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ProtoProxy: added more packets, mostly windowing-related

git-svn-id: http://mc-server.googlecode.com/svn/trunk@859 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2012-09-14 17:13:56 +00:00
parent 9eed83c33a
commit 049557e60c
2 changed files with 183 additions and 43 deletions

View File

@ -98,34 +98,39 @@ typedef unsigned char Byte;
enum
{
PACKET_KEEPALIVE = 0x00,
PACKET_LOGIN = 0x01,
PACKET_HANDSHAKE = 0x02,
PACKET_CHAT_MESSAGE = 0x03,
PACKET_TIME_UPDATE = 0x04,
PACKET_ENTITY_EQUIPMENT = 0x05,
PACKET_COMPASS = 0x06,
PACKET_UPDATE_HEALTH = 0x08,
PACKET_PLAYER_ON_GROUND = 0x0a,
PACKET_PLAYER_POSITION = 0x0b,
PACKET_PLAYER_LOOK = 0x0c,
PACKET_PLAYER_POSITION_LOOK = 0x0d,
PACKET_BLOCK_PLACE = 0x0f,
PACKET_SLOT_SELECT = 0x10,
PACKET_ANIMATION = 0x12,
PACKET_MAP_CHUNK = 0x33,
PACKET_MULTI_BLOCK_CHANGE = 0x34,
PACKET_BLOCK_CHANGE = 0x35,
PACKET_WINDOW_CONTENTS = 0x68,
PACKET_UPDATE_SIGN = 0x82,
PACKET_PLAYER_LIST_ITEM = 0xc9,
PACKET_PLAYER_ABILITIES = 0xca,
PACKET_LOCALE_AND_VIEW = 0xcc,
PACKET_CLIENT_STATUSES = 0xcd,
PACKET_ENCRYPTION_KEY_RESPONSE = 0xfc,
PACKET_ENCRYPTION_KEY_REQUEST = 0xfd,
PACKET_PING = 0xfe,
PACKET_KICK = 0xff,
PACKET_KEEPALIVE = 0x00,
PACKET_LOGIN = 0x01,
PACKET_HANDSHAKE = 0x02,
PACKET_CHAT_MESSAGE = 0x03,
PACKET_TIME_UPDATE = 0x04,
PACKET_ENTITY_EQUIPMENT = 0x05,
PACKET_COMPASS = 0x06,
PACKET_USE_ENTITY = 0x07,
PACKET_UPDATE_HEALTH = 0x08,
PACKET_PLAYER_ON_GROUND = 0x0a,
PACKET_PLAYER_POSITION = 0x0b,
PACKET_PLAYER_LOOK = 0x0c,
PACKET_PLAYER_POSITION_LOOK = 0x0d,
PACKET_BLOCK_PLACE = 0x0f,
PACKET_SLOT_SELECT = 0x10,
PACKET_ANIMATION = 0x12,
PACKET_MAP_CHUNK = 0x33,
PACKET_MULTI_BLOCK_CHANGE = 0x34,
PACKET_BLOCK_CHANGE = 0x35,
PACKET_WINDOW_CLOSE = 0x65,
PACKET_WINDOW_CLICK = 0x66,
PACKET_SET_SLOT = 0x67,
PACKET_WINDOW_CONTENTS = 0x68,
PACKET_CREATIVE_INVENTORY_ACTION = 0x6b,
PACKET_UPDATE_SIGN = 0x82,
PACKET_PLAYER_LIST_ITEM = 0xc9,
PACKET_PLAYER_ABILITIES = 0xca,
PACKET_LOCALE_AND_VIEW = 0xcc,
PACKET_CLIENT_STATUSES = 0xcd,
PACKET_ENCRYPTION_KEY_RESPONSE = 0xfc,
PACKET_ENCRYPTION_KEY_REQUEST = 0xfd,
PACKET_PING = 0xfe,
PACKET_KICK = 0xff,
} ;
@ -451,20 +456,25 @@ bool cConnection::DecodeClientsPackets(const char * a_Data, int a_Size)
m_ClientBuffer.ReadByte(PacketType);
switch (PacketType)
{
case PACKET_ANIMATION: HANDLE_CLIENT_READ(HandleClientAnimation); break;
case PACKET_BLOCK_PLACE: HANDLE_CLIENT_READ(HandleClientBlockPlace); break;
case PACKET_CLIENT_STATUSES: HANDLE_CLIENT_READ(HandleClientClientStatuses); break;
case PACKET_ENCRYPTION_KEY_RESPONSE: HANDLE_CLIENT_READ(HandleClientEncryptionKeyResponse); break;
case PACKET_HANDSHAKE: HANDLE_CLIENT_READ(HandleClientHandshake); break;
case PACKET_KEEPALIVE: HANDLE_CLIENT_READ(HandleClientKeepAlive); break;
case PACKET_LOCALE_AND_VIEW: HANDLE_CLIENT_READ(HandleClientLocaleAndView); break;
case PACKET_PING: HANDLE_CLIENT_READ(HandleClientPing); break;
case PACKET_PLAYER_LOOK: HANDLE_CLIENT_READ(HandleClientPlayerLook); break;
case PACKET_PLAYER_ON_GROUND: HANDLE_CLIENT_READ(HandleClientPlayerOnGround); break;
case PACKET_PLAYER_POSITION: HANDLE_CLIENT_READ(HandleClientPlayerPosition); break;
case PACKET_PLAYER_POSITION_LOOK: HANDLE_CLIENT_READ(HandleClientPlayerPositionLook); break;
case PACKET_SLOT_SELECT: HANDLE_CLIENT_READ(HandleClientSlotSelect); break;
case PACKET_UPDATE_SIGN: HANDLE_CLIENT_READ(HandleClientUpdateSign); break;
case PACKET_ANIMATION: HANDLE_CLIENT_READ(HandleClientAnimation); break;
case PACKET_BLOCK_PLACE: HANDLE_CLIENT_READ(HandleClientBlockPlace); break;
case PACKET_CHAT_MESSAGE: HANDLE_CLIENT_READ(HandleClientChatMessage); break;
case PACKET_CLIENT_STATUSES: HANDLE_CLIENT_READ(HandleClientClientStatuses); break;
case PACKET_CREATIVE_INVENTORY_ACTION: HANDLE_CLIENT_READ(HandleClientCreativeInventoryAction); break;
case PACKET_ENCRYPTION_KEY_RESPONSE: HANDLE_CLIENT_READ(HandleClientEncryptionKeyResponse); break;
case PACKET_HANDSHAKE: HANDLE_CLIENT_READ(HandleClientHandshake); break;
case PACKET_KEEPALIVE: HANDLE_CLIENT_READ(HandleClientKeepAlive); break;
case PACKET_LOCALE_AND_VIEW: HANDLE_CLIENT_READ(HandleClientLocaleAndView); break;
case PACKET_PING: HANDLE_CLIENT_READ(HandleClientPing); break;
case PACKET_PLAYER_LOOK: HANDLE_CLIENT_READ(HandleClientPlayerLook); break;
case PACKET_PLAYER_ON_GROUND: HANDLE_CLIENT_READ(HandleClientPlayerOnGround); break;
case PACKET_PLAYER_POSITION: HANDLE_CLIENT_READ(HandleClientPlayerPosition); break;
case PACKET_PLAYER_POSITION_LOOK: HANDLE_CLIENT_READ(HandleClientPlayerPositionLook); break;
case PACKET_SLOT_SELECT: HANDLE_CLIENT_READ(HandleClientSlotSelect); break;
case PACKET_UPDATE_SIGN: HANDLE_CLIENT_READ(HandleClientUpdateSign); break;
