2012-09-02 11:38:28 -04:00
|
|
|
|
|
|
|
// Connection.h
|
|
|
|
|
|
|
|
// Interfaces to the cConnection class representing a single pair of connected sockets
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include <time.h>
|
2012-09-02 17:38:13 -04:00
|
|
|
#include "ByteBuffer.h"
|
2012-09-02 11:38:28 -04:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class cServer;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class cConnection
|
|
|
|
{
|
|
|
|
cCriticalSection m_CSLog;
|
|
|
|
FILE * m_LogFile;
|
|
|
|
|
|
|
|
cServer & m_Server;
|
|
|
|
SOCKET m_ClientSocket;
|
|
|
|
SOCKET m_ServerSocket;
|
|
|
|
|
|
|
|
clock_t m_BeginTick; // Tick when the relative time was first retrieved (used for GetRelativeTime())
|
|
|
|
|
2012-09-02 17:38:13 -04:00
|
|
|
enum eConnectionState
|
|
|
|
{
|
|
|
|
csUnencrypted, // The connection is not encrypted. Packets must be decoded in order to be able to start decryption.
|
|
|
|
csEncryptedUnderstood, // The communication is encrypted and so far all packets have been understood, so they can be still decoded
|
|
|
|
csEncryptedUnknown, // The communication is encrypted, but an unknown packet has been received, so packets cannot be decoded anymore
|
|
|
|
};
|
|
|
|
|
|
|
|
eConnectionState m_ClientState;
|
|
|
|
eConnectionState m_ServerState;
|
|
|
|
|
|
|
|
int m_Nonce;
|
|
|
|
|
2012-09-02 11:38:28 -04:00
|
|
|
public:
|
|
|
|
cConnection(SOCKET a_ClientSocket, cServer & a_Server);
|
|
|
|
~cConnection();
|
|
|
|
|
|
|
|
void Run(void);
|
|
|
|
|
|
|
|
void Log(const char * a_Format, ...);
|
|
|
|
void DataLog(const void * a_Data, int a_Size, const char * a_Format, ...);
|
|
|
|
|
|
|
|
protected:
|
2012-09-02 17:38:13 -04:00
|
|
|
typedef CFB_Mode<AES>::Encryption Encryptor;
|
|
|
|
typedef CFB_Mode<AES>::Decryption Decryptor;
|
|
|
|
|
|
|
|
cByteBuffer m_ClientBuffer;
|
|
|
|
cByteBuffer m_ServerBuffer;
|
|
|
|
|
|
|
|
Decryptor m_ServerDecryptor;
|
|
|
|
Encryptor m_ServerEncryptor;
|
|
|
|
|
|
|
|
Decryptor m_ClientDecryptor;
|
|
|
|
Encryptor m_ClientEncryptor;
|
|
|
|
|
2012-09-02 11:38:28 -04:00
|
|
|
bool ConnectToServer(void);
|
|
|
|
|
|
|
|
/// Relays data from server to client; returns false if connection aborted
|
|
|
|
bool RelayFromServer(void);
|
|
|
|
|
|
|
|
/// Relays data from client to server; returns false if connection aborted
|
|
|
|
bool RelayFromClient(void);
|
|
|
|
|
|
|
|
/// Returns the time relative to the first call of this function, in the fractional seconds elapsed
|
|
|
|
double GetRelativeTime(void);
|
2012-09-02 17:38:13 -04:00
|
|
|
|
|
|
|
/// Sends data to the specified socket. If sending fails, prints a fail message using a_Peer and returns false.
|
|
|
|
bool SendData(SOCKET a_Socket, const char * a_Data, int a_Size, const char * a_Peer);
|
|
|
|
|
|
|
|
/// Sends data to the specified socket. If sending fails, prints a fail message using a_Peer and returns false.
