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cuberite-2a/src/WorldStorage/ScoreboardSerializer.h

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// ScoreboardSerializer.h
// Declares the cScoreboardSerializer class that is used for saving scoreboards into NBT format used by Anvil
#pragma once
// fwd:
class cFastNBTWriter;
class cParsedNBT;
class cScoreboard;
class cScoreboardSerializer
{
public:
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cScoreboardSerializer(const AString & a_WorldName, cScoreboard * a_ScoreBoard);
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/** Try to load the scoreboard */
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bool Load(void);
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/** Try to save the scoreboard */
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bool Save(void);
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private:
void SaveScoreboardToNBT(cFastNBTWriter & a_Writer);
bool LoadScoreboardFromNBT(const cParsedNBT & a_NBT);
cScoreboard * m_ScoreBoard;
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AString m_Path;
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} ;