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cuberite-2a/src/Blocks/BlockPumpkin.h

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#pragma once
#include "BlockHandler.h"
#include "MetaRotator.h"
class cBlockPumpkinHandler :
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public cClearMetaOnDrop<cMetaRotator<cBlockHandler, 0x07, 0x02, 0x03, 0x00, 0x01, false> >
{
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typedef cClearMetaOnDrop<cMetaRotator<cBlockHandler, 0x07, 0x02, 0x03, 0x00, 0x01, false> > super;
public:
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cBlockPumpkinHandler(BLOCKTYPE a_BlockType) :
super(a_BlockType)
{
}
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virtual bool GetPlacementBlockTypeMeta(
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cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
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int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
{
a_BlockType = m_BlockType;
a_BlockMeta = PlayerYawToMetaData(a_Player->GetYaw());
return true;
}
inline static NIBBLETYPE PlayerYawToMetaData(double a_Yaw)
{
ASSERT((a_Yaw >= -180) && (a_Yaw < 180));
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a_Yaw += 180 + 45;
if (a_Yaw > 360)
{
a_Yaw -= 360;
}
if ((a_Yaw >= 0) && (a_Yaw < 90))
{
return 0x0;
}
else if ((a_Yaw >= 180) && (a_Yaw < 270))
{
return 0x2;
}
else if ((a_Yaw >= 90) && (a_Yaw < 180))
{
return 0x1;
}
else
{
return 0x3;
}
}
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virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
{
UNUSED(a_Meta);
return 15;
}
} ;