
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Random /= 256;
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int z = (itr->m_BlockZ + PrevZ) / 2 + (Random % (len + 1) - len / 2);
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Pts.push_back(cCaveDefPoint(x, y, z, Rad));
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Pts.emplace_back(x, y, z, Rad);
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Pts.push_back(*itr);
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PrevX = itr->m_BlockX;
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PrevY = itr->m_BlockY;
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@ -268,8 +268,8 @@ bool cCaveTunnel::RefineDefPoints(const cCaveDefPoints & a_Src, cCaveDefPoints &
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int dr = itr->m_Radius - PrevR;
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int Rad1 = std::max(PrevR + 1 * dr / 4, 1);
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int Rad2 = std::max(PrevR + 3 * dr / 4, 1);
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a_Dst.push_back(cCaveDefPoint(PrevX + 1 * dx / 4, PrevY + 1 * dy / 4, PrevZ + 1 * dz / 4, Rad1));
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a_Dst.push_back(cCaveDefPoint(PrevX + 3 * dx / 4, PrevY + 3 * dy / 4, PrevZ + 3 * dz / 4, Rad2));
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a_Dst.emplace_back(PrevX + 1 * dx / 4, PrevY + 1 * dy / 4, PrevZ + 1 * dz / 4, Rad1);
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a_Dst.emplace_back(PrevX + 3 * dx / 4, PrevY + 3 * dy / 4, PrevZ + 3 * dz / 4, Rad2);
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PrevX = itr->m_BlockX;
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PrevY = itr->m_BlockY;
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PrevZ = itr->m_BlockZ;
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@ -336,7 +336,7 @@ void cCaveTunnel::FinishLinear(void)
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for (;;)
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{
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m_Points.push_back(cCaveDefPoint(PrevX, PrevY, PrevZ, R));
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m_Points.emplace_back(PrevX, PrevY, PrevZ, R);
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if (PrevX == x1)
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{
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@ -368,7 +368,7 @@ void cCaveTunnel::FinishLinear(void)
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for (;;)
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{
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m_Points.push_back(cCaveDefPoint(PrevX, PrevY, PrevZ, R));
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m_Points.emplace_back(PrevX, PrevY, PrevZ, R);
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if (PrevY == y1)
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{
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@ -402,7 +402,7 @@ void cCaveTunnel::FinishLinear(void)
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for (;;)
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{
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m_Points.push_back(cCaveDefPoint(PrevX, PrevY, PrevZ, R));
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m_Points.emplace_back(PrevX, PrevY, PrevZ, R);
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if (PrevZ == z1)
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{
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@ -392,13 +392,13 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
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// Finishers, alpha-sorted:
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if (NoCaseCompare(finisher, "Animals") == 0)
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{
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m_FinishGens.push_back(cFinishGenPtr(new cFinishGenPassiveMobs(m_Seed, a_IniFile, m_Dimension)));
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m_FinishGens.emplace_back(new cFinishGenPassiveMobs(m_Seed, a_IniFile, m_Dimension));
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}
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else if (NoCaseCompare(finisher, "BottomLava") == 0)
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{
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int DefaultBottomLavaLevel = (m_Dimension == dimNether) ? 30 : 10;
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int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", DefaultBottomLavaLevel);
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m_FinishGens.push_back(cFinishGenPtr(new cFinishGenBottomLava(BottomLavaLevel)));
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m_FinishGens.emplace_back(new cFinishGenBottomLava(BottomLavaLevel));
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}
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else if (NoCaseCompare(finisher, "DeadBushes") == 0)
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{
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@ -421,11 +421,11 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
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AllowedBlocks.push_back(E_BLOCK_HARDENED_CLAY);
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AllowedBlocks.push_back(E_BLOCK_STAINED_CLAY);
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m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSingleTopBlock(m_Seed, E_BLOCK_DEAD_BUSH, AllowedBiomes, 2, AllowedBlocks)));
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m_FinishGens.emplace_back(new cFinishGenSingleTopBlock(m_Seed, E_BLOCK_DEAD_BUSH, AllowedBiomes, 2, AllowedBlocks));
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}
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else if (NoCaseCompare(finisher, "DirectOverhangs") == 0)
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{
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m_FinishGens.push_back(cFinishGenPtr(new cStructGenDirectOverhangs(m_Seed)));
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m_FinishGens.emplace_back(new cStructGenDirectOverhangs(m_Seed));
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}
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else if (NoCaseCompare(finisher, "DirtPockets") == 0)
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{
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@ -435,12 +435,12 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
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}
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else if (NoCaseCompare(finisher, "DistortedMembraneOverhangs") == 0)
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{
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m_FinishGens.push_back(cFinishGenPtr(new cStructGenDistortedMembraneOverhangs(m_Seed)));
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m_FinishGens.emplace_back(new cStructGenDistortedMembraneOverhangs(m_Seed));
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}
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else if (NoCaseCompare(finisher, "DualRidgeCaves") == 0)
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{
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float Threshold = static_cast<float>(a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3));
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m_FinishGens.push_back(cFinishGenPtr(new cStructGenDualRidgeCaves(m_Seed, Threshold)));
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m_FinishGens.emplace_back(new cStructGenDualRidgeCaves(m_Seed, Threshold));