case PACKET_USE_ENTITY: HANDLE_CLIENT_READ(HandleClientUseEntity); break;
case PACKET_WINDOW_CLICK: HANDLE_CLIENT_READ(HandleClientWindowClick); break;
case PACKET_WINDOW_CLOSE: HANDLE_CLIENT_READ(HandleClientWindowClose); break;
default:
{
if (m_ClientState == csEncryptedUnderstood)
@ -539,6 +549,7 @@ bool cConnection::DecodeServersPackets(const char * a_Data, int a_Size)
case PACKET_PLAYER_ABILITIES: HANDLE_SERVER_READ(HandleServerPlayerAbilities); break;
case PACKET_PLAYER_LIST_ITEM: HANDLE_SERVER_READ(HandleServerPlayerListItem); break;
case PACKET_PLAYER_POSITION_LOOK: HANDLE_SERVER_READ(HandleServerPlayerPositionLook); break;
case PACKET_SET_SLOT: HANDLE_SERVER_READ(HandleServerSetSlot); break;
case PACKET_TIME_UPDATE: HANDLE_SERVER_READ(HandleServerTimeUpdate); break;
case PACKET_UPDATE_HEALTH: HANDLE_SERVER_READ(HandleServerUpdateHealth); break;
case PACKET_UPDATE_SIGN: HANDLE_SERVER_READ(HandleServerUpdateSign); break;
@ -622,6 +633,19 @@ bool cConnection::HandleClientBlockPlace(void)
bool cConnection::HandleClientChatMessage(void)
{
HANDLE_CLIENT_PACKET_READ(ReadBEUTF16String16, AString, Message);
Log("Received a PACKET_CHAT_MESSAGE from the client:");
Log(" Message = \"%s\"", Message.c_str());
COPY_TO_SERVER();
return true;
}
bool cConnection::HandleClientClientStatuses(void)
{
HANDLE_CLIENT_PACKET_READ(ReadChar, char, Statuses);
@ -636,6 +660,25 @@ bool cConnection::HandleClientClientStatuses(void)
bool cConnection::HandleClientCreativeInventoryAction(void)
{
HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, SlotNum);
AString Item;
if (!ParseSlot(m_ClientBuffer, Item))
{
return false;
}
Log("Received a PACKET_CREATIVE_INVENTORY_ACTION from the client:");
Log(" SlotNum = %d", SlotNum);
Log(" Item = %s", Item.c_str());
COPY_TO_SERVER();
return true;
}
bool cConnection::HandleClientEncryptionKeyResponse(void)
{
HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, EncKeyLength);
@ -825,6 +868,62 @@ bool cConnection::HandleClientUpdateSign(void)
bool cConnection::HandleClientUseEntity(void)
{
HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, PlayerID);
HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, EntityID);
HANDLE_CLIENT_PACKET_READ(ReadChar, char, MouseButton);
Log("Received a PACKET_USE_ENTITY from the client:");
Log(" PlayerID = %d", PlayerID);
Log(" EntityID = %d", EntityID);
Log(" MouseButton = %d", MouseButton);
COPY_TO_SERVER();
return true;
}
bool cConnection::HandleClientWindowClick(void)
{
HANDLE_CLIENT_PACKET_READ(ReadChar, char, WindowID);
HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, SlotNum);
HANDLE_CLIENT_PACKET_READ(ReadChar, char, IsRightClick);
HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, TransactionID);
HANDLE_CLIENT_PACKET_READ(ReadChar, char, IsShiftClick);
AString Item;
if (!ParseSlot(m_ClientBuffer, Item))
{
return false;
}
Log("Received a PACKET_WINDOW_CLICK from the client");
Log(" WindowID = %d", WindowID);
Log(" SlotNum = %d", SlotNum);
Log(" IsRclk = %d, IsShift = %d", IsRightClick, IsShiftClick);
Log(" TransactionID = 0x%x", TransactionID);
Log(" ClickedItem = %s", Item.c_str());
COPY_TO_SERVER();
return true;
}
bool cConnection::HandleClientWindowClose(void)
{
HANDLE_CLIENT_PACKET_READ(ReadChar, char, WindowID);
Log("Received a PACKET_WINDOW_CLOSE from the client:");
Log(" WindowID = %d", WindowID);
COPY_TO_SERVER();
return true;
}
bool cConnection::HandleServerBlockChange(void)
{
HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BlockX);
@ -845,7 +944,7 @@ bool cConnection::HandleServerChatMessage(void)
{
HANDLE_SERVER_PACKET_READ(ReadBEUTF16String16, AString, Message);
Log("Received a PACKET_CHAT_MESSAGE from the server:");
Log(" Message = \"%s\"", Message);
Log(" Message = \"%s\"", Message.c_str());
COPY_TO_CLIENT();
return true;
}
@ -1103,6 +1202,27 @@ bool cConnection::HandleServerPlayerPositionLook(void)
bool cConnection::HandleServerSetSlot(void)
{
HANDLE_SERVER_PACKET_READ(ReadChar, char, WindowID);
HANDLE_SERVER_PACKET_READ(ReadBEShort, short, SlotNum);
AString Item;
if (!ParseSlot(m_ServerBuffer, Item))
{
return false;
}
Log("Received a PACKET_SET_SLOT from the server:");
Log(" WindowID = %d", WindowID);
Log(" SlotNum = %d", SlotNum);
Log(" Item = %s", Item.c_str());
COPY_TO_CLIENT();
return true;
}
bool cConnection::HandleServerTimeUpdate(void)
{
HANDLE_SERVER_PACKET_READ(ReadBEInt64, Int64, Time);
@ -1149,6 +1269,19 @@ bool cConnection::HandleServerUpdateSign(void)
bool cConnection::HandleServerWindowClose(void)
{
HANDLE_SERVER_PACKET_READ(ReadChar, char, WindowID);
Log("Received a PACKET_WINDOW_CLOSE from the server:");
Log(" WindowID = %d", WindowID);
COPY_TO_CLIENT();
return true;
}
bool cConnection::HandleServerWindowContents(void)
{
HANDLE_SERVER_PACKET_READ(ReadChar, char, WindowID);

