2012-06-14 09:06:06 -04:00
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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2014-04-23 18:25:10 -04:00
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#include "CaveSpider.h"
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2013-08-16 04:48:19 -04:00
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#include "../World.h"
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2012-06-14 09:06:06 -04:00
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2014-04-24 15:00:27 -04:00
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cCaveSpider::cCaveSpider(void) :
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2014-04-23 18:25:10 -04:00
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super("CaveSpider", mtCaveSpider, "mob.spider.say", "mob.spider.death", 0.7, 0.5)
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2012-06-14 09:06:06 -04:00
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{
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}
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2015-01-11 16:12:26 -05:00
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void cCaveSpider::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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2012-06-14 09:06:06 -04:00
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{
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2013-04-13 17:02:10 -04:00
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super::Tick(a_Dt, a_Chunk);
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2012-12-21 07:21:20 -05:00
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2012-11-01 17:38:20 -04:00
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m_EMPersonality = (GetWorld()->GetTimeOfDay() < (12000 + 1000)) ? PASSIVE : AGGRESSIVE;
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2012-06-14 09:06:06 -04:00
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}
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2015-11-08 07:44:17 -05:00
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bool cCaveSpider::Attack(std::chrono::milliseconds a_Dt)
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2014-06-11 19:21:47 -04:00
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{
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2015-11-08 07:44:17 -05:00
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if (!super::Attack(a_Dt))
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{
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return false;
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}
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2014-06-11 19:21:47 -04:00
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if (m_Target->IsPawn())
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{
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// TODO: Easy = no poison, Medium = 7 seconds, Hard = 15 seconds
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2015-05-24 07:56:56 -04:00
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static_cast<cPawn *>(m_Target)->AddEntityEffect(cEntityEffect::effPoison, 7 * 20, 0);
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2014-06-11 19:21:47 -04:00
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}
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2015-11-08 07:44:17 -05:00
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return true;
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2014-06-11 19:21:47 -04:00
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}
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2014-04-24 15:00:27 -04:00
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void cCaveSpider::GetDrops(cItems & a_Drops, cEntity * a_Killer)
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2012-06-14 09:06:06 -04:00
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{
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2015-05-19 14:32:10 -04:00
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unsigned int LootingLevel = 0;
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2014-10-20 16:55:07 -04:00
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if (a_Killer != nullptr)
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2014-02-23 13:44:58 -05:00
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{
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LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
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}
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AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_STRING);
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2014-10-20 16:55:07 -04:00
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if ((a_Killer != nullptr) && (a_Killer->IsPlayer() || a_Killer->IsA("cWolf")))
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2014-02-23 13:44:58 -05:00
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{
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AddRandomUncommonDropItem(a_Drops, 33.0f, E_ITEM_SPIDER_EYE);
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}
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2012-06-14 09:06:06 -04:00
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}
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