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}
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else if (NoCaseCompare(finisher, "DungeonRooms") == 0)
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{
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@ -448,24 +448,24 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
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int MaxSize = a_IniFile.GetValueSetI("Generator", "DungeonRoomsMaxSize", 7);
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int MinSize = a_IniFile.GetValueSetI("Generator", "DungeonRoomsMinSize", 5);
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AString HeightDistrib = a_IniFile.GetValueSet ("Generator", "DungeonRoomsHeightDistrib", "0, 0; 10, 10; 11, 500; 40, 500; 60, 40; 90, 1");
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m_FinishGens.push_back(cFinishGenPtr(new cDungeonRoomsFinisher(m_ShapeGen, m_Seed, GridSize, MaxSize, MinSize, HeightDistrib)));
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m_FinishGens.emplace_back(new cDungeonRoomsFinisher(m_ShapeGen, m_Seed, GridSize, MaxSize, MinSize, HeightDistrib));
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}
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else if (NoCaseCompare(finisher, "GlowStone") == 0)
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{
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m_FinishGens.push_back(cFinishGenPtr(new cFinishGenGlowStone(m_Seed)));
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m_FinishGens.emplace_back(new cFinishGenGlowStone(m_Seed));
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}
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else if (NoCaseCompare(finisher, "Ice") == 0)
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{
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m_FinishGens.push_back(cFinishGenPtr(new cFinishGenIce));
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m_FinishGens.emplace_back(new cFinishGenIce);
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}
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else if (NoCaseCompare(finisher, "LavaLakes") == 0)
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{
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int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10);
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m_FinishGens.push_back(cFinishGenPtr(new cStructGenLakes(m_Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, m_ShapeGen, Probability)));
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m_FinishGens.emplace_back(new cStructGenLakes(m_Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, m_ShapeGen, Probability));
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}
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else if (NoCaseCompare(finisher, "LavaSprings") == 0)
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{
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m_FinishGens.push_back(cFinishGenPtr(new cFinishGenFluidSprings(m_Seed, E_BLOCK_LAVA, a_IniFile, m_Dimension)));
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m_FinishGens.emplace_back(new cFinishGenFluidSprings(m_Seed, E_BLOCK_LAVA, a_IniFile, m_Dimension));
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}
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else if (NoCaseCompare(finisher, "Lilypads") == 0)
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{
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@ -479,11 +479,11 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
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AllowedBlocks.push_back(E_BLOCK_WATER);
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AllowedBlocks.push_back(E_BLOCK_STATIONARY_WATER);
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m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSingleTopBlock(m_Seed, E_BLOCK_LILY_PAD, AllowedBiomes, 4, AllowedBlocks)));
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m_FinishGens.emplace_back(new cFinishGenSingleTopBlock(m_Seed, E_BLOCK_LILY_PAD, AllowedBiomes, 4, AllowedBlocks));
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}
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else if (NoCaseCompare(finisher, "MarbleCaves") == 0)
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{
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m_FinishGens.push_back(cFinishGenPtr(new cStructGenMarbleCaves(m_Seed)));
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m_FinishGens.emplace_back(new cStructGenMarbleCaves(m_Seed));
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}
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else if (NoCaseCompare(finisher, "MineShafts") == 0)
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{
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@ -493,26 +493,26 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
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int ChanceCorridor = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCorridor", 600);
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int ChanceCrossing = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCrossing", 200);
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int ChanceStaircase = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceStaircase", 200);
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m_FinishGens.push_back(cFinishGenPtr(new cStructGenMineShafts(
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m_FinishGens.emplace_back(new cStructGenMineShafts(
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m_Seed, GridSize, MaxOffset, MaxSystemSize,
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ChanceCorridor, ChanceCrossing, ChanceStaircase
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)));
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));
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}
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else if (NoCaseCompare(finisher, "NaturalPatches") == 0)
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{
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m_FinishGens.push_back(std::make_shared<cFinishGenOreNests>(m_Seed + 1, cFinishGenOreNests::DefaultNaturalPatches()));
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m_FinishGens.emplace_back(new cFinishGenOreNests(m_Seed + 1, cFinishGenOreNests::DefaultNaturalPatches()));
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}
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else if (NoCaseCompare(finisher, "NetherClumpFoliage") == 0)
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{
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m_FinishGens.push_back(cFinishGenPtr(new cFinishGenNetherClumpFoliage(m_Seed)));
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m_FinishGens.emplace_back(new cFinishGenNetherClumpFoliage(m_Seed));
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}
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else if (NoCaseCompare(finisher, "NetherOreNests") == 0)
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{
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m_FinishGens.push_back(std::make_shared<cFinishGenOreNests>(m_Seed + 2, cFinishGenOreNests::DefaultNetherOres()));
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m_FinishGens.emplace_back(new cFinishGenOreNests(m_Seed + 2, cFinishGenOreNests::DefaultNetherOres()));
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}
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else if (NoCaseCompare(finisher, "OreNests") == 0)
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{