View File

@ -99,7 +99,9 @@ protected:
// Packet handling, client-side:
bool HandleClientAnimation(void);
bool HandleClientBlockPlace(void);
bool HandleClientChatMessage(void);
bool HandleClientClientStatuses(void);
bool HandleClientCreativeInventoryAction(void);
bool HandleClientEncryptionKeyResponse(void);
bool HandleClientHandshake(void);
bool HandleClientKeepAlive(void);
@ -111,6 +113,9 @@ protected:
bool HandleClientPlayerPositionLook(void);
bool HandleClientSlotSelect(void);
bool HandleClientUpdateSign(void);
bool HandleClientUseEntity(void);
bool HandleClientWindowClick(void);
bool HandleClientWindowClose(void);
// Packet handling, server-side:
bool HandleServerBlockChange(void);
@ -127,9 +132,11 @@ protected:
bool HandleServerPlayerAbilities(void);
bool HandleServerPlayerListItem(void);
bool HandleServerPlayerPositionLook(void);
bool HandleServerSetSlot(void);
bool HandleServerTimeUpdate(void);
bool HandleServerUpdateHealth(void);
bool HandleServerUpdateSign(void);
bool HandleServerWindowClose(void);
bool HandleServerWindowContents(void);
/// Parses the slot data in a_Buffer into item description; returns true if successful, false if not enough data