2012-06-14 09:06:06 -04:00
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#pragma once
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2013-05-25 07:59:13 -04:00
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#include "BlockEntityWithItems.h"
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2012-06-14 09:06:06 -04:00
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class cClientHandle;
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2013-12-16 16:02:28 -05:00
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// tolua_begin
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class cChestEntity :
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2014-02-12 17:01:22 -05:00
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public cBlockEntityWithItems
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2013-04-06 17:21:57 -04:00
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{
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2017-06-15 09:32:33 -04:00
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typedef cBlockEntityWithItems Super;
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2016-02-05 16:45:45 -05:00
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2012-06-14 09:06:06 -04:00
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public:
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2014-07-19 09:23:40 -04:00
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enum
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{
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2013-05-25 07:59:13 -04:00
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ContentsHeight = 3,
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ContentsWidth = 9,
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} ;
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2016-02-05 16:45:45 -05:00
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2013-04-06 17:21:57 -04:00
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// tolua_end
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2016-02-05 16:45:45 -05:00
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2014-11-27 16:42:08 -05:00
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BLOCKENTITY_PROTODEF(cChestEntity)
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2016-02-05 16:45:45 -05:00
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2014-07-12 17:30:34 -04:00
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/** Constructor used for normal operation */
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2017-06-15 09:32:33 -04:00
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cChestEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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2016-02-05 16:45:45 -05:00
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2017-05-20 02:16:28 -04:00
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virtual ~cChestEntity() override;
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2012-06-14 09:06:06 -04:00
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2012-10-20 17:53:09 -04:00
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// cBlockEntity overrides:
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2017-06-15 09:32:33 -04:00
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virtual void CopyFrom(const cBlockEntity & a_Src) override;
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2012-08-24 03:58:26 -04:00
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virtual void SendTo(cClientHandle & a_Client) override;
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2015-12-01 17:12:44 -05:00
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virtual bool UsedBy(cPlayer * a_Player) override;
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2016-02-05 16:45:45 -05:00
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2017-06-03 15:17:53 -04:00
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/** Search horizontally adjacent blocks for neighbouring chests of the same type and links them together. */
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2017-05-28 14:07:38 -04:00
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void ScanNeighbours();
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/** Opens a new chest window where this is the primary chest and any neighbour is the secondary. */
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void OpenNewWindow();
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/** Forces any players to close the owned window. */
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void DestroyWindow();
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/** Returns true if the chest should not be accessible by players. */
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bool IsBlocked();
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2014-07-06 18:50:22 -04:00
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/** Gets the number of players who currently have this chest open */
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2014-07-12 17:30:34 -04:00
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int GetNumberOfPlayers(void) const { return m_NumActivePlayers; }
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2014-07-06 18:50:22 -04:00
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2014-07-12 17:30:34 -04:00
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/** Sets the number of players who currently have this chest open */
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void SetNumberOfPlayers(int a_NumActivePlayers) { m_NumActivePlayers = a_NumActivePlayers; }
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2014-07-06 18:50:22 -04:00
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private:
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2014-07-12 17:30:34 -04:00
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/** Number of players who currently have this chest open */
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int m_NumActivePlayers;
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2015-02-08 11:35:10 -05:00
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2017-05-28 14:07:38 -04:00
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/** Neighbouring chest that links to form a double chest */
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cChestEntity * m_Neighbour;
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2015-02-08 11:35:10 -05:00
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/** cItemGrid::cListener overrides: */
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2015-06-15 13:03:54 -04:00
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virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum) override
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2015-02-08 11:35:10 -05:00
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{
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UNUSED(a_SlotNum);
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ASSERT(a_Grid == &m_Contents);
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if (m_World != nullptr)
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{
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2017-06-03 15:17:53 -04:00
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cWindow * Window = GetWindow();
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if (
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(Window == nullptr) &&
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(m_Neighbour != nullptr)
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)
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2015-02-08 11:35:10 -05:00
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{
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2017-06-03 15:17:53 -04:00
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// Neighbour might own the window
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Window = m_Neighbour->GetWindow();
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}
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if (Window != nullptr)
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{
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Window->BroadcastWholeWindow();
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2015-02-08 11:35:10 -05:00
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}
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m_World->MarkChunkDirty(GetChunkX(), GetChunkZ());
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}
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}
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2013-04-06 17:21:57 -04:00
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} ; // tolua_export
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2012-06-14 09:06:06 -04:00
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