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m_FinishGens.push_back(std::make_shared<cFinishGenOreNests>(m_Seed + 3, cFinishGenOreNests::DefaultOverworldOres()));
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m_FinishGens.emplace_back(new cFinishGenOreNests(m_Seed + 3, cFinishGenOreNests::DefaultOverworldOres()));
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}
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else if (NoCaseCompare(finisher, "OrePockets") == 0)
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{
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@ -523,7 +523,7 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
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else if (NoCaseCompare(finisher, "OverworldClumpFlowers") == 0)
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{
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auto flowers = cFinishGenClumpTopBlock::ParseIniFile(a_IniFile, "OverworldClumpFlowers");
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m_FinishGens.push_back(cFinishGenPtr(new cFinishGenClumpTopBlock(m_Seed, flowers)));
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m_FinishGens.emplace_back(new cFinishGenClumpTopBlock(m_Seed, flowers));
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}
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else if (NoCaseCompare(finisher, "PieceStructures") == 0)
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{
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@ -546,11 +546,11 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
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bool PreSimulateWater = a_IniFile.GetValueSetB("Generator", "PreSimulatorWater", true);
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bool PreSimulateLava = a_IniFile.GetValueSetB("Generator", "PreSimulatorLava", true);
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m_FinishGens.push_back(cFinishGenPtr(new cFinishGenPreSimulator(PreSimulateFallingBlocks, PreSimulateWater, PreSimulateLava)));
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m_FinishGens.emplace_back(new cFinishGenPreSimulator(PreSimulateFallingBlocks, PreSimulateWater, PreSimulateLava));
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}
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else if (NoCaseCompare(finisher, "Ravines") == 0)
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{
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m_FinishGens.push_back(cFinishGenPtr(new cStructGenRavines(m_Seed, 128)));
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m_FinishGens.emplace_back(new cStructGenRavines(m_Seed, 128));
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}
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else if (NoCaseCompare(finisher, "RoughRavines") == 0)
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{
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@ -570,7 +570,7 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
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double MinCeilingHeightEdge = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinCeilingHeightEdge", 38);
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double MaxCeilingHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxCeilingHeightCenter", 58);
|
||||
double MinCeilingHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinCeilingHeightCenter", 36);
|
||||
m_FinishGens.push_back(cFinishGenPtr(new cRoughRavines(
|
||||
m_FinishGens.emplace_back(new cRoughRavines(
|
||||
m_Seed, MaxSize, MinSize,
|
||||
static_cast<float>(MaxCenterWidth),
|
||||
static_cast<float>(MinCenterWidth),
|
||||
@ -585,7 +585,7 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
|
||||
static_cast<float>(MaxCeilingHeightCenter),
|
||||
static_cast<float>(MinCeilingHeightCenter),
|
||||
GridSize, MaxOffset
|
||||
)));
|
||||
));
|
||||
}
|
||||
else if (NoCaseCompare(finisher, "SinglePieceStructures") == 0)
|
||||
{
|
||||
@ -603,25 +603,25 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
|
||||
}
|
||||
else if (NoCaseCompare(finisher, "SoulsandRims") == 0)
|
||||
{
|
||||
m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSoulsandRims(m_Seed)));
|
||||
m_FinishGens.emplace_back(new cFinishGenSoulsandRims(m_Seed));
|
||||
}
|
||||
else if (NoCaseCompare(finisher, "Snow") == 0)
|
||||
{
|
||||
m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSnow));
|
||||
m_FinishGens.emplace_back(new cFinishGenSnow);
|
||||
}
|
||||
else if (NoCaseCompare(finisher, "SprinkleFoliage") == 0)
|
||||
{
|
||||
int MaxCactusHeight = a_IniFile.GetValueI("Plants", "MaxCactusHeight", 3);
|
||||
int MaxSugarcaneHeight = a_IniFile.GetValueI("Plants", "MaxSugarcaneHeight", 3);
|
||||
m_FinishGens.push_back(std::make_shared<cFinishGenSprinkleFoliage>(m_Seed, MaxCactusHeight, MaxSugarcaneHeight));
|
||||
m_FinishGens.emplace_back(new cFinishGenSprinkleFoliage(m_Seed, MaxCactusHeight, MaxSugarcaneHeight));
|
||||
}
|
||||
else if (NoCaseCompare(finisher, "TallGrass") == 0)
|
||||
{
|
||||
m_FinishGens.push_back(cFinishGenPtr(new cFinishGenTallGrass(m_Seed)));
|
||||
m_FinishGens.emplace_back(new cFinishGenTallGrass(m_Seed));
|
||||
}
|
||||
else if (NoCaseCompare(finisher, "Trees") == 0)
|
||||
{
|
||||
m_FinishGens.push_back(cFinishGenPtr(new cStructGenTrees(m_Seed, m_BiomeGen, m_ShapeGen, m_CompositionGen)));
|
||||
m_FinishGens.emplace_back(new cStructGenTrees(m_Seed, m_BiomeGen, m_ShapeGen, m_CompositionGen));
|
||||
}
|
||||
else if (NoCaseCompare(finisher, "Villages") == 0)
|
||||
{
|
||||
@ -633,28 +633,28 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
|
||||
int MaxDensity = a_IniFile.GetValueSetI("Generator", "VillageMaxDensity", 80);
|
||||
AString PrefabList = a_IniFile.GetValueSet("Generator", "VillagePrefabs", "PlainsVillage, SandVillage");
|
||||
auto Prefabs = StringSplitAndTrim(PrefabList, ",");
|
||||
m_FinishGens.push_back(std::make_shared<cVillageGen>(m_Seed, GridSize, MaxOffset, MaxDepth, MaxSize, MinDensity, MaxDensity, m_BiomeGen, m_CompositedHeightCache, seaLevel, Prefabs));
|
||||
m_FinishGens.emplace_back(new cVillageGen(m_Seed, GridSize, MaxOffset, MaxDepth, MaxSize, MinDensity, MaxDensity, m_BiomeGen, m_CompositedHeightCache, seaLevel, Prefabs));
|
||||
}
|
||||
else if (NoCaseCompare(finisher, "Vines") == 0)
|
||||
{
|
||||
int Level = a_IniFile.GetValueSetI("Generator", "VinesLevel", 40);
|
||||
m_FinishGens.push_back(std::make_shared<cFinishGenVines>(m_Seed, Level));
|
||||
m_FinishGens.emplace_back(new cFinishGenVines(m_Seed, Level));
|
||||
}
|
||||
else if (NoCaseCompare(finisher, "WaterLakes") == 0)
|
||||
{
|
||||
int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25);
|
||||
m_FinishGens.push_back(cFinishGenPtr(new cStructGenLakes(m_Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, m_ShapeGen, Probability)));
|
||||
m_FinishGens.emplace_back(new cStructGenLakes(m_Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, m_ShapeGen, Probability));
|
||||
}
|
||||
else if (NoCaseCompare(finisher, "WaterSprings") == 0)
|
||||
{
|
||||
m_FinishGens.push_back(cFinishGenPtr(new cFinishGenFluidSprings(m_Seed, E_BLOCK_WATER, a_IniFile, m_Dimension)));
|
||||
m_FinishGens.emplace_back(new cFinishGenFluidSprings(m_Seed, E_BLOCK_WATER, a_IniFile, m_Dimension));
|
||||
}
|
||||
else if (NoCaseCompare(finisher, "WormNestCaves") == 0)
|
||||
{
|
||||
int Size = a_IniFile.GetValueSetI("Generator", "WormNestCavesSize", 64);
|
||||
int Grid = a_IniFile.GetValueSetI("Generator", "WormNestCavesGrid", 96);
|
||||
int MaxOffset = a_IniFile.GetValueSetI("Generator", "WormNestMaxOffset", 32);
|
||||
m_FinishGens.push_back(cFinishGenPtr(new cStructGenWormNestCaves(m_Seed, Size, Grid, MaxOffset)));
