#pragma once #include "BlockHandler.h" #include "MetaRotator.h" class cBlockPumpkinHandler : public cClearMetaOnDrop > { typedef cClearMetaOnDrop > super; public: cBlockPumpkinHandler(BLOCKTYPE a_BlockType) : super(a_BlockType) { } virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override { a_BlockType = m_BlockType; a_BlockMeta = PlayerYawToMetaData(a_Player->GetYaw()); return true; } inline static NIBBLETYPE PlayerYawToMetaData(double a_Yaw) { ASSERT((a_Yaw >= -180) && (a_Yaw < 180)); a_Yaw += 180 + 45; if (a_Yaw > 360) { a_Yaw -= 360; } if ((a_Yaw >= 0) && (a_Yaw < 90)) { return 0x0; } else if ((a_Yaw >= 180) && (a_Yaw < 270)) { return 0x2; } else if ((a_Yaw >= 90) && (a_Yaw < 180)) { return 0x1; } else { return 0x3; } } virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override { UNUSED(a_Meta); return 15; } } ;