|
|
|
|
bool SendData(SOCKET a_Socket, cByteBuffer & a_Data, const char * a_Peer);
|
|
|
|
|
|
|
|
/// Sends data to the specfied socket, after encrypting it using a_Encryptor. If sending fails, prints a fail message using a_Peer and returns false
|
|
|
|
bool SendEncryptedData(SOCKET a_Socket, Encryptor & a_Encryptor, const char * a_Data, int a_Size, const char * a_Peer);
|
|
|
|
|
|
|
|
/// Sends data to the specfied socket, after encrypting it using a_Encryptor. If sending fails, prints a fail message using a_Peer and returns false
|
|
|
|
bool SendEncryptedData(SOCKET a_Socket, Encryptor & a_Encryptor, cByteBuffer & a_Data, const char * a_Peer);
|
|
|
|
|
|
|
|
/// Decodes packets coming from the client, sends appropriate counterparts to the server; returns false if the connection is to be dropped
|
|
|
|
bool DecodeClientsPackets(const char * a_Data, int a_Size);
|
|
|
|
|
|
|
|
/// Decodes packets coming from the server, sends appropriate counterparts to the client; returns false if the connection is to be dropped
|
|
|
|
bool DecodeServersPackets(const char * a_Data, int a_Size);
|
|
|
|
|
|
|
|
// Packet handling, client-side:
|
2012-09-07 16:15:06 -04:00
|
|
|
bool HandleClientAnimation(void);
|
2012-12-26 04:08:44 -05:00
|
|
|
bool HandleClientBlockDig(void);
|
2012-09-07 16:15:06 -04:00
|
|
|
bool HandleClientBlockPlace(void);
|
2012-09-14 13:13:56 -04:00
|
|
|
bool HandleClientChatMessage(void);
|
2012-09-04 16:21:23 -04:00
|
|
|
bool HandleClientClientStatuses(void);
|
2012-09-14 13:13:56 -04:00
|
|
|
bool HandleClientCreativeInventoryAction(void);
|
2012-09-04 16:21:23 -04:00
|
|
|
bool HandleClientEncryptionKeyResponse(void);
|
2012-10-13 05:40:55 -04:00
|
|
|
bool HandleClientEntityAction(void);
|
2012-09-04 16:21:23 -04:00
|
|
|
bool HandleClientHandshake(void);
|
2012-09-07 16:15:06 -04:00
|
|
|
bool HandleClientKeepAlive(void);
|
2012-09-04 16:21:23 -04:00
|
|
|
bool HandleClientLocaleAndView(void);
|
|
|
|
bool HandleClientPing(void);
|
2012-09-23 11:56:42 -04:00
|
|
|
bool HandleClientPlayerAbilities(void);
|
2012-09-05 15:06:40 -04:00
|
|
|
bool HandleClientPlayerLook(void);
|
|
|
|
bool HandleClientPlayerOnGround(void);
|
|
|
|
bool HandleClientPlayerPosition(void);
|
2012-09-04 16:21:23 -04:00
|
|
|
bool HandleClientPlayerPositionLook(void);
|
2012-09-07 16:15:06 -04:00
|
|
|
bool HandleClientSlotSelect(void);
|
|
|
|
bool HandleClientUpdateSign(void);
|
2012-09-14 13:13:56 -04:00
|
|
|
bool HandleClientUseEntity(void);
|
|
|
|
bool HandleClientWindowClick(void);
|
|
|
|
bool HandleClientWindowClose(void);
|
2012-09-02 17:38:13 -04:00
|
|
|
|
|
|
|
// Packet handling, server-side:
|
2012-09-20 07:36:09 -04:00
|
|
|
bool HandleServerBlockAction(void);
|
2012-09-06 04:34:08 -04:00
|
|
|
bool HandleServerBlockChange(void);
|
2012-09-18 04:13:12 -04:00
|
|
|
bool HandleServerChangeGameState(void);
|
2012-09-04 16:21:23 -04:00
|
|
|
bool HandleServerChatMessage(void);
|
2012-10-11 15:40:26 -04:00
|
|
|
bool HandleServerCollectPickup(void);
|
2012-09-04 16:21:23 -04:00
|
|
|
bool HandleServerCompass(void);
|
2012-09-20 07:36:09 -04:00
|
|
|
bool HandleServerDestroyEntities(void);
|
2012-09-04 16:21:23 -04:00
|
|
|