|
||||
m_FinishGens.emplace_back(new cStructGenWormNestCaves(m_Seed, Size, Grid, MaxOffset));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -226,7 +226,7 @@ cHeiGenMultiCache::cHeiGenMultiCache(const cTerrainHeightGenPtr & a_HeiGenToCach
|
||||
m_SubCaches.reserve(a_NumSubCaches);
|
||||
for (size_t i = 0; i < a_NumSubCaches; i++)
|
||||
{
|
||||
m_SubCaches.push_back(std::make_shared<cHeiGenCache>(a_HeiGenToCache, a_SubCacheSize));
|
||||
m_SubCaches.emplace_back(std::make_shared<cHeiGenCache>(a_HeiGenToCache, a_SubCacheSize));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -149,7 +149,7 @@ bool cPieceGeneratorBFSTree::TryPlacePieceAtConnector(
|
||||
continue;
|
||||
}
|
||||
// Fits, add it to list of possibile connections:
|
||||
Connections.push_back(cConnection(**itrP, *itrC, NumCCWRotations, Weight));
|
||||
Connections.emplace_back(**itrP, *itrC, NumCCWRotations, Weight);
|
||||
WeightTotal += Weight;
|
||||
} // for itrC - Connectors[]
|
||||
} // for itrP - AvailablePieces[]
|
||||
@ -188,7 +188,7 @@ bool cPieceGeneratorBFSTree::TryPlacePieceAtConnector(
|
||||
// This is the connector through which we have been connected to the parent, don't add
|
||||
continue;
|
||||
}
|
||||
a_OutConnectors.push_back(cFreeConnector(PlacedPiece.get(), Conn.m_Piece->RotateMoveConnector(*itr, Conn.m_NumCCWRotations, ConnPos.x, ConnPos.y, ConnPos.z)));
|
||||
a_OutConnectors.emplace_back(PlacedPiece.get(), Conn.m_Piece->RotateMoveConnector(*itr, Conn.m_NumCCWRotations, ConnPos.x, ConnPos.y, ConnPos.z));
|
||||
}
|
||||
a_OutPieces.push_back(std::move(PlacedPiece));
|
||||
|
||||
|
@ -303,7 +303,7 @@ void cPrefab::SetDefaultWeight(int a_DefaultWeight)
|
||||
|
||||
void cPrefab::AddConnector(int a_RelX, int a_RelY, int a_RelZ, cPiece::cConnector::eDirection a_Direction, int a_Type)
|
||||
{
|
||||
m_Connectors.push_back(cConnector(a_RelX, a_RelY, a_RelZ, a_Type, a_Direction));
|
||||
m_Connectors.emplace_back(a_RelX, a_RelY, a_RelZ, a_Type, a_Direction);
|
||||
}
|
||||
|
||||
|
||||
|
@ -143,7 +143,7 @@ void cStructGenRavines::cRavine::GenerateBaseDefPoints(int a_BlockX, int a_Block
|
||||
int Mid = (Top + Bottom) / 2;
|
||||
int DefinitionPointX = CenterX - static_cast<int>(xc * a_Size / 2);
|
||||
int DefinitionPointZ = CenterZ - static_cast<int>(zc * a_Size / 2);
|
||||
m_Points.push_back(cRavDefPoint(DefinitionPointX, DefinitionPointZ, 0, (Mid + Top) / 2, (Mid + Bottom) / 2));
|
||||
m_Points.emplace_back(DefinitionPointX, DefinitionPointZ, 0, (Mid + Top) / 2, (Mid + Bottom) / 2);
|
||||
for (int i = 1; i < NUM_RAVINE_POINTS - 1; i++)
|
||||
{
|
||||
int LineX = CenterX + static_cast<int>(xc * a_Size * (i - NUM_RAVINE_POINTS / 2) / NUM_RAVINE_POINTS);
|
||||
@ -156,11 +156,11 @@ void cStructGenRavines::cRavine::GenerateBaseDefPoints(int a_BlockX, int a_Block
|
||||
int Radius = MaxRadius - abs(i - NUM_RAVINE_POINTS / 2); // TODO: better radius function
|
||||
int ThisTop = Top + ((a_Noise.IntNoise3DInt(7 * a_BlockX, 19 * a_BlockZ, i * 31) / 13) % 8) - 4;
|
||||
int ThisBottom = Bottom + ((a_Noise.IntNoise3DInt(19 * a_BlockX, 7 * a_BlockZ, i * 31) / 13) % 8) - 4;
|
||||
m_Points.push_back(cRavDefPoint(PointX, PointZ, Radius, ThisTop, ThisBottom));
|
||||
m_Points.emplace_back(PointX, PointZ, Radius, ThisTop, ThisBottom);
|
||||
} // for i - m_Points[]
|
||||
DefinitionPointX = CenterX + static_cast<int>(xc * a_Size / 2);
|
||||
DefinitionPointZ = CenterZ + static_cast<int>(zc * a_Size / 2);
|
||||
m_Points.push_back(cRavDefPoint(DefinitionPointX, DefinitionPointZ, 0, Mid, Mid));
|
||||
m_Points.emplace_back(DefinitionPointX, DefinitionPointZ, 0, Mid, Mid);
|
||||
}
|
||||
|
||||
|
||||
@ -201,8 +201,8 @@ void cStructGenRavines::cRavine::RefineDefPoints(const cRavDefPoints & a_Src, cR
|
||||
int db = itr->m_Bottom - PrevB;
|
||||
int Rad1 = std::max(PrevR + 1 * dr / 4, 1);
|
||||
int Rad2 = std::max(PrevR + 3 * dr / 4, 1);
|
||||
a_Dst.push_back(cRavDefPoint(PrevX + 1 * dx / 4, PrevZ + 1 * dz / 4, Rad1, PrevT + 1 * dt / 4, PrevB + 1 * db / 4));
|
||||
a_Dst.push_back(cRavDefPoint(PrevX + 3 * dx / 4, PrevZ + 3 * dz / 4, Rad2, PrevT + 3 * dt / 4, PrevB + 3 * db / 4));
|
||||
a_Dst.emplace_back(PrevX + 1 * dx / 4, PrevZ + 1 * dz / 4, Rad1, PrevT + 1 * dt / 4, PrevB + 1 * db / 4);
|
||||
a_Dst.emplace_back(PrevX + 3 * dx / 4, PrevZ + 3 * dz / 4, Rad2, PrevT + 3 * dt / 4, PrevB + 3 * db / 4);
|
||||
PrevX = itr->m_BlockX;
|
||||
PrevZ = itr->m_BlockZ;
|
||||
PrevR = itr->m_Radius;
|
||||
@ -253,7 +253,7 @@ void cStructGenRavines::cRavine::FinishLinear(void)
|
||||
int B = itr->m_Bottom;
|
||||
for (;;)
|
||||
{
|
||||
m_Points.push_back(cRavDefPoint(PrevX, PrevZ, R, T, B));
|
||||
m_Points.emplace_back(PrevX, PrevZ, R, T, B);
|
||||
if ((PrevX == x1) && (PrevZ == z1))
|
||||
{
|
||||
break;
|
||||
|
@ -262,7 +262,7 @@ inline void PushCoordBlocks(int a_BlockX, int a_Height, int a_BlockZ, sSetBlockV
|
||||
{
|
||||
for (size_t i = 0; i < a_NumCoords; i++)
|
||||
{
|
||||
a_Blocks.push_back(sSetBlock(a_BlockX + a_Coords[i].x, a_Height, a_BlockZ + a_Coords[i].z, a_BlockType, a_Meta));
|
||||
a_Blocks.emplace_back(a_BlockX + a_Coords[i].x, a_Height, a_BlockZ + a_Coords[i].z, a_BlockType, a_Meta);
|
||||
}
|
||||
}
|
||||
|
||||
@ -278,7 +278,7 @@ inline void PushCornerBlocks(int a_BlockX, int a_Height, int a_BlockZ, int a_Seq
|
||||
int z = a_BlockZ + Corners[i].z;
|
||||
if (a_Noise.IntNoise3DInt(x + 64 * a_Seq, a_Height, z + 64 * a_Seq) <= a_Chance)
|
||||
{
|
||||
a_Blocks.push_back(sSetBlock(x, a_Height, z, a_BlockType, a_Meta));
|
||||
a_Blocks.emplace_back(x, a_Height, z, a_BlockType, a_Meta);
|
||||
}
|
||||
} // for i - Corners[]
|
||||
}
|
||||
@ -297,7 +297,7 @@ inline void PushSomeColumns(int a_BlockX, int a_Height, int a_BlockZ, int a_Colu
|
||||
{
|
||||
for (int j = 0; j < a_ColumnHeight; j++)
|
||||
{
|
||||
a_Blocks.push_back(sSetBlock(x, a_Height - j, z, a_BlockType, a_Coords[i].Meta));
|
||||
a_Blocks.emplace_back(x, a_Height - j, z, a_BlockType, a_Coords[i].Meta);
|
||||
}
|
||||
}
|
||||
} // for i - a_Coords[]
|
||||
@ -554,7 +554,7 @@ void GetSmallAppleTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sS
|
||||
// Trunk:
|
||||
for (int i = 0; i < Height; i++)
|
||||
{
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_APPLE));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_APPLE);
|
||||
}
|
||||
int Hei = a_BlockPos.y + Height;
|
||||
|
||||
@ -563,7 +563,7 @@ void GetSmallAppleTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sS
|
||||
{
|
||||
PushCoordBlocks (a_BlockPos.x, Hei, a_BlockPos.z, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
|
||||
PushCornerBlocks(a_BlockPos.x, Hei, a_BlockPos.z, a_Seq, a_Noise, 0x5000000 - i * 0x10000000, a_OtherBlocks, 2, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.x, Hei, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_APPLE));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.x, Hei, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_APPLE);
|
||||
Hei++;
|
||||
} // for i - 2*
|
||||
|
||||
@ -572,13 +572,13 @@ void GetSmallAppleTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sS
|
||||
{
|
||||
PushCoordBlocks (a_BlockPos.x, Hei, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
|
||||
PushCornerBlocks(a_BlockPos.x, Hei, a_BlockPos.z, a_Seq, a_Noise, 0x6000000, a_OtherBlocks, 1, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.x, Hei, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_APPLE));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.x, Hei, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_APPLE);
|
||||
Hei++;
|
||||
}
|
||||
|
||||
// Top plus:
|
||||
PushCoordBlocks(a_BlockPos.x, Hei, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, Hei, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.x, Hei, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
|
||||
}
|
||||
|
||||
|
||||
@ -607,20 +607,20 @@ void GetLargeAppleTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sS
|
||||
int X = itr.GetX();
|
||||
int Z = itr.GetZ();
|
||||
|
||||
a_OtherBlocks.push_back(sSetBlock(X, itr.m_RelY - 2, Z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
|
||||
a_OtherBlocks.emplace_back(X, itr.m_RelY - 2, Z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
|
||||
PushCoordBlocks(X, itr.m_RelY - 2, Z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
|
||||
for (int y = -1; y <= 1; y++)
|
||||
{
|
||||
PushCoordBlocks (X, itr.m_RelY + y, Z, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
|
||||
}
|
||||
PushCoordBlocks(X, itr.m_RelY + 2, Z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
|
||||
a_OtherBlocks.push_back(sSetBlock(X, itr.m_RelY + 2, Z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
|
||||
a_OtherBlocks.emplace_back(X, itr.m_RelY + 2, Z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
|
||||
}
|
||||
|
||||
// Trunk:
|
||||
for (int i = 0; i < Height; i++)
|
||||
{
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_APPLE));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_APPLE);
|
||||
}
|
||||
}
|
||||
|
||||
@ -637,7 +637,7 @@ Vector3d GetTreeBranch(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a
|
||||
CurrentPos += Direction;
|
||||
Direction += a_Direction;
|
||||
Direction.Clamp(-1.0, 1.0);
|
||||
a_LogBlocks.push_back(sSetBlock(CurrentPos.Floor(), a_BlockType, GetLogMetaFromDirection(a_BlockMeta, Direction)));
|
||||
a_LogBlocks.emplace_back(CurrentPos.Floor(), a_BlockType, GetLogMetaFromDirection(a_BlockMeta, Direction));
|
||||
}
|
||||
return CurrentPos;
|
||||
}
|
||||
@ -679,13 +679,13 @@ void GetBirchTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetBlo
|
||||
// The entire trunk, out of logs:
|
||||
for (int i = Height - 1; i >= 0; --i)
|
||||
{
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_BIRCH));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_BIRCH);
|
||||
}
|
||||
int h = a_BlockPos.y + Height;
|
||||
|
||||
// Top layer - just the Plus:
|
||||
PushCoordBlocks(a_BlockPos.x, h, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_BIRCH);
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, h, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_BIRCH)); // There's no log at this layer
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.x, h, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_BIRCH); // There's no log at this layer
|
||||
h--;
|
||||
|
||||
// Second layer - log, Plus and maybe Corners:
|
||||
@ -714,7 +714,7 @@ void GetAcaciaTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetBl
|
||||
// Create the trunk
|
||||
for (int i = 0; i < Height; i++)
|
||||
{
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_NEW_LOG, E_META_NEW_LOG_ACACIA_WOOD));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_NEW_LOG, E_META_NEW_LOG_ACACIA_WOOD);
|
||||
}
|
||||
|
||||
// Array with possible directions for a branch to go to.
|
||||
@ -737,7 +737,7 @@ void GetAcaciaTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetBl
|
||||
// Add the leaves to the top of the branch
|
||||
PushCoordBlocks(BranchPos.x, BranchPos.y, BranchPos.z, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_ACACIA);
|
||||
PushCoordBlocks(BranchPos.x, BranchPos.y + 1, BranchPos.z, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_ACACIA);
|
||||
a_OtherBlocks.push_back(sSetBlock(BranchPos.x, BranchPos.y + 1, BranchPos.z, E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_ACACIA));
|
||||
a_OtherBlocks.emplace_back(BranchPos.x, BranchPos.y + 1, BranchPos.z, E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_ACACIA);
|
||||
|
||||
// Choose if we have to add another branch
|
||||
bool TwoTop = (a_Noise.IntNoise3D(a_BlockPos) < 0);
|
||||
@ -757,7 +757,7 @@ void GetAcaciaTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetBl
|
||||
// And add the leaves ontop of the second branch
|
||||
PushCoordBlocks(BranchPos.x, BranchPos.y, BranchPos.z, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_ACACIA);
|
||||
PushCoordBlocks(BranchPos.x, BranchPos.y + 1, BranchPos.z, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_ACACIA);
|
||||
a_OtherBlocks.push_back(sSetBlock(BranchPos.x, BranchPos.y + 1, BranchPos.z, E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_ACACIA));
|
||||
a_OtherBlocks.emplace_back(BranchPos.x, BranchPos.y + 1, BranchPos.z, E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_ACACIA);
|
||||
}
|
||||
|
||||
|
||||
@ -772,19 +772,19 @@ void GetDarkoakTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetB
|
||||
// Create the trunk
|
||||
for (int i = 0; i < Height; i++)
|
||||
{
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedX(1).addedY(i), E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedZ(1), E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedX(1).addedY(i).addedZ(1), E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedX(1).addedY(i), E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedZ(1), E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedX(1).addedY(i).addedZ(1), E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD);
|
||||
}
|
||||
|
||||
// Prevent floating trees by placing dirt under them
|
||||
for (int i = 1; i < 5; i++)
|
||||
{
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedX(1).addedY(-i), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i).addedZ(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedX(1).addedY(-i).addedZ(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.addedX(1).addedY(-i), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i).addedZ(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.addedX(1).addedY(-i).addedZ(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
|
||||
}
|
||||
|
||||
// Create branches
|
||||
@ -811,7 +811,7 @@ void GetDarkoakTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetB
|
||||
|
||||
for (int Y = y; Y < Height; Y++)
|
||||
{
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedX(x).addedY(Y).addedZ(z), E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedX(x).addedY(Y).addedZ(z), E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD);
|
||||
}
|
||||
}
|
||||
|
||||
@ -828,7 +828,7 @@ void GetDarkoakTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetB
|
||||
// The top leaves layer is a BigO3 with leaves in the middle and possibly corners:
|
||||
PushCoordBlocks(a_BlockPos.x, hei, a_BlockPos.z, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_DARK_OAK);
|
||||
PushCornerBlocks(a_BlockPos.x, hei, a_BlockPos.z, a_Seq, a_Noise, 0x5fffffff, a_OtherBlocks, 3, E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_DARK_OAK);
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_DARK_OAK));
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_DARK_OAK);
|
||||
}
|
||||
|
||||
|
||||
@ -846,13 +846,13 @@ void GetTallBirchTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSe
|
||||
// The entire trunk, out of logs:
|
||||
for (int i = Height - 1; i >= 0; --i)
|
||||
{
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_BIRCH));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_BIRCH);
|
||||
}
|
||||
int h = a_BlockPos.y + Height;
|
||||
|
||||
// Top layer - just the Plus:
|
||||
PushCoordBlocks(a_BlockPos.x, h, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_BIRCH);
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, h, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_BIRCH)); // There's no log at this layer