bool HandleServerEncryptionKeyRequest(void);
|
|
|
|
bool HandleServerEncryptionKeyResponse(void);
|
2012-09-18 07:59:41 -04:00
|
|
|
bool HandleServerEntity(void);
|
|
|
|
bool HandleServerEntityHeadLook(void);
|
|
|
|
bool HandleServerEntityMetadata(void);
|
2012-09-04 16:21:23 -04:00
|
|
|
bool HandleServerEntityEquipment(void);
|
2012-09-18 07:59:41 -04:00
|
|
|
bool HandleServerEntityLook(void);
|
|
|
|
bool HandleServerEntityRelativeMove(void);
|
|
|
|
bool HandleServerEntityRelativeMoveLook(void);
|
|
|
|
bool HandleServerEntityStatus(void);
|
|
|
|
bool HandleServerEntityTeleport(void);
|
2012-09-19 03:11:31 -04:00
|
|
|
bool HandleServerEntityVelocity(void);
|
2012-09-04 16:21:23 -04:00
|
|
|
bool HandleServerKeepAlive(void);
|
|
|
|
bool HandleServerKick(void);
|
|
|
|
bool HandleServerLogin(void);
|
|
|
|
bool HandleServerMapChunk(void);
|
2012-09-18 04:35:06 -04:00
|
|
|
bool HandleServerMapChunkBulk(void);
|
2012-09-06 04:34:08 -04:00
|
|
|
bool HandleServerMultiBlockChange(void);
|
2012-09-20 07:36:09 -04:00
|
|
|
bool HandleServerNamedSoundEffect(void);
|
2012-09-04 16:21:23 -04:00
|
|
|
bool HandleServerPlayerAbilities(void);
|
|
|
|
bool HandleServerPlayerListItem(void);
|
|
|
|
bool HandleServerPlayerPositionLook(void);
|
2012-09-18 04:17:38 -04:00
|
|
|
bool HandleServerSetExperience(void);
|
2012-09-14 13:13:56 -04:00
|
|
|
bool HandleServerSetSlot(void);
|
2012-12-26 04:08:44 -05:00
|
|
|
bool HandleServerSlotSelect(void);
|
2012-09-20 07:36:09 -04:00
|
|
|
bool HandleServerSoundEffect(void);
|
2012-09-19 03:11:31 -04:00
|
|
|
bool HandleServerSpawnMob(void);
|
|
|
|
bool HandleServerSpawnObjectVehicle(void);
|
|
|
|
bool HandleServerSpawnPainting(void);
|
|
|
|
bool HandleServerSpawnPickup(void);
|
2012-09-04 16:21:23 -04:00
|
|
|
bool HandleServerTimeUpdate(void);
|
2012-09-05 15:06:40 -04:00
|
|
|
bool HandleServerUpdateHealth(void);
|
2012-09-07 16:15:06 -04:00
|
|
|
bool HandleServerUpdateSign(void);
|
2012-09-19 03:17:47 -04:00
|
|
|
bool HandleServerUpdateTileEntity(void);
|
2012-09-14 13:13:56 -04:00
|
|
|
bool HandleServerWindowClose(void);
|
2012-09-04 16:21:23 -04:00
|
|
|
bool HandleServerWindowContents(void);
|
2012-09-20 07:36:09 -04:00
|
|
|
bool HandleServerWindowOpen(void);
|
2012-09-04 16:21:23 -04:00
|
|
|
|
|
|
|
/// Parses the slot data in a_Buffer into item description; returns true if successful, false if not enough data
|
|
|
|
bool ParseSlot(cByteBuffer & a_Buffer, AString & a_ItemDesc);
|
2012-09-02 17:38:13 -04:00
|
|
|
|
2012-09-18 07:59:41 -04:00
|
|
|
/// Parses the metadata in a_Buffer into raw metadata in an AString; returns true if successful, false if not enough data
|
|
|
|
bool ParseMetadata(cByteBuffer & a_Buffer, AString & a_Metadata);
|
|
|
|
|
2012-09-02 17:38:13 -04:00
|
|
|
/// Send EKResp to the server:
|
|
|
|
void SendEncryptionKeyResponse(const AString & a_ServerPublicKey, const AString & a_Nonce);
|
|
|
|
|
|
|
|
/// Starts client encryption based on the parameters received
|
|
|
|
void StartClientEncryption(const AString & a_EncryptedSecret, const AString & a_EncryptedNonce);
|
2012-09-02 11:38:28 -04:00
|
|
|
} ;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|