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.x, h, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_BIRCH); // There's no log at this layer
|
||||
h--;
|
||||
|
||||
// Second layer - log, Plus and maybe Corners:
|
||||
@ -945,7 +945,7 @@ void GetSmallSpruceTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
|
||||
// Clear trunk blocks:
|
||||
for (int i = 0; i < Height; i++)
|
||||
{
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_CONIFER));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_CONIFER);
|
||||
}
|
||||
Height += a_BlockPos.y;
|
||||
|
||||
@ -953,7 +953,7 @@ void GetSmallSpruceTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
|
||||
if ((MyRandom & 1) == 0)
|
||||
{
|
||||
PushCoordBlocks(a_BlockPos.x, Height, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER));
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER);
|
||||
Height++;
|
||||
}
|
||||
MyRandom >>= 1;
|
||||
@ -971,8 +971,8 @@ void GetSmallSpruceTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
|
||||
{
|
||||
PushCoordBlocks(a_BlockPos.x, Height, a_BlockPos.z, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
|
||||
PushCoordBlocks(a_BlockPos.x, Height + 1, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.x, Height + 1, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.x, Height + 1, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER);
|
||||
Height += 2;
|
||||
break;
|
||||
}
|
||||
@ -980,8 +980,8 @@ void GetSmallSpruceTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
|
||||
{
|
||||
PushCoordBlocks(a_BlockPos.x, Height, a_BlockPos.z, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
|
||||
PushCoordBlocks(a_BlockPos.x, Height + 1, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.x, Height + 1, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.x, Height + 1, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER);
|
||||
Height += 2;
|
||||
break;
|
||||
}
|
||||
@ -990,9 +990,9 @@ void GetSmallSpruceTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
|
||||
PushCoordBlocks(a_BlockPos.x, Height, a_BlockPos.z, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
|
||||
PushCoordBlocks(a_BlockPos.x, Height + 1, a_BlockPos.z, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
|
||||
PushCoordBlocks(a_BlockPos.x, Height + 2, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.x, Height + 1, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.x, Height + 2, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.x, Height + 1, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.x, Height + 2, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER);
|
||||
Height += 3;
|
||||
break;
|
||||
}
|
||||
@ -1003,17 +1003,17 @@ void GetSmallSpruceTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
|
||||
if ((MyRandom & 1) == 0)
|
||||
{
|
||||
// (0, 1, 0) top:
|
||||
a_LogBlocks.push_back (sSetBlock(a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER));
|
||||
a_LogBlocks.emplace_back (a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER);
|
||||
PushCoordBlocks (a_BlockPos.x, Height + 1, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, Height + 1, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, Height + 2, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.x, Height + 1, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.x, Height + 2, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
|
||||
}
|
||||
else
|
||||
{
|
||||
// (1, 0) top:
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
|
||||
PushCoordBlocks (a_BlockPos.x, Height + 1, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, Height + 1, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.x, Height + 1, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1050,20 +1050,20 @@ void GetLargeSpruceTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
|
||||
|
||||
for (int i = 0; i < Height; i++)
|
||||
{
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_CONIFER));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedX(1), E_BLOCK_LOG, E_META_LOG_CONIFER));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedZ(1), E_BLOCK_LOG, E_META_LOG_CONIFER));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(1, 1), E_BLOCK_LOG, E_META_LOG_CONIFER));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_CONIFER);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedX(1), E_BLOCK_LOG, E_META_LOG_CONIFER);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedZ(1), E_BLOCK_LOG, E_META_LOG_CONIFER);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(1, 1), E_BLOCK_LOG, E_META_LOG_CONIFER);
|
||||
}
|
||||
int hei = a_BlockPos.y + Height - 1;
|
||||
|
||||
// Prevent floating trees by placing dirt under them
|
||||
for (int i = 1; i < 5; i++)
|
||||
{
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i).addedX(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i).addedZ(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i).addedXZ(1, 1), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i).addedX(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i).addedZ(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i).addedXZ(1, 1), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
|
||||
}
|
||||
|
||||
// Place the top.
|
||||
@ -1148,16 +1148,16 @@ void GetSmallPineTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSe
|
||||
// The entire trunk, out of logs:
|
||||
for (int i = TrunkHeight; i >= 0; --i)
|
||||
{
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_CONIFER));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_CONIFER);
|
||||
}
|
||||
int h = a_BlockPos.y + TrunkHeight + 2;
|
||||
|
||||
// Top layer - just a single leaves block:
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, h, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.x, h, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
|
||||
h--;
|
||||
|
||||
// One more layer is above the trunk, push the central leaves:
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, h, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.x, h, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
|
||||
|
||||
// Layers expanding in size, then collapsing again:
|
||||
// LOGD("Generating %d layers of pine leaves, SameSizeMax = %d", NumLeavesLayers, SameSizeMax);
|
||||
@ -1188,20 +1188,20 @@ void GetLargePineTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSe
|
||||
|
||||
for (int i = 0; i < Height; i++)
|
||||
{
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_CONIFER));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedX(1), E_BLOCK_LOG, E_META_LOG_CONIFER));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedZ(1), E_BLOCK_LOG, E_META_LOG_CONIFER));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(1, 1), E_BLOCK_LOG, E_META_LOG_CONIFER));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_CONIFER);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedX(1), E_BLOCK_LOG, E_META_LOG_CONIFER);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedZ(1), E_BLOCK_LOG, E_META_LOG_CONIFER);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(1, 1), E_BLOCK_LOG, E_META_LOG_CONIFER);
|
||||
}
|
||||
int hei = a_BlockPos.y + Height - 2;
|
||||
|
||||
// Prevent floating trees by placing dirt under them
|
||||
for (int i = 1; i < 5; i++)
|
||||
{
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i).addedX(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i).addedZ(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i).addedXZ(1, 1), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i).addedX(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i).addedZ(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i).addedXZ(1, 1), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
|
||||
}
|
||||
|
||||
// Place the canopy.
|
||||
@ -1233,7 +1233,7 @@ void GetSwampTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetBlo
|
||||
|
||||
for (int i = 0; i < Height; i++)
|
||||
{
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_APPLE));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_APPLE);
|
||||
}
|
||||
int hei = a_BlockPos.y + Height - 2;
|
||||
|
||||
@ -1253,7 +1253,7 @@ void GetSwampTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetBlo
|
||||
{
|
||||
PushCoordBlocks(a_BlockPos.x, hei, a_BlockPos.z, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
|
||||
PushCornerBlocks(a_BlockPos.x, hei, a_BlockPos.z, a_Seq, a_Noise, 0x5fffffff, a_OtherBlocks, 3, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
|
||||
hei++;
|
||||
} // for i - 2*
|
||||
}
|
||||
@ -1267,15 +1267,15 @@ void GetAppleBushImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetBlo
|
||||
a_OtherBlocks.reserve(3 + ARRAYCOUNT(BigO2) + ARRAYCOUNT(BigO1));
|
||||
|
||||
int hei = a_BlockPos.y;
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_JUNGLE));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_JUNGLE);
|
||||
PushCoordBlocks(a_BlockPos.x, hei, a_BlockPos.z, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
|
||||
hei++;
|
||||
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
|
||||
PushCoordBlocks(a_BlockPos.x, hei, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
|
||||
hei++;
|
||||
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
|
||||
}
|
||||
|
||||
|
||||
@ -1316,10 +1316,10 @@ void GetLargeJungleTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
|
||||
// Generates the main trunk
|
||||
for (int i = 0; i < Height; i++)
|
||||
{
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_JUNGLE));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedX(1), E_BLOCK_LOG, E_META_LOG_JUNGLE));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedZ(1), E_BLOCK_LOG, E_META_LOG_JUNGLE));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(1, 1), E_BLOCK_LOG, E_META_LOG_JUNGLE));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_JUNGLE);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedX(1), E_BLOCK_LOG, E_META_LOG_JUNGLE);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedZ(1), E_BLOCK_LOG, E_META_LOG_JUNGLE);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(1, 1), E_BLOCK_LOG, E_META_LOG_JUNGLE);
|
||||
|
||||
// Randomly place vines around the trunk
|
||||
for (size_t j = 0; j < ARRAYCOUNT(VinesTrunk); j++)
|
||||
@ -1328,17 +1328,17 @@ void GetLargeJungleTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
|
||||
{
|
||||
continue;
|
||||
}
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedXZ(VinesTrunk[j].x, VinesTrunk[j].z).addedY(i), E_BLOCK_VINES, VinesTrunk[j].Meta));
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.addedXZ(VinesTrunk[j].x, VinesTrunk[j].z).addedY(i), E_BLOCK_VINES, VinesTrunk[j].Meta);
|
||||
}
|
||||
}
|
||||
|
||||
// Prevent floating trees by placing dirt under them
|
||||
for (int i = 1; i < 5; i++)
|
||||
{
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i).addedX(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i).addedZ(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i).addedXZ(1, 1), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i).addedX(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i).addedZ(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i).addedXZ(1, 1), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
|
||||
}
|
||||
|
||||
int NumBranches = std::max(
|
||||
@ -1361,13 +1361,13 @@ void GetLargeJungleTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
|
||||
PushCoordBlocks(BranchEndPosition.x, BranchEndPosition.y, BranchEndPosition.z, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
|
||||
PushCoordBlocks(BranchEndPosition.x, BranchEndPosition.y + 1, BranchEndPosition.z, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
|
||||
PushCoordBlocks(BranchEndPosition.x, BranchEndPosition.y + 2, BranchEndPosition.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
|
||||
a_OtherBlocks.push_back(sSetBlock(BranchEndPosition.x, BranchEndPosition.y + 2, BranchEndPosition.z, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE));
|
||||
a_OtherBlocks.emplace_back(BranchEndPosition.x, BranchEndPosition.y + 2, BranchEndPosition.z, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
|
||||
}
|
||||
else
|
||||
{
|
||||
PushCoordBlocks(BranchEndPosition.x, BranchEndPosition.y, BranchEndPosition.z, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
|
||||
PushCoordBlocks(BranchEndPosition.x, BranchEndPosition.y + 1, BranchEndPosition.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
|
||||
a_OtherBlocks.push_back(sSetBlock(BranchEndPosition.x, BranchEndPosition.y + 1, BranchEndPosition.z, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE));
|
||||
a_OtherBlocks.emplace_back(BranchEndPosition.x, BranchEndPosition.y + 1, BranchEndPosition.z, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1408,7 +1408,7 @@ void GetSmallJungleTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
|
||||
|
||||
for (int i = 0; i < Height; i++)
|
||||
{
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_JUNGLE));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_JUNGLE);
|
||||
}
|
||||
int hei = a_BlockPos.y + Height - 3;
|
||||
|
||||
@ -1433,7 +1433,7 @@ void GetSmallJungleTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
|
||||
|
||||
// Top plus, all leaves:
|
||||
PushCoordBlocks(a_BlockPos.x, hei, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
|
||||
a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE));
|
||||
a_OtherBlocks.emplace_back(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
|
||||
}
|
||||
|
||||
|
||||
@ -1446,41 +1446,41 @@ void GetRedMushroomTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
|
||||
|
||||
for (int i = 0; i < Height; i++)
|
||||
{
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_STEM));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_STEM);
|
||||
|
||||
if (i != 0)
|
||||
{
|
||||
// NORTH SIDE
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(-1, -2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_WEST));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(0, -2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(1, -2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_EAST));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(-1, -2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_WEST);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(0, -2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(1, -2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_EAST);
|
||||
// WEST SIDE
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(-2, -1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_WEST));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(-2, 0), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_WEST));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(-2, 1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_WEST));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(-2, -1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_WEST);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(-2, 0), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_WEST);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(-2, 1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_WEST);
|
||||
// SOUTH SIDE
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(-1, 2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_WEST));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(0, 2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(1, 2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_EAST));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(-1, 2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_WEST);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(0, 2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(1, 2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_EAST);
|
||||
// EAST SIDE
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(2, -1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_EAST));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(2, 0), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_EAST));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(2, 1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_EAST));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(2, -1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_EAST);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(2, 0), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_EAST);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(2, 1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_EAST);
|
||||
}
|
||||
}
|
||||
|
||||
// Top Layer
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(-1, -1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_WEST));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedX(-1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_WEST));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(-1, 1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_WEST));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(-1, -1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_WEST);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedX(-1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_WEST);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(-1, 1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_WEST);
|
||||
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedZ(-1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_CENTER));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedZ(1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedZ(-1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(Height), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_CENTER);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedZ(1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH);
|
||||
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(1, -1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_EAST));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedX(1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_EAST));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(1, 1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_EAST));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(1, -1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_EAST);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedX(1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_EAST);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(1, 1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_EAST);
|
||||
}
|
||||
|
||||
|
||||
@ -1495,39 +1495,39 @@ void GetBrownMushroomTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq,
|
||||
|
||||
for (int i = 0; i < Height; i++)
|
||||
{
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_STEM));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_STEM);
|
||||
}
|
||||
|
||||
for (int x = -Radius; x <= Radius; x++)
|
||||
{
|
||||
for (int z = -Radius; z <= Radius; z++)
|
||||
{
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(x, z), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_CENTER));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(x, z), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_CENTER);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < Border; i++)
|
||||
{
|
||||
// NORTH SIDE
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(-1, -3).addedX(i), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_NORTH));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(-1, -3).addedX(i), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_NORTH);
|
||||
// WEST SIDE
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(-3, -1).addedZ(i), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_WEST));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(-3, -1).addedZ(i), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_WEST);
|
||||
// SOUTH SIDE
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(-1, 3).addedX(i), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_SOUTH));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(-1, 3).addedX(i), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_SOUTH);
|
||||
// EAST SIDE
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(3, -1).addedZ(i), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_EAST));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(3, -1).addedZ(i), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_EAST);
|
||||
}
|
||||
|
||||
// Corners
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(3, 2), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_SOUTH_EAST));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(2, 3), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_SOUTH_EAST));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(3, 2), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_SOUTH_EAST);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(2, 3), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_SOUTH_EAST);
|
||||
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(-2, 3), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_SOUTH_WEST));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(-3, 2), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_SOUTH_WEST));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(-2, 3), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_SOUTH_WEST);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(-3, 2), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_SOUTH_WEST);
|
||||
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(-2, -3), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_NORTH_WEST));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(-3, -2), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_NORTH_WEST));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(-2, -3), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_NORTH_WEST);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(-3, -2), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_NORTH_WEST);
|
||||
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(2, -3), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_NORTH_EAST));
|
||||
a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(3, -2), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_NORTH_EAST));
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(2, -3), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_NORTH_EAST);
|
||||
a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(3, -2), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_NORTH_EAST);
|
||||
}
|
||||
|
@ -40,7 +40,7 @@ void cChicken::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
|
||||
{
|
||||
cItems Drops;
|
||||
m_EggDropTimer = 0;
|
||||
Drops.push_back(cItem(E_ITEM_EGG, 1));
|
||||
Drops.emplace_back(E_ITEM_EGG, 1);
|
||||
m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
|
||||
}
|
||||
else
|
||||
|
@ -1521,7 +1521,7 @@ void cMonster::AddRandomUncommonDropItem(cItems & a_Drops, float a_Chance, short
|
||||
{
|
||||
if (GetRandomProvider().RandBool(a_Chance / 100.0))
|
||||
{
|
||||
a_Drops.push_back(cItem(a_Item, 1, a_ItemHealth));
|
||||
a_Drops.emplace_back(a_Item, 1, a_ItemHealth);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -65,7 +65,7 @@ void cMooshroom::OnRightClicked(cPlayer & a_Player)
|
||||
}
|
||||
|
||||
cItems Drops;
|
||||
Drops.push_back(cItem(E_BLOCK_RED_MUSHROOM, 5, 0));
|
||||
Drops.emplace_back(E_BLOCK_RED_MUSHROOM, 5, 0);
|
||||
m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
|
||||
m_World->SpawnMob(GetPosX(), GetPosY(), GetPosZ(), mtCow, false);
|
||||
Destroy();
|
||||
|
@ -34,7 +34,7 @@ void cPig::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
AddRandomDropItem(a_Drops, 1, 3 + LootingLevel, IsOnFire() ? E_ITEM_COOKED_PORKCHOP : E_ITEM_RAW_PORKCHOP);
|
||||
if (m_bIsSaddled)
|
||||
{
|
||||
a_Drops.push_back(cItem(E_ITEM_SADDLE, 1));
|
||||
a_Drops.emplace_back(E_ITEM_SADDLE, 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -42,7 +42,7 @@ void cSheep::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
|
||||
if (!m_IsSheared)
|
||||
{
|
||||
a_Drops.push_back(cItem(E_BLOCK_WOOL, 1, static_cast<short>(m_WoolColor)));
|
||||
a_Drops.emplace_back(E_BLOCK_WOOL, 1, static_cast<short>(m_WoolColor));
|
||||
}
|
||||
|
||||
unsigned int LootingLevel = 0;
|
||||
|
@ -196,7 +196,7 @@ bool cNetherPortalScanner::OnAllChunksAvailable(void)
|
||||
Vector3i Location = Vector3i(x, y, z);
|
||||
if (IsValidBuildLocation(Location))
|
||||
{
|
||||
Possibilities.push_back(Vector3i(x, y, z));
|
||||
Possibilities.emplace_back(x, y, z);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -31,7 +31,7 @@ void cProbabDistrib::SetPoints(const cProbabDistrib::cPoints & a_Points)
|
||||
int LastValue = -1;
|
||||
if (a_Points[0].m_Value != 0)
|
||||
{
|
||||
m_Cumulative.push_back(cPoint(0, 0)); // Always push in the [0, 0] point for easier search algorithm bounds
|
||||
m_Cumulative.emplace_back(0, 0); // Always push in the [0, 0] point for easier search algorithm bounds
|
||||
LastValue = 0;
|
||||
}
|
||||
for (cPoints::const_iterator itr = a_Points.begin(), end = a_Points.end(); itr != end; ++itr)
|
||||
@ -45,11 +45,11 @@ void cProbabDistrib::SetPoints(const cProbabDistrib::cPoints & a_Points)
|
||||
ProbSum += (LastProb + itr->m_Probability) * (itr->m_Value - LastValue) / 2;
|
||||
LastProb = itr->m_Probability;
|
||||
LastValue = itr->m_Value;
|
||||
m_Cumulative.push_back(cPoint(itr->m_Value, ProbSum));
|
||||
m_Cumulative.emplace_back(itr->m_Value, ProbSum);
|
||||
} // for itr - a_Points[]
|
||||
if (LastValue != m_MaxValue)
|
||||
{
|
||||
m_Cumulative.push_back(cPoint(m_MaxValue, 0)); // Always push in the last point for easier search algorithm bounds
|
||||
m_Cumulative.emplace_back(m_MaxValue, 0); // Always push in the last point for easier search algorithm bounds
|
||||
}
|
||||
m_Sum = ProbSum;
|
||||
}
|
||||
@ -84,7 +84,7 @@ bool cProbabDistrib::SetDefString(const AString & a_DefString)
|
||||
// Number parse error
|
||||
return false;
|
||||
}
|
||||
Pts.push_back(cPoint(Value, Prob));
|
||||
Pts.emplace_back(Value, Prob);
|
||||
} // for itr - Points[]
|
||||
|
||||
SetPoints(Pts);
|
||||
|
@ -67,7 +67,7 @@ void cAuthenticator::Authenticate(int a_ClientID, const AString & a_UserName, co
|
||||
}
|
||||
|
||||
cCSLock LOCK(m_CS);
|
||||
m_Queue.push_back(cUser(a_ClientID, a_UserName, a_ServerHash));
|
||||
m_Queue.emplace_back(a_ClientID, a_UserName, a_ServerHash);
|
||||
m_QueueNonempty.Set();
|
||||
}
|
||||
|
||||
|
@ -32,7 +32,7 @@ bool cDelayedFluidSimulatorChunkData::cSlot::Add(int a_RelX, int a_RelY, int a_R
|
||||
return false;
|
||||
}
|
||||
} // for itr - Blocks[]
|
||||
Blocks.push_back(cCoordWithInt(a_RelX, a_RelY, a_RelZ, Index));
|
||||
Blocks.emplace_back(a_RelX, a_RelY, a_RelZ, Index);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -262,7 +262,7 @@ void cFireSimulator::AddBlock(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a
|
||||
} // for itr - ChunkData[]
|
||||
|
||||
FIRE_FLOG("FS: Adding block {0}", a_Block);
|
||||
ChunkData.push_back(cCoordWithInt(a_Position.x, a_Position.y, a_Position.z, 100));
|
||||
ChunkData.emplace_back(a_Position.x, a_Position.y, a_Position.z, 100);
|
||||
}
|
||||
|
||||
|
||||
|
@ -92,7 +92,7 @@ void cSandSimulator::AddBlock(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a
|
||||
}
|
||||
|
||||
m_TotalBlocks += 1;
|
||||
ChunkData.push_back(cCoordWithInt(a_Position.x, a_Position.y, a_Position.z));
|
||||
ChunkData.emplace_back(a_Position.x, a_Position.y, a_Position.z);
|
||||
}
|
||||
|
||||
|
||||
|
@ -754,7 +754,7 @@ cCraftingRecipe & cSlotAreaCrafting::GetRecipeForPlayer(cPlayer & a_Player)
|
||||
cCraftingGrid Grid(GetPlayerSlots(a_Player) + 1, m_GridSize, m_GridSize);
|
||||
cCraftingRecipe Recipe(Grid);
|
||||
cRoot::Get()->GetCraftingRecipes()->GetRecipe(a_Player, Grid, Recipe);
|
||||
m_Recipes.push_back(std::make_pair(a_Player.GetUniqueID(), Recipe));
|
||||
m_Recipes.emplace_back(a_Player.GetUniqueID(), Recipe);
|
||||
return m_Recipes.back().